3)(1-0. Note. Cloth Belt Requires Level 68 (15-25)% increased Stun and Block Recovery +(600–700) to Armour (12–15)% increased maximum Life +(40–60)% to Fire Resistance. Enemies you Kill have a 2 % chance to Explode, dealing a tenth of their maximum Life as Fire Damage. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Inexorable: 25% chance to gain endurance charge when hit, 50% inc armor while stationary. Payment: Visa, PayPal, Skrill, Cryptocurrencies. . for defeating the Ngamahu tribe: 15. If you take a phys hit and prevent 95% of the hit damage (90% PDR, then 50% anomalous petrified blood) then Untiring will work as a 160% phys damage recouped as life over 4 seconds. Leech Mastery. [1] It is not found on any current Ascendancy Tree and can only be allocated by socketing matching variants of Forbidden Flesh and Forbidden Flame . Intensity is removed from the main passive skill tree. 6% of Damage taken Recouped as Life . 22; 0. (New) 10% more Maximum Life if you have at least 6 Life Masteries allocated. This belt provides Corrupted Soul. 4 increased regen = 2% regen/s from Untiring. Life that would be lost by taking Damage is instead Reserved. 5)% of Physical Attack Damage Leeched as Mana. 3% chance to Recover all Life when you Kill an Enemy. "80-100% of damage taken recouped as life". 2*corrupted item, si I have a 31+%damage taken goes to mana,. N/A: Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 secondsFrom Path of Exile Wiki. Viable kat item? 10. It's just a form of life recovery similar to using a flask or life on kill or such. Safe and Instant Delivery. I doubt recoup is affected by recovery rate as recoup states. 20% of damage recouped as life. 2x Life Leeched Per Second +50% recovery rate - meaning each hit heals you for 140% of the damage taken, at a rate of 18. Petrified Blood is a new a new Strength skill gem. B Tier: Omen of Brilliance: Will be Consumed when you level up. This effect will chain to your other nearby. Acquisition. If you arent going to scale recoup beyond the 30% the 4 points are probably best spent elsewhere. Server: PC, Xbox, PS. has the unique mod 30% of Lightning Damage is taken from Mana before Life when Hit, a unique spin on. I'm just evening things out. EDIT: there's another cluster with damage recouped as life to the right of the Witch: the Vampirism cluster. 21. That's 70% damage taken. 0: Infused Flesh is introduced to the game. 60% chance to avoid stun/poison/bleed by shadow. dont have access to minus mana on rings and cant buy them at the moment. As a Hierophant you have the advantage of having a lot of Mana from the start, it's especially useful with Support Gems like Archmage (linked to non-Arcane Spells) on six-linked setups with Tabula Rasa. Characters die when they reach 0 life and must be resurrected in town. Excess Sustenance provides 15%. Recovery Mastery. 25s (CWDT cooldown is 0. This is essentially anti-recoup, so if you have 40% damage taken recouped as life, the two effects will cancel out (modifiers to life recovery rate notwithstanding). Jewels. Adds 1 to (30–50) Lightning Damage to Attacks. 30% of damage taken recouped as life by witch, another 20% recouped by shadow :O. Just chillin. you might be. Modifier Req. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. . until you take no Damage to Life for 2 seconds. Removes all Energy Shield. Crimson, Viridian and Cobalt Jewels can now. Pretty much nothing gives you as much mana as that mod in those setups, and you only need around 6-8% - either through jewels or a ring craft or battle rouse. Steelskin Spell, Duration, Guard Level: (1-20) Cost: (4-16) Mana Cooldown Time: 3. Safe and Instant Delivery. AoE Radius: 18 Requires Level 16 Engulfs you in magical fire that rapidly burns you and nearby enemies. r/PathOfExileBuilds. If I had say 50% of damage taken recouped as life, is that an effective 50% damage reduction or do you only get some smaller percentage of that back? Last bumped on Nov. 3% chance to Recover all Life when you Kill an Enemy. Idk exa. Characters die when they reach 0 life and must be resurrected in town. If I Recoup 20% damage as mana and have 400% increased mana regeneration rate, then I regenerate 100% of damage taken from hits over 4 seconds. That provides another 20%, including 30 life gained on kill and 3% of life recovered on kill. Depends on how you want to use them. Hey all, trying out my own build for the first time and I know you can't take synergies at face value based on wording unless you know the jargon inside and out (which I don't). Effect: Will be Consumed when you reach 25% of Life to cause 100% of Damage taken to be Recouped as Life for 4 seconds. 30% of damage as life loss. Mana Mastery. PoE's way more fun when my life globe is less boolean alive or dead and nothing in between. While a Unique Enemy is in your Presence, #% of Physical Damage taken Recouped as Life; While a Unique Enemy is in your Presence, #% increased Despair Curse Effect;. Similar applies to MoM: recoup applies to the total damage, prior to "lose mana before life". PoEDB. Would be hilarious if you actually take damage over time from that. Server: PC, Xbox, PS. so, no. This is okay, but it isn't 100% damage taken gained as life. You have 90% fire resistance. To mitigate it you're forced to invest in survivability. (20–30) % reduced Recovery rate of Life and Energy Shield. Recharges 5 Charges when you Consume an Ignited corpse. [1] [2] Life Recoup. Unaffected by Poison. The damage is regained as life over the course of 4 seconds, and it appears to be post-mitigation. So you get life recoup even if the damage was dealt to ES or Mana. It will also slow down and even kill enemies. Gain 10 Life per Enemy Hit with Attacks. So you would recoup 50 life. Payment: Visa, PayPal, Skrill, Cryptocurrencies. If you have "10% of damage taken recouped as life", you still take 100% of the damage, you just recoup it afterwards. 71 +(20-25) to maximum Mana (140-160)% increased Evasion and Energy Shield +(80-100) to maximum Life Temporal Rift has no Reservation (80. 100 % increased Shock Duration on you. Server: PC, Xbox, PS. (10-20)% of Damage taken Recouped as Life Young Napuatzi was thrown into the pits, an unwilling sacrifice, but the offer of her blood was refused. Content is available under Creative Commons Attribution-NonCommercial 3. I ended up with ~99% of physical damage recouped, and 87% of all other types. That 40 damage will then be spread over 4 seconds (10 life per second). to grant 100% increased Experience gained for 60 seconds. Level: (1-20) Cost: (7-13) Mana. 15% of Damage taken Recouped as Life. You need a large pool of unreserved mana (losing out on the benefits of auras) with great mana regen required. Buy PoE Currency Cheap. . Will "50% damage taken recouped as life" give me 30 from the 60 or 50 from the 100?Buy PoE Currency Cheap. 00 sec. 3% of Damage taken Recouped as Mana (3–4)% increased Impale Effect; 5% increased Impale Effect; 2% increased Cooldown Recovery Rate; 3% increased Cooldown Recovery Rate; 2% increased Effect of your Curses; 3% increased Effect of your Curses; 3. ago. Here you need a little bit less than 400% recoup (100% would be exacly 400% recoup). 100 - 2000 ES = 8. Make sure to use Greater Eldritch Ember and Greater Eldritch Ichor to obtain better versions of these mods. Buy PoE Currency Cheap. Arctic Armour: Gives less phys damage taken while stationary. You have 100% increased life recovery rate. 40% increased Armour and Evasion Rating while Leeching. Life that would be lost by taking Damage is instead Reserved until you take no Damage to Life for 2 seconds (20-30)% more Maximum Life. 0: The values on Life, Mana and Energy Shield modifiers on Abyssal Jewels. Base Item. Server: PC, Xbox One, PS4. Runic base type. Recover (1–3) % of Life when you Kill an Enemy during Effect. Life Recoup is a small passive skill that grants life recoup . 8% of Damage taken Recouped as Mana. The increased DoT damage taken doesnt bother me, but i am not sure if that could brick your Boneshatter build. This is using an. It is a synonym of 'damage dealt', but from a defending standpoint. Path of Exile November Events tenkiei - October 26, 2023. Depends on how you want to use them. (10–15)% of Damage taken Recouped as Life (Attributes are Strength, Dexterity, and Intelligence) (Only Damage from Hits can be Recouped, over 4. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Jump to navigation Jump to. 9. Life on Kill and Recoup. only damage from hits can be recouped. 23 Expansion Timeline tenkiei -. 25 % more Damage with Hits against Enemies that cannot have Life Leeched from them. Server: PC, Xbox, PS. 10% of Damage taken Recouped as Mana. [1] [2] Life Recoup. 6% of Damage taken Recouped as Life. League Giveaway Bosser/Sanctum Min-maxed shockwave totemThe wiki's article on damage taken makes a distinction between damage taken and damage dealt with damage taken calculating before mitigation and damage dealt after. Damage Penetrates 20 % Lightning Resistance. Unlike life, energy shield will recharge naturally after the character has not taken any damage for 2 seconds. (New) 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech6% of Damage taken Recouped as Mana (crafted) Optional affixes: Elemental Resistances Damage taken Recouped as Life Maximum Life (Jewel) Rare Jewels - you probably won't use more than one of it, use it to get more Attributes, fix Resistances, or increase Damage: Min. 30% of Lightning Damage is taken from Mana before Life Attack Skills have Added Lightning Damage equal to 6% of maximum Mana Lose 3% of Mana when you use an Attack Skill You think we do not know. Mastery. 75% of Damage from Hits is taken from Buff before your Life or Energy Shield Buff can take Damage equal to Mana Spent by this. 17% increased Damage. Armour would be applied here, but we're ignoring it for now. 100% increased total Recovery per second from Life, Mana, or Energy. . 10% reduced Mana Cost of Skills. Buy PoE Currency Cheap. If 10% implicit, that means it's possible to hit 100% Recouped as Life and 30% Recouped as Mana (2x rings, Helmet, tree, and victario boots for mana). (20-30)% more Maximum Life "We awoke to a sudden dawn cresting through the mountains. Progenesis mitigates 55% of the remaining 60% that wasn’t mitigated by PB, or. Per 1% Quality: 0. Recover 3% of Life on Kill. Damage taken Leeched as Life during Flask Effect 0: of the Order, Suffix, Local: Flask: JunBuy PoE Currency Cheap. "Perenniality" and "15% Damage Taken from Hits Leeched" 1. 22 +(20-30) to maximum Mana +(30-60) to maximum Mana Regenerate (3-6) Mana per second-(8-4) to Total Mana Cost of Skills 8% of Damage. Of this 40% that is prevented you will suffer the "DoT" of 81% (the life loss over time is not qualified as a damage over time and can not be mitigated in any way, meaning stats like "10% reduced damage taken over time" does not work). Payment: Visa, PayPal, Skrill, Cryptocurrencies. The most you could use prior to this was 20% from Maw of Conquest--which was already quite good for getting extra regen out of self hits. Jump to navigation Jump to search. Ghost shrouds can abuse that to turn ES into a "less damage taken" (eaten by ES) and life recovery (life recoup) combo. there is no diminishing returns. Leveling tips. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. 25% of Damage taken Recouped as Life if Leech was removed by. Gain 15 Life per Enemy Killed. ago To make it clearer for OP: You still take 100 damage, just 40% of the life loss caused by the hit is prevented by PB. Evasion gives you a chance to completely avoid damage from an Attack or Spell hit. 17, Rings can roll "% damage taken recouped in 4 seconds". U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Life Recoup: The build requires as much recoup as can be reasonably attained. Buy PoE Currency Cheap. I reduced my mana regen to almost zero. Server: PC, Xbox, PS. Will be Consumed when. Take theirs out. Taking Chaos Damage over Time heals you instead while Leeching Life Beidat made false promises to many denizens. PoE Account kenketsu_chan. Here is my question : Does "x% damage taken recouped as life" work with damage prevented by petrified blood? In other words: An ennemi hit me for 100 damage, I take 60, I prevent 40 that I'll take over a few seconds. A Leader. 5% increased Cooldown Recovery Rate. You would sooner. Buy PoE Currency Cheap. Safe and Instant Delivery. For Example: Arctic Armor does not help against damage from burning ground. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Buy PoE Currency Cheap. Runic Crown Ward: (164-189) Requires Level 68, 66 Str, 66 Dex, 66 Int Acquisition. (6-10)% of Damage taken from Mana before Life while affected by Clarity: ClarityDamageTakenGainedAsMana (15-20)% of Damage taken while affected by Clarity Recouped as Mana: ClarityManaAddedAsEnergyShield: Gain (6-10)% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity: ClarityManaRecoveryRateBuy PoE Currency Cheap. to cause 100% of Damage taken to be Recouped as Life for 4 seconds: 3. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). By making negative "recouped as life" only count as life loss if your total "recouped as life" is negative, you should at least be able to deal with it with regular "recouped as life" bonuses. Stats Tags; of Bandaging: 44 (4-6)% of Damage taken Recouped as Life: resource; life; of Stitching: 56 (7-9)% of Damage taken Recouped. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). For example, we take 1000 Fire Damage. Life (also called Health or Hit Points) is the health source of a character or monster. 3 /4 = 210 per second In 4s, we are damaging ourselves 16 times, so we have 16 recouped instance Then our life recovery is 210 * 16 = 3369 per second Why Elementalist? Mastermind of Discord - Exposure extra -25% resistanceWith 200% life leeched per second alongside strength of blood results in 100% less damage taken or in other words damage immunity. damage taken recouped as life wording when the value is negative. This skill deals a ton of damage, but also hits you. Server: PC, Xbox, PS. 25% of Damage taken gained as Mana over 4 seconds when Hit Spends a portion of your mana. From Path of Exile Wiki. After that you get 100 Mana back because you get. 2 Talismans 3 Mods 3. You wantednto change the wording, not buff it. Leech Mastery. PoE Links. 15% increased maximum Life if there are no Life Modifiers on Equipped Body Armour. Only Damage from Hits can be Recouped, over 4 seconds following the Hit Maw of Conquest. 30% of damage as life loss. fully upgraded pantheon for solaris (6% reduced elemental damage taken if you were hit recently notably) ignite immue (ascendency) freeze immune (arctic armour) 7% of fire damage taken recouped as life (helmet implicit) over 100% less effect of shock (shocks show as 0% effect in game) (from flask suffix + pantheon minor god) 20% less fire/cold. If you're not aware of the mechanic, there are 6 nodes on the tree that give you "Damage recouped as life", up to a maximum of 50%. Discussion. You cannot directly mitigate the life loss over time from Petrified Blood in any way The safest way to use Petrified blood is to get a lot of life regen. Tattoos 3. 4% of Damage taken Recouped as Mana: Life, Mana: Prefix: Chosen: 72 (31-35) to maximum Mana 5% of Damage taken Recouped as Mana: Life, Mana: Prefix: Chosen: 81Yes, of course. Critical Strike Chance: 5. For the player it is shown as a red orb in the lower left of the screen and will decrease when receiving damage. So w/e recoup you have will be based off that 10k damage taken. Recoup Effects instead occur over 3 seconds. Up to 30% of the FR damage is then recouped as life. wheresmattynow • 1 yr. Recoup only works for hits. 22; 0. Server: PC. Righteous Fire Spell, AoE, Fire. 0. Stasis Prison (the unique chest) has. ie you take 920 damage over 4 seconds or whatever recoup time is. I use it on builds that aren't able to use leech normally. Allways try to use a 20% quality pretrified blood. Taking Battle Rouse on the tree and using a clarity watcher's eye with damage taken recouped as mana gives us 30% damage recouped as mana, which is 3000 over 4 seconds. Imagine if you just take 20% of dmg taken as life. and beyond. Shift click to unstack. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Server: PC, Xbox, PS. (Had a bit of phys as ele but not enough) If I took a 2k hit I would lose all the ES but then get 100 life per second recoup before taking any damage into life. From Path of Exile Wiki. " - Doryani, Queen's Thaumaturgist: 25 +(15-25) to maximum Energy Shield (10-15)% increased Attack Speed. Solution: Incrementally improve the availability of this stat by adding it to the jewel modifier pool. Payment: Visa, PayPal, Skrill, Cryptocurrencies. Path of Exile item and currency. The strongest examples of this are for DoT builds or minions builds. One Hand Swords. 40% increased Physical Damage Crush Enemies for 4 seconds when you Hit them while they are on. 40 % increased Armour and Evasion Rating while Leeching. Cast Time: 0. Recoup is a term used to describe modifiers that recover some of the damage taken from hits as energy shield, life, or mana over 4 seconds. (16–18)% of Physical Damage from Hits taken as Lightning Damage, (7–10)% of Lightning Damage taken Recouped as Life: Prefix You and your Minions take 100% reduced Reflected Elemental Damage: You and your Minions take 100% reduced Reflected Elemental Damage, (3–5)% reduced Elemental Damage taken: Prefix (9–11)%. This means when we take any damage except Chaos, the damage is shared between these 3 pools. So to switch it around only makes things inconsistent. ) This multiplies the amount of healing by 13, up to a maximum of 26% of life recovered per second for 5 seconds, or 130% of life recovered per leech. Path of Exile 2; GGG Tracker; Life Recoup: Using a 19/25 Petrified Blood (thanks to Ashes of the Stars) we only take 75% of that 40% of damage prevented as life loss over 4 seconds. 4% of Damage taken Recouped as Life. I ended up with ~99% of physical damage recouped, and 87% of all other types. If I took further damage into life, petrified blood would do it. Circle of Life provides “Gain 10 Life per Enemy Hit with Attacks” and “12% of Damage taken Recouped as Life”. B Tier: Omen of Brilliance: Will be Consumed when you level up. Even if you manage to convert 20% of your phys damage taken to fire, you get 4% phys damage recoup (and 20% fire). The new recoup body armour can make it so that you actually heal instead of take damage. Buy PoE Currency Cheap. 8% of Damage taken Recouped as Mana: Kikazaru - You can use it for Life and Mana Regeneration, Lightning Resistance, Attributes, and reduced Effect of Curses. While the mind endures, so too will the body. I ended up with ~99% of physical damage recouped, and 87% of all other types. Clever Construction: 10% chance for trap to trigger again. You are able to keep up a 29 charge discharge on the . If I have The Agnostic then it becomes 80% to mana and 20% to life. Fortunately, this is quite easy. 1 metre: Granted Skill: Tags: Tier Text: Stats # Stat Id Minimum Maximum; 1: physical_damage_taken_recouped_as_life_% 7: 8:. I think, the game makes a difference between normal fire damage and burning damage. So if i get hit 10 times within those 4 seconds since the leech stack was removed then i'd get 10 recoup stacks. Getting a 1/4th of a jewel isn't terribly exciting, especially when 99. Damage from those hits can be recouped. Due to the sweeping changes made to the passive tree, existing Anointments that apply to a Notable that has been removed will now apply a different Notable. 12% of Damage taken Recouped as Life. The basic tech here feels like it became popular with dissolution of the flesh builds. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. Buy PoE Currency Cheap. Recover 10% of Mana over 1 second when you use a Guard Skill. g. Payment: Visa, PayPal, Skrill, Cryptocurrencies. [deleted] • 1 yr. 0: A new Circle of Life cluster has been added to the east of the Shadow's starting location. Since you only have 200 Mana you take 1800 damage on life and 200 on Mana. Recoup Effects instead occur over 3 seconds. 1. 74: Regenerate (1. 25% of Damage taken Recouped as Life if Leech was removed by Filling Unreserved Life Recently; Reminder Text: (Recently refers to the past 4 seconds) (Only Damage from Hits can be Recouped, over 4 seconds following the Hit) 100% increased total Recovery per second from Life, Mana, or Energy Shield Leech; Reminder Text: (Leeched Life is. Log In Create Account Contact Support. Your Evasion Rating is reduced by 40% when. Life (also called Health or Hit Points) is the health source of a character or monster. but the fact that you actually lose your life. to cause 100% of Damage taken to be Recouped as Life for 4 seconds. i'm not sure if instant leech applies in the same calculation step as the damage, but if it does, then yes. That leaves us at 88% physical damage taken. 2 = 93. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). Mana "recouped". with the mod (6-10)% of Damage taken from Mana before Life while affected by Clarity; Related Mods Damage taken Gained as Mana when Hit. Melding: 7% life & 3% of life as extra es. ago. My question was, what percentage of the damage taken is recouped as life? Because if it's 100%, then a person could just get 100% damage taken recouped and be quite tanky. drops from Expedition monsters in zones and Logbooks. ago. You have 10% fire damage taken recouped as life. Name Stats; Acrimony +15% to Damage over Time Multiplier :. It was discovered through player testing or datamining. I have a pretty good sense of humor. 3. Jump to navigation Jump to search. Existing items anointed with that notable would have the new notable Vampirism instead. As someone already stated, recoup only works with hits. 40% of Physical Damage. Then, if we take exactly 30% of damage recouped as life (18% from infused flesh and 12% from a ring mod) we can perfectly counteract the life loss without. 10 % of Leech is Instant. 20 % increased Attack Speed. We have MoM. 1 metre: Granted Skill: Tags: resource, life: Tier Text: Stats # Stat Id Minimum Maximum; 1: damage_taken_goes_to. Skill functions and interactions. (11–12)% of Physical Damage taken Recouped as Life: helmet 600 default 0: 75: 3: While a Unique Enemy is in your Presence, (17–18)% of Physical Damage taken Recouped as Life: helmet 300. We keep Stasis Prison poe item in stock. The Player's Life Orb at full life. From Path of Exile Wiki. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. Skill functions and interactions. Right click to remove from the Socket. Recoup reverts the usual "better safe than sorry": you still take the damage, and you will take it at full force. Here is a simplified flowchart about taking damage in Path of Exile. Payment: Visa, PayPal, Skrill, Cryptocurrencies. It require a large investment and gives little in return. While a Pinnacle Atlas Boss is in your Presence, (30–31)% of Damage taken Recouped as Life. 3. The recoup mod uses the same wording for damage taken but I can't find any data on if they are handled the same. 60 75 22320 # % of Fire Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Fire Damage taken Recouped as Life While a Pinnacle Atlas Boss is in your Presence, # % of Fire Damage taken Recouped as Life # % of Cold Damage taken Recouped as Life While a Unique Enemy is in your Presence, # % of Cold. Category: Small passive skills. Each player can only consume one Omen in each combat area. Damage taken Recouped as Life. 5 to 1. (200–250) % increased Evasion and Energy Shield. Buy PoE Currency Cheap. A new Excess Sustenance cluster has been added to the northeast of the Ranger’s starting location. The shifted part of damage does not retain its original damage property so it. 0. 10% of Leech is Instant. 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. (New) You count as on Low Life while at 55% of maximum Life or below. Get a damage take recovered as mana over 4 seconds mod/s from harvest implicit or abyss jewels and you’ll be able to sustain mana in no leech maps. Can Store 1 Use (s) Cast Time: Instant Requires Level 16 Spends a portion of your mana to grant a buff that takes some of the damage from hits for you until depleted. We have 10 % DtM. 1 Ailments and damage over time 2 Related items 2. (New) 25% more Damage with Hits against Enemies that cannot have Life Leeched from them. Crimson, Viridian and Cobalt Jewels can now roll 4–6% of damage taken recouped as life as a suffix modifier. This build code link can shared to display the build on poe. Sudden Dawn - It has currently no use in any build that we know of. Take 100 damage and then degen 16 extra damage. 2 Physical damage as fire. Safe and Instant Delivery. Stats # Stat Id Value; 1: damage_recouped_as_life_%_if_leech_removed_by_filling_recently: 25:96% of ele damage recouped as es. But for trauma you take damage at the same time you deal damage to the ennemy, so no time to go full life without leech being a part of it. Will be Consumed when you reach 25% of Life. The Gemini notable has been removed from the game. Path of Exile. (6-12)% of Damage taken Recouped as Life (6-12)% of Damage taken Recouped as Mana (-20-20)% increased Skill Effect Duration Unaffected by Temporal Chains "To us mere mortals, time is slippery. Up to 20% from "Maw of Conquest". hi. Mulefactory: buy cheap PoE currency instant delivery (5% off coupon: VHPGMULE). Wurm's Molt can have up to 1000% increased total Recovery per second from Life Leech (1200% with Fertile Catalysts. Omen of the JewellerStasis Prison is a great Path of Exile body armour, which can be delivered instantly in all leagues. PoE 3. Recoup gets strong on hybrid builds since it doesn't matter where the damage is applied. Safe and Instant Delivery. Level: 79: Effect (13-15)% of Damage taken Recouped as Life: Granted Buff Id: Aura Radius (if any), in 0. ] 3. 00 sec. Item; Berek's Grip Berek's Grip Two-Stone Ring Requires Level 20 +(12-16)% to Cold and Lightning Resistances (25-30)% increased Cold Damage Adds 1 to (50-70) Lightning Damage to Spells and Attacks +(30-40) to maximum Life 1% of Damage Leeched as Life against Shocked Enemies 1% of Damage Leeched as Energy Shield. Enduring Cry Warcry, AoE, Duration Level: (1-20) Cost: (13-19) Mana Cooldown Time: 8.