Bg3 uncanny dodge. - You have to activate it each time after it triggers because it will automatically deactivate after use. Bg3 uncanny dodge

 
 - You have to activate it each time after it triggers because it will automatically deactivate after useBg3 uncanny dodge  This should give very good reliable damage with dual crossbows

Uncanny Dodge Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. However, he still loses his Dexterity bonus to AC if immobilized. Rule Changes From D&D 5e to BG3. The thing is BG3 nerfed the range of most weapons to 50ft, which for the longbow who was reaching to 150ft (even 600ft with sharpshooter) is a massive nerf. In description said that "The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature". Gather your party and venture forth!Can I do barb/rogue and be unkillable?The best Rogue build in BG3 takes the Thief subclass to new heights by allowing more Sneak Attack and Offhand opportunities. Notes, Tips, and other Trivia for the Gloom Stalker subclass go here. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. Gather your party and venture forth!The BG3 best Astarion build involves either a melee-focused Fighter-Thief combination or a flexible ranged build with a mix of classes. Uncanny Dodge. Re: Reactions in BG3. Inner Peace, Outer Rage: Barbarian 8/Monk 4. Start from stealth, move in for the sneak attack, bonus disengage, hide. Rogues in BG3 have Light Armour Proficiency by default, which works well since they have high Dexterity that will then be applied to their AC. Remeber that sneak attack can only apply once per turn, and. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. However do consider the role you want to play before doing so. ( companions )The Armored Hulk archetype actually grants proficiency and bonuses to wearing heavy armor (such as speed and avoiding critical hits) at the loss of the uncanny dodge and danger sense class features. Channel Divinity Charges. Or Fighter for Action Surge, or maybe rogue for another Sneak Attack die Uncanny Dodge, and Expertise. Click below to jump to a topic!. Beginning at 12th level, the eldritch scoundrel can choose to take improved uncanny dodge in place of an advanced talent. The roll results for the attacks were: Attack 1: attack total of 25, hits with no chance for Shield to prevent the hit so I get no prompt. Gather your party and venture forth!. The thing is BG3 nerfed the range of most weapons to 50ft, which for the longbow who was reaching to 150ft (even 600ft with sharpshooter) is a massive nerf. Title. BG3 Uncanny Dodge Not Working. 09 Fix: Inspiring Leader- using wrong target radius. Barbarians primary ability is Strength, their saving throw proficiencies are Strength and Constitution, and they have a Hit Dice of 1d12. With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation. Unfortunately, I don't think it would be worth it as a solo character, because you won't be able to get high enough dodge chance without a max-Leadership companion: 10% base, 10% from Parry Master, 10% from maxed Dual Wielding, 5% from Dwarf, 3% on each weapon, 7% from boots, 7% from Belt. Gather your party and venture forth!. But barbarians come proficient in medium armor, for a max of like 15 + 2 dex + enhancement bonus. Bug - Uncanny Doge and Evasion. Uncanny Training. Uncanny dodge question. Uncanny Dodge Feature: When an attack hits you, you only take half the usual damage. When an attack hits you, you only take half the usual damage. If going the shadow monk way the split would probably look more like Shadow Monk 7 / Thief 5. Dodge action is nothing more than forcing disadvantage on attack rolls against you. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Description . Use your lightning-quick reflexes to protect yourself. Thief getting 2 bonus action in bg3 deals even more damage. Joined: Oct 2020. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate 3. Uncanny Dodge: Level 6: Expertise: Level 7: Evasion: Level 8: Feat/ASI: Level 11: Reliable Talent:. Email Us 3240 Douglas Street, Victoria, BC, V8Z 3K6, Canada. Since only one of the abilities you're asking about confer resistance —the other just modifies damage—there is no stacking conflict. This can be frustrating for. If a barbarian already has uncanny dodge from a different class, he automatically gains improved uncanny dodge (see below. Traits provide unique abilities or effects and depend on the Character's Subrace. Uncanny Dodge doesn't provide resistance, but instead just arbitrarily halves the damage of an attack. Also there is bug with Rage and Uncanny dodge. Aspect of the Beast: Bear is one of the available Animal Aspects which allows players to adopt the powers of another mighty beast. Aug 1, 2015. then halve it again with Uncanny Dodge. Breath Weapon is a Trait in Baldur's Gate 3. Breath Weapon Information. Uncanny Dodge Rogue Use your lightning-quick reflexes to protect yourself. Level 6: Gain Expertise in two skills. But once fighters hit lvl 5+, they’ll pull ahead with extra attack and additional ASIs. Makes a joke about poisonous flowers that falls incredibly flat. Actions can be used in both exploration and combat to maneuver across the battlefield or to harm or aid Characters. This greatly helps with your survival. Adding BG3. Rage: Eagle Heart is unique to the Wildheart subclass that allows them to harness the power of beasts that will provide additional effects to a Barbarian's Rage. You should multiclass at that point unless you value uncanny dodge or evasion, which are both great if you're not lacking for damage. Only works on the first instance of damage you take tho, afterwards you only have rage resistance. When it comes to HP, the Barbarian starts with 12 HP + Constitution modifier and they will gain 7 HP + Constitution modifier per level. So far there are 2 ways reactions can be made: - A toggle on the right for attacks of opportunity, battlemaster manoeuvres. Usually rogue is kind of a skill monkey and has a feature called expertise, which doubles your proficiency bonus on some skill. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Then go 4 lvl rogue - take a second feat = Skipping lvl 5 ranger's extra attack feature, and whatever they might've homebrewed for Gloomstalker in bg3. #1. When a seen attacker hits you with an attack, use your Reaction to halve the damage. Oh, I missed the part about the false identity being level 9. Uncanny Dodge Feature: When an attack hits you, you only take half the usual damage. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. BG3 Thief Rogue Levels 9 & 10. If you start as a Fighter, multiclassing into a Rogue will give you Expertise, Sneak Attack, Thieves’ Cant, Cunning Action, and a Roguish Archetype at level three (with 2d6 Sneak Attack). Well, not with a BG3 Rogue – the master of larceny, the menace that skulks in the shadows, the Robin Hood who steals from everyone and gives to themselves. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition. uncanny dodge means you have a tank that relies on Dex or skills that add to armor class but that do not work flat-footed. Eugerome #753057 24/01/21 11:25 AM. Rogue can be nice to go down at least 5 levels for uncanny dodge to reduce damage on one attack that hits you by half. Uncanny Dodge Starting at 5th level, when an attacker that you can see hits you with an attack, you can use your reaction to halve the attack's damage against you. BG3 is the third main game in the Baldur's Gate series. Casters get level 3 spells (Fireball, et al) at 5th level, martial characters get Extra Attack at 5th level, and Rogue and Bard get Uncanny Dodge/Font of Inspiration. Then the creature can make its second attack. At level 3, you’ll gain a companion of challenge rating ¼ or lower, who can attack, dash, disengage, dodge, or help. And level 5 Rogue still gives you uncanny dodge. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. Fortunately rage and uncanny dodge are there to help your defense a bit. Any use for Uncanny Sight besides. Then Uncanny Dodge at level 5 will help keep her alive since she'll be in the middle of the fight and not sniping from the edges. The Gloom Stalker, a build largely ignored in the Dungeons & Dragons 5th Edition TTRPG, has been brewing up a storm in Baldur’s Gate 3. 5. When an attack hits you, you only take half the usual damage. Monk: Improved Unarmored Movement, Ki Empowered Strikes, Manifestation of Body, Rogue: Uncanny Dodge and Expertise. TheBlueFox Aug 22 @ 7:45am. BG3 High Damage Thief Rogue Build, best race, equipment, skills and abilities. Actually, it seems to turn off whenever it's used! You have to keep turning it back on! #2. Rogues are really hard to kill, especially at very high levels. Much like all the subclasses in BG3, the choice is yours when it comes to picking out a subclass for your Rogue. This damage increases by 1d6 for each uneven level the Rogue gains (see chart in Rogue Overview for level-appropriate damage die). Edit. not great for rogues past level 5 because of Uncanny Dodge, or Battlemasters because of Riposte, etc. Dark backstory, still striving so hard for the light. Gather your party and venture forth! At level 5, Rogues gain the Uncanny Dodge feature, described as follows: Starting at 5th level, when an attacker that you can see hits you with an Stack Exchange Network Stack Exchange network consists of 183 Q&A communities including Stack Overflow , the largest, most trusted online community for developers to learn, share their knowledge, and. Uncanny dodge just applies to the one attack. 1 / round at the cost of reaction. I see, that’s interesting. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Rage: Eagle Heart is unique to the Wildheart subclass that allows them to harness the power of beasts that will provide additional effects to a Barbarian's Rage. It deals piercing damage. Here are some equipment we recommend for Astarion in BG3: Shadow of Menzoberranzan – Gives Shrouded in Shadow; Drow Studded Leather Armour – Stealth +1. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. • 3 mo. WePC’s mission is to be the most trusted site in tech. Reactions are in BG3, so there may be work done on the readying system in future. Lightfoot Halfling. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Step 3: Resolving Other Effects. It allows a rogue to use their reaction to half the damage taken from an attack that would normally hit them. Can I do barb/rogue and be unkillable?7 assassin / 5 Wildheart bear for stacking uncanny dodge, rage (with all but psychic resistance), evasion + danger sense, reckless + sneak attack, and expertise in athletics (for shoving) and stealth + fast movement (for ambush). Related Topics. Ethel reveals herself. The only limitation that I can find with regards to damage on PH 197 states that resistance doesn't stack. Last edited by marajango; 24/01/21 11:25 AM. If hit use uncanny dodge, if misses use. I was going to avoid the Gloomstalker, because I didn't want to default to the popular Gloom/Assassin. Aug 23, 2017. Version 1. Champion or EK might edge out Battlemaster since Maneuvers are. Since only one of the abilities you're asking about confer resistance —the other just modifies damage—there is no stacking conflict. Rogue Class Guide. Slinky Underhill, a 5th-level, male stout halfling rogue with 43 hit points (HP), is engaged in fierce combat with a dire wolf. But the bread and butter here is the sneak attack dice. When an attack hits you, you only take half the usual damage. Consequently, the Uncanny Dodge feature does not help the rogue against the Fireball. That means damage, and damage affecting modifiers like resistance. By following these steps, you can hopefully make Uncanny Dodge work as intended in Baldur’s Gate 3. That is your only class ability until level 13 (which is not obtainable in BG3). For simplicity, suppose a single attack deals 10 damage. Meanwhile I'm casting most of my spells and scrolls with dump stats and can only really do one hit plus take a potion each turn. Please help, these are major class selectionsd and if not working right. Another defensive Reaction. Leaves 2 remaining levels that you could either use to boost Thief to gain Uncanny Dodge for defense plus a feat or go into 4 Fighter for a subclass and a feat. Thief doesnt really get anything at lvl 6 so getting true strike is good. The best subclass to play as a Rogue in Baldur’s Gate 3 is the Assassin subclass. It. Against a spell that requires a reflex saving throw, a failed save only deals half damage. It allows you to avoid critical hits and reduce the damage you take from attacks. Honestly, this preset method sounds like it would be a lot to juggle. Rogues can be pretty tanky too, with uncanny dodge and enough dex to pair well with studded leather, so no need to sneak between turns when you could just use that bonus action for another attack. . When I test only Rogue 5+, the Uncanny Dodge works against first attack only, as expceted. My stats landed at this: 8-STR 18-DEX. 1. Dipping five levels will also give you an Ability Score Improvement and Uncanny Dodge with a total of 3d6 Sneak Attack. This defense denies a rogue the ability to sneak attack by flanking him, unless the attacker has at least four more rogue levels than the target has levels. I take a different approach to my NPC (companion) guides than most guides. Can help with big beatstick attacks or blasts your AC wont help as much against. So, 5 times per. Can install/uninstall any time -- no respec required. Gang-up! Since uncanny dodge is a reaction, you can only use it once per combat round. Like, I turn off AoO and prep Uncanny Dodge, but then I can target a specific enemy if I want to, and make sure UD is saved for an attack from THAT enemy. At this level, you get to improve two of Astarion's skills. It basically comes down to a choice between 2 feats vs uncanny dodge, evasion and an extra 2d6 sneak attack. Gather your party and venture forth!Can I do barb/rogue and be unkillable?It's a bug, I think it only happens if you have a finesse melee weapon equipped - I just say "no" at the prompt when it asks if I want to use sneak attack when I've made a spell attack. 195 of the PHB and both describing themselves as a special. It allows you to take half the damage from any. It's unique in that it requires a target, shoots a projectile, and isn't a weapon skill. Just found out you're supposed to activate uncanny dodge. Gather your party and venture forth!. Uncanny Dodge. Gather your party and venture forth!. Level 12. The damage then gets retroactively halfed and the rest of the round may continue. enthusiast. Uncanny Dodge is a Rogue feature available at the 5th level. Uncanny Dodge is a toggleable passive that activates upon the first attack that strikes you. 2. Uncanny dodge. Transfer Health has also been a solid option on a rogue with Uncanny Dodge available. Can I do barb/rogue and be unkillable?There’s one more general rule you need to know at the outset. These may vary greatly, from allowing you to equip certain Weapons or pieces of Armor with Proficiency, to add your Proficiency Bonus to certain Saving Throws. Initial implementation. Counterspell is the only thing that should stay prompt based, due to its need for greater control. Gang-up! Since uncanny dodge is a reaction, you can only use it once per combat round. Join. Doesn't annoyingly ask you to use the reaction if the attack will miss you like many of Larian's reactions. Features provide unique abilities that are inherent to a Character's Race, Class, Background selected. Every time you use uncanny dodge it turns off, you have to manually re-activate it every turn that it gets used Uncanny Dodge. E. Your Sneak Attack damage is also increased to 3d6. If one chooses a Wood Half-Elf for their Thief Rogue BG3 build, the Urchin's. Never declare either. The BG3 best Astarion build involves either a melee-focused Fighter-Thief combination or a flexible ranged build with a mix of classes. BG3 does not include the Hexblade subclass, which is overtuned at first level and has become a staple of "gish" builds. Welcome to EIP Gaming! EIP Gaming is a site for gamers looking for gaming guides and gaming news! We cover a variety of games including World of Warcraft, Cyberpunk 2077, Fallout 4, HOI4, Final Fantasy X/X-2, Skyrim, Valheim, The Outer Worlds, Dead by Daylight, Death’s Door, The Forgotten City, ICARUS, Elden Ring, Sifu, Stranger of Paradise. It's because rogues don't wear heavy armor or use shields, So it's to counter balance having a crap AC. Related: How to Play Baldur’s Gate 3 Solo: Lone Wolf Guide. agreed. Guides Menu Toggle. " [A] scout cannot be caught flat-footed and reacts to danger before her senses would normally allow her to do so," says the scout's uncanny dodge (CAd 12). If I take it very literally, I technically can't see my enemy in complete darkness but I can still "sense. Joined: Sep 2023. Lvl 2 I went straight into Rogue and got the +7/+7 right away. But neither uncanny dodge nor improved uncanny dodge were in the list of feats to pick by themselves, is what I meant. However, you can use something such as the Rogue's Uncanny Dodge to halve the damage again, since it's not a resistance. The Fighter class is the most extraordinary melee class for making the best. for uncanny dodge and expertise, but 2 levels of fighter for action surge is very tempting. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Uncanny Dodge. Gather your party and venture forth!. Uncanny Dodge reduces damage taken from attacks. Level 7: Gain Evasion. Re: Reactions in BG3. Gather your party and venture forth!Added removeonrespec to Eldritch feat. Passive Ability (must be toggled). So half of 11 damage would be. Can I do barb/rogue and be unkillable?Can I do barb/rogue and be unkillable?Can I do barb/rogue and be unkillable?The best Rogue build in BG3 takes the Thief subclass to new heights by allowing more Sneak Attack and Offhand opportunities. This modifies uncanny dodge and. Thanks to the nature of BG3's combat system, characters can execute melee and ranged attacks on the fly, making 'ranged builds' sort of difficult to build around. 03. At Level 6, you’re able to choose two more skill. Are you making changes to the 5e reaction rules, and if so, how are. lsx file in the following way under the ModOrder section and. In any case, as others have pointed out improved uncanny dodge does something completely different from normal uncanny dodge, and I'd even say that normal uncanny dodge is the better talent to have. But barbarians come proficient in medium armor, for a max of like 15 + 2 dex + enhancement bonus. Even if you have it from two different sources, you still just have "Resistance". Here is what the Barbarian learns each level in. 7 assassin / 5 Wildheart bear for stacking uncanny dodge, rage (with all but psychic resistance), evasion + danger sense, reckless + sneak attack, and expertise in athletics (for shoving) and stealth + fast movement (for ambush). The first part is out of your control, and the second aspect sucks when it happens. Re: I've completed three playthroughs, and I've come to a conclusion: Thrythlind # 783368 27/07/21 02:51 AM. This means that you have to apply Uncanny Dodge before you apply any resistances or vulnerabilities. Uncanny Dodge and Evasion are absolute standout abilities. NyxHemera Sep 8 @ 4:53am. Resistance is kind of like Advantage, you either have it or you don't. So you take half because rage, and that is then halved again by uncanny dodge, so you effectively take 25% of the initial damage, at the cost of your reaction. This Gloom Stalker Build in BG3 is a subclass that has. In Baldur’s Gate 3, there are a total of twelve classes. Uncanny Dodge. San Juan Islands, WA. Check out our guide for an overview of the Monk class, including its related subclasses, class features, best races to use, and best builds. Aspect of the Beast: Stallion is a Passive Feature in Baldur's Gate 3. It deals damage in an area according to. Specifics: The character retains his Dex bonus to AC, even if caught flat-footed or attacked by a hidden or invisible creature. BG3 Astarion Build Guide – 5 Ranger Gloomstalker OR Hunter. Gather your party and venture forth! BG3 Astarion Build Guide – Ability Scores Since Astarion begins BG3 as a Rogue, his Ability Scores are in line with what a typical Rogue might have. Resistances do not stack. " Last edited by Starwight/ttv ; Sep 27 @ 5:45pm. BG3 is the third main game in the Baldur's Gate series. He isn't afraid to scour the dungeon or raid the castle. Type of feat: class (given based on class levels) Prerequisite: barbarian 2 (5, 10, 13, 16, 19); rogue 3 (6, 11, 14, 17, 20); shadowdancer 2 (5, 10);. Features provide unique abilities or effects and can be acquired depending on the. There are four different races to choose from when creating the best Rogue in the game: Wood Half-Elf. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Passive Ability (must be toggled). Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. TheCosmicKid said: A barbarian/rogue PC in my campaign is about to get Uncanny Dodge. My Other Mods: Spell Point Sorcerers. Please tell me your favorite piece of party banter! 1. Try to get Mage Slayer if you can, fits with Toji. RIP Uncanny Dodge. The actions that. That means damage, and damage affecting modifiers like resistance. . Unless it functions. Does this mean, that it prevents from losing dex+dodge bonus to AC during first attack flurry from HiPS? Eugerome. The best Barbarian multiclass options in BG3. theoretically with action surge you. 7. · 6y. Rogue is a Class in Baldur's Gate 3. steampowered. Rogues primary ability is Dexterity, their saving throw proficiencies are Dexterity & Intelligence and they have a Hit Dice of 1d8. Guides Menu Toggle. Baldur's Gate 3. Sales: (250) 475-2313. Attack 2: attack total of 19, the attack hits but I got no prompt to cast Shield and my sorcerer just immediately takes damage. They should make it with ''%'' just like in original game or any other RPGs. Evasion is a Monk and Rogue passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw. Fortunately rage and uncanny dodge are there to help your defense a bit. Rogues do have the unique capability, especially on thieves, to proc their major damage on a bonus action (in BG3) by getting sneak attack on an off-hand attack. That means that damage from a lot of spells (either area of effect spells like Fireball that require a saving throw or spells that automatically inflict damage like Magic Missile ) can’t be halved as well as other effects. Your Sneak Attack damage is also increased to 3d6. The actions that. BG3 is the third main game in the Baldur's Gate series. Stunning Strike (monk) Two bonus actions (Thief) Sneak Attack (3d6 at least while mine do 1d6) uncanny dodge and all the cunning actions. BG3 is the third main game in the Baldur's Gate series. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Initial implementation. Aspect of the Beast: Stallion is a Passive Feature in Baldur's Gate 3. Uncanny Dodge: Level 6: Expertise: Level 7: Evasion: Level 8: Feat/ASI: Level 11: Reliable Talent:. I think this approach makes sense, because adding a separate turn for reactions will slow down the combat. Classes. If you’re looking for the best classes to build upon, check out our BG3 class tier list. Next, update your AppDataLocalLarian StudiosBaldur's Gate 3Player ProfilesPublicmodsettings. Fix: respeccing, whispers of the grave [I was able to respec between rogue and fighter with no crashing] Version 1. Thanks for posting. Expertise. Select Pact of the Blade to unlock an extra attack at Level 5. Evasion: A form of uncanny dodge for magic, this feature enhances reflex saving throws against spells. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. Passive Ability (must be toggled). On the one hand, Uncanny Dodge is a powerful ability that can save your character’s life in combat. 0. Evasion is a Monk and Rogue passive feature that makes you receive less damage from spells or effects that require a Dexterity Saving Throw. Aden is an avid gamer with a love for RPGs. Gather your party and venture forth! First and foremost, Uncanny Dodge is a feature of the rogue class in D&D 5E. Rogues are the sneaky character, and what people think of when they think of thieves. Description . Uncanny Dodge, Evasion, and 2d6 more sneak attack at cap (I prefer the latter). However, uncanny dodge is tempting. - You have to activate it each time after it triggers because it will automatically deactivate after use. So is the second attack. However, you will want to respec him eventually to get the most out of him, and this will allow you to take Sharpshooter for your first Feat without having serious Ability Score issues that need correcting. Hand Crossbow Proficiency is a Feature in Baldur's Gate 3. So, if you have 12 Con, you will gain 8 HP per level. Uncanny Dodge allows the Rogue to reduce incoming damage once per round. Class Feature. 1. " Now that a certain NPC is dead, there are no, um, drawbacks to using this device. Fighter/Rogues Are The Best Archers In Baldur’s Gate 3. Baldur's Gate Role-playing video game Gaming. When the Barbarian reaches level 2, you gain an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger. Sales: (866) 927. By that same token, please add Uncanny Dodge to rogues. We. Assuming you're planning on separating this. This can be frustrating for. As other have said they both apply since one is a damage substraction and the other resistance. Astarion gets Uncanny Dodge at this level, which lets you take half-damage upon being hit. Uncanny Dodge. This build has great survivability at 5/5 with the temp health, uncanny dodge, and stealth options. BG3 Rogue Progression. Uncanny Dodge Only Works on Attacks Then, we have the fact that Uncanny Dodge can’t reduce all damage , just attacks. Gain the ability to use Dash and Disengage as a Bonus Action. Ability Score; Armor & Armour. It's unique in that it requires a target, shoots a projectile, and isn't a weapon skill. Direct from the AMA on reddit. U go 5 lvl ranger,take a feat and extra attack on lvl 5. Feel free to adjust based on your campaign and preferences. lsx file in the following way under the ModOrder section and. Uncanny Dodge . Here’s a recommended approach: Begin with at least 5 levels in Warlock, choosing The Fiend subclass. When raging, they have resistance to bludgeoning, piercing, and slashing damage. Rogues unlock this subclass at level 3, and immediately learn Assassinate:. The primary issue, and one that is more likely to impact any game that makes it past 5 levels or so, is that classes scale in power generally at the same time. For our multiclass build rankings, check out our list of the best BG3 multiclasses. Uncanny Dodge is a togglable passive gained by Rogues at Level 5. On the other hand, Uncanny Dodge is a reactive ability, which means that you need to use it strategically. My original plan going into BG3 was going to be an illusion mage, but without knowing how well its actually going to translate to the video game genre, I have been trying to think of what I would do as a backup. For Eldritch Invocations, the best options are Agonizing Blast and Repelling Blast.