Most popular faction mods have HVBs too. Nexusmods only has 3 pages of starsector mods. Vayra did not give it a guaranteed chance so don't be afraid to just spawn it in. A lot of ship mods are also bundled with faction mods. csv. 2DownloadRequired mods:LazyLibMagicLibThis is a utility directed at modders who want visibility into AI flags, primarily for writing ship system AIs. Alliances offer mutual assistance in times of war. If you don't trust that the tracking would be turned off in that way, you can easily disable starsector's connectivity to the internet as well. Though the recent update has caused some of the special hullmods to not consume/take the special colony item, such as the hullmod that uses the Hypershunt tap. 0 (May 6, 2017) Updated to support Starsector 0. . A content expansion mod that adds new ships, weapons and fighter wings that aim to fit in with the vanilla game's content while still offering new ideas. There is a mod that updates the JRE of starsector in the discord. And there is a communist space station in hyperspace. 1 is no longer under development. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. r/starsector. Loyse: For the 3D Render of the "Aboleth" ship used as a Banner on top of the post. January 07, 2022, 03:40:19 AM ». Goal: for Realistic Combat to run and work well with all other mods. - open up the settings. 15. 96a] Nes’s SAW 1. I was bored one day, and decided to try to put together…I've found Starsector recently, I'm a couple playthrough in. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running for long. 96 versions are built off 0. staubsaugernasenmann. 3 Thirst Sector = more appealing artstyle for portraits that is neither forbidden waifu nor furry, Vanilla portrait replacement. AI Flag Tool 0. roider union and machine void shipyard has a armatura minimods too. in Re: Starsector 0. I have no idea how to balance ships. Not that I know of, but the Combat Chatter mod could probably be modified to do it, since it already has the contextual triggers. For me it is actually quite nice to see a barren wasteland slowly transformed into a earth like planet . Choose 2 / 3 faction mods you think are cool and up to date. o. This update provides more fixes and improvements to the bosses. There are mods that do this properly, but if you want a quick and dirty fix without installing anything else: Open starsectorstarsector-coredatahullmodshull_mods. This mini mod adds fleets of neutral miners into Corvus, which go about their business trading with stations. So I discovered why it’s called a planetkiller. So Iv currently got -9 from the "increased defenses" event progress marker and -6 from having a military base (which I know I can increase to -18 once I have a high command and a fully grown world), but at the same time I have +9 from colony presence and stability (and the fact the event. These are greatly improved by configuring your Starsector to use JRE8. json file] You also need to click on the little 'mods. 1a] More HullMods 1. 95a] Halo – United Nations Space Command (UNSC) v0. On Mac, it's right inside the application package - right-click on the application and select "Show Package Contents" to see it. The Onslaught is the Starsector's crab, all mods. ” - The Book of Ludd, Visions 7:12. They're rare because you're not able to take on harder fights because your ships aren't s-modded enough. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. 4. These ships test the boundaries of the. The greater good prevails in the Alliance, sometimes at the cost. Today we are playing with the strongest ship in Starsector the NAGATO. So i know i'm posting this kinda late in the game but i have a problem,the weapons from this mod just won't drop for me. ecto beam: small anti armor laser that fills a badly needed role that the base game should have imo. Let's go over the basics of how to install mods in Starsector. Install Console commands and just kill every fleet before you fight them with the kill command. Just off the top of my head, Hazard Mining Incorporated, Roider Union, Mayasuran Navy, and XIV Battleground are all faction/ship mods I've used in recent. The MACs are virtually perfect. Can't be activated near non-allied fleets. But at least they responded to distress calls. json" file only one click away from that mods folder. I found the mod to be super easy, with everything overpowered, and if you had other mods you'd probably find yourself using all the Archaen Order ships and weapons anyway simply because all the mods meant to go with vanilla would just be subpar. 1g. Common Radar 6. Status Realistic Combat does not crash or interfere any mod and works on all content mods by overriding the Starsector damage code and changing the base stats of both vanilla and modded weapons, projectiles, missiles, beams, and non-station ships once the game loads. . 95a] Halo – United Nations Space Command (UNSC) v0. You might like Machina Void Shipyards. Change the version number in that file to the current version number, and the mod should be enableable. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. (lvl 2 you already have those). A lot of mods add a quest for some ship or another; Sunrider for example is basically about doing the involved quest to get the titular ship. It has a pretty unique use. . The main 3 I'd recommend are: Hazard Mining Incorporated - new scrapper/miner faction with ships that fit in thematically elsewhere as well, vanilla and non-faction ships, exploration content. Step 2. Anti-ApproLight faction: Immortal Light. I want to do a playthrough with automated ships only and I wanted to know what mods would add some intresting stuff. 9. Ship and Weapon Pack - LOTS OF SHIPS. III,MK. ago. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. Maybe. In general, some of the "expansion" mods are great. This adds 5 derelict ships to salvage, 3 important character. Quality of Life Pack adds stuff which should make your time in starsector more pleasant such as: Clock in campaign. PD ships become super viable with this weapon. Start with the base game for a bit, then maybe some qol mods like autosave, leading. Released an Update to v0. SotP recreates Halo's iconic and brutal space combat in its full visual glory across a galactic battlefield. sketchydeutscher. 1. The new version should be save-compatible, although some mods may require a few. Say what you will about the Hegemony. You pretty much nailed them in every aspect, apart from the projectile speed. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Increase/decrease remnant interest based on a variety of factors, and cause the remnant to scout the player colonies. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. This (along with many other settings) can be changed by running the Settings command. But, who has the time to open and modify dozens of files? Not me, so I made a python script that does it for you! Needs Python installed. wow ok that’s a bigger missile than I expected. Provides four out of campaign missions (accessible in the title screen): one that contains a sorted list of all the ships in vanilla. ago. 185 upvotes · 10 comments. The only mods I'd avoid is mods that add new complications. The Octaslaught has now been modularised, but as requested I have gone ahead and kept the old one in, renaming it the Spinslaught. It is still 60dp to field and 500k to build. I might be the only person who would still prefer to have a hullmod focused on utilizing the storms boost, less of an initial boost, less damage, but more sustained speed and control. hullmods. Well 2 big things. Special weapon effect called "Fire Corrosion" to destroy enimies armor. I would like to know which mods add content without their creators making it public. To install a mod, download it and unzip it into the "mods" directory. . Reverted numerous weapon balance changes. 10. Don’t forget the mod that adds a second page to colonies if you put 9 plus industries on planets. From what i've seen you can use at least 142 mods at a time (the game might crash from time to time) 2. Version 1. To those who want a mod that does the same job while also not murdering your save, use TakeNoPrisoners. GitHub mirror. captains and officers), and 3,020 names for stellar objects (i. Though it is in-development, you can purchase Starsector now at a discount to gain access to ongoing builds. Last post by IceFire. edit2: I would also recommend Hyperdrive to speed up overall pace of the travel, but it alters the game significantly enough to be not vanilla. 95a] Halo – United Nations Space Command (UNSC) v0. When some of the researchers attempted to probe it, it activated what little energy reserves the construct had left to catapult the. I play on maximum battlesize and fill the empty shipslots with logistics and kites. I haven't used it personally, but from what I've read the ships are balanced only against each other and with almost no consideration for vanilla/other mods, resulting in them being much stronger than anything else. 96a (Re. e. 2K. Contrary to some others I'll say nexerlain isn't a bad choice to pick up right away, and using it to start out with a commission is a good way to learn the. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. This video guide goes over the very simple plug-and-play approach Starsector takes in introdu. 1A, despite the mod being outdated. Otherwise, right now the only mods I'm using are Leading Pip and LazyLib. I like it a lot, because it's the most vanilla friendly ship mod I could find. 96 versions will break the game if used in conjunction with 0. Evidently you've not used the Hiigaran Descendants mod that gives you the Hiigaran Battlecruiser (Sajuuk-Khar class or whatever they called it). Imagine going on a planet to find a swarm-type enemy and then invading, taking the tech threw a pop-up log or something like that a little adventure would you guys be down with that ofc with chaos orkz etc gene stealer cults in main cities a actual galaxy map for. release. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Auto slow on asteroid fields and hyper storms would be godly. By becoming a member, you'll instantly unlock access to 25 exclusive posts. SatyenArgieyna. Only. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. Find the perfect mod to enhance your gaming. Released and downloadable mods. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. Initial Submission. Appropriate-Camp-490. So far in my playthrough, I've found a couple of Rosenritter ships (Which I've learned are from Tahlan Shipworks) and a couple of very cool ???-class ships, which I suspect are from the Legacy of Arkgneisis mod. . Can be Opened in the campaign with F2 (Configurable) or from the main menu. One of the best faction mods imo. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. each of your ships require an X amount of. just_a_nerd_i_guess • an alpha core in a trenchcoat. Starsector! Join thousands of players in a massive online community. I'm looking for some kind of ultimate, "community approved", most popular mod, for a very long, "final" playthrough. This mod contains a complete faction including 21 flyable ships, 25 modular weapons, 7 equippable fighter wings, 4 amazing hull mods, a fully-fledged station with 4 tiers of power, and 3 detailed star systems with interesting lore to dig up. It used to be called Starfarer. The Mod Pack is broadly compatible with faction mods, Nexerelin, etc. Re: [0. PSA: You can change your personal faction colors in the player. Modwise, weebism is pretty fringe compared to everything available. With ion pulser it'll take an hour to destroy even enforcer. When you've added the ones you want, enable them from the little "mods" link at the bottom of the launcher. The portrait pack Himawari Portraits must be enabled in the mod manager to show the anime officer portraits. Automated with data. 81. I was bored one day, and decided to try to put together…. My understanding is that you don't need a mod to remove the flashes. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. Stellar NetworksInformation at your fingertips. . Also, how has no one added ships from Halo into Starsector yet? PSA: Don't Be Stingy With S-Mods. Following fields define. Remember, supplies are the lifeblood of any fleet. The Ludd believer and subsistence farming enjoyer. While I'm aware the intention was to balance the game and force a. You can edit the level cap in the config file without needing a mod by going to Starsector -> starsector-core -> data -> config, and find the settings file. Diable Avionics: Lazyhorn warp projector: Medium energy weapon that shoots black hole bubbles and is arguably the most fun point defense weapon ever. #1. 96. It adds…. Mechared. While there always are some modders that leave the scene, Starsector is healthy enough to have new blood fill those gaps in. Start the game and select the mod from the “mods” menu. -Ship AI is also affected by the pilot's personality, so a Reckless pilot will get the ship killed. What. Sins of the Prophets is a total conversion mod for Sins of a Solar Empire: Rebellion which replaces models, effects, music and all other assets with those of the Halo universe. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. It's not on Mod Index. api. Last one with Nexerelin and a couple faction mod and such. They're not rare, they're not a separate currency that you purchase in the ingame cash shop, they're not a pristine nanoforge. This is a work in progress, so if you are a competent modder please consider adding to this. They have capital carriers and mechs for fighters and smaller ships like frigates. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and. I just enjoy roll playing the game as a miner in my Junk ship. Credits:Battlestar Galactica Mod. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed ones. • Over-Engineered: Provides 20% OP bonus and some slot-points to the ship when built-in. When I browse it and see people requesting mod lists, they usually talk about how “donut steal” (their words, not mine) faction mods are trash (again, their words, not mine). Personal QoL list: Stellar network Autosave Better Colonies Captain's Log Console Commands Detailed Combat Results Fleet Action History Logistic. WHAT. February 27. LazyLib. 9. [Starsector Mods][0. It adds…. crew replacer lets multiple modders modify the same tasks, by adding a system that lets a modder add an 'crew' (really any type of commodity) to an 'job'. 2. Continue Reading [Starsector Mods] [0. Covenant Edition: Prototype is the first version of the mod, playing as a grunt, with respawning enemies. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. 6. on Today at 12:53:27 PM. Adds a little, but not too much, even though those are basically two of the most OP faction mods. I must have a mod installed for this already, but the only mod could add. So you might want to wait until this bug is fixed. . Search Starsector UAF in Google, you probably find the mod page on Fractal Works. It adds the ability to build Astropolis stations around planets, in addition to a bunch of other neat features, and a config that lets you toggle everything. Goal: for Realistic Combat to run and work well with all other mods. Kind of hurts the latest update idea of slip streams etc since you will be able to jump. AinTheHighKnight. Every mod will need a Mod_Info. 11. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. Start the game and select the mod from the “mods” menu. Important PC specs is usually: CPU, RAM, GPU. But nexerelin is first place. For example: blackrock, dme, iron shell, imperium, swp, nexerelin, tahlan mods, tartiflette's mods last three are the best imo. 179. MenuClose [Starsector Mods] [0. Talk about anything and everything Starsector related here. A good indication of this happening is if you get a random out-of-memory or GC limit overhead crash in the campaign if you leave it running. ago. I found that 1 battleship (idk mod it look like battlecriuser form StarCraft) 1fast Battleship (tahalan shipworks) 1paragon with weapons from hypeshout whell 2 skyspliterss 4 light criusers This fleet work for dragon reborn First Spawn fast battleship, battleship 2 sky splitters and light crusers for remaining dp When some ships go down spawn paragon. Add a Comment. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. 95 - Guide to Missile Weapons. Optional all arg: instead lists all characters that exist in the game. Blackrock, Iron Shell, Imperium and nexerelin (to some degree) aren't lore-friendly, though. aaronrizz • 3 yr. drive is a realistic and immersive driving game, offering near-limitless possibilities and capable of doing just about anything! BeamNG in-house soft-body physics engine simulates every component of a vehicle 2000 times per second in real time, resulting in realistic and high-fidelity dynamic behavior. Everyone else is mentioning the mods, but for mod manager, there's MOSS. The ship is not an OP module beating everything. This (along with many other settings) can be changed by running the Settings command. . New factions typically add. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. ago. 0 « on: January 07, 2022, 03:40:19 AM » Requires LazyLib Can be added and removed mid run. TL;DR: Copy-paste the hostile activity system for the remnant. Stick some redacted weapons on there. Adjustments for major skill outliers, such as Damage Control and various raw damage bonuses. csv . Use a ram management tool like Memory Cleaner. Removed extra crew bonus. It adds pre-specified images to all vanilla planets and can add fitting images to modded (setting disabled by default!) and newly established colonies. Step 2: Wait. It is a bit too rough around the edges for a new player though. Nexerelin is also an easy choice. 4a – Update (06/02/2023) Mod, the choice for serious players seeking advanced features and customization options. • 3 yr. Good OP, compressed armor effectiveness and lots of guns but have very costly maintenance, large fuel costs and high crew requirements. r/starsector. 95a] Halo – United Nations Space Command (UNSC) v0. 233. Lets you have as many officers on the bench as you want. Anti-ApproLight faction: Immortal Light. 235 votes, 19 comments. • 5 mo. Lore (If it matters): A UNSC colony fleet was heading towards a new planet when it passed by small, derelict Forerunner Halo. Welcome to a Starsector Tutorial!In this tutorial I will show you what to do if you have any of the following questions:Where do I download mods for Starsect. RepoMod Details This utility mod adds the ability to create customized star systems upon creating a new game. For more information on a specific. Modded missles that are either: infinite but more useful, or: limited but with clear, easily accessible strong points feel much better. Copy the mod folder to the “mods” folder in the Starsector game directory. Sort by: Open comment sort options. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. 4 RC2-Increased Plasmoid ASC MK. starfarer. -The AI, if not Reckless or Aggressive, will almost never but itself in harms way if it can be avoided. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. 96a] Interstellar Imperium 2. Halo mods? I would love to play as the covenant or the humans from halo. Over 10 perks with significant QOL and other effects! Fully customizable, down to the individual effect! A growing number of easter eggs. 96a] ED Shipyards 2. Enable both of them to both add new officer portraits and the vanilla replacement. When installing mods, you also need to allocate additional VRAM most likely. 1a] Diktat Enhancement 1. For those that prefers a more civilized way of late-game colony management. 95a] Halo – United Nations Space Command (UNSC) v0. 1- Starsectorstarsector-coredataconfig. 4 RC2-Increased Plasmoid ASC MK. 1 is no longer under development. I'm also gonna take this chance to mention the second problem child of Starsector modding: Beyond the Sector. 2. This is unlikely if 4096m+ of memory is allocated to Java; Starsector should never use that much memory, no matter how many mods are loaded. Fans of Star Wars and strategy game fans will agree Star Wars 2020 is sure to offer something superb. This mod simply halves the data in the "supplies/mo" column on the "ship_data. Extract the mod file to a folder on your computer. You can do that without mods by going to the settings file (Fractal SoftworksStarsectorstarsector-coredataconfigsettings. Enjoy endless possibilities for customization with Starsector mods, expansions, and more. Seafood Shipworks - nice looking ships. 3b – Update (11/6/2021) Post published: October 7, 2022 Post category: Mods Post comments: 0 Comments v0. I understand there no modpack because it would be hell with all the update going around, but just a text list. Varya Ship Pack - Good variety, blends in well. Starsector will use the first version of the jar it finds, even if there is a newer version used by another mod. Spoiler. Didn't figure it'd be a huge issue (and for a long while, it wasn't). . DME - for a cool faction that adds some extra exploration content too. Discuss modding Starsector here. 173 Subject Started by Replies Views. On Windows, it's in the installation directory. Sheodox. 45K subscribers in the starsector community. Premium Explore Gaming. may or may not require extra files depending on what you're after. These custom star systems are configured via a JSON file in this mod's config folder, offering a simpler, code-free way of creating your ideal star system. It will be used a reference point for future development however. 15. e. 5 large energy slots, 1 large missile, 4 or 6 medium missiles, multiple medium. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. It shows the following information for a…. o. 95 is released. exe with the arguments inside the vmparams file, so making it LAA does nothing. Each objective that you take gives you more deployment points, up to 60% of the battle size. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. Kill the Caliph from a High Value Target mission and PRAY it drops. json (located in Starsector\starsector-core\data\config). 1a] This mini mod adds small fleets of aggressive AI ships into Corvus, which are at war with everyone. Modding. DevBlog; Download; Mods [Starsector Mods][0. v0. Overview. in Re: Starsector 0. json that could be the source of the issue. The „underworld“ mod adds a high tech pirate Faction who has purple high tech variants which are op as well. Removed skills changes. Starsector will use the first version of the jar it finds, even if there is a newer version used by another mod. Somehow coming upon the means of an alternate method of FTL travel, the nascent polity survived numerous. Make sure you have a free spot in your fleet, it's a guaranteed recovery. Nexerelin adds a number of 4X gameplay features to Starsector, such as faction diplomacy and warfare, and enhances the game with several other features. Changed degenerate portrait pack's version. Description: CAS adds a variety of warning sounds triggered by things that are happening to your ship in combat (ex. The "Minimum Viable Product" v0. a_user_name - Inspired by their SSE mod! Tartiflette - Hullmod blocker script! Timid/techpriest - Script helping, advice, and intermittent mental anguish!!!!! barrackollama - Writing, proofreading, adding Hubert's portrait, and testing! Nia Tahl - Balancing suggestions, afterimage vfx, and for the critical hit script! rubi - For allowing me. Take No Prisoners offers a narrative experience that most mods do not by allowing you to take enemy prisoners captive and actually have a one-on-one conversation with them rather than picking a dialog option that just gives you free money. Uncategorized. Sometimes you can deploy the Nagato and like 10 Kites. Azrael9986 • 4 yr. The Paragon alone can win a 1 v 3 with other Capitals. -Decreased Halo Microwave Cannon MK. Not much else to say, it's very high quality and pretty unique. Hopefully this mod will now be in a good-enough spot so that I can move my attention onto my others ones in dire need for an update! Forum thread MagicLab Discord Bug report/feedback form (no login required) SEEKER_UC_v0. To install the mod, simply download the . ago. Robberflies are the best. Changelog: 0. Most vanilla factions have their own defined dialogues as part of this mod. Yes, the damage/flux is bad, but it is the only way to crop low-tier scum. With our comprehensive installation and usage guide, you’ll be able… 140. . I am playing starsector super modded. 4a – Update (06/02/2023) Mod, the choice for serious players seeking. 95a] Halo – United Nations Space Command (UNSC) v0. Look for settings. prv Starworks - 2 factions, exploration content, a few unique bounties. THIS MOD REQUIRES LAZYLIB AND MAGIC LIB. Im glad someone finally went ahead and created a Halo mod. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. LazyLib is a library required by most other Starsector mods. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. I defeated their battlestation, but there is no option to invade it, only to raid or SATURATION. e. Subscribe to the channel here: kept asking me what mods I used.