Flametongue dagger 5e. Check out Elemental Weapon perhaps. Flametongue dagger 5e

 
 Check out Elemental Weapon perhapsFlametongue dagger 5e  If the d20 roll for an attack is a 20, the attack hits regardless of any modifiers or the target’s AC

Greatsword and Maul are the best choices at level 1 and they will be for a long time. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Flametongue Weapon Totem doesn't see much use due to WF being so prominent and the overall better option. I'd take a +1 weapon over it in the majority of situations. also, imagine the hydra, but replace fire damage with. Forged with a mercurial metal pulled from the Far Realm, light dances and shifts across this curved. Magic items are technically an optional rule, and DnD 5e is (allegedly) balanced so that the game works without magic items. This Sword is a Magic Weapon. $egingroup$ I'm not aware of anything in 5e-as-written that deals damage with more than one type (such as "fire and slashing"). A simple +1 weapon is pretty strong in its own right, the additional damage is meagre but an increment of 5% accuracy is very important when you’re trying to hit creatures with 17-22AC creatures. way too fast. Proficiency with a rapier allows you to add your proficiency bonus to the attack roll for any attack you make with it. Both damage rolls increase by 1d8 at the 11th level (2d8 and 3d8) and again at the 17th level (3d8 and 4d8). Example. Ghost Wolf-Transforms you into a wolf, preventing you from casting but increasing your movement speed by 30% as long as you stay in this form. To build up from this similar question, does the warlock's +1 bonus from the Improved Pact Weapon eldritch invocation stack with optional bonuses, i. You must use the damage type of the weapon, but if the weapon/strike delivers multiple damage types then you may pick. Dagger of Life-Stealing: +1 dagger, user heals 10. again. A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. Giant in. Adamantine does not seem to be inherently a magical metal, just uncommon. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. The Bloodaxe is made from a dark, rust-colored metal. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. Starting at 18th level, you respond to danger with extraordinary vigilance. Hi all, new player and long-time lurker with a question about the Savage Attacker feat. It is the 5etools platform of choice for VTT integrations. Even in cases where enemies have resistance to non-magical weapon damage you can often overcome those resistances with spells like Magic Weapon. Dungeon Scrawl x Roll20 Make on-the-fly maps in minutes on Dungeon Scrawl, now powered by Roll20. Never ever play with dagger. Two-Handed. Attack/Save. If you give a fighter a +1 sword then the damage modifier would change to . Orcsplitter. repairing the sword or questing for it feeds the flames and does an additional +1d4 damage on every hit and you can fireburst for 2d6 3x per day. But no, there is no innate weapon scaling in 5e. Flametongue glaives, oathslings, vorpal sledgehammers, holy avenger greatclubs. This is only the most damaging based on the Rakshasa being vulnerable to magical piercing from. Cost. Weapon (any sword), rare (requires attunement). Tweets by @RichBurlew. Multiattack. There are several magic items in 5e that can enhance the damage dealt by daggers. Magic items are not purchasable without your DM's permission. Using a tool, push the parchment just below the surface and allow the shield to cool. The 2d6 damage is multiplied on critical hits, too, so assassin rogues might find it. Just like the flame tongue damage crits. common weapon xge. We would like to show you a description here but the site won’t allow us. 2. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Elven Accuracy, Lucky and 2 Levels of Divination Wizard is what you want if you could guarantee a Vorpal Sword. Yes, a flametongue that does 2d6 - was it? - extra fire damage will also have a +1 to hit and to damage on top. The 5th (British Columbia) Field Regiment is a Reserve. For reference, Savage Attacker states: Once per turn when you roll damage for a melee weapon attack, you can reroll the weapon's damage dice and use either total. This is a +1 flaming burst longsword (+1d6 points of fire damage with each hit, +1d10 points of bonus fire damage on a critical). When such a creature is reduced the 0 hit points by the. Monstrous Compendium Volume 2 - Dragonlance Creatures. Below is taken directly from the SRD. • 3 yr. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. At level 13, this increases to two dice, and to three dice at level 17. Different game features can affect a target at the same time. It’s a fantastic idea, but it doesn’t work in 5e. $egingroup$ The link you give to Crawford's answer on Twitter contains a followup by him that answers this question fairly unambiguously: "A magic item like the flame tongue and the frost brand deal extra damage of a particular type when they hit. Weapon (any sword that deals slashing damage), legendary (requires attunement) You gain a +3 bonus to attack and damage rolls made with this magic weapon. The balor makes two attacks: one with its longsword and one with its whip. The DC to resist being frightened from a critical hit increases to 15. Born in Byroden, he and his twin sister Vex'ahlia were raised there by their mother Elaina until they were taken to live in the elven city of Syngorn at the direction of their father, Syldor Vessar. in a 40-foot radius and dim light for an additional 40 feet. Roll all of the attack’s damage dice twice and. $9. $endgroup$ – Raj. On 30 Duscar 810 PD,. If spell damage gear is not available (a possibility given the itemization), wear gear with str/hit/crit/agi. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the weapon without making it less effective. A Flametongue long sword specifically changes the weapon’s damage dice. Vigilant Defender. At some point Percy had two of the barrels enchanted to shoot magical bullets: one with a fire enchantment and one with ice. That's 13 magic items, including spell scrolls, healing potions, speciality potions, bag of holding, +1 ammo, +2 ammo, wands, apparel, +1 equipment, etc. Its also worth taking into account that the flametongue requires attunement, while. The fire does not harm the wielder. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. May 3, 2017. Ivory Goat (Traveling) Javelin of Lightning. Each creature in the line excluding you must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. Play-by-Post Games. The blade is similar in size and shape to a scimitar. Javascript loves you. In addition, the weapon ignores resistance to slashing damage. Flame Tongue. On a success, they are immune to being frightened by this effect for the next 24 hours. Flame Tongue. Flame Tongue: This is a +1 flaming burst longsword. If the creature is not resistant to fire, Flametongue always deals on average more damage unless the AC is more than 25. Ammunition ( range 100/300), reload (30 shots), two-handed. Rapier and dagger is better than two rapiers because the dagger gives you a way to threaten opponents who step in past your guard, two rapiers leaves you more or less equally vulnerable. #DnD. You need to roll a natural 20 to get the effect of the Vorpal Sword, not a crit, which means you're fishing with a different toolbox. You gain a +1 bonus to attack and damage rolls with this dagger, including unarmed strikes while. you need 2 one hander with a minimum speed of 2. So it could be a shortword or rapier with finesse. The wielder gains a +1 bonus to attack and damage rolls made with this weapon. ago. Flame Tongue. Quote Tweet. Here you can see how to get Flametongue, a weapon skill in Fire Emblem Heroes (FEH). 3. The flames last until you use a bonus. So the coated Flame Tongue would deal; Base (1d8; if Longsword) + Attribute + Oil (+3) + Flame (2d6) in damage. Helm of Comprehending Languages. A Flametongue sword would be better in the Fighter's hands. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. Yes you would. Spell Tags: Teleportation. If it is not, then you do not get sneak attack. When people talk about higher levels, they don't assume you lack a magic weapon, they assume you have a +1, +2, or +3 one. Equipping magic items that can enhance your dagger damage, such as the Dagger of Venom or Flametongue Dagger. The weapon’s bonus to attack and damage rolls increases to +2. Back to Main Page → 5e. Construction. The 2d6 damage is multiplied on critical hits, too, and since barbarians score critical hits. As a bonus action, the guard can wreath one melee weapon it is wielding in flame. The game has many swords, daggers, and more with spectacular additional effects. Moderate evocation; CL 12th; Craft Magical Arms and Armor, scorching ray, and flame blade, flame strike, or fireball; Price. Sneak attack, however is only granted if Flametongue is a Finesse weapon. Velrei. If the party spends on you for a lot of skill checks, it's quite a useful item. Damage. What was lost in exchange, was a solid 15% chance on every attack of ruining someone's day. Do note for any build that (at least. 701 likes · 77 talking about this · 8 were here. There are several classes in 5e that can be effective at dealing damage with daggers. Weapon (any axe or sword), rare. Flame Tongue. Savage Attacker feat & Flametongue interaction. ). Type: Martial Melee Weapon Cost: 20 gp Weight: 6 lbs. 0198 * Attack power), 1)] additional Fire damageImproved Flametongue Weaponand increases your Fire spell damage by 5%Assuming everything else is equal, a 1d12 weapon only has higher average damage than a 2d6 weapon in the following circumstances. It's not exactly a "Critfishing" weapon, it's a "20 Fishing" weapon. . Cost. You gain a +1 bonus to attack and damage rolls made with this magic weapon. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. As an action, the wielder can activate the blade and coat the edge with a poison that lasts for one minute or until it hits a creature. While wearing this belt, the wearer gains the following benefits: The wearer's Constitution score increases by 2,. Is flametongue a +1? The Flametongue is. 6. Damage. With this build and gear, you'll be doing some very nice fire damage (or frost if you want frostbrand). I average 71% up time during boss fights. Its head is graven with the Dwarvish runes for "orc," but the. Phandelver and Below - The Shattered Obelisk. That raw damage output is then multiplied with the expected to-hit chance for the share of attacks that actually, connect. You gain a +1 bonus to attack and damage rolls made with this magic weapon. The sword of wounding in practice is actually very weak. I am new to 5e but the rules on weapons are pretty restrictive and poorly thought out now. Vax'ildan, nicknamed Vax, is a half-elf rogue / paladin / druid and a member of Vox Machina. Weapon (longsword), rare (requires attunement) You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. ]--- Sword Coast Adventure's Guide, p. Create a Page. Once per day, the sword can blast forth a fiery ray at any target within 30 feet as a ranged touch attack. 5e is a game where the rules try to homogenize a lot of roles. The ray deals 4d6 points of fire damage on a successful hit. Flametongue weapons are best with the potential to land a lot of hits. So less than 3500gp, but not a huge difference. You create a bladerlike beam that you can wield as if it were a dagger. Weapon, rare (requires attunement) Major tier. The barbarian* can choose which die to add. Basic Rules, pg. Critical Hits in DnD 5e. Mage Slayer, Dual Wielder, and Sentinel are the feats I've seen Tricksters take. The animated flame tongue makes three longsword attacks against a single target. A haft of fine wood supports a long, curving blade on either end. Overall the weapon that can do the most damage would be the Flametongue Rapier (as the war pick and Morningstar are not eligible by RAW for this magic weapon). id assume he got it between level 6-8. This item isn’t quite as strong as the other two I’ve listed, but that’s by design. Rod of Lordly Might. 8. 63 (for your regular non advantage attack) bumping damage to 17. Moreover, the metanalysis of weapon combat is largely solved, to the detriment of most of the. Fenthras is made of everbark taken from the Feywild. Lightning. Flametongue is the second of many Eikonic weapons you can craft in Final Fantasy 16. You have disadvantage when you use a lance to attack a target within 5 feet of you. The. New Ability: Flametongue Weapon – Imbue your weapon with the element of Fire for 1 hour, causing each of your attacks to deal additional Fire damage. When you. While attuned to the dagger, the wielder gains a +2 bonus to attack and damage rolls made with it. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. The core of the class is very simple, but the complexity of the subclasses varies significantly. These flames shed bright light in a 40-foot radius and dim light for. It doesn't add any bonuses to hit (so it doesn't mess with 5e's bounded accuracy), just gives damage and a torch. Flame Tongue. Dagger of Venom. There is no dispute between the +1 to hit, so I am confident in this bonus being. FLAME BLADE. this gives them another tie as well as some campaign hooks. The Keen Dagger was one of Vax'ildan's primary weapons. Flame Tongue Advertisement Create a free account ↓ Attributes Flame Tongue Requires attunement You can use a bonus action to speak this magic sword's command word,. 60, and try to match the speed of both weapon, like two 2,60. When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. You can use a. Following the discussion here, where a weapon's extra damage also counts as weapon damage dice, then. If I understand correctly, that effect will apply to any weapon the bearer uses, not just the flametongue. Itemization needs some tweaks so Shaman don't. Warcraft shamans might be a good place to look for ideas. Use the statistics of the flametongue weapon on page 170 of the DMG. Flame Tongue ( any sword ) You can use a Bonus Action to speak this magic sword's Command Word, causing flames to erupt from the blade. Ranged Weapon Attack: +6. Found on Magic Item Table G. This creates a dagger capable of trapping blades securely and easily. Weapons (PHB, page 146 (emphasis mine)). Bard 10. ☆ Free Units - Fargus. Ethan @TasAthorell · Apr 23, 2018. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. It gives much less average damage than an ASI. , one target. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Flametongue: It says that it's on fire, says that it does fire damage, but does not have the addendum that worn/carried items aren't set on fire. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Two raven feathers are linked to its pommel as a memento of its former bearer. The rod has properties associated with six different buttons that are set in a row along the haft. While holding one of the swords, you always know the general direction and distance of. This item can essentially be broken up into two parts: Dawn, Dusk, Antithesis, and Twilight. It is one of the mystical artifacts known as the Vestiges of the Divergence. The Fenthras Bow, also known as the Wrath of the Fey Warden or simply just Fenthras, is a longbow and one of the Vestiges of the Divergence. "Critical Role Extra – The Return of Liam!" (Sx15), also known as "The Screw Job", is the fifteenth special episode of Critical Role. This cost represents not only the price of the silver, but the time and expertise needed to add silver to the weapon without making it less effective. He is played by Liam O'Brien. For example, you might say that impact and usage are the most important factors in determining the price of a magic item. The Weapons table shows the most common weapons used in the worlds of d&d, their price and weight, the damage they deal when they hit, and any special properties they possess. The name of the gun came from the inscriptions on five of the six barrels showing the names of people Percy. The character would simply drop the Longsword, +1 to use the Flame Tongue Longsword. For example, some weapons that fall under this category are a greatsword or maul, flame. In 5e, characters can only have three magic items attuned at a time (DMG pg 138). You can use a bonus action to speak this magic sword's command word, causing the blade to become electrified. Legendary Resistance (3/Day). Hold Breath. Here are a few examples:. Boots of Levitation. So about the hellfire weapon. Properties. Only by damaging the blade can the fire be released, though damage is quickly restored like many magic weapons. Archery and Thrown-Weapon fighting works well since thrown weapons have both the thrown and ranged properties. If a level 5 monk is making 4 weapon attacks a round, well, that's the Fighter's capstone feature. The target regains 4d8 + 15 hit points. 99. That one is pure DM territory. All light sources from magical spells and effects can illuminate a Darkness spell and that includes light from items such as Flame Tongue (RAW). Make it a quest to just earn the right to look at it, let alone purchase it. On page 268 of the Dungeon Master Guide they have the stats for hunting and automatic rifles. Two-handed refers to the requirement for two hands to use the weapon. Maul. You can choose either 1d8 slashing or 1d6 fire extra damage for your Brutal Criticals. I think another biiiig reason is simply that hitting things a ton of times with a weapon is flat out the fighter's shtick in 5e. They combine the traits, ideals, bonds, and flaws from all of the backgrounds together for easy reference. ]--- Sword Coast Adventure's Guide, p. How Great Weapon Fighting works is that it lets the player who has the GWF fighting style and is using a melee weapon two-handed can reroll all of the damage associated with that weapon. Forged with a mercurial metal pulled from the Far Realm, light dances and shifts across this curved blade. $egingroup$ The 5e DMG states that spells cast by magic items are considered cast at their lowest. Once hit you loose the effects till activated again. To better explain: You hit with the flametongue: it does 1d6. One of the most powerful features of the built in 5e ruleset is effects. The change was originally implemented to benefit enhance so that FT dmg will scale correctly with weapon speed. Any weapon that's +1/2/3 doesn't require attunement, so I'd rule neither does the pact/bonded weapon. The double-bladed scimitar is the signature weapon of Valenar elves. Weapon (glaive), rare (requires attunement by a cleric or paladin) This magic glaive acts as a +1 weapon, granting a +1 bonus to attack rolls and damage rolls you make with it. 260. Cloak of Elvenkind. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. This and rockbiter have almost 2 different uses so its not good to compair them. Hence, flame-bladed swords are more appropriately called , derived from the German word Flammenschwert, meaning flame. Improved Pact Weapon: In addition, the weapon gains a +1 bonus to its attack and damage rolls, unless it is a magic weapon that already has a bonus to those rolls. " I think you could fairly read that to be a "bonus" to the. When the flametongue IS resisted, it's basically always worse than a +2 weapon (unless your to-hit bonus is very high and you are fighting creatures with very low AC) since the difference in average damage is so low. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 15 Constitution saving throw, taking 24 (7d6) poison damage on a failed save, or half as much damage on a successful one. . Oof. Damage. Name. Wondrous Item, uncommon. When you hit a giant with it, the giant takes an extra 2d6 damage of the weapon's type and must succeed on a DC 15 Strength saving throw or fall prone. Change Flametongue Totem to add bonus spell power instead of current fire damage. These flames shed bright light in a 40-foot radius and dim light for an additional 40 fee Contribute. That means that a magical weapon hitting them does full damage and is not resisted. Weapon (greataxe), legendary (requires attunement by a good-aligned dwarf, fighter, or paladin) A mighty axe wielded long ago by the dwarf king Torhild Flametongue, Orcsplitter is a battered weapon that appears unremarkable at first glance. You perform the ritual over the course of 1 hour, which can be done during a short rest. Also Attunement, duh. 5 + 3S$$ $$ ext{DB-Scimitar} = 5d4 + 3S = 15 + 3S$$ we can see that the scimitar build has more damage and less investment. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. Gorilla Surplus has 63 different varieties of Swords & Daggers. The weapon would do 2d6 physical and 2d6 fire damage on every hit while it is active. I called Wizards of the Coast for an official answer, which I'll summarize. The dagger of life-stealing has a +1 bonus to attack and damage rolls. Rogue may be tempted to Hide/Disengage/Dash. The blade is similar in size and shape to a scimitar, and it lasts for the duration. The Bloodaxe is made from a dark, rust-colored metal. I already know that Booming Blade and Sneak Attack work together but what I'm unsure of is if the extra damage from the Flame Tongue would work as well. 209. Staff, very rare (requires attunement) This staff can be wielded as a magic quarterstaff that grants a +2 bonus to attack and damage rolls made with it. not sure, but Liam Obriens character Vax in Critical Role campaign 1 had a flametongue dagger (presumably) before level 9 when the show went live. 2. Realistically, this might even end up dishing out more damage than a Hammer of Thunderbolts would, and this is only a rare item. Tho if you go Hexblade patron you can choose a one handed melee weapon (like flametongue) to use with charisma to hit and then have a separate blade pact weapon. At level 9, you receive 1 additional weapon damage dice for determining the damage for a critical hit with a melee attack. The flames licked the edges of the weapon as though only blood would slake its thirst. Who would make one and for what purpose? If you're using the dagger because it's a fast and sneaky weapon that draws little attention, you probably don't want it to be bright and flaming. Perfect for rogue stuff. A ton of just really evocative elemental names. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. While the sword is ablaze, it deals an extra 2d6 fire damage to any. When you speak its Command Word, it launches a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. It simply needs to be permanently enchanted in some way (note: some spells with shorter durations make a weapon magical too, but only if it says so in the description). Frost Brand. There are magical weapons without that +1 even the books. A melee weapon is used to attack a target within 5 feet of you, whereas a ranged weapon is used to attack a target at a distance. (An enhancement bonus does not stack with a masterwork weapon's +1 bonus on attack rolls). These flames shed bright light. Weapon (any sword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. Necklace of Fireballs (Three beads) Trident of Fish Command. u/Giant2005 above did the math breakdown that includes to hit chances. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. Browse and reference your favorite RPG rule sets for systems including D&D, Pathfinder, Call of Cthulhu, and Cyberpunk RED. 1 pg. PHB, page 196 / SRD 5. Whips are the only ranged melee weapon in 5e that only requires one hand, and the only ranged melee finesse weapon. It's a baseline assumption about the game at high levels, that magic weapons are. Red isn’t going to contribute to the effectiveness of your character build at all. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. Yes. Source: Xanathar's Guide to Everything. The wielder then gets ten temporary hit points. Flametongue has 180 Attack and 180 Stagger damage. A dagger of life-stealing is a weapon which can steal some of the life force of those it wounds, and transfer that life force back to the wielder. Each of your weapon attacks causes up to (2% of Attack Power) additional Fire damage. A Flame Tongue sword is a magic item that requires attunement. Fighter (2h): A fighter using a greatsword. Could be themed as sword-on-fire, but also includes frozen sword, bright sword, rotting sword, and others. If you have a greatsword that deals 2d6 but it's enchanted to also dead 1d4 additional fire damage then on a crit it will deal 4d6 plus 2d4 fire damage. Two Weapon Fighting is very overrated on rogues for two really big reasons. If you are using a 2-handed weapon, then extra attacks from Windfury Weapons lower the cooldown of Crash Lighting by 1 second. Weapon (any sword), very rare (requires attunement) You can use a bonus action to toss this magic sword into the air and speak the command word. Starting new campaign at lvl 10 and everyone starts with a free feat (v human gets 2 ) but i also have a re-skinned flametongue (does lightning damage) sword , so with a 30 point buy and the free feat what are some cool builds that build around the weapon ? This thread is archived. ago. It is also, judging by the number of forum posts, the area where most users find the learning curve steepest. Belt of Dwarvenkind is a highly well made thick leather belt with three straps across and a square runic carvings on the side. Flame Dagger. Then add any relevant modifiers as normal. Every weapon is classified as either melee or ranged. Great Weapon Fighting: When you roll a 1 or 2 on a damage die for an Attack you make with a melee weapon that you are wielding with two hands, you can reroll the die and must use the new roll. Available For: Sorcerer Warlock Wizard Circle of the Land (Coast) Oath of the Ancients Oath of Vengeance Oath of the Open Sea. You can use a bonus action to speak this magic dagger's command word, causing flames to erupt from the blade. After asking this question about the Sword of Sharpness, I was presented with this answer which distinguishes between the two main features of the Sword of Sharpness:. Weapon (scimitar), legendary (requires attunement) This pair of twin scimitars features draconic guards and winglike blades. It is magical light because it is being produced by a magical weapon. Possession or garment. See full list on criticalrole. On a failed save, the spell creates an invisible sensor within 10 feet of the target. Actions. Voltedge. So the wizard isn’t risking starting a forest fire because of how the spell works. As long as you hit fairly reliably, the flame tongue will always do more damage. Weapon (any sword), very rare (requires attunement) When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. Light Crossbow. 99% of the time, it doesn’t matter. The sword's luminous blade emits bright light in. It can be crafted with the Primary Principles recipe, or bought in Tomaj 's Sky Saloon shop for 2400 gil in Chapter 4. The dagger of life-stealing has a +1 bonus to attack and damage rolls. The newest PTR patch notes say that FT spell power will scale with weapon speed. Despite there being two weapons, they are considered to be a single item for the purposes of attuning to them. Cost. Whenever he throws his daggers (cue dagger dagger dagger) it's always in sets of 3.