So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. T6 Temporal T'liss - Altamid plasma build. 1 Verdant Altamid Plasma Myrmidon ground weapon 12 inventory slots 3 master keys Star Trek Online: House Divided exclusive verdant Ba'ul weapon pack contains: 1 verdant Ba'ul antiproton assualt minigun 1 verdant Ba'ul antiproton full auto rifle 1 verdant Ba'ul antiproton wide beam pistolAltamid or Viridian Plasma Beam Array (Lockbox / Exchange) OR; Altamid or Viridian Plasma Dual Beam Bank (Lockbox / Exchange) OR;. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Kagome didn't go into the pearl with her weapon, so it makes sense she'd make one for herself and one for Moroha. Aft Weapons: 3 Altamid Modified Kelvin Torpedo Mk XV [CritD/Dm] [CritD]x3 [Reload]. Plasma is cyan in color. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. The Kelvin Divergence Lock Box is a lockbox containing one of several predefined items listed below. Crypto Altamid Plasma Dual Beam Bank is a Plasma-based directed energy damage weapon available for starships. As with almost everything everything, it kinda depends what you're replacing, but yeah the Altamid Console is borderline always-equip. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. The Plasma Quad Cannons [Dmg]x3 is obtained from the Ar'Kala Tactical Warbird (Ship and Shuttle Requisitions, 150,000 , RRF Tier 4). Categories Categories:Altamid plasma weapons Agony phasers Covert phasers Terran linked phasers Any insight would be helpful as I'm not the best at the technical side of the game. This is an exclusive Cobalt colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Altamid Plasma Sentinel. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). April 30, 2022 at 3:17 pmWide Arc Dual Heavy Cannons have an innate +10% Critical Severity and deal similar damage as Dual Heavy Cannons, however Wide Arc variant has larger firing angle of 90°. The New Lobi Plasma Weapon Set. Phasers are orange in color. Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. Game Description. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Plasma is cyan in color. Phaser: 2. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. Watch Decino's video on Doom weapons and their origins- it's pretty cool!The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. Beam Arrays are the most common and versatile weapons available. As for kits, definitely using the sci passive kit modules. The plasma rifle was just a scan of a discount toy m60 with the barrel edited out. In this study, we aimed to examine the robustness of plasma. Trilithium-Enhanced Omni-Directional Beam Array is an energy weapon that offers a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Assimilated Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. For more information on the base damage done by Beam Array weapons, see the respective weapon type articles. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Description. Chronoplasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Weapon firing points are set per weapon types, not individual weapons. Graduating Plasma, and Tetryon and Antiproton, from Treknobabble into a coherent set of armaments was a game mechanic that worked quite well to add flavor and differenciate various factions. Length – 27 inches (70 cm) Weight – 1. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Beam Arrays fire a series of average damage beams across a 250° arc. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. Weapons: I'd consider moving the torp to the back. Open to gain a random level-appropriate Viridian Plasma weapon. Check out the new Event Grand Prize - the Tier 6 Compiler Science Dreadnought inspired by V'ger, or check out some of the new prizes available from the Picard: "A Safe Galaxy Lock Box"! If you'd like to help out with updating the. Weapons used Advanced Piezo Polaron Plasma Cannon, Altamid Plasma DHC/DC, Altamid 3 piece and Biomatter Turret (Lobi). Open to gain a random level-appropriate Viridian Plasma weapon. Account Bind On Equip. Altamid Plasma Array. Including, sometimes,. 360' targeting arc. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Their damage will fall off with distance to the target. They each contribute a standard console modifier, choosing from a pool of ~30 options, along with up to 7. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Reply. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. The zombiestrike sledgefire does not use trilogy shells. Digitizer Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). Courier Antiproton • Viridian Plasma • 32c. After a Phaser's proc duration has ended,. These Herald Antiproton weapons fire streams of Antiproton infused dark matter, and have a chance to enhance the output of energy-based weapons. 0 coins. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. ago. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. S. Phaser: 2. 5% chance: Restore 50 Hull each sec and improve Damage by 2. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Only one crafted Omni-Directional Beam may be equipped at a time. I would rate this weapon next though Polaron is not far or comparable to this weapon type. Assimilated Plasma: 2. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. It's due for release on October 8. During special promotional events Infinity Lock Boxes become available. The Beam Array is also part of the default. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. Altamid Plasma Myrmidon. The weapons do not seem to be reclaimable if discarded; consider putting Protection status On. Obtained. Not sure about the mines (probably works) but generally only torps can be used under EBC. The swarm processor though is the best item from this set, hands down. It can tank, it can throw torpedoes, and now I am showing it off using. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. 33 votes, 56 comments. However, it had forests and other plant life. 1. Also using buff skills like Biofilter sweep and Dylovene (which. This is starting to get close to a PvP build. The downside to Plasma is that its expensive. These builds generally will use Concentrate Firepower and Torpedo Spread so torps that behave well and gain extra benefits under both modes are desirable. I asked myself a similar question for my in-game Metroid Dread virtual cosplay . Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. Compression Pistol. This way the only weapons that are clearly. Plasma Torpedo Launcher. Corrosive Plasma, gradually build up to -20 Plasma resist, no Omni. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Until you get a 2nd. They are not affected by Weapon Power. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Plasma ground weapons have a chance to apply additional plasma damage. Plasma is cyan in color. [deleted] • 2 yr. Beam Arrays fire a series of average damage beams across a 250° arc. Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Additionally, the Kelvin Divergence Block Case has new Space and Ground weapons within the Altamid Plasma Weapon Pack. Can the altamid or assimilated omni be used together with the crafted omni? or do plasma-builds still only have 1 omni available?Background Plasma biomarkers for Alzheimer’s disease (AD) have broad potential as screening tools in primary care and disease-modifying trials. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Description. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. Their damage will fall off with distance to the target. Lock Box drop: Special Equipment Pack - Assimilated Plasma Weapons. Plasmatic Biomatter weaponry has a 2. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. The Altamid Lobi 3-set has an active that gives 100% Firing Cycle Haste, the recently-added Viridian Plasma has a Haste proc on them, the Assimilated Plasma Lockbox weapons have a Hull HoT and Damage buff as their proc, just to name a couple of good Plasma variants. Each of these weapon types shares the Phaser Transfer. It would be no issue for me to have beam overload 2 in my mix. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Romulan Plasma weapons can drop from the [New Romulus Equipment Requisition] crate, or they can be. This is a vanity shield replicating the visual themes of the. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. S. Aside from basic Plasma Infuser tac consoles, I think you’re going to need to get your plasma buffs from reputation (Lukari has one), lobi store, exchange, or fleet. Digitizer Plasma Array. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Turret and console. However, it has the added bonus of applying a slow and being an aoe proc. 2. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. They fire a powerful energy damage bolt at a single target. Bored_lurker87 • 2 yr. Fair enough. Altamid Plasma: 2. While the chance is minimal, 2. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Their. They are not affected by Weapon Power. 5% chance: Restore 50 Hull each sec and improve Damage by 2. S. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. However my ship has more tactical boff slots than most. Emergency Weapons Cycle (Arbiter/Kurrak/Morrigu – CStore): Emergency Power to Weapons reduces Weapon Power Cost by 50% for 30 seconds and grants 20% Firing Cycle Haste for Energy Weapons for 30 seconds. Might also grab a Hull Image Refractors if you need some defense. Captains with PlayStation®Plus can claim an amazing new free pack on the Playstation Store starting right now! The Awakening Cobalt Pack is designed to help you in our journey into the Mycelial Network. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. During this time, enemies defeated on both Ground and Space maps will have a small chance. Seconded. Chronoplasma: Altamid Plasma: 2. Fair enough. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Their damage will fall off with distance to the target. A recent report in Nature shows that IgA antibodies. And most importantly, you can use this lobi omni alongside the altamid plasma omni from the lockbox. During this time, enemies defeated on both Ground and Space maps will have a small chance. Special Equipment Pack (Lock Box and Mission Reward weapons) Digitizer Plasma (Mission Reward) • Obliviating/A Safe Galaxy Phaser. ago. Beam Arrays fire a series of average damage beams across a 250° arc. This replaces the standard Plasma burn. January 2021. Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Just a thoughtPlasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Sensor Modifications 2-piece set. Altamid Plasma Excisors are ranged ground weapons available for characters and bridge officers. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. 5% chance to apply a plasma fire DoT directly to target's Hull. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. On the Reroute Reserves to Weapons build I'm running I use the Gorn Quad, the Lukari rep piezo-plasma DC, and two viridian plasma DHCs, and the lobi altamid torp+omni (+ the console), and the Plasma Bombard experimental weapon from the Gorn ship. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Sadly there are no outstanding Plasma weapons like i. They can be obtained as a mission rewards and drops, or R&D crafting system. During this time, enemies defeated on both Ground and Space maps will have a small chance. This effect can stack up to a limit. This box contains weapons based on recovered Na'kuhl technology. Epic adds a fifth unique modifier. Trilithium-Enhanced Phaser Weapons have a chance to increase the firing speed of all of your Starship Energy Weapons. Rep - lukari restoration 2 piece. T. RRtW means the weapons are cycling at +240% their normal rate, minimum. Note: both plasma weapon damage. Altamid Plasma: 2. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. S. During this time, enemies defeated on both Ground and Space maps will have a small chance. The. Standard Modifiers: Can appear multiple times (e. This is the unofficial community subreddit for Star Trek Online, the licensed Star Trek MMO, available on PC, Playstation, and Xbox. During this time, enemies defeated on both Ground and Space maps will have a small chance. S. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. The plasma dot is less per second than normal plasma weapons and last only 10 seconds compared to 15 seconds. It’s not giving 50 weapon training, it’s giving 150. On plasma builds its a must-have for high end builds along with the altamid. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. e. Chronoplasma. Join. Digitizer Plasma Beam Array is a Plasma -based directed energy damage weapon available for starships. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating (Always on crit) 1 sec recharge. False. Assimilated Plasma: 2. Fair enough. Whether the item contained herein is a ship weapon or a. ReplyAltamid Plasma, give -15 Plasma resist, has Omni. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. This pack can only be claimed once per account and you must have completed the tutorial. Please like and SUBSCRIBE! Please consider sponsoring my channel on Patreon!Plasma Long-Range Assault Minigun. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. That is pretty much how it works in STO. 9% crit chance), the torpedo, and beam are nice unique plasma weapons with a good solid proc, and the 3 piece clicky is very potent. they can be crafted, and bought/sold on exchange. Altamid Plasma 2. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. It was available from September 10th, 2019 to January 28, 2020 on PC, and from October 15th, 2019 to March 3rd, 2020 on Console. LtC Tactial (Human): Kemocite Laced Weaponry 1, Torpedo High Yield 2, Cannon Rapid Fire 2. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. Originally this was a theme build where the Federation shared the Altamid technology with the Republic after it let the feds use Romulan warbirds. Bound items cannot be sold on the Exchange or traded to another player. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. Description. 1. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. Or not. They are also more accurate and deliver more damage than standard weapons. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Secondary effects: Plasma DoT (292 base damage + 300% Cat1). I decided a while back to run the Borg plasma weapons on mine. Altamid Plasma 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating Lock Box drop: Special Equipment Pack - Altamid Plasma Weapons. Ferenginar Plasma is highly corrosive, in. The Altamid Omni (Lobi) that I have always procs on a critical hit, so this has pretty good uptime. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. The larger Spatha used by the cavalry and. Game Description Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. #StarTrekOnline #STO #StarTrekBack on the ground for this video where I talk about some of the best performing or best looking ground weapons currently avail. Isolytic Plasma weapons are fine. Large models in 40k use some pretty absurd bases, I've never seen anything on an 80MM circular base but knights bases that are provided with them are 170x109mm so any larger/monstrous creature would use bigger bases like the custom one you have there, riptides, wraithknights, storm surges, I. Anti-Borg Antiproton weapons (ground) Antichroniton Infused Tetryon Full Auto Rifle. Ghazghkull. Terran Linked is Disco phasers colored red, Altamid is just a reg dark green plasma beam. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. This pack can only be claimed once per account and you must have completed the tutorial. This pack can only be claimed once per account and you must have completed the tutorial. . The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. Mission, Reputation or Lobi Store) and one Omni that stands alone. gagarin/shepard, sheshar and tzen-tar traits are great. Business, Economics, and Finance. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Agony Phaser weapons (space) Alliance Hypercannon; Altamid Adaptation; Altamid Plasma weapons (space) Ancient Obelisk Technology Set; Andorian Phaser weapons (space) Antiproton Matter Conversion weapons (space) Antiproton weapons (space) Armed Loitering Munition; Assimilated Plasma weapons (space) Aux Disruptor Dual. So, basically, how ot works. . If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Read. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. 5 lbs (700 grams) 2. The strength in Plasma, IMO, is in the Advanced Piezos and Technical Overload, which only triggers on CRF and BO. No energy weapons, no experimental weapons and no KCB. r/40kLore. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. g. There is a random chance to receive one Kelvin. This particular torpedo is Blue in color. 5% for 30 sec (stacks up to 4 times). S. Altamid Plasma: 2. 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. The new Isomagnetic Plasma Distribution Manifolds (aka Isomags or IPDMs) are Advanced Engineering consoles introduced in June 2023. The lobi Altamid Omni is arguably the best omni in the game because of its universal 1% CritH buff and set bonus (you'll want the torp and console too for the set bonus). Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. D. History The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. ago. It can be unpacked by players of all factions. Reload time: 8 seconds. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. ) Viridian Plasma Weapons. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. These sets can be obtained by replaying certain missions. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector (Fleet), Prevailing Innervated Impulse Engines (Competitive Rep), Fleet Plasma Integrated Warp (Fleet), Tilly’s Review Pending Modified Shield (Discovery Rep). It's the Altamid Modified Plasma Omni from the Lobi store. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. Their damage will fall off with distance to the target. 5% chance: For 15 sec,-15 Plasma and Kinetic Damage Resistance Rating 200 [Ba'ul Linked Sentry Anti. Value: 200. Borg Lock Box U. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Generally the argument against mixing cannons and beams is that cannon abilities don’t boost beams and vice versa. Official Description. It would be no issue for me to have beam overload 2 in my mix. History. 5% for 30 sec (stacks up to 4 times). #StarTrekOnline #STO #StarTrekWith the fun build done, it was time for a little devastation using plasma weaponry (the chosen type for Ferengi in Star Trek O. Plasma Damage __ Plasma Damage x3 (__ DPS) 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 0. Altamid Plasma weapons (space) Assimilated Plasma weapons (ground) Assimilated Plasma weapons (space) Aux Plasma Dual Heavy Cannons B B. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Value. Cannons fire a series of pulses that cause more damage than a Turret, but are limited to a 180° arc. Note: both plasma weapon damage and proc DoT are increased with plasma damage consoles. Weapon Name : Abronath [1] An ancient weapon developed on the planet Altamid. This pack can only be claimed once per account and you must have completed the tutorial. The zombiestrike sledgefire does not use trilogy shells. S. Assimilated Plasma 2. This box contains Ferenginar Plasma Weaponry. Option A, turret, Lorca Torp, Altamid Omni. S. . Beam Arrays fire a series of average damage beams across a 250° arc. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. In the 2260s of the. The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. Each type of Altamid wrist weapon is equivalent in. Just Cryptic ThingsDescription. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Combine with the Preserver Resonant beam array for a small weapon power buff. Chronoplasma technology can be found in both. Plasmatic. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. Beam Arrays fire a series of average damage beams across a 250° arc. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. Would really like to have a "regular" Mission Reward Plasma Omni though. A. Their damage will fall off with distance to the target. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. At the exchange, this pack can be found under "Reward Packs" tab,. Don’t get me wrong, I love the Altamid beams/cannons, they’re my favourite plasma weapons, but I just think it’s weird the phasers only came as standard beams. Factoids about plasma: The two flavors of energy weapon DOT (regular and Corrosive DOT) stacks up to 5 times with themselves, and are separate from the stacks for plasma torpedoes, Omega torpedoes, Romulan torpedoes, and the Experimental Beam Overload. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. if the same weapon would proc again, nothing. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 5% chance: Restore 50 Hull each sec and improve Damage by 2. #StarTrekOnline #STO #BuildsAll of us have been messing when the more specialized firing modes lately and I decided to try and take the Exceed Rated Limits f. Very Rare Ship Weapon. 5% chance to disable 1 random Subsystem for 5 seconds. Shields drastically reduce the effects of kinetic damage. These builds would like a nice set bonus and/or some utility to benefit energy weapons. Even stranger that there are Altamid plasma beams from the Kelvin timeline but those are continuous beams. Metroid Dread, new chapter in Metroid series for Switch. Romulan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. I'm not sure if it's because of the haste boost, or the other bonuses. Special Equipment Pack - Corrosive Plasma. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. This particular weapon has been stripped down and rebuilt a large number of times, and many of its parts have been replaced by older-model Starfleet phaser technology. Antiproton: +20% critical severity. so if you were using DPS-focused weapons, it'd likely be dropped even lower. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. [Omni-Directional Altamid Plasma Beam Array] 2. No ranged foe-targeting abilities to force them to melee (except Lunge probably. Like sticking with only plasma based weapons and only using plasma boosting tactical consoles gives you a higher damage output per weapon than mixing phaser plasma, polaron, etc. High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. The Romulan Piercing plasma rifle is really fun to use, especially the secondary firing mode which looks cool, and is also one of the best in the game. Note: both plasma weapon damage and proc. and cramming a bunch of different damage boosting consoles onto your ship. Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. 5% for 30 sec (stacks up to 4 times). Fair enough. Going to try Dual Beam banks X4 plus the Lobi plasma torpedo. A. Description. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. 5% for 30 sec (stacks up to 4 times). Ferenginar Plasma Compression Pistols are ranged ground weapons available for characters and bridge officers.