entity texture features. This mod should be compatible with any mod added entities. entity texture features

 
 This mod should be compatible with any mod added entitiesentity texture features  Made for Faithful 32x Resource Pack

ArrayIndexOutOfBoundsException: Index -1 out of b. Chances are it also works on versions below that, however, those versions. Published on Nov 4, 2023. json; A few of these options can also be changed via the Puzzle mod; Mod support. Download [ETF] Entity Texture Features 4. 3] further api tweaks for EMF; fixed distanceTo property not working in 4. This pack changes most mobs into player mob models, it also contains alot of variant textures, and it also shows the vanilla model mobs at the when spawning. PACK REQUIRES OPTIFINE OR CITRESAWN ENTITY TEXTURE FEATURES !!! optifine. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 816. 3. property percentage mode values not being rounded as integers (an entity with health percentage 3. Puzzle was created to solve the latter by providing a united config for OptiFine replacement mods, built-in support for the most relevant alternatives and a API for other mods to take advantage of. Optifine parity: Name property now works identical to optifine. 0, simply open the mod menu settings and enable "Apply skin feature template to a copy of your. This mod should be compatible with any mod added entities. 2. Available for: quilt: 1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. 1. This pack adds new skin variations to mobs with help of Entity Texture Features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 16. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Compatible with and requires Sodium. properties file loading (will be used in EMF) added an option to enable transparent skins for all players, even ones not using ETF skin features. g "mob4. 901. 1,502 follower s. Time: 8/2/22, 6:19 AM Description: Rendering entity in world java. 20. However I will not leave you empty handed, If you want to contact the Xaero's Developer and simply tell them to "make entity. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". 73675 downloads. png resetting after a short time if the base texture had . Settings & configuration. png") Animatica textures are now detected and prevent. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. 8 comments. 1 Fabric, Quilt1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0. 2; Files. 3 Fabric & Quilt. added an option to enable extra warden textures like the heart to apply to the entire model. Release. This mod should be compatible with any mod added entities. ETF supports a new Names (plural) property using previous ETF name behaviour. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Published on Jun 9, 2023. 1,497 follower s. - made `Name`, `Names`, `Biomes` and `Teams` properties more robust and all 3 can now utilise Regex and Pattern not just `Names`. [EMF] Entity Model Features [Fabric & Forge] By traben_0 Mods 3,965,619 About Project Created Mar 31, 2023 Updated Nov 4, 2023 Project ID License View all. 6. +Player skin features!)Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. Download [ETF] Entity Texture Features 4. Download [ETF] Entity Texture Features 4. Published on Jun 9, 2023. 2 +4. Settings & configuration. 2. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. Supports 1. Dark Oak Boat with Chest (texture) BE1. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. This will likely be the case on some Mods if you use Curse Maven Method. 1. Custom, Emissive and Varied mobs like Optifine and so much more. 6. with even more properties) 💡 Emissive/Glowing entity textures just like Optifine & compatible with Optifine Resourcepacks. 😑️ Blinking mobs. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. 0. This also allows other mods to add new random properties for easy use in ETF & EMF. 1 Forge & Neoforge. 3 on Modrinth. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. Auto-featured . textures ending with numbers now use the separator ". added the NBT OptiFine texture property, which can read any NBT value of an entity that is available to the client. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. The Render file is here, with the spots where the texture is specified. 20. Supports 1. 0] updated to 1. added an option to enable extra warden textures like the heart to apply to the entire model. diguise-heads , impersonate , or fabric tailor Changelog. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1 Fabric & Quilt. Entity Texture Features - [Fabric & Forge] Mods 5,125,602 Downloads Last Updated: Mar 24, 2023 Game Version: 1. [ETF] Entity Texture Features Mod. as well as fixing a notorious `Tinkers construct` crash on forge. +Player skin features!)Next, installing Entity Textures Features (ETF) will “fix some visual errors and extend the capabilities of the CEM mod. Client Decoration Mobs Utility. 16 crashes. 1 on Modrinth. Report Follow . - added support for emissive textures on mob head blocks. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. png) fixed health property not working at all in 4. 1. Changelog. [4. The pack focuses on large scale texture tiling / randomization using various optifine-format features instead of having high texture res or detailed custom block models. Settings & configuration. net Contains 75 Custom Textures for the server Arda Anarchy 1. 20. 1 & above works on (Ignore version warnings). that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. 6. 106775 downloads. Last updated Nov 4, 2023. This anime mobs resource pack contains stuff, including Counter Strike, Mob Talker, Nekopara, Vtubers, Monster Girl Encyclopedia, and Helltaker, the rest are originals made by me. Download [ETF] Entity Texture Features 4. x 2. Published on Nov 4, 2023. 149 downloads. Changelog [V4. 1. png 160 × 160; 324 bytes Dragon Fireball BE2. 2 Forge. Fabric, Quilt 1. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2. CIT Resewn support is being considered. Custom, Emissive and Varied mobs like Optifine and so much more. textures ending with numbers now use the separator ". Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 6. 0 on Modrinth. 6. Client Decoration Utility. This mod should be compatible with any mod added entities. Entity Texture Features CurseForge Modrinth - Adds many new Entity Texture Features, including entity and player skin features. Settings & configuration. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Report Follow . Ender Dragon random / custom and emissive texture support. This mod should be compatible with any mod added entities. json; A few of these options can also be changed via the Puzzle mod; Mod support. 571. 20. 2. Download [ETF] Entity Texture Features 4. Changelog. . 20. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. added compatibility warning to disable skin features with the impersonate mod present. added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. 6. - By traben_0 Custom item textures. " to separate the variant (e. 4] ; fixed a logic mistake causing high lag when additional mob textures (like sheep_fur. #179 opened on Jun 24 by SungHerobrine97. 10 on Modrinth. This mod should be compatible with any mod added entities. #1. +Player skin features!)Versions [Fabric] Entity Texture Features [V4. 20–1. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. x 2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Versions [ETF] Entity Texture Features 4. 12. 6k download s. Entity Texture Features (ETF): EMF uses several features from my. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or. {"payload":{"allShortcutsEnabled":false,"fileTree":{". Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. The attach option is not supported. added compatibility warning message for Quark as it's [Variant Animal Textures] setting must be disabled for ETF's to work. This listEverything in this pack works ONLY when using Entity Texture Features + Entity Model Features (or Optifine) and Stellar Tweaks 2. Entity Model Features [CEM] CurseForge Modrinth - EMF is an OptiFine format Custom Entity Model replacement mod available for Fabric and Forge. Entity Model Features An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options Since I've already made posts explaining various common problems with my pack and mediafire , any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsSettings & configuration. 18306 downloads. 19. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. Rabbits can be frogs. 20. 19–1. g "mob4. Supports 1. Published on Feb 2, 2022. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Download [EMF] Entity Model Features 1. properties but the additional texture didn't. Download [ETF] Entity Texture Features 4. Changelog. ETF v4. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. json; A few of these options can also be changed via the Puzzle mod Mod support Emissive textures allow parts of a mob / entity's texture to glow as in the image above ; An emissive texture is a copy of the regular mob texture including only the parts you want glow ; To render correctly, the emissive texture should be the exact same size as the original mob's texture, otherwise you may get Z-Fighting with shaders. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. png")*. json; A few of these options can also be changed via the Puzzle mod; Mod support. ETF supports all OptFine custom and random entities, including all the properties and even more added by ETF!</li> </ul> </div> <h4 tabindex="-1" dir="auto"><a id="user. 5. Add this texture's RGB values multiplied by alpha to the previous layer. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 898. 2. png resetting after a short time if the base texture had . 20. 5. NOT APPROVED BY OR ASSOCIATED WITH MOJANG. Author (s) Last Update. json; A few of these options can also be changed via the Puzzle mod; Mod support. 5 brightens the previous image, < 0. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Published on May 10, 2023. 1] Several fixes, primarily for the random property system rewrite in 4. +Player skin features!)In the modern Minecraft era, with Fabric's community effort, modders have begun to create alternatives for most of OptiFine's features to allow players to maintain better performance, better mod compatibility, and better support. Supports 1. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. png")*. [4. 1 [ETF] Entity Texture Features 4. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. 19 (Mod menu, iris, etc); elytra size fix now set disabled by default [V3. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 20. 1=john smith) will check the names {"john", "smith" & " john smith"}) drowned outer layers support random and emissive textures using the. 19. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". - added an option 'enabled by default' to set ETF to not tamper with any. json; A few of these options can also be changed via the Puzzle mod; Mod support. " to separate the variant (e. 18306 downloads. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 2, 1. 5k download s. 1 Fabric & Quilt. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 0. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Published on Jan 3, 2023. Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like(default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. 3k download s. g "mob4. Settings & configuration. Created 2 years. Created 2 years ago. 1 Fabric. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. - added support for. See moreCustom, Emissive and Varied mobs like Optifine and so much more. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. 4k. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. json; A few of these options can also be changed via the Puzzle mod; Mod support. png) fixed health property not working at all in 4. 4. I cannot recommend this enough. Settings & configuration. altered the livingEntityMixin structure to accommodate plans for EMF. External resources. Last updated Nov 4, 2023. 3. g "mob4. Published on May 10, 2023. Alternate potion visuals for mobs. +Player skin features!) ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. 0. - improved compat with modded custom boat type textures. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Custom, Emissive and Varied mobs like Optifine and so much more. Download [ETF] Entity Texture Features 4. 1] - player skin format changes (backwards compatible, mod page will be updated soon) - new player skin feature lowerJacket / lowerDress - documentation to come soon - fixed several crashing issues with player skin features - fixed display issues present in first player hand with skin features like OptiFine for variants * (e. 2. Featured versions See all . Supports 1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 1. Settings & configuration. g "mob4. Supports 1. This project is licensed with LGPL v3. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. g big_chungus_0. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 1 [ETF] Entity Texture Features 4. Download and browse 180 [ETF] Entity Texture Features versions. Colorful Sheared Sheep! Better Cats! Browse and download Minecraft Entity Texture Packs by the Planet Minecraft community. 6 [ETF] Entity Texture Features 4. 3. 4 Fabric & Quilt. This mod should be compatible with any mod added entities. Entity Texture Features; Entity Model Features; An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options =====The two images below show the two rendering modes:</p> <h3 tabindex="-1" id="user-content-dull-emmisives-default" dir="auto"><a class="heading-link" href="#dull. 897. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 19. net api url when used in skin. 1 on Modrinth. This modified version is only there to bridge the gaps between dorianpb's releases and afaik he is pretty close to releasing the overhaul. It is compatible with various shaders, mods, and resource packs, and supports OptiFine's random/custom or emissive entity resource packs. json; A few of these options can also be changed via the Puzzle mod; Mod support. Supports 1. All direct download links on our website are provided by the authors. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 6. This mod should be compatible with any mod added entities. png will try and use the equivalent wool2. Animated armor textures. Updated 18 days ago. png and will use the default otherwise )Download [EMF] Entity Model Features 1. - fixed crash in skin tool when selecting pixels (likely present in 1. It is compatible. 1. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. Added: - Optifine parity: Size & Color texture properties. Player Skin Features & Additions, including support for most of the above features. 19 (for now 1. 3 too) - fixed armor stands with nbt "Marker:1b" not working. 20. 20–1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. Iris Modrinth - An Open Source shader mod compatible with OptiFine shader packs. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. json; A few of these options can also be changed via the Puzzle mod; Mod support. 1,567 follower s. Settings & configuration. Download Report . Settings & configuration. This mod should be compatible with any mod added entities. 1. json; A few of these options can also be changed via the Puzzle mod; Mod support. mixin. 19. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. 3 on Modrinth. You need to test it yourself. 2k download s. RGB value > 0. x] Download Report . Entity Texture Features; Entity Model Features; An Iris-supported shader and enable any LabPBR format emissive/sub-surface-scattering options; Patrix Texture Pack Download. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 4 Fabric & Quilt. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. API updated for other mods to utilise ETFs random texture . - added the `NBT` OptiFine texture property, which can read any NBT value of an entity that is available to the client - added wolf collar support - API updated for other mods to utilise ETFs random texture . It will support OptiFine resourcepacks by default and it will be available on Forge (although that's far from the top priority right now). png should variate with big_chungus_0. Entity Texture Features - [Fabric & Forge] Mods 1,639,267 Downloads Last Updated: Sep 18, 2022 Game Version: 1. fixed parrots not being random or emissive on player shoulders. Licensing. +Player skin features!)Custom, Emissive and Varied mobs like Optifine and so much more. 6. 857. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 4. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. re-added option to render the vanilla model underneath the custom one, or offset from it (they will. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 3k download s. 19. 4) enables random, emissive textures for Mobs, Skins and much more… This mod adds support for a bunch of entity texture features, including Optifine Features, that can. Animatica (1. Settings & configuration. [V3.