You can even increase the resolution to see if it can maintain 30fps or just activate some fancy settings, like ambient occlusion and anti-aliasing. R, and now I've made an effective Reshade preset for just that. You might also have to switch Anti-aliasing control to "enhance the application setting" and select what level AA you want (ie 4x). 3 with RADV is a big efficiency win for the latest generation RDNA3 graphics processors. MSAA 2x through 8x (find what's right for you) - Multi samples the edges of objects, not so much on textures within objects, so you'll see blur when colors blend. The usual FXAA used in ENB tends to blur too much of the entire texture. 5. txt). The numbers refer to the number of color samples being taken, and in general, the higher the number, the. In digital signal processing, spatial anti-aliasing is a technique for minimizing the distortion artifacts when representing a high-resolution image at a lower resolution. It's a shame because I really wanna use zolikapatch and zolika's trainer but for whatever reason he won't bother. Tools such as Steam Play, Lutris, Bottles, Heroic Launcher, etc will automatically handle setup of dxvk on their own when enabled. Watch for game's Anti-Aliasing. conf, and add d3d9. Hi, is there a way to add anti aliasing to GTA 4? I tried sweetfx from the definitive mod pack but the game won’t start with the containing DLL files for sweetfx. Then put Anti-aliasing FXAA "ON" and apply. This is a pack containing:The team behind DXVK, a Vulkan-based DX9, DX10 and DX11 translation layer, has released a brand new version of it. This is the lowest quality AA available, but works with pretty much any game. They don't appear all the time but its enough to be annoying. dll file. Something worth mentioning before we continue: if your PC is capable of producing consistent 60 FPS gameplay at 4K on a 27-inch monitor. 2. Joined: Dec 17, 2012 Messages: 8,217 Likes Received: 605 Trophy Points: 113DXVK is a translation layer that allows Windows games that use DirectX 9, 10, and 11 to run on Linux or Windows using Vulkan. In multisampling, everything is set up exactly like supersampling. The game engine used in GTA IV doesn't feature any anti-aliasing thus why you see those "weird" jaggy edges and black patched lines especially in daylight shadows and in. 10. Those using DXVK on Fedora or OpenSUSE must use Winetricks to execute the setup_dxvk. 5 FPS vs 24 FPS] Sword Art Online Hollow Realization (Teleport Gate Plaza, full details, anti-aliasing off): [13 FPS vs 45 FPS] Moreover: Tomb Raider 2013 scene with tesselation enabled is black (on old nvidia shader compiler graphics is corrupted, but visible)Wine GOG w/DXVK version last published 2 years, 10 months ago - 64 bit OS recommended in order to not run into out of memory errors with DXVK. Additionally, due to how the title implemented GPU checks, the game will refuse to launch on any system using Intel. It is also possible to use Reshade Fx shaders. - Select Manage 3d settings and go to the Program settings Tab. conf from the github repo, change the maxframelatency settings I listed above, and uncomment the two lines (remove the # marks). Performance: Slight Performance Problems. NVIDIA RTX 4070 Ti. - Massively improved performance with Anti-Aliasing (MSAA) on AMD. Msaa and Ssaa need to much performance,that's why I wanna use post processing. github","path":". • 3 yr. Anyway, the reason why such an option doesn't exist for D3D11 is because it simply isn't practical to implement this in a useful way. Under the Display section uncheck the Use antialiasing box. gz file, put d3d9. 1. Software information STALKER: Clear Sky (20510) Black screen or distorted screen. There is a really good anti aliasing mod for Alien Isolation that doesn't work with newer AMD drivers. So yeah, DLSS 3. Anti-Aliasing = Off; Note: Turn off Anti-Aliasing to reduce graphical artifacts Conclusion: Darksiders II runs much better with DXVK implemented. Important Notes Performance may vary in each system, so if Vulkan doesn't give you enough performance, you can try to run the game without doing the DXVK step. 3) rename the txt document dxvk. There is a slight downside to this method, however. It's literally just a different version of DXVK. There have been updates, some contributed by myself, but there all were improving robustness. The second reason is because even on a camera that it could be removed on, you will change the filter stack thickness doing. tar. DXVK is designed for operating systems that don't support DirectX, and you shouldn't be using it on Windows in the vast majority of cases –Why not just use in-game anti-aliasing options rather than using VSR? A 1920x1080 display when using 4x SSAA is equal to rendering at 3840x2160, but the texts don't look smaller Reply. exe is found in:" steamapps common FINAL FANTASY XIII white_data prog win bin" For Nvidia users - Right click and Open the Nvidia Control panel. DXVK is the translation tool used inside of Steam Play Proton that translates Direct3D 9 / 10 / 11 to Vulkan and a new release is out now with version 1. dll from dxvk-{version}\x32 subfolder to GTA IV folder. To enable HDR open dxvk. cd /usr/share/dxvk/Running a DirectX Game on Vulkan | DXVKWanted to cover this for a while! DXVK: Async (better): a text file, name it dxvk. •. conf' add the line 'd3d9. I have an Nvidia RTX A3000 with the most up-to-date drivers. dll and dxgi. Vsync: On (DXVK won't work with adaptive) Frame limiter: 60fps (The frame pacing is all over the place if this setting is left off and makes everything feel very juddery, but the game is very smooth with it on) Dynamic Resolution: Off Anti-Aliasing: Low Shadows: HighIf you are trying to get better anti-aliasing than the junk anti-aliasing they have in game, you should be able to do it in your graphics drivers, whether this be Nvidia or AMD (I am not totally sure if Intel gives this feature though). 0. (easy way to add anti-aliasing and sharpening, works with DXVK perfectly fine and does not require additional DLL files. dll file to replace default anti aliasing method with TAA. 5 Cutscene Black Screen Fix; 8. exe and selected Set Priority to Normalartos0131 • 3 yr. Super-sampling is the best form of anti-aliasing but is also very demanding. We still render to multisampled images. It is removing/recuding aliasing, flickering, shimmering with minimal performance impact. Last edited: Feb 3, 2020. dll in the same Win64 folder. The thing is, this option is very unlikely to work in newer games. Need for Speed: Carbon Collector's Edition (PC DVD), max settings with anti-aliasing. But it is much better optimized than MLAA of course. NVidia Anti-Aliasing Guide (updated) Videocards - NVIDIA GeForce Drivers Section. 100%, but i think I found anti-aliasing for me, FXAA. Tried at both 720p and 768p. 8. 2023-11-07 : Top 11 New Games To Play on Linux with Proton – November 2023 Edition. Anti Aliasing: You can force AA from radeon software, but it might cause some bugs and game's own AA works great so no need. In order to remove DXVK from a prefix, run the following command:Multisample Anti-aliasing. SMAA + CMAA was the only combo that I found that didn't blur the texts. Spatial anti-aliasing techniques avoid such poor pixelizations. 2 Use DXVK to run the game on Vulkan (possibly performing smoother on modern systems) 4 Game data. conf in the folder where your games' executable is located. There are too many edge. 1. dll from DXVK archive to game folder and that's it. The main reason is because the computer screen or output device is made up of a large number of pixels. Install DXVK; Install DXVK to <path-to-game>GTAIV. Slightly higher quality can be achieved via my fork of DXVK, but it requires very recent hardware and a bit tricky setup. Currently, the only source I have on its safety is from the dxvk-async maintainer. CPU load: 40-60%, similar on all three runs. conf. So I tried fxaa and smaa. 10-mac-async. Klemc. But you can use a tool called SweetFX to smooth out some of the jaggies. Happens when you turn on both anti aliasing and post processing in the game. Would I have to make the dxvk. (Can still use external method. Trying to add SweetFX for AA, however, the game spits out an error at launch that Social Club failed to initialize, and forces the game to close. It can, however, be applied to OMSI 2 (Windows/Linux) which results in stability improvements and can result in a… Finally, GTA IV can be played at a high consistent frame rate with very high settings on a 1440p 144Hz monitor. 7 Temporarily freezing during. 0-4) d3d11. Especially The Witcher 3. What you've just downloaded is a TAR archive, and you need to extract it. When using Dxvk I get these white dots that pop up during gameplay randomly. It is removing/recuding aliasing, flickering, shimmering with minimal performance impact. The mod you were looking for couldn't be found. DXVK 2. Press the "New" button on the bottom box labeled "System Variables". You can use left gpu power for higher graphic settings or anything you. When it comes to making lines that curve or are rounded, the rectangles cause jagged edges. This may or may not apply to. The game is up to date and running with DX11 (translated to Vulkan with DXVK). 5 FPS - 88. Where aliasing problems can occur on edges,. Vertical sync (Vsync) 60 FPS and 120+ FPS: FPS limiter can be set to one of 30, 45, 60, 90, 120, or 144 FPS. I was following someone's instructions that enables depth buffers with MSAA on by using Reshade with DXVK and it gave me my depth buffers back. Install A Game. Make your GTA IV look Photorealistic with this ReShade and the mods provided! PRV Adds Anti-Aliasing (FXAA and SMAA),. You can use left gpu power for higher graphic settings or anything you. expression for the time migration operator anti-aliasing criterion. For GTA IV I combine downsampling with injected post-processing anti-aliasing. In the same Win64 folder,. Multisample Anti-aliasing (MSAA) is a popular anti-aliasing method among PC gamers. Sims 3 & DXVK. 4. conf from the github repo, change the maxframelatency settings I listed above, and uncomment the two lines (remove the # marks). Also at least I had some FPS issues with it dropping below 30 FPS constantly until I turned Shadow Quality to medium instead of high, everything else maxed (AA still at medium). I saw a video on this i don't own all the credit i saw another guide on this that did it wrong so that person if you update the guide i will make this privateFallout: New Vegas is a singleplayer first-person open world RPG shooter developed by Obsidian Entertainment and published by Bethesda Softworks. verb file in /usr/share/dxvk/. If you need help getting Lutris set up, check out our Lutris guide. randomgarbage332. tar. There are several different methods (algorithms) of Anti-Aliasing which can be applied to OMSI 2. Currently, the build in effects are: Contrast Adaptive Sharpening. Hello, running the game on patch 1. Can DXVK be installed in the sims 3? Advertisement rsanda. Codeweavers revealed in a blog post that Apple has chosen to base the Game Porting Toolkit on their CrossOver source code. If you have been banned because of dxvk-async, please report about it at this issue here with information about your system (like a neofetch), distribution/OS (BSD, GNU/Linux, etc. In games like Overwatch, that meant that you can see through walls until the shaders were compiled. Even on DX9 and older games, the driver-level forced settings frequently caused issues. Multisampling is a small modification of the supersampling algorithm that is more focused on edge antialiasing. For now it seems that a good amount of games do actually run better. exe) resides. TAA (Temporal Anti Aliasing) implemented with a . There is no performance cost when using no anti-aliasing. Note: don’t know how to set up Winetricks? Head over to Pkgs. Discuss. R, and now I've made an effective Reshade preset for just that. DXVK_ASYNC setup: install Proton GE, I used version 7-38. - Added controller glpyhs to the main menu when using a controller. Copy d3d9. Open the setup exe again, install EAC, then close the window. github","contentType":"directory"},{"name":"include","path":"include. Launch the setup exe via the terminal, uninstall EAC, close the window. lol. The aliasing effect is the appearance of jagged edges or “jaggies” in a rasterized image (an image rendered using pixels). ReplyArkham Knight = PASSED - Fixed by adding 64bit DXVK d3d11 and dxgi DLLs to same folder as game . ago. It is removing/recuding aliasing, flickering, shimmering with minimal performance impact. Latest release as of writing Installing. DXVK translates DX API calls to vulkan, which means the game is still using DirectX, but now it's also translating those calls. Even with following every step of the Graphic Rules Maker tutorial. See High frame rate. If I have file explorer opened I can see that DXVK makes a LaunchGTAIV_d3d9 file so the game technically. - DXVK is in constant development (you "hardcoded" any links to the 1. I prefer the non-TAA look, but that comes with completely disabling anti-aliasing in the game. extract the 32 but dll files (all 4) to the games directory (where the exe file is)The problem. Anti-Aliasing. The image is clearer, it has up to 16X MSAA, and has SSGGAA. A solution tested on some AMD graphics cards is to use DXVK "A Vulkan-based translation layer for Direct3D 9/10/11 which allows running 3D applications on Linux using Wine". Here comes the cool part which will be relevant to you people; it also works pretty well on Windows. Verify that your application uses DXVK instead of wined3d by enabling the HUD (see notes below). 3 Anti-aliasing (AA) 6 Input; 7 Audio. Some scene - 82 FPS. 8. Perhaps related, my GTR2 and GTL installations are having the same. Verify that your application uses DXVK instead of wined3d by checking for the presence of the log file d3d9. Extract the contents of the dxvk-*. Visit Gcenx's DXVK-macOS Github - this is a modified, up-to-date version of DXVK built for macOS. You probably know that stutter with DXVK before, it is all gone now. Turning it on in Nvidia control panel doesn't work. svechi wrote: ↑ 09 Sep 2023 22:23 Amazing job! Tried it for ATS on Linux using Proton and got "Unsupported version!" message with both v2 and v3 of the dll. GTA IV is one of the most buggy game in PC, it is buggy on Windows, still on Linux. This happens on both wined3d and dxvk with AMD and NVIDIA it seems. Vertical sync (Vsync) 60 FPS and 120+ FPS: 144 hz support: High dynamic range display (HDR) Input. Methods include multisample antialiasing (MSAA), supersample antialiasing (SSAA) and enhanced quality antialiasing (EQAA). Wraps the main DirectX and Direct3D DLLs. img. ) 3. The blizzard Anit Cheat Engine may be banning. DXVK v1. To use the newly installed DXVK, configure the Wine runner in the Lutris GUI, show advanced options, and enter the subdirectory name (system in this case) as DXVK version. tar. Changing anti aliiasing settings makes no difference for me either, and the AMD options also look dreadful. Using the open-source MESA drivers, smokes do not render (DXVK and Vulkan). A value of 0 will disable the anti-aliasing. Setting Anti Aliasing to medium fixes the missing FX. The other anti-aliasing options won't work. One advantage of an active filter is that for multi-order filters, the operation of the filter is less sensitive to the values of the external components, in particular, the 'Q. For the prestack case, the anti-aliasing criterion is fmax ≤ v2 21ρ ρs ts + ρr tr −1, (8) where the prestack definition of 1ρ given by (5) – (7) must be used. Markie removed my AA section for DXVK asserting that "it's already covered by specific software and glossary pages". The glossary page the anti-alaising just lists a bunch of different methods for injecting AA with absolutely no context or instructions on how to use them. Hello, running the game on patch 1. libstrangle - Adjust LOD, filtering methods, FPS limits,. Controller glpyhs added to main menu. 2 addresses a few prior regressions, fixes various Vulkan validation errors, improved enumeration of. I do agree some other anti aliasing methods could be nice, but not necessarily DLSS or FSR, rather something. It reduces fps to improve picture quality. 6 Can't install the retail version on Windows 10; 8. 1 FPS (32. 2 Mouse cursor does not remain inside the window; 9 Issues fixed. It has all the same risks as using DXVK. Vulkan is a newer graphics API that is more efficient. Anti-aliasing quality can be switched between Off, Low , and High . This multilevel chainloading is not recommended though as ENB has its own built-in antialiasing and custom shader effects. Aliasing can be caused either by the sampling stage or the reconstruction stage; these may be distinguished by calling sampling aliasing prealiasing and. Perhaps the underlying Linux calls just work better than the Windows calls. , using an op amp) works well. This release also adds improvements for various video games, as well as sample rate shading for older games. There are ways of taking ownership of the. Death Stranding has a really terrible AA implementation and aliasing still shows even in 4K. I wrote the AA instructions for a very good reason: GTAIV has awful aliasing. You can use left gpu power for higher graphic settings or anything you. Anti Aliasing I turned everything else to max and stable. 02 (I also reinstalled them, just to make sure) Wine version: tested with wine-gaming-nine tested with wine-staging-pba-git ; DXVK version: not working: 0. ini. 0, SW:TOR runs amazing. 3 Field of view (FOV) 5 Input; 6 Audio. 7. For those who are not aware DXVK is a Vulkan-based translation layer for DirectX 9/10/11. Under Manage 3D Settings, select the GTA IV profile or create a new one (for the GTA 4 executable). Yeah I already had MSAA disabled when it stopped working suddenly. gz from the official website. maxFrameLatency = 1 to it to avoid or reduce occasional frame skipping and stuttering; Add d3d9. 24. This method does not work well with images that have numerous horizontal and vertical lines. SweetFX works just fine as you can set it to load extra . When this file is created, you'll need to put these commands. Messing with files and manipulating APIs may accidentally trigger anti-cheat. MSAADXVK [github. dll from DXVK are in the gta 5 folder, then download CFF Explorer, open d3d11. Games fail to the correct DLLs and end up trying to use e. Disabling TAA is the lesser of two evils. Well, it isn't. It is a technique that smoothes out the edges by adjusting the pixel colors (by calculating the average color value) and positions. I don't think it would be realistic to think that DXVK will ever be perfect and flawless. clampLodBias FALSE: Print-01 Print-02 d3d11. I have seen some people mention that using DXVK (a DirectX to Vulkan wrapper) can help to improve performance on DX9 titles when using AMD cards. In DSP for audio, I understand what Aliasing is (fixed with an anti-aliasing filter), but there is also something called Imaging (fixed with a reconstruction filter). 3) d3d9_37. On Windows, it's hit or miss depending on the game, but doesn't hurt to try since it's just a matter of "drop a DLL in the game's folder". 위신호 제거. Create your own city, route and more !! 5 steps to launch the Editor mode. I first run the game unlimited but start the Msi afterburner inbuilt benchmark. Next to Antialiasing - Setting, you have: 2x. Using DXVK means forcing anti-aliasing via the NVIDIA control panel won't work, and GTA 4 really does benefit from this. Vertical sync (Vsync) 60 FPS: Capped at 30 FPS. 4. Obv not maxed out as GTA IV is notorious for a shitty PC port, as even an RTX 3090 has shown the frames dip during heavy traffic etc. Vertical sync (Vsync) 60 FPS: Capped at 30 FPS. 11. If Anti aliasing is set to off in your Graphic card control panel settings. But it is much better optimized than MLAA of course. NieR:Automata (some scene, full details, anti-aliasing off): [14. In my testings I found A Hat in Time to be 18% faster on the averages and 46% faster on the 1% lows if I did the math right. I'll stick with 20. Enhanced Subpixel Morphological Anti-Aliasing. More on that on their driver page. RYO_91. It is also highlighted that recently identified bugs in Direct3D 9 implementation have been fixed and small optimizations for performance and memory consumption have been added. That says a lot in my opinion. maxFrameLatency = 1 to it to avoid or reduce occasional frame skipping and stuttering; Add d3d9. any solutions? comments sorted by Best Top New Controversial Q&A. 4070-ti ARGB - PNY. The other anti-aliasing options won't work. exe is but Steam may mess with this and redefine DXVK state cache location to something like{path}\steamapps\shadercache\12210\DXVK_state_cachewhere DXVK may have trouble accessing it. Values above 6 have no effect. Benchmarked + visualized using MangoHud. If you happen to be playing above 1080p, then drop resolution to at least 1920 x 1080. I don't use anything like Vulcan/dxvk that many people use. While it does not introduce any blurriness, its scope of application is limited. II. I reported the issue to Doitsujin and he made a little patch (which is in latest master) that should fix the issue. DXVK now supports presenting to parts of a window by copying the contents of the backbuffer to system memory and then drawing them into the window on the CPU. gz archive from: Doitsujin's DXVK. 4. MSAA does not anti-alias textures. MSAA (Multi-sampling Anti-aliasing) MSAA (Multi-sampling Anti-aliasing) hay còn gọi là Khử răng cưa đa lấy mẫu - một trong những chế độ khử răng phổ biến nhất. - Made the intro video skippable by any button on a Steam Controller. I prefer the non-TAA look, but that comes with completely disabling anti-aliasing in the game. NVidia Anti-Aliasing Guide (updated) Videocards - NVIDIA GeForce Drivers Section. DXVK is good on Linux, since the RADV (the AMD Vulkan driver on Linux) supports the needed features to run DXVK at its full potential. the one you see on the screen, to be multisampled, as well as the depth buffer. Reshade is now working with latest DXVK master. 10. 2 until a December driver comes out and try again. Anti-aliasing is used in digital photography, computer graphics, digital audio, and many other applications. It is recommended to create the ~/. dll from DXVK archive to game folder and that's it. 3D color LookUp Table. 2 released supporting D3D11On12, plus improvements for game launchers. 4. Open the archive in a archive manager such as 7-Zip. Videocards - NVIDIA GeForce Drivers Section. You can find more information about it here:. E. First of all let me explain what SMAA is. Since this does not play well with anti-cheat, the pipeline compiler was changed to be synchronous. Pixels are arranged in a grid on your display, so when a diagonal line shows up on-screen, it creates a blocky, stair-stepping effect. enhance in-game MSAA with TrSSAA), which can provide higher quality and greater reliability for applications with built-in support for anti-aliasing. Then you call: vtkwidget->GetRenderWindow ()->SetMultiSamples ( 4 ); I hope this casts some linght on MSAA usage. And I opened anti-aliasing in DXVK settings, but it also doesn't work. Do note, Multi-GPU systems see a reduction in the number of available options. conf (dxvk as the file name and . After digging in the code of Reshade and DXVK, I found an issue in DXVK that made Reshade exit at initialization. And indeed it fixed the init of Reshade and it looks like its. Originally Posted by eric jarnea. This release of the game. The game runs very smooth now and looks nice. If it doesn't work it may be because of drivers, I read on RDR2 forums many users had. booman Grand High Exalted Mystic Emperor of Linux Gaming Staff Member. However, you can set the resolution in the graphics settings to a resolution higher than your monitor's resolution to make jagged edges and Cloud's hair look a little nicer (super resolution). ) Install DXVK; Install DXVK to <path-to-game>\GTAIV. Lab Assistant #5 29th May 2021 at 2:51 PM Well, you could configure specific settings. Just download the latest dxvk, extract it and copy d3d9. Aug 29, 2022. Can be used to downscale from 4K, if your screen resolution is lower than that. Zintoatree. dll. 8x Msaa + 8x sgssaa. (Turn off the "Blur" setting for example as it breaks motion blur/DoF in cutscenes) But it looks way better than 4xSGSSAA at 768p. L. NVIDIA RTX 4070 Ti. 7. Install. org and learn how to get it working on your OS. The kind of aliasing you deal with in digital photography happens when detail in the image, when projected onto the sensor is roughly the same size or smaller than a single pixel in the sensor. smaa looks kinda ok for the edges,but it is very blurry,even for 2d text and things like that. Source. 1 Game stuck in 800x600 resolution; 8. Even the D3D9 option doesn't really "force MSAA", it only forces the swap chain image, i. 1 week ago. Posted February 2, 2022. dll and dxgi. Keyboard remapping screen. This issue is caused by temporal anti-aliasing (TAA). Graphics test - 62 FPS (48 FPS - 74 FPS) Unigine Valley DXVK - 52. TAA (Temporal Anti Aliasing) implemented with a . High-fidelity upscaling: Vertical sync (Vsync) See the glossary page for potential. 2023-11-03 : Goodbye Manjaro!Tomb Raider DX11 (maximum graphics preset except Tesselation) Menu - 70 FPS. Go into the 32 bit folder (dxvk-1. I think DLAA does a great job at anti aliasing but either there is something wrong with the implementation here or there is something wrong on my end. gz file with 7zip or WinRAR. If you get stuttering that you don't normally get, get a copy of dxvk. 5. The smaller text instances have aliasing issues which make it hard to read. Discover AMD Fluid Motion Frames for Video, Support for D3D11 Native/DXVK. 415 Unique DLs 23,370 Total DLs 31,443 Total views 124,261 Version 1. The bitness of the game executable (32-bit or 64-bit). I've come to the conclusion that it's about as safe as using DXVK by itself, but I would like to be sure, by asking for experiences from the community. I just use the default wrapper (at least that's what I think they are called lol) that came with the game This game has really bad aliasing and I would like to add some SMAA and even some FXAA to smooth things out. DXVK also helps with framerate issues for old games. The game shares much of its. dll" into GTA IV's main directory (Same folder as the steam. Back to Raceroom after some time off, only to find that my NVidia Inspector Anti Aliasing settings evidently aren't being applied. There is a really good anti aliasing mod for Alien Isolation that doesn't work with newer AMD drivers. Contrast Adaptive Sharpening #dls - Denoised Luma Sharpening #fxaa - Fast Approximate Anti-Aliasing #smaa - Enhanced Subpixel Morphological Antialiasing #lut - Color LookUp Table # Note: smaa will make in game text blurry. ok,try to reduce view distance and environmental detail to 8 (since from 8 to 10 is 20 yards LOD and sucks a good chunk of cpu power) also on advanced options check. ago. . Game looks like crap without it and I have high end pc. Those of you who keep your ATI drivers up-to-date might've noticed a new feature in CCC called "Morphological filtering" (in the 3D Application settings). To remedy this problems I started to use these launch flags and lock to 45FPS, locking to 75FPS or higher cause some minor issues on. 4.