ck2 defensive pacts on or off. I'm playing as Byzantium right now trying to form the Roman. ck2 defensive pacts on or off

 
 I'm playing as Byzantium right now trying to form the Romanck2 defensive pacts on or off <code> { defensive_pacts="off" } In case you're wondering about other rules, you can do what I did: start a new game with disabled (non-default) rules, save it without compression</code>

411K subscribers in the CrusaderKings community. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of. I'm playing as Byzantium right now trying to form the Roman. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. Easily the most annoying feature in CK2. Aztecs were earlier, this is true, but can be compared somewhat to Northern Lords (I'll ignore that the difficulty of Aztecs came almost entirely from their event spawned attrition-free 10k stacks and as such, was artificial and not from any actual. Then close your game, go to Documents/Paradox Interactive/Crusader Kings 2/savegames. CannedBison. Posted by u/Zecronas - 3 votes and 4 commentsThis is the first time I decided to actually try and finish a ME campaign, and it turns into a fucking CK2 defensive pact. I am "Jalayirid" in the west. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. If the subject of the pact attacks one of the members, others will join the war like allies. So I don’t mind dealing with them or waiting for them to dissolve. The option will be greyed out unless you have a valid reason to petition for diplomacy. Gender Equality: Default. 5 3 comments Add a Comment. Also you can check out the $5/month subscription on Steam for CK2 if you want to see what it's like with all DLC's. I think there is also a map mode but I'm not sure what the icon is for it but if you look you'd probably see it. Hello. ago. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 &…Business, Economics, and Finance. The defensive pact against me is quite the list. This way there will still be a challenge, if your realm grows to fast, but you won't. All this unrealistic Proto-UN defensive pact garbage is just disgustingly crippling. Did you turn off defensive pacts, perchance? The whole game is unfortunately balanced around this ahistorical mess of a feature, so turning it off is a great way to see large empires conquer without end. Per page: 15 30 50. If the leader of a war is captured, warscore becomes 100% in his enemy's favour. Fast siege down the target and kill any nearby defender armies. CK2 had defensive pacts. Yes. Per page: 15 30 50. Been playing with Defensive Pacts on (by accident) today and I was wondering how other felt about them currently. I'm playing as Byzantium right now trying to form the Roman. Reply reply Awsomecheeseman • It’s like balancing on a speed boat on a lake of gasoline juggling Molotov Cocktails. . I am not sure turning off defensive pacts is a minor feature in CK2. Now I have defensive pacts around me and a few questions: 1. Defensive pacts resetting when loading savegame? Zosete Mar 12, 2019 Jump to latest Follow Reply Maybe it's a well known issue, but my forum searches about. At least some were last verified for version 2. stawpdahates • 4 yr. His succession law is. I'm playing as Byzantium right now trying to form the Roman. My first king dies abruptly at 25, leaving his 5 year old on the throne. You can also hear me die. While I’m here I’m also going to repeat the changes 2. Whenever I load/continue my game, I get a ton of notifications of people leaving the pact. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. 2. CK3 has completely omitted that feature. diplomatic range: off provincial revolt strength: extremely powerful defensive attrition: off regencies: off assassination: direct action dueling: unrestricted release prisoners after punishment: off grant indpendence: unrestricted this is the most chaotic I can think off, this excludes some stuff like demesne and vassal limit thoWhen I change religions but the game is still on pause, sometimes defensive pacts suddenly get turned off and I can attack them even with a personal threat level of 90%. I don't know how to move forward due to defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. . Next game though, that mechanic is being turned off in the rules. when you start a game you can turn off defensive pacts in the game rules. For the most part, these are interesting, and can be interpreted as mundane events not explicable by the scientific knowledge of the time, so I'm OK with them. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. It isn't 'ck2 went this direction, ck3 went other so I don't like it' It is 'ck2 went this direction, ck3 tries to go to the same direction but fails to successfully innovate the franchise while also fails to implement what ck2 succeed at'A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. That seems like a logical thing to do, and I kinda hoped it would be this way when Conclave was first announced. CK2+. ago. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts are only situationally annoying. . I would say CN forming is on par with Defensive Pacts. I am kinda at a standstill. So is it more fun to play with pacts on so larger. Off Enabled Characters are not allowed to join Defensive Pacts against realms who are Threatening. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Well-trained soldiers that actually had quality arms/armor and not random bits looted off a battlefield were a comparative rarity in this time period and were probably the #2 reason battles were decided, after maneuvering for position/commander tactics. Nope, just kidding. I just forgot about them and never turned them back on. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Try trade your lands for time. When The World Stopped Making Sense. Please share your opinions whether you think it was a good or bad decision, and why. Defensive pacts can be. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. But then again he did complain about the whole "fuck defensive pacts"-bit. Age of Wonders 4 Empire of Sin Cities: Skylines Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Game Rules change mid-game? I'm playing a CK2+ game as the Seljuk Dynasty right now. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. EDIT: Figured it out. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Threat levels often get quite high, depending on the size of the land you gained. The actual save is all text and right below the player info at the top are the gamerules. No need to recompress your old save again. If a defensive pact has formed against me and I save and reload the game, my threat is still high but the pact members drop out one by one until the pact is disbanded. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Threat level is not added until you actually win a war. Alliances are much too easy to acquire in CK3. CK3, they’re not that bad as defensive pacts don’t exist. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). 4. Now I'm wondering if they would make the game more fun. A non-aggression pact is an agreement between two rulers to not declare war on each other. The trick is to first save the character you want to ally with as a saved scope variable. Support. ago. Crusader Kings is a historical grand strategy / RPG video game series for PC, Mac, Linux…A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. tolgapacaci • Bastard • 2 yr. Crusader Kings II > General Discussions > Topic Details. ago. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Not just possible, but actually pretty easy. If the subject of the pact attacks one of the members, others will join the war like allies. This is true in general in CK2 but especially with ERE since you have so many uppity vassals there. If the subject of the pact attacks one of the members, others will join the war like allies. If you aren't playing Ironman, you can actually disable defensive pacts in your current game. If you can use cheats, use commands to vassalize or take the title of a neighbor (preferably one with lots of land) and then. Aug 14, 2016. If the subject of the pact attacks one of the members, others will join the war like allies. The option will be greyed out unless you have a valid reason to petition for diplomacy. Defensive Pacts: On. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . . I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. The design is simply bad, and I play with it toggled off. Edit: Per the QA lead in this topic apparently neither turning off pacts or shattered retreats will disable achievements. Defensive pacts can be. Forum list Trending. Enables raiding. If the subject of the pact attacks one of the members, others will join the war like allies. 393K subscribers in the CrusaderKings community. On Windows, Alt + NumPad 2 + NumPad 1 enters a §. Defensive pacts: off - While I like the abstract idea of defensive coalitions and they do have some historical basis (as far as I know), I feel that they flat out don't work with CK2's war system. If the subject of the pact attacks one of the members, others will join the war like allies. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). 5 km. Now I'm wondering if they would make the game more fun. Defensive Pacts - On or Off? I know this is very sensitive topic and was probably discussed a milion times. It does not try to give the fastest way to get SPQR, otherwise we wouldn't be using Defensive Pacts at all. But in ck3 a marriage immediately creates an alliance. Conquering becomes the most tedious task when you have to stall for like 30 turns because you have to deal with not one but, two carpets of doom. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. The diplomacy screen. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Hope that helps. 4. Dark days ahead. This is a purely defensive alliance that allows multiple nations in it, and it is defensive towards anyone outside of the league attacking it. So is it more fun to play with pacts on so larger. CK3 has more content without DLC's. Defensive pacts make so in every war the big players come knocking. This is a full conversion Tolkien mod for Crusader Kings 2 which will feature bookmarks throughout the Third Age. As Basil, if I started out by reclaiming Sicily and Northern Africa, I'd face a 90% defensive pact in no time. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. If the subject of the pact attacks one of the members, others will join the war like allies. Press J to jump to the feed. Defensive pacts can be. . Started a 2. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. ago Well, it is as realistic as someone conquering big chunk of land in very short amount of time to generate high enough treat for all religions to band together. . Business, Economics, and Finance. After turning them back off I noticed that AI is also more successful at expanding, especially all the conquerors. By right clicking on any rulers’ portrait, you can access the option to form a pact. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Double-click to zoom out. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. 403K subscribers in the CrusaderKings community. Yes CK3 is queit easy game (it's don't even have hardmode unlike Hoi4 or Stellaris), for the sake of "wider audience", without doubt. Then type "infamy" "-##" without the "" of course for everything. yes, its working as intended. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Crypto Especially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. Defensive pacts can be. Maybe it's a well known issue, but my forum searches about "defensive pacts" aren't returning anything about this. 396K subscribers in the CrusaderKings community. An alliance is an improved pact based on an existing non-aggression pact, and is more powerful by. If the subject of the pact attacks one of the members, others will join the war like allies. Defensive pacts dissolve quickly, and they’re only annoying over 50%, which I don’t get too often. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. First is wait for rebellions in lands you want. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. Defensive pacts can be. These defensive pacts need a serious rework. Defensive pacts can be. ago Truthsayer I used to keep them on, but then I saw the error of my ways. 409K subscribers in the CrusaderKings community. 2 made to Defensive Pacts, because not everyone seems to have noticed how they have changed:It'd get quite boring having my 150k army go against some 3k schmuck a thousand times. Just hit 100% warscore before the defensive pact has time to mobilise, and it isn't an issue. Hi! I've played CKII on and off for a few years, and just started playing it again for the first time in about five or six months I reckon. First step is to make it so defensive pact dont automatically call in all defenders. I'm not sure what you meant though I can say you can definitely blitz a one province realm even if it's part of a defensive pact since you'll get 100% from fully occupying the defender. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). 5. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Elder Kings. Besides at this time. Business, Economics, and Finance. As a bonus, crushing the armies of other pact members makes it easier to attack them afterwards. 8. Same thing with Mongol invasion, Black Death, vassal republics etc. If you want the AI to form massive mongol empires etc. Defensive pacts can be. Defensive pacts make so in every war the big players come knocking. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Explain to me how the French AND the Persians AND the Ligurians AND the Abyssinians could all unite against me on the same day that I declare war, let alone coordinate a defensive pact across thousands of miles (this is a feudal world, not 1914!). 5. Shattered retreat, which I always switch of, also. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. The easiest way to get it how you want is to make a new game with the rules set to your new specifications, then save that game uncompressed and copy that rules section into the game you want to change. Subscribe to downloadNo Interreligious Defensive Pacts. others can be killed off over time until nothing is left. Defensive pacts can be. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Rebellion leaders don’t join defensive pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. #2. ago. stawpdahates • 4 yr. I usually declared war on 3-7 medium strong targets with the extort tribute CB and then few more with holy war or through forcing a claim. Your threat level is determined by a %. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Basically you have to declare any and all wars before you unpause with your new ruler. 3 Northern Crusade 1. Defensive pacts can be. So is it more fun to play with pacts on so larger. If the subject of the pact attacks one of the members, others will join the war like allies. 126 votes, 33 comments. If the subject of the pact attacks one of the members, others will join the war like allies. At that point, world conquest is just a case of moving troops around. Paradox Forum. Supernatural Events: On. New posts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Which wars don't generate threat? 2. 2 game in 1204 as the Sultan of Rum to get used to the new council mechanics. So is it more fun to play with pacts on so larger. . Author of the mod Dark Ages for Crusader Kings 2 - More than 600 new events help to create more interesting and diverse stories experienced by the player, giving further options and objectives while playing the game. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. If you attack someone, yourself or as an ally of someone else, your defensive pacts, and those of your fellow aggressors, are irrelevant. So is it more fun to play with pacts on so larger. when everyone says that norse are op, but they forget about the defence. So, the game rules section is at the top of the save file, but the only rules that appear are the ones you changed at the start. Both on the battlefield and off. Ive never even considered turning them off. I don't think this has something to do with defensive pacts. Defensive Pacts: On/Off; Gender Equality: Default/Historical/ All. We've always assumed that the defensive pact option was going to disable achievements if we turned it off. Pacts –Non-Aggression, Alliance, Defensive. Please help, they are coming for meSo I have been playing Crusader Kings 2 for a long time and have almost always used default rules. Also I definitely keep border dispute. These pacts are a significant factor in shaping the geopolitical. . It should be more difficult for large empires to form alliance and easier for lesser countries. Think. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Maybe you can lay off and wait for the threat to cool down, but there is a thorn in your side named Constantinople, right in the heart of your. The gamey thing of declaring war right before a new ruler can join a defensive pact is one way to circumvent it, but other than that it is a matter of taking on the whole world. This mod allows only one kind of defensive pact: Between 5% and 100% infamy all realms of the same religion will form a defensive pact against you, but they won’t cooperate with pacts of other religions. Featured. but as soon as you press the play button the defensive pacts reform as your threat level doesn’t disappear overnight. As Ottomans, after your glorious conquest after conquest, you reache threat above 50%. If the subject of the pact attacks one of the members, others will join the war like allies. THIS! Deactivating the Defensive Pacts Option in the Rules doesn't even disqualify for Ironman-Games #5 < > Showing 1-5 of 5 comments . Because you can strip a feature out, then sell it back as DLC is my cynical guess. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. A defensive league takes only 1 relation slot, no matter how many members. They will never sign one with you, but they always sign like 2 with the strongest AIs. If the subject of the pact attacks one of the members, others will join the war like allies. placing it in line with sunset invasion for practicality. It is one of the biggest hurdle to quick expansion and you can turn it off. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. then simply use the create_alliance effect/command with that saved scope as the target. So is it more fun to play with pacts on so larger. Normal default difficulty, Charlemange start as a duke in Umayyads. i'm not sure if there's a way to turn them off once you've started a game though. The best compromise should be to disallow defensive pacts from firing for certain wars. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. I've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. I consider CK2 to be at least the 3rd best game ever made (Mount and Blade Warband and Dwarf Fortress are 1 and 2), and even then I had complaints about some nonsensical things. Yes =) you could designate a regent ahead of time (like one of the minor titles in royal court) such that when your child inherited, or you were rendered incapable (such as by a stroke or combat damage) you would use their stats instead. 37 votes, 20 comments. You can create a new game with the gamerules you want, save that uncompressed and copy the gamerules section to your old save. Defensive pacts can be. Turning the defensive pact off is not cheating. DEFENSIVE_PACT_THREAT_LIMIT = 0. If the subject of the pact attacks one of the members, others will join the war like allies. Wiki. Often times I got like 8 kids to marry off and I can only marry like 4 kids. With the introduction of threat and defensive pacts, however, such a move will simply render your early game hopeless now, as it will raise your threat to somewhere beyond the 20 percent, and with your big size allow all neighbouring realms sans the Caliph and Karling Kingdoms to gang up on you right away- needless to point out you will best. So if you do attack someone, you deal with less enemies. . GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Turning defensive pacts to off does not inhibit ironman nor does it disable achievements. If the subject of the pact attacks one of the members, others will join the war like allies. Forums. There are strange defensive pacts against. I understand the need to add unrealistic game mechanics to make the game more realistic. If the subject of the pact attacks one of the members, others will join the war like allies. I looked in the wiki and I couldn't find anything about it. I liked it in principle, but I've been trying to go for the SPQR achievement and I have a lot of the territory, but trying to conquer all of Hispania and Francia is nearly impossible with how defensive pacts are such a pain. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. If the subject of the pact attacks one of the members, others will join the war like allies. I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. . Defensive pacts can be. So it ends up like this: create_alliance = scope:name_of_your_saved_scope. . but at the same time, you could just unify India first and by then, Tibet and the Abbasids/whoever succeeds them are usually too large to join defensive pacts and you'd have very easy control points against everyone else. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts can be. Defensive pacts can be. If the subject of the pact attacks one of the members, others will join the war like allies. So is it more fun to play with pacts on so larger. Expand user menu Open settings menu Open settings menuI've always had defensive pacts turned off because when I first played the game, I kept getting destroyed by them and I already didn't know what I was doing so I turned them off. With defensive pacts, it makes you think twice before clicking that Declare War button. The leader of a league is the one that invites people in. I honestly like defensive pacts. . CryptoEspecially with CK2 limiting formal alliances to those with marriage ties only, it's a fine idea to stop/slow continuous invasions. ago. I second this. To do this you need to incheck the little box near the save button before saving. . If you don't use Ironman for your current game, you can open the console by typing any of the following: On German/Nordic keyboards, this is ⇧Shift + 3 This may also be the combo of left shift and the §| key to the left of the number 1 on the number row. Do you guys keep defensive pacts on or off? 25 comments 93% Upvoted Sort by: best level 1 · 3 yr. Beating defensive pacts. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. It says I have 50% for claiming Norway, 50% for Damascus, and 50% for an African duchy. 330 votes, 40 comments. It is one of the biggest hurdle to quick expansion and you can turn it off. My threat is about 75-100. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). I just forgot about them and never turned them back on. All defensive pacts actually do is slow you down if you're fighting people who can actually put up a decent resistance. OTOH, once you get >50 threat, especially once you get >75, you run into really, really silly situations. The problem is that empires don't lose land, and bounce back if their neighbors get even the slightest bit complacent. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac…I hope vassals can form a defensive pact against another vassal who shares the same liege as them and is growing too powerful. Defensive pacts can be. It gets a little retarded sometimes but it allows you breathing room to take land after a big battle. Francia hasn't formed HRE and Karl has Middle and West Francia only. 4 Reconquista 1. Aggressive AI means vassals will expand your realm of their own accord. Displaying data at 5 minute intervals. It also disables achievements I think so if you don't mind that, feel free to turn it off and blob like your life depends on it. So is it more fun to play with pacts on so larger. Business, Economics, and Finance. From what I've seen, threat is one of the more controversial mechanics in the game. They personally make the. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. CK2: Defensive Pacts. Last but not least, once the demesne was developed a little, which I did in the first generation right away, I was able to, if required and politically opportune for me, support the ruling Makedon dynasty with significant forces in. . I have my current game set to where defensive pacts are off, but somehow characters can still create and join them. Over 5% and the mutual. I played a ton of Eu4 before CK and in that game you have to deal with Aggressive Expansion and Coalitions, which is harsher imo. If they manage to produce an army that can challenge your doomstacks, let attrition fix that. 1 Chinese Invasions 2. I remember playing my best playthrough, I got pretty massive and really had an opportunity to conquer the entire world, if only I had more time…The Attacker controls all their holdings, for Independence, Free Tributary, and Overthrow Ruler wars. Hello, I would like to ask you guys if there is any way to turn off the Threat in CK2 and still get achievements in Ironman mode? I know that, there are mods that turn the Defensive pacts off but I just wanted to know if there is any other way to get rid of that dumb system that took all the fun of wars away for me. CK2 has a lot more content with them. Defensive pacts made the game easier in a way though, crippled AI empires since they'd constantly get bogged down in defensive pact war because they simply didn't understand the concept and would declare wars with no hesitation. They're all optional features you can toggle with the Game Rules. The byzantine empire has decided to come take my land in a holy war, twice. I'd like defensive pacts to feel more 'dangerous', if that makes sense. Characters are allowed to join Defensive Pacts against realms who are Threatening. Maybe I'm not doing enough to destabilize them but empires like the Umayyad Caliphate in my 936 start seem unstoppable right now (maybe thats historically accurate, I don't know a lot about them). Game rules are at the very top of the save file, so copy the rules you want and paste it over the rules of the other file. Here is an example. He has two sons. Defensive pacts can be. Kudos to you essentially winning the playthrough in 10 years. HydroAC. A Defensive pact is a multilateral agreement to defend against an extremely threatening neighbor. . EDIT: Assuming the army was formed into one massive perfectly square phalanx where each soldier got . In CK2, gaining a powerful alliance was very satisfying because you typically had to strategize how to make them like you. Lastly, turn off defensive pacts. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. No idea why they dialed it back again for CK3. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Once you get there you're basically one step away from world conquest. I usually play with Defensive pacts off but it seems like none of the biggest empires in my game ever collapse. Membership in defensive pacts is influenced by threat, a value for each realm that increases during expansion and decays slowly over time. Defensive pacts on ck2 is unbalanced garbage and needs a rework really bad. Defensive pacts can be. I have claims on Sweden and parts of Aquitane but not sure if I could survive a war- I can pull 40-50k units, but they are pretty wide.