2. Weapon Engineering (Turret Editor) is a super useful mod that gets rid of the need to play the shopping list game or the research station lottery in order to fill a factory when you already have your desired turret. Conductor Factory. ( Because of penetration it actually dealt 4 times of that. Note I re-rolled my tech 37 turret factory over 40 times. I built another turret factory in the same sector, and it had a completely different roll of bonuses. Recipes for getting turret goods at this point in game development: 1. 0 (118 DPS) 3. The most expensive turret I have built was 530million/each for a low rate high damage 72km range seeker T52 6Slot. Dropped turrets aren't worthless, you're right. Default blueprint proposed by the Turret Factory will still match the tech level of the factory. And since they random it's just a who rolled better status. Reduced founding costs of all stations by ~20% . The level of a turret factory determines the level of the turrets it builds. The types of stations can be determined by the scripts that the stations use for their routines. Avorion is a sandbox, and we want the story to fit the character and genre of the game. So getting 30 DPS for the cost of 15. Well, it's drawn from the station ID and your coordinates. 3 Destruction 16. Blueprint tech level problems. 6 - update to Avorion 2. All the goods have crashed. You get fighter stat points based on the rarity of the turret you use to make the fighter. Minimum and maximum materials shown. But searching for something like 'Targeting Systems Factory' gives no results and hopping around for two hours looking for them through 'Trading System. Some numbers for comparison Version 1. fractalgem Feb 20, 2017 @ 2:29pm. It only takes a blueprint and a metric ton of resources per. . So, XXL stations can produce something like 4-5 products at the same time. , if all the input turrets were IT, the result will. 5s Cooling Time 5. it’s progressively more earnings for each tier of factory that is owned. #2. loading up more turrets + processing blocks + +turret upgrades vs tons of hangar space + transporter upgrade + pilots + fighters. Try to. Only the high rarity turrets can't be built. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. These weapons receive massive amounts of bonus damage (20x base dps) to stone to aid in the mining process. COMPATIBLE WITH: - vanilla turret factory blueprinting. 000. Find a decent tech turret factory and just build an OP turret design. Two problems that currently negatively impact gameplay are the ridiculously overpowered turrets that can be created at turret factories, and the fact that found/researched/bought turrets are worthless by comparison. I found it easier to farm turrets and sell them. Yeah I did that, i've been in multiple 10+ Turret Factories and the best thing i could find in Trinium area was a Railgun (1K DPS, 32km range) and a Bolter. The new seed value is stored by the mod, so it is persistent, but your savefile is not modified in any way. 0. All Activity; Home ; General ; Bugs [2. ATM, i have no reason to farm purple or red weapons, becuase, i know that i can just craft better at an avorion turret factory, or even xanion if i want. Even then, they are RNG based as well. 3. But like mrweekes said, some turrets can't be copied. 17. I built 6 turret factories before I got anything decent, and even then really nothing to brag about. Otherwise, it's better to get more mines, factories, and consumers. The old method is to transport the station to a new sector. . ago. 3-Advanced Factories. I understand there also to be a randomness component to turret factories as well. Turret factories can make some powerful turrets, but most powerful ones can cost over 50M. 1 Fire Rate 5. " Well this is a problem---that factory has zero controls about whether or not you can sell. Share. Factory (674) Mine (463) Material. They have added custom turret design. That said Coaxial anything goes in the trash for for me. Adding any turret, mining, sprayer, pulsar, etc. Mark anything that isn't good as trash (should be 95%) and then go to a scrapyard. Apr 10, 2020 @ 6:31am. But it would be very nice if someone created such a flowchart of goods and resources to give players an idea of how the economy is supposed to work. DLC Avorion Into the Rift Out Now!. " Well this is a problem---that factory has zero controls about whether or not you can sell. You can then scrap garbage turrets for components. While its damage output is not that formiddable it can rival Cannons and Rails in range. Extended Turret Factory This mod allows you to modify the seed of turret factories. Find a turret at a turret factory. 2 - 2. The whole min/max sneaking into strong turret factory systems where I should not survive, takes a bit the fun out of a nice and slow paced progression. 2. 0 broke something, but i dont remember doing the fix for these modsI play on insane difficulty and really want to get another shot at the final boss after building a new ship. Also I have built a turret factory at 0,1 which is level 50 and I cannot turn my level 51 turret into a blueprint as the factory is not high enough level. The trade menu needs to be. . Settle near the center of the galaxy and build Turrets Factories to get the best available turrets in the game. TitaniumSun. Hier sind Schiffe der Star Wars - Serien für das Spiel Avorion enthalten, die mir gefallen. After what you can make R-salvaging fighters and use avorion to turn your xanion shield blocs to avorion shields. ok ill just build a bunch of stations in 0,1. Any advice is appreciated. Avorion - Red, (Can only be found in the core) An iron asteroid. Alternate Fighter blueprint. #7. At this point, the mod only shows the turret price but in the very near future, I will add the option to charge the player for the custom turret (if the player has enough credits). find them im on single player and i have like one regulate turret thats independent targeting thats not a point defense turret but the turret factory is slow i found one on another single player that. I thought that was a pretty neat idea, so upon. There is a high chance that the pulse cannons will destroy a generator or shield gen. i know i had to change the inventory type for elongated turret factory because 2. Go for it if you have the resources and means to supply a turret factory, which could very well be dozens of stations. These weapons. Turret energy consumption. building a simple ore mine isn’t gonna make money that fast. Desc: This first dabbling in Avorion modding. . Here are my thoughts and observations on Avorion 2. These scripts adds an 'add. I am utterly convinced that altering turret stats based on size would dramatically improve Avorion's gameplay. You can also build an own turret factory. 1. this is limited to some events / missions (like the free slaves mission) and some "storyline" stuff if it can be called that. Last time I played I even towed my turret factory to 1:0, right next to the galaxy core. But there were only 3 different patterns of Turrets i can produce. Mightyrick1. The cost of the fighter is somewhat-related to the turret cost, but depends on how many points you allocate to fighter upgrades, plus some tweaks based on factors that aren't readily visible. Then you build a steel factory. Higher tech level = more crew = bigger size of the turret. 15. listed below is a selection of turrets from 1 such iron zone turret factory. And if you use pair it with 10k per slot plasma lightning turret with 3x shield damage multiplier (half - bolter, half - lightning): 50s + 50s = 100s. I'm not finding much though. Home ; General ; Mods [qsn] Turret factory [qsn] Turret factory. So a 2200 dmg turret may be a 180 dmg fighter because it uses a lot of slots, doing the math it. every turret factory has a set variety of goods needed to build all kind of turrets, so u can jump from turret factory to turret factory to get ur desired goods. Get to a Research Station as close to the Center as possible and turn 3 of those useless 0 dps rails into random high dps rails. The story will feature several boss fights (with epic loot!) and puzzles which you’ll have to solve. It's criminal how easy it is compared to building each factory one by one for 30 mil credits each. Can't seem to build exotic turrets post update to 2. I noticed the seed didn't change, and I wondered why that was. And for a credit fee, reroll the research if needed to get a chance at better starting turrets. Go to avorion r/avorion •. This mod makes some simple QoL changes to how the turret factory functions to allow the user to build turrets in an easier way. This guide looks at what it takes to craft your favorite turret, be it from loot, research, or storebought. 002 OBSOLETE Turret Factories have several problems related to crafting, this mod/fix only fixes three of those: -Range stat of the weapon to be crafted is incorrect (the real range of the weapon doesn't get changed) -Tesla Gun is not on the list (even though its variables a. We need a way to make copies of turrets instead of only being able to build what is available at a turret factory, because if you find a turret at a turret factory that you like and want it to be a standardized weapon for all your ships. LupisVolk Feb 9, 2017 @ 7:05pm. The problem is that the turret factory in. However, you are correct, because just a little while ago, I did find a turret factory for bolter. i mostly need goods to build my own turrets. ago. Is getting a good selection of turrets in a player-owned turret station just a matter of founding them over and over again until you get a good roll, or is there a way to influence what you get (beyond just building closer to the center). Join the Avorion Discord! Connect with other passionate players and talk about the latest news. I had that happen once. The official script types of stations at the time of writing are: Biotope. The flushtrader. Turret placement: 2x Credits: 1. . That means each time you attack it fires a volly of 4 bullets. You can certainly set up all the factory chains that you need to supply materials, but that's a huge undertaking. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Alternatively they are further divided by 6 categories; Mines, Basic Factories, Low Tech Factories, Advanced Factories, High Tech Factories and Other Stations. Since turret factories have been a little harder to use than intended, we were thinking of letting them sell a random selection of the goods they require for crafting turrets. So, reworked the TurretFactory to create big weaponry , as of now only the laser is added and just the main proprieties (size/range/damage) I'm looking forward to add more weapons to the list. Avorion was only just released on Steam. Only the high rarity turrets can't be built. Default blueprints for a turret also change depending on your sector. . The most significant thing is that it's easy to see a turret with mediocre stats before adjustments, and think it's not worth pursuing. Turret factories are subject to the same RNG as drops. Posted September 29, 2018. . And if you want fighting fighters use something like railguns or lightning. Functional Stations like turret factories to possibly get weapons that surpass any other turret factory and other Stations. it’s progressively more earnings for each tier of factory that is owned. g. Subscribe to downloadDetailed Turret Tooltips. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. I think "importance" refers to how necessary the goods are to production and the overall economy. Larger turrets would deal more damage and have a longer range, but would gyrate more slowly (unless turret-locked, of course) and would also have progressively larger accuracy penalties vs. this is a really quick, up to date guide on how turret factories work and how to build y. Factory chains multiply that profit, but without raw materials provided beforehand, they're a pain and doesn't worth the investment. Then build a 2nd supply factory in a neighbouring system, with a cargo ship doing the supply factories mission. 2 Crosshairs 16. Synaps4 • 2 yr. Good relationship with factory faction. The actual pew-pew component of the turret remains unchanged. This means that you'll probably want to find a turret factory as close to the centre of the galaxy as you can get, but you still need to check. Discord. So, the Arbitrary, Civil, and Military TCS modules, as well as the Artifacts 2, 3, 4, and 5, and Commodore, Miner, and. The arrows points to this stations production capacity of 22k. 16. But it is safe to install it on server-side. It absolutely shreds. I have progressed the current game up to the barrier (Tech 37 turret factory). Every turret factory less then 75 sectors from core should be Avorion, so there should be some in most galaxies. Say you have just coal. I did find one turret factory in my previous game that had avorion turrets but it wasn't blessed by the RNG, just a couple sectors further there was an ogonite factory that made turrets with like 4X the DPS for cheaper. For example have one specialised in railguns, soi it cna make both the coaxial version and normal version of it. progressively. In addition to the methods listed here, a random. 000 for the turret itself fits very well in my Opinion. Do turrets with the "independent targeting" trait deal less damage only when set to auto-fire, or is their damage value as true as regular turrets? Turretts with the independent option do the same damage regardless of whether you're using it or not. #6. g. Give the scarcity of materials in 2. Pirates come in, get shot by my patrols and i get. Get the factory. the Avorion developers ( u/koonschi and team) have implemented a system in Avorion called the passive cycle. Discord. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. Unfortunately, yes. I won't support it indefinitely, but I'd like to get it in a state that it will be useful for people. Too bad the turret costs $63m to manufacture. it's still too hard to find "common" turrets and modules, equipment dock should have a page with almost endless supply of common stuff. Join the Avorion Discord! Connect with other passionate players and talk about the latest news. Both Avorion. (I should also mention that what ever turret you put in, is what turret will be made to go with the fighter. I appreciate the response. 17. I move in 2-3 combat ships and set them to patrol, and 1-2 salvage ships set to salvage. I've tried a few other things and it doesn't seem to make a difference. It's attributes are balanced as if it was just a high-slot-count turret while completely ignoring the fact that lack of tracking really is a really serious penalty -- your ship does in some ways have to be designed around it, and it's so. 931 Iron: 1. The best electric is 1k DPS/Slot and the best plasma is 1. This station produces rockets, which are used in the production of weapons. Author: Alopix. Yeah, the thing I hate most about this game is how hard it is to standardize a ship's weaponry. 0. 0 broke something, but i dont remember doing the fix for these modsIf you're arguing in terms of realism then no, you would not have a massive fixed laser cavity with a ~180 degree traversing lens assembly. Calculate the min/max time needed to recoup the cost of building the factory. 2. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. Say you have just coal. If you want to just buy turrets you can refresh equipment dock inventory by logging out and then logging back in. You'll just have to find new turrets close to. Ok, I now understand that the 0 selling and buying is normal, but both trading posts (and turret factory) have 0 stock of everything since I first built them, I've never seen a trader going their way either. I run a mix of armed and salvaging turrets and once the shields are down, the hull is childsplay. Brewery. Very annoying when trying to compare turret from 2 different factoryAvorion. They can be purchased at Equipment Docks and Fighter Factories, or manufactured by the player. Their tech level doesn't mean anything other than as a barrier to the TL of the turret you want to use to make a fighter. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. The values have been obtained empirically. Research stations can hit TL 52, but that means you get only one copy of anything you get through. Welcome to the Forum! The best place to exchange builds and ideas! Vote for the best ideas and suggestions here. They are stored in the cargo bay of a ship. But if I'm wrong and you want them to stay, I would highly advise changing the Turret Factories in the 4 Most center Galaxy Zones become capable of churning out Blueprints for Level 52 turrets. I built a turret factory at 1:0 and it had the expected tech 52 turrets. Gakm4 Nov 23, 2020 @ 3:00am. Share More sharing options. DLC Avorion Into the Rift Out Now! Now available on Steam! Steam. . A Screenshot of Avorion. . This thread specifically refers to goods like rockets, warheads and other such means used to create turrets in a turret factory, and will also lose you a ton of relations when a NPC military ship comes too close. Usually that means that someone wants to rip me off and, as expected, it only fired 6 rockets before. Every slot give to you 20%. Created by Two-Hands. Building multiple turret factory is no longer necessary. I am planning to make mod wich allows construction of the fighter on the station wich looks like turret factory. AVorionのスクリーンショットとフリーソフトのペイントツールで出来ます。. updated for 2. 31 - 2. ago. Avorion > Help & Troubleshooting > Topic Details. Their is a mod for duplication of turrents based of raw materials instead of parts. Use it calculate the cost and components required to build all the turrets you want, and keep track of them as you fly around the universe. Don't build right at 0,0 though, that's a special sector. IIRC certain weapons can't drop under a certain level. TIP: consider building a bunch of stations to produce the turret parts you need in a sector that's far from the core, around the end of a long-jump wormhole. 1) Drag the turret you want to upgrade to the big box. , double, triple, quad), D is the damage, and R is the fire rate, the DPS should be: Nb*D*R = 3*2640. If I remember correctly, yes it will change but so will the items you can build in it. Even as a veteran Avorion player, I enjoyed hearing about your approach to things. I would personally prefer them to duplicate your existing turrets at the cost of resources instead of trading goods[glow=red,2,300](Not up to date. The problem is that I don't have any better turret blueprints, and the turret factory output seems to go only so far. Same. They appear in the turret factory blueprints, I can select them and configure amount of ingredients, but when I press "Build" button, nothing happens, no error, no turret, no cost. So choose a good turret to go with it. At the beginning of each cycle, inputs, if there are any for the production being run, are consumed. It is based on the distance the factory is to the core, and cannot be upgraded. 3 Accuracy 96. ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that I could destroy for a blueprint and make production line at tech 50 turret factory. Let me know if you spot any issues or have ideas for improvements. 0 ready)-----there are 2 types of stations which are interesting for a player and another type that is basically just cosmetic with no real purpose. 1 r11626 Can't adjust amount of components in turret factory. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Research station at 0:1 gave me quite a nice blueprint (I`ve combined two legendary weapons and an outdated launcher blueprint): 10K DPS/slot, 38 km range, independent targeting, seeker missiles, 52 tech level, ideal to put into the auto-firing group and forget. New update/DLC has a button to reroll the turret factory seed. Created by void catgirl rglx. Armed turrets are used to defeat enemies (or allies if you wish), and their only purpose is to inflict pure damage to ships. As an idea for the bug posted by devious, i would like to see built time added to turrets being built at turret factory's, as it would counter the entire problem of quickly crafting dozens and dozens of turrets and selling them for a lot of money. Turret / factory / fighter cost are significantly reduced, so it's easier to build a huge fleet with giant battle-carriers or station complex. This plugin will allow different things : -All Turret Factories to craft any blueprint, whatever their tech level. 1 r11626 Can't adjust amount of components in turret factory. cosmetic Stations like military outposts. We can make fighter from blueprint in save data like the turret factory at the factory. Similarly, 2 x Iron turret plus 1 x Xanion turret has a 67% chance of an Iron result and 33% of Xanion. This station produces warheads. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. This is somewhat misleading. the fire rate is the fire rate at wich it doesnt overheat, usually at 57 servo's at a turret factory. When you "rebuild" the station in another sector, you will get "new" turrets. right now turret factories require materials and credits to build. though this. This station produces servos, which are used in the production of a variety of goods. The fact that I had some experience with making the turret factory and the blueprints being the same, I thought I might have been able to recreate it,. 0. The turret is a more modest $10m each to manufacture. It will allow them to be coaxial and gives them a larger budget for stats. Used a mix of looted rail guns, cannons, and plasma turrets - all around 4k range. < > Showing 1-7 of 7 comments . You should only scrap turrets if you need the parts to build a custom turret, and your only source is a Turret Supply factory marking up prices by 300%. The cavity would need to traverse with the lens assembly for the same reason that a cannon shell casing has to traverse with a barrel assembly - you can't just "bounce" huge pulses of light off mirrors. I'm staring at turret factories and I can't for the life of me figure out where the dps number is coming from. Jump near the barrier and find a turret factory that produces turrets that have at least 10,000 dps/slot. 16. 2k. Desc: With this mod, you can manually set the seed used to generate turret schematics at turret factories the same way you can when building a ship at a shipyard. b) Build a Turret Factory myself and order it to restock from NPCs (again if it's possible) and forget about the chains, just focus on the end product. Normally, one would expect that two targeting systems would be required as turret components in order for it to have the independent targeting property. I recently built a Computer Parts Factory, which is basically a superset of the Processor factory, since it makes those, displays, and targeting cards. . Once you get to a fighter factory you can pair that fighter skin with a turret to create an actual fighter. KnifeHeart Feb 9, 2022 @ 9:01am. Fighters are small, maneuverable, but relatively slow craft which provide a variety of roles to your fleet in Avorion. Idk if the formula also applies to all sectors, but here is the formula for calculation of the turret factory from the wiki: TECH LEVEL = -0,104 * Radial Distance + 51,84. 0 so that could be why youre having issues. Trading Goods is a quick way to get rich, and players who know how to (ab)use trading will have few money problems in the game. Unfortunately, yes. I've done a little looking and it seems different people have different solutions that work for them. You'll just have to find new turrets close to. 000 compared to the generel manufacturing cost of 5. Get to random turret factory, build a yellow railgun but with the lowest amount of materials (0 dps) blueprint it and build as many as you can. Zinc Mine. r/avorion • 2 mo. There are so many changes, take a look at the screenshot under features if you haven't! Some users of the mod have stated that this is required only on the clients, for your information. Posted on August 11, 2022. The pros for building a turret factory comes down to being able to create blueprints and turrets for cheap. So right now, fighter factories are basically useless garbage. Avorion is a space-sim sandbox game where you build your own ships and fight, trade, mine and explore your way to the center of the galaxy. 1. 1km. The following turret requires this. Mines and raw material stations produce a sheer profit. i think there is kind of a soft cap for that, but there needs to be a point where you can't craft 500k dps xanion weapons or millions of dps avorion cannons. Look for really pricey turrets - like if most lightning turrets are around $30K, an OP one might cost $500K to make. The highest value i noticed was i think 43. Avorion > General Discussions > Topic Details. A turret factory supply chain setup like this greatly increases your potential power, as you can now produce ample turrets for multiple ships of a high quality without having to manually gather and. . It is based on the distance the factory is to the core, and cannot be upgraded. . Once I hit a certain point, usually Trinium, I never equip a. 0 so that could be why youre having issues. -All Turret Factories to transform a turret into a blueprint. 0 A resource for modders that provides useful functions to make mod development easier. This station refines oil into fuel, which can be used for drones or rockets. If 2 of the 3 turrets are a better material, you have a 2/3rds chance of the output being that material, and a 1/3rd chance of getting nanolite again. So, I stumbled upon a turret factory, that offered launcher with 'burst fire' that pushed 4k dps whereas other factories/gun types struggles to to reach 1k (usually around 300-600) at where I am. Compatible with vanilla and DLC turrets and fighters as of v2. Proud Cipher Aug 15, 2022 @ 6:59am. So I build a turret factory in the core sector so it would be tech level 52 and I would be able to reproduce my tech tevel 52 turrets. The only factor I know of, is the slider for the price. 875) Produces: Copper Gauss Rail Gauss Rail Factory (22,111,500 Cr) Produces: Gauss Rail This station's profitability is an average of 3,215 credits per cycle. Fighter Factories are Factories that can be used to create your own Fighters. Been using rail guns on my main ship since - 26 of them along the spine of the ship. Steam Workshop: Avorion. Costs anywhere from 40mil to 80mil per turret. I play only at "Insane" difficulty, and the game is so easy it's a joke! As many. where Nb is the number of barrels (i. It's cheesey and broken and will ruin the game for you but if you're really struggling it's a surefire way to progress. Tech level of the turret factory has big effect on the power of the turrets. Burnthalo. You can use this tactic to hide the launchers behind plates of armor/rock, or have them go in neat shapes away from your craft, as they will go straight, and then turn towards the target. According to game. I ended up using a mod called Turret Seed Randomizer to just reroll the blueprints on the spot. Towing ships at Reconstruction Site is now free . ago by Subject_Rip993 View community ranking In the Top 5% of largest communities on Reddit Best turret factory blueprints So I am looking for best turrets that. 5. I go for Lightning/Railgun Hybrids with 2 or so plasma. Also, allow Turret Factories to go up to tech. This takes some pre-exploring beforehand. Go to avorion r/avorion •. Then I moved the factory back to sector A; it changed it's stats back to A again i. RNGesus For The Fail! Avorion Turret Crafting Guide. Same. So if you get a turret thats synced, and has x2 projectiles and 2 barrels. 75.