Well, I intended to build a mining station in the field anyways. My modded game of Starsector keeps popping up and saying memory leak detected. This sounds like V-Sync/FPS problem, you can try to set the FPS limit in game, if that does not work, you can try to enforce it in nvidia/AMD control panel for the game. From my experience running the game on a 3600x it doesn't get too bad until endgame, where it drops off to 30, maybe 20 if there's a lot of fighters, which tbh on the combat side I find good enough, but if you want smooth 1k battle sizes in starsector no pc is gonna work lol, that's just java being java. The dead memory will add up each battle, slowly deteriorate the performance. 1) There are a few things that seem to be hard-coded as far as the UI colors and scheme go. You should check out my post above - there's 300 constellations setup - i'm playing on it right now and there's no fps drops. this also means you can add the. The game ran smoothly through all this at 60 FPS, saving and loading each took less than a second, I could navigate menus as fast as I could push the buttons, didn't have any lag or FPS drops that I could notice, and I could launch the game and be playing within 10-15 seconds: life was good. Note that V-Sync must be turned off to make FPS limiter work. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. I believe it ultimately comes down to preference, I run a max fleet of 60 and 800 battle size. One of the more common issues that leads to FPS drops is an unknown driver change. It lets you gain supplies from combat if you keep deployment costs down and don’t take damage. Controls are fully customizable. 5, . If you ask on the discord they can give you files for that. albeit I have 500 dp as well and it works pretty good for me on normal speed and without zooming out a lot on big battles. Fair enough, it's more than triple the size of vanilla. json and replace existing file in your Adjusted Sector config directory. r/feedthebeast • Sound Spam on MC Eternal Modpack (modified) + Mo' Creatures. Hammerhead is still my go-to for destroyers. O. ago. jreinjava. 2021. This is simply just the Combat skill tree which is pretty strong at most parts of the game and generally worth taking. I am having a strange problem with FPS though. In battle between 1-5%. I just finished my first playthrough in full vanilla and decided to add some mods. 1. They can be scuttled for the same resources as a more expensive frigate. Join. – Updated for Starsector 0. Bad performances in Starsector game Closed Issue created 4 years ago by Bugzilla Migration User Submitted by Jon Assigned to Default DRI bug account Link to. Help! My Starsector takes way too long to load and only runs at 1-10 fps. Logged. 1 (November 16, 2018): – Fixed certain key-combo misbehavior – Now works when the player isn't piloting a ship – Works in Starsector 0. So I'm getting FPS drops on the overworld and in battles. The forum thread can be found here. So that when entering a menu the FPS drops, sometimes below 20, and then at some point, usually because you've been in a menu too long, the FPS drop switches to the game itself and the menus are at normal FPS, though the degradation eventually spreads. Another easy solution would be the good old cheat engine. 2 speed with ctrl+B as a key combination, for example. I suspect allocating 56GB of ram is your problem, Java is not properly equipped to handle more than 8, by allocating more (signifigantly more) than that, you are likely causing Java to have a meltdown. I have tried reinstalling I have no mods, though I have tried the graphicslib, magiclib, and lazylib mods to see if they help and they didn't help, graphicslib with the craptop default gave me 2 more fps in battle from 2-5 to 4-7Alt-Tab Fullscreen issues for Starsector. FPS don't recover without a game reboot. Go to starsector r/starsector. Meet the System Requirements of Your Games. On the campaign map, if the game is paused after pressing either ESC. Drop groups can be added to an entity's "dropValue" or "dropRandom" drops. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Select “Missions”. Basically all you need to do is search for the name of the system, look at the entities within the system, find the planet and the ID it's attached to, remove said planet and everything that references it by searching for it's ID, and that should be about it. . Asher is a great raid target; it has an orbital works so you can steal valuable heavy armaments, very low defenses, usually has no fleets nearby, and is close to a gas giant so you can drop right in even if you don't have transverse jump. but there's definitely a hit to FPS while traveling around, too, with default settings. g. The steps I've taken to solve the problem: - Making sure the GPU was handling the game through the Nvidia control panel. In any case, I'll email both my save and my mac. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. Really not sure why you'd be seeing such a drop in performance - maybe some graphics settings changes to get a different game to run better? Bit of a long shot. Here, 9 effective methods to fix low FPS are displayed with detailed instructions. Special thanks to Alex and the dev team of Starsector, Starsector community and all Star Wars fans. Behold, I have returned to infest your nightmares once again. Aside from that it doesnt really impact the game iirc. A perfectly disposable ship. in the craptop preset folder, copy the GRAPHICS_OPTIONS config file and paste it in the main GraphicsLib directory, you should see another GRAPHICS_OPTIONS file already there. Behold, I have returned to infest your nightmares once again. Then the very next battle will drop down to 8-10 . In fact, it always pays for itself. 16872462 [Last 50 Posts] Didn't see one in the catalog, so thought I'd make a thread since I started playing it again. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that. I tried the trick where you put an Alpha core into a battle station and let it get destroyed and that also didn't yield a core (the one I had to place I got from some space rig, not combat). 96a] Adjusted Sector. Other things can help too, but even with ~20 colonies and 9 in a single system and lots of big battles/large fleets it's working great for me. 1a – Updated mod description with the default controls – Added option to suppress indicator messages. S. Under data/config there is a settings. This Guide is for those who want to expand their colonies beyond the limits whilst saying "F*** You" to the heathen Hegemony that steals your AI cores. Starsector uses very antiquated ways of rendering graphics. json" and change. 3. Open the settings. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. This mod gets rid of the shield glow but keeps the weapon glow on affected fighters, so you can avoid losing 30 fps whenever a Heron. In general, you're probably not going to get great performance out of an integrated Intel graphics card, but a frame rate drop like that is suspicious. Click on your game, and press the Uninstall button. ago. 51K subscribers in the starsector community. Nevermind, it only worked for about a minute. Go to game's graphics settings and set Turf Effects, Long Range Shadows, HIgh Quality DOF, Bloom and Lens Flare to OFF. • 4 yr. Reduce FPS. Something that can take out a star fortress will take out an artillery station and its support fleet (if derelict). Uses modern OpenGL rendering techniques to efficiently render custom engine plumes. If i disable it, the game works perfectly, even with other mods. On the other, it means relying on driver developers to provide good support for features that went out of general use around 2003 or so, and that they don't expect any new releases to. This puts you in BIOS mode, from here select Setup Utility, then the Advanced option. In the main menu, alt-tabbing is impossible, I can only look at my desktop or a different window if I hit ctrl+alt+del, and then open the task manager. Setting forceNoVBO to false in settings. This mod should still be compatible with Industrial Evolution. j. r/starsector • 28 days ago. Ihave a i9-9900k, 2080Ti, 32GB RAM, I revert the CPU and GPU back to factory settings (both are slightly OC'd and that is sometimes a problem). json and replace existing file in your Adjusted Sector config directory. How to Increase Max Battle Size in Starsector. The campaign beginner guide by HELMUT provides additional tips for what to do after the player has completed the campaign tutorial (this guide is now quite outdated unfortunately). 1a] Nexerelin by Histidine, Zaphide. json This directory should hopefully be similar to your own installation. The ore mined should cover the maintenance cost, so I intended to just build the station and the sling and forget about it (unless I use it for something else a little more important)If you don't mind "cheating" a little bit, you can edit the probability that AI cores will drop from their ships when destroyed in "settings. Increases the render distance. Load save, navigate. 7ghz. 5. I've tried reinstalling GPU drivers, the game, and my mouse drivers. . Step 3: On the colony build: a Star Fortress (midline is the strongest one because it rotates so fast) and a Waystation. 9a. I also stored 10,000 materials in a stable orbit ready for a return trip. It's tied to the number of AI commanders - each ship commanded by an AI core has a chance to have a recoverable AI core. GTX 760 AMD 6300. Rig: AMD 5600X CPU 32 Gig RAM 3080 GPU game is installed on a fast NVMe SSD (Samsung 980 pro). The first month is guaranteed to give special drops, the subsequent months give more monetary value in supplies than any other industry on a size 3 world (except mining 3/4 deposits with a +3 booster). 2. In a way, you're taking the Remnant officers as hostages. Then start a new game with Easy difficulty. It's important that your CPU can reach its maximum single core performance of 4. It requires manual setup to get autosaves working. 16. json gained me an extra 3-5 fps - Suggested by Dark. Hyperion Systems was founded on Mars at the later stages of the Sol System being fully colonized, recruited and commissioned by Earth's Space Expeditionary Force to build new and high-tech equipment, systems, and later ships and weapons for the rapid expansion of the Human race in the universe. I initially had it on a small SSD and then. It's all fine and dandy on the regular screen, 60-50 pretty smooth. You can also edit the settings. * Checked that my graphics drives and GPU Bios are up-to-date. That file contains the tables that are rolled for when you find loot. FPS drop. exe" (Starsector's update to Java 8 was originally reverted and the use of non-standard versions blocked because it caused some strange bugs that couldn't be feasibly tracked down in the available time, but one. 1 / 2. EMP damage can be extremly useful for certain matchups and cituations, I use it on my capital and dedicated crafts. r/starsector. Open menu Open navigation Go to Reddit Home. 2 SSD, 32 GB RAM, and I forgot the name but a pretty decent CPU yet when I go into a…Background. Hello, I have a very annoying issue with the game. When i updated game i made a fresh install. You do not gave enough ram to do it constantly. (I have an I3 with the stable 30 fps on big battles sometimes it drops to ~15 when a lot of ships appear instantly on the minimap or are just visible, but it regains back quickly to 30) Reply reply. 2D RPG/Trade/Fleet Combat Game. A guide to fleet composition. Change the damage modifier from 0. You can manually select a weapon group using keys 1 through 5 on your keyboard, like an FPS game. A colony can serve many purposes: they can produce goods for the player to take at just-under open market price, they act as useful storage areas or markets away from the Core Worlds, or they can simply produce lots and lots of credits. I'm getting to a point for the first time of any Starsector playthrough, where I now want to remove, said colonies and push back!! Defending has been a bit of a pain (but fun) however, I wanna go at them like a bag of flyint di$€s and weaken them. If anything, it seems quite tame compared to other games of it's kind. 5. Do the fleets have cores piloting them? You. After you beat the carriers you can use your ship to take down shields (with your railguns). 04, with an Nvidia GeForce GT 520. I tried to tweak with my settings a bit to reduce. Unlike 4x games like Stellaris where the slowdown is permanent in late game, in Starsector you just have to restart the game to make it run normal again whenever the slow down happens. The only way to return to a functional game is saving (takes upwards of five minutes), quitting the game, restarting, loading back in. Well, the solution to my car leaking is to just keep adding oil. Background. bat file but unfortunately the low fps keeps persisting regardless of how I start the game:. The greater good prevails in the Alliance, sometimes at the cost. json (don't use. Business, Economics, and Finance. sh. They are pure RNGesus and are only boosted by the skill that increases rare loot. DarknightK • 2 yr. Some things you can try: Enable Muti-Thread. Battles used to be a steady 60 fps now 30 comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. \jre\bin\java. - Change vmparams or the starsector . Hi! Im having issues (vanilla) with my FPS being stuck at max 20fps, both in menu and ingame. Reviewers praised the game on release. Open that sucker in a text editor like Notepad. However, they are extremely rare and it will be difficult to gather them up in mass if you are to. I get questions all the time across multip. 5gb :9 fps, 7gb : 9 fps. Someone’s already answered your question so I’ll add a warning - large battles can end up a bit like EVE on lines time dilation, as your computer chugs everything goes into. Open comment sort options Best; Top; New;The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. Where would be a good place to put the Alpha core, and will there be any problems that come with it? Side note, I seem to be stuck on the story, have only done the first and second quest, but the only thing in my story quest section is the Red Planet quest (yes I have travelled there, went worse than expected to say the least)My FPS is dead because of you !! : r/starsector. json of a given mod to make it compatible with the current version. The FPS had dropped to 15 on the overworked map, even lower during combat. I don't have any mods, and i already removed some of the zooms but with my specs i dont see why i still have theses fps drop. But if you're getting huge framerate drops even at the main menu I. But after killing some of the ships it started to reach the 40-50 fps range again. r/skyrimmods • Mods to revert exploits after ussep. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. . In the mean time you can adjust the drop rate by opening [starsector folder]modsOmegaBlueprintsdatacampaignspecial_items. The shift in FPS makes the game jittery, but again, it only happens when I move my cursor. Specs Windows 8. We're going to increase the drop rate next patch, we noticed we nerfed the drop rate a tad bit too hard. 0. Game slowing down. "vsync":true --------> "vsync":false. This new mod seems to have beaten the veteran Bethesda DLSS modder to the punch, somehow. Sports. When I enter a game, wether on MWII or Warzone, for the first few minutes I got a lot of FPS drops and can barely play. Formerly, known as Starfarer, Starsector was released in 2013. Best. - Disabling Vsync, setting the openGL stuff on the 970 GTX in the control panel. A place to discuss the Oculus Quest 2. 5GHz 8GB RAMHi guys, just got this cool game. armor weakens incoming damage and is more resistant to ballistic weapons than energy. Controls are fully customizable. Reduce fighter bound polygons for better fps performance; Version 0. or set a max fps limit within the game or video control panel if possible. Suggestions to improve fps/performance on Ryzen 5 system with 3060ti. I used as many mods I could with max battles size, ran every test at least 3 times and got this on benchmark test of starsector. i play with a truckload of mods (90) myself, most of them being QoL, Factions or just "more ships / weapons" ect. Default fleet size, then, is plenty. sh file. Default is 400 battle size with up to a 60:40 split based on relative officer strength/count, and captured objectives. Sometimes there are additional objects that surround a planet, like those magnetic. It used to be called Starfarer. ago. This improves FPS and stuttering on this game. Specs are at the end of the post, it's not the hardware. note: The following is a transcription from a forums post by Alex. Stay with your frontline, and once an enemy starts to get weakened, pulls back or gets seperated, jump in and destroy them, then pull back. Turn on Vsync, gysync etc. png" core file and the "Color. Features. Tech-mining is excellent. Frigates are relatively weak as they need to be supported by the bigger UAF ships. GraphicsLib). the discord server also has a page for the basic enhancment mods. json file to improve your game experience. ago. The FPS and Idle indicator both read about 60 fps and ~40-50% idle both in the campaign map view, and during combat. « Last Edit: May 04, 2022, 07:50:36 PM by intrinsic_parity ». You could restrict your mods a bit. 15. But then, i launch about 1 cruiser and 4 destroyer to fight against some. r/OculusQuest2. Now, I understand I may have pushed it too hard and the game's default battle size is locked to 500 for a reason. Essentially, the Mjolnir forces smaller ships to drop their shields or risk overload, after which the EMP damage quickly disables the target's weapons. The only thing Starsector would benefit from releasing on steam would be even bigger mods upvotes · comments. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. 2. On discord they suggest not to go past 8 (and fall back to 6 if you get issues with 8) but it‘s possible and can help sometimes to go past 8. Remember, supplies are the lifeblood of any fleet. The base values are 5, 10 and 20% (. Alternatively, you can drag and drop a file on the gray text box. Without Razer - 5gb : 11 fps, 5. 4. 1. It allows to slow down/speed up any singleplayer game. Happenned to me a few times now. 2. Developer indicates game mostly uses display lists with some VBOs (so !7078 (merged) may help) and that transitions are “just rendering the same things with different transparency, and a black quad over the entire screen”. Starsector is highly customizable even without mods so you can tweak it to your liking. Having played only a couple hours, it's a much less tactical approach and much more focused on mechanical skill, which for me is quite tiring. « Last Edit: February 23, 2020, 02:28:21 AM by Nerzhull_AI » LoggedThe biggest issue is when opening the sector map (not having left the spawn point) the fps drops to 13 and idle is at 0% Running the game with no other open programs gives ~1 fps increase Along the lines of other troubleshooting threads I have already manually for both starsectorjreinjava. Went from a required reboot between battles to playing for 8 hours without much issue. Reason being that if you got older graphic card, they can't handle starsector's shader for some reason. -In battles, the game mouse controls feel as if I had about 20 FPS and vsync on, even when the FPS counter shows 40-55 and vsync is forced off in the Nvidia control panel. In my mind, a properly working solution would allow the fps to dynamically dip below the set fps. Starsector horrible performance. Why wont it die? (24 FPS on Ryzen 5 5600) Combat Screenshots Locked post. The slowdown starts a few hours into a playthrough. The performance boost is found by using a single batch call to render plumes in a single operation, avoiding the lengthy frame time that vanilla uses to render engine plumes iteratively with fixed function rendering. Is there anyways to unlock the damn fps from 30 to 60-infinity?Download, then drag and drop into mod folder (package contents). Re: Starsector 0. 2. I went from mid 30's to mostly keeping 60fps the whole time. Post-battle lag fixed by game restart is an issue of unclear cause in the game's version of Java, but can be fixed with the (unofficial!) Java 8 patch. Trading them in for money and rep directly to a station commander is. Ive tried to change Vsync to "false", dedicate 4gb ram, and run with java 8 but with no luck. - Mod Profiles allow swapping between different groups of mods/versions easily. Choose the Apps option from the list. My modded game of Starsector keeps popping up and saying memory leak detected. exe as well as the Java. Alpha AIs also administer them. SpaceMarine_CR • 2 yr. laptop and I have been having problems with the starsector crashing in the late game. 5. 96a] LOST_SECTOR - Exploration and quest content. You can also press the caps lock key to toggle fast mode at your leisure. (large fight being my 2 carriers vs 5-10 ships) Did that a couple of days ago and my fps doubled, makes me wonder why Java 8 ain't the default. (lvl 2 you already have those). You do not gave enough ram to do it constantly. json file to allow you to transfer items. I'm on Ubuntu 14. Let me try this out, I hope it works. If destroyed, it obliterates half the battlefield (FPS warning!) (Interstellar imperium. or set a max fps limit within the game or video control panel if possible. 3. 4,287 Views Mark as New;Even if they DO catch you you can always refuse to turn over your cargo for a small relation drop. GraphicsLib is a mod package containing numerous graphical improvements, including a variety of effects plugins, a dynamic lighting engine, and a screen-space distortion shader. But FPS was still unchanged. Lock the FPS at 60 (or whatever is the max in your monitor) Enable the FPS Lock for UI outside the window at 30fps or less. Intermediate and advanced mode (Advanced shown): 1) Add files through the "Add" drop down menu or click on on Add Files. In other words, every ship with a d-mod will cost 20% less supplies every day to maintain. Moderator 12-05-2022 09:06 AM. I kill those ridiculous remnant battle carriers that [Ship/Weapon pack] introduces. If you see tearing or ghosting. The performance boost is found by removing CPU load and transferring it to the GPU, which vanilla starsector does not take advantage tremendously. 1. Starsectorstarsector-coredatacampaignprocgen. I've also found cores in planets with large ruins and occasionally in abandoned installations and equipment caches. The B button. An in. Access it by right-clicking on the battery icon on your taskbar and choosing "Power Options". If you see tearing or ghosting. One more battle/five more markets, and I have to restart. Do mind that the game's. This is especially annoying in Warzone since it can last a long time and I can't really do shit. 5gb : 14fps, 6gb : 12 fps, 6. Vendors specify how bad of a deficiency is, and how many units they will extra on depending on the severity of the deficiency. Is there a fix to massive FPS hits on Intel or Map screen? Allocated 8 gigs of ram to this, only makes me use 20% during the FPS hit. You can edit that value in IndEvo settings to anything you want (including disabling it completely). 1 will cause your fleet to suffer 10% more damage. Fix (slow down and read this part carefully) If you’ve recently upgraded to Windows 11 and you’re starting to notice performance drops in the FPS (Frames per Second) department when playing your favorit. 96a (Released) Patch Notes. For now you can adjust it yourself by going to data->config->sounds. You could restrict your mods a bit. 1 Solution Carlos_L_Intel. 1. 03. Current Issues/To Do. 0 coins. Logged. There are currently two versions of this mod: The lite version is an "Author's Cut", containing a selection of what I thought were. Add a Comment. As is, with the mods I play, my computer slows to a crawl in fights with lots of fighters. 3, the newest version of the mod before the drama is 2. My vram used to cap out at 100% with insane fram drop and such and now it sits at about 20% nicely. 2 - Combat FPS Booster (fractalsoftworks. Starsector (formerly Starfarer) is an upcoming top-down single-player indie role-playing game developed and published by Fractal Softworks for computers in 2011. Add a Comment. On one hand, that's a good idea, because they're good enough for 2D and they make development simpler. I am having a strange problem with FPS though. I tried a different mouse and different settings, but nothing has fixed the. . I obviously downloaded it and started a new save file. While fighting a late game battle I noticed my FPS dropping way down into the 30's so I went into the settings to optimize things a bit. This math proves it. This didn't choke the game outright during full-sized battles but I have noticed FPS issues - the game's engine visibly, though not significantly, "slows down" during battles, explicitly so when I launch a lot of missiles. Add Legacy class Star Destroyer, Sabaoth Destroyer, Republic and CIS Transport ships;. #7 (ノ° °)ノ. Meaning you can't control the rest of your fleet as well as your one ship. 5. If not, then find those mods and defiantly stop running your game at 3x speed. Armor in starsector is different as it is a separate system from hull points. Put an alpha core in your star fortress, then bait an ordo to it. 5gb : 14fps, 6gb : 12 fps, 6. The correct way to attack a Monitor would be pulsing TPC/other weapons at low intensity. I have ryzen 5 3600 and rx 5700 xt and the game can drop to to 6 fps when switching back and forth between missions in mission select window in the main menu. Orbital stations commanded by alpha cores always drop alpha cores as battle loot, while the alpha cores don't actually disappear from the station. Make space feel more like space!Re: [0. Yet, the loot I get from any of them is 3 Beta cores at best. With the command bar mod it will tell you exactly how much you are using and have to use as well as fps. ago. Happenned to me a few times now. In any case, I'll email both my save and my mac. Suggest 8gb to 16gb if you can. they are generated when you interact and salvage the entity, which is way, way after other loot is generated (as you said, at sector generation). Consider the recent update, I'm trying to make a selection of mods for a basic Starsector modded experience, so I'm looking for suggestions based on: Additional content QOL improvements Thanks beforehand for any suggestions. True. [0. For a while I have observed that FPS seems to tank after sizeable battles, and just a moment ago I was flying around at pretty stable in-system 60 FPS but immediately after a large(ish) battle my in-system FPS drops to sub-20 and hyperspace FPS is even worse at 12 - 18 FPS (was 40ish before slowdown). Do note, however, that it will not fully activate it (e. ago. Code says "uaf_elite_bp, no_bp_drop, restricted, no_drop_salvage, no_dealer" So you have to find the advanced/elite blueprint of UAF you can not get it from salvage or raiding. In game, it's showing that I'm rarely. white, 256f, 15000, 400f); I know that the "15000" is the orbit radius, the "2" is probably the type of Ringband in "rings_ice0. try changing starsector-coredataconfigsettings. - Change vmparams or the starsector . From the Power Options window, select the "High Performance" option to give your laptop a boost for running applications. • 1 mo. When I first load up the game its rock solid at 60 FPS and 57-65% Idle. There’s the Fleet Size by DP mod that is probably what you want. Like others said as well, have a couple colossi and bring lots of supplies. 1a-RC6] Fast Engine Rendering v1. This maintains an almost identical rate of Story Point. 95 version of Starsector. json file to allow you to transfer items quickly using the Alt key. 3.