delphic tear generator. RE: Radiation Turret Build - Bhaltair - 02-15-2017 Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. delphic tear generator

 
RE: Radiation Turret Build - Bhaltair - 02-15-2017 Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damagedelphic tear generator  If you can trade off some consoles for something like Delphic Tear Generator, Constriction Anchor or Aux Ejection Assembly, you could see some improvement

+5% Critical Severity. It does work whenever a universal console is activated, it's just that it only affects universal consoles that actually deal damage, like Delphic Tear, Plasma Storm, or Ion Storm Generator. These powerful Phaser cannons are built into the frame of the Andorian Light Escort ship and cannot be equipped on any other starship. Eye of Illuvatar 3. Console - Universal - Constriction Anchor Epic Cat 2 exoticTactical consoles - Vulnerability Exploiters that boost your torpedoes, or universal consoles like Delphic Tear Generator for boosting exotic damage. Epic Universal Console. 4 EPG Console - Universal - Ferrofluid Hydraulic Assembly Mk XV Very Rare 3/3 Extra Torpedo's. delphic tear generator. 3%: Under-valued. Right now i would take the delphic i guess, just because its great and you could buy it from the exchange instead of paying 200 lobi:). They are not affected by Weapon Power. Salvaged Console - Micro Dark Matter Anomaly. Delphic Tear Generator; Good clicky,more then decent passives and affordable to on. Then of course use Torpedo Spread as your main ability, and then fill in with whatever your craft offers you (the basic Kestrel Runabout is honestly probably one of the best possible choices for this build, with a bunch of healing and a. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. I could use a little feedback. Thoron Infused Quantum Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. To ease myself into it, I thought of buying a science…The gear things I referenced but didn't mention there were the Delphic Tear Generator and Constriction Anchor consoles, those are great, but average around 5 mil ec each. The Temporal engines themselves won't do much for me, though, since my only hull heal is Hazard Emitters. Swapping out Constriction Anchor might be something I do, I just happened to have it on hand. Tactical: Delphic Tear Generator, Lukari reputation console, Chronometric or Morphogenic (whichever you need for the set). If it was me I would replace emergency power to engines 2 with reverse shield polarity or aux to structural. Once the space balance patch hits holodeck, a heavily buffed EPG build with the gravimetric photon torp and the Assimilated Power Conduits traits should be interesting. Remember you want to be closer for Delphic tear. Console - Universal - Delphic Tear Generator ----- ----- ----- Science Consoles: 5 Epic Console - Science - Exotic Particle Focuser MKXV [CtrlX][EPG] Epic Console - Science - Exotic Particle Focuser MKXV [CtrlX][EPG]. do not use them!. Assimilated Module. Expedition Multi-Mission Recon Explorer T6 Looking for feedback on my build. And think about what makes them usefull. 4 EPG 5 Science Consoles Console - Science - Restorative Particle Focuser Mk XV Epic [CtrlX] [EPG] mods - +39. Offense would be good to get in, it's strictly superior to Particle Generator Amplifier, and I don't know how much good Reactive Ship Repairs would do. They can be a little pricey. Some ignore it completely, while some stack multiples per second to the 10 stack cap. Delphic Tear Generator Bonus exotic Console - Universal - Auxiliary Ejection Assembly Bonus exotic Console - Tactical - Fek'ihri Torment Engine. 5% Critical Chance Starship: Enhanced Soliton Wave GeneratorTwin Phaser Beam Arrays are directed energy weapons available for starships. infinity kit module box and infinity boff manual boxThen my main is running IPO, Exotic Modulation, ICS, Ceaseless Momentum, Automated Shield Alignment, and currently Digital Compilation, with consoles Temporal Vortex Probe, Neutronic Eddy Generator, Delphic Tear Generator, and Constriction Anchor, and the personal trait Context is for Kings, and also has SIA (but with only GW and TR. Posted by u/Rangerrenze - 7 votes and 2 commentsDelphic Tear Generator console. $200. Plasma Storm is just as awesome as everyone says. Madison, WI. The Delphic Tear ability generates an anomaly which deals radiation damage to enemies caught. No description has been changed though. 4/2 weapon slots, vanguard wingmen, the console to detatch the heavy bassault craft and good stats for manuverability etc overall compared to most other carriers as other carriers usually have worse core stats for turnrate and manuverability. Sounds cool, but what you don't know is that different consoles build these stacks differently. Increases your Critical Hit Chance in space combat. Since it looks like you've bought some exchange consoles you might consider adding the Delphic Tear Generator to that list, it has a passive that boosts Bonus Exotic Damage and its active is exotic damage and gets boosted by everything. Posted by u/Troy521 - 13 votes and 4 commentsDelphic Tear Generator Secondary Shield Projector Constriction Anchor 4 Science Consoles Auxiliary Ejection Assembly Dynamic Power Redistributor Module Shield Refrequencer [EPG] Mk XV Epic. I can pay or if you're interested in buy/trade I have some phasic harmonic beams. It is generated by the [ Console - Universal - Delphic Tear Generator ] ,. Duelist's Fervor. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. I have the same question, currently my best sci toon has 368/497, but I watch a vid from a sci master; his subspace vortex could do 5000 kinetic damage, i must able to have 4300 kinetic damage. Delphic Tear Generator(4) The embassy consoles only boost exotic plasma damage and have no effect on plasma fires from regular plasma torpedoes. What was fixed for the IQD was the description. Profession: Any Locale: Space Game Description: Delphic Tear emits a highly focus gravimetric projection from your deflector dish. 3% Bonus Exotic Damage --cap of 1) Rep Trait: Quantum Singularity Manipulation (+100 to Science Stats for 8 sec. Console - Universal - Delphic Tear Generator Console - Tachyokinetic Converter Mk XV Ultra Rare 4 Tactical Consoles Console - Tactical - Lorca's Custom Fire Controls Mk XV Very Rare. But there are cheaper ways to improve your performance, too. TL:DR: looking for suggestions on DPS improvement in science mode. Which consoles are worth buying on the exchange for your other toons? Beam/Cannon builds prefered Which are worth getting before they might not be available anymore or just generally good to have no matter what build?Withering Photon Torpedo Launchers deal low damage but they have a fast recharge. do not use them! Dynamic Power Redistributor (dmg buff & heal / Lockbox, expensive for fed) Lukari Protomatter Field (high aoe heal / Anniversary Event Ship) Projected Singularity (Crowd Control / Infinity Box ) Meanwhile cat2 is much harder to find, you'll get it from some abilities (like Attack Pattern Alpha and Scattering Field), the Delphic Tear Generator and Constriction Anchor consoles, some traits, and Particle Focuser consoles. Yea Delphic Tear Generator is a good choice too, its a great console. Instead, I use Delphic Tear Generator (from Lockbox). Withering Photon Torpedo Launcher can occasionally drop from the [Terran Task. Right now i would take the delphic i guess, just because its great and you could buy it from the. And to be completely honest, I don't see myself running a broken. Console - Universal - Disruptive Topological Matrix. Values do not reflect skills or other modifiers. Very Rare Delphic Distortion Torpedo Mk XII [CrtH] [Dmg]x2. They have a 33% chance to apply Enhanced Chroniton Stabilization for 60 seconds, which leaves a stream of Chroniton particles on the firing. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. Until it was replaced by Exotic Modulation that is as I didn't like how Delphic Tear Generator or Constrictor Anchor worked on my build. Cannot Equip more than 1 of this Item. Delphic Tear and Constriction Anchor. So far in 3 ISA runs I've gotten 90-105k DPS, split about 40% spore damage, 40% sci power damage, and 20% pets and weapons. Context is For Kings. 2 mil. Take off you Particle Burst, downgrade your Subspace Vortex and place Photonic Officer II. Which of those you can slot will depend on what you can afford and on what you're willing to drop (Maybe the Trellium-D or the Zero-Point). Delphic tear generator adds some critd. So you're already willingly sacrificing some amount of crit in order to fuel your exotic abilities. Business, Economics, and Finance. I can sometimes get 3 back to back high yield. I'd argue that the Constriction Anchor and Delphic Tear Generator are arguably superior (guaranteed buffs), though I'd lose the Rule 62 and QP consoles first if Sci is intended to be a major focus. 2 Energy Damage Resistance Rating +17. Delphic Tear Generator *Can be used from your inventory. Hey everyone. 4 Cat2. It's passive is even more exotic damage. Console - Universal - Delphic Tear Generator Epic Console - Universal - Neutronic Eddy Generator Epic 5 Science Consoles Console - Science - Exotic Particle Field Exciter Mk XV Ultra Rare Console - Science - Exotic Particle Focuser Mk XV Ultra Rare. ). Maybe eventually I can sacrifice the core and get Nukara 2 piece as well since that shield is just as good. On the console end, you have several more possibilities - Delphic Tear Generator and Constriction Anchor are 2 options. +11. Particle Generator Amplifier (Rank 2) +6. With maxed Pedal to the Medal stacks, each spore burst does 14k. Lt. Genesis Seed: Damage, damage, damage, then KABOOM! Plasma Storm: Eye sore but decent console. on Tier 5; +125 on Tier 6) Boff Ability:Delphic Tear Generator Epic Constriction Anchor Epic Chronometric Capacitor Mk XV Very Rare Interphase Quantum Distributor Mk XV Ultra Rare 1 Hangar Bays Elite Arehbes Frigates Officer Details. Fragment of AI Tech. Just the ones I can come up with now, I'm sure there are more. $63,400. Enlightened. It buffs the damage on abilities like Gravity Well, Subspace Vortex, and It's Very Cold in Space (all of which are Science bridge officer abilities). I have a Viridian Plasma Cannon/Delphic Distortion tlTorpedo sci-hybrid T'Laru build. Exotic Particle Generator does not buff weapon damage (well, not the direct damage a weapon does anyway). Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit…It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. Delphic tear. Cirno's Perfect Math Class Build Info This is another theme build, trying to come up with a strong sci-gunship design to fit… It can run 6 anomalies and literally every Boff power triggers the spore-infused anomalies. They are not affected by Weapon Power. Bridge Officers Power Commander Science-Command Structural Analysis I Pirate Subspace Vortex II Destabilizing Resonance Beam II Gravity Well III. Plasma Storm is just as awesome as everyone says. Business, Economics, and Finance. ENG LCDR EPTS1, ET2,A2SIF2 Sci LT HE1, ST2 Sci CDR Tac Bm 1,CPB1, Subspace Vortex3, GW3. I. This anomaly will chase down the nearest foe. Console - Universal - Delphic Tear Generator Rly powerful if in range. Shields drastically reduce the effects of kinetic damage. I either. Console - Universal - Delphic Tear Generator Epic Cat 2 exotic & nice clicky. Doubles the amount of damage resistance that your outgoing weapon attacks grant you while under the effects of Go Down Fighting. If I assume all consoles but Particle Focusers, Scattering Field, and 30% from traits, that's 97. Over the last month, Tilor and I have discovered some errors in the formulations we provided, specifically related to auxiliary power scaling on three items: Subspace Vortex,. Delphic Tear is worth slotting just for the Cat2 boost. and there's a few universals that can be used depending on weapon type, such as Plasma Wave or Sticky Web. Context is For Kings. Data. Not all starships can equip dual heavy cannons. Delphic Tear Generator Epic Mycelium Ambush Epic 4 Tactical Consoles D. Is the Solonae set good for a SCI captain wanting to maximize EPG? Slowly working to build up my EPG. U. Delphic Antiproton weapons have a chance to drastically increase your Critical Chance. Cmdr Engineering/Temporal - Jem'Hadar. Subspatial Warheads. Reply. | [Console - Universal - Delphic Tear Generator] | Deals great damage (comparable to the above, actually) while also boosting Exotic Damage too. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat,. This has a very high ceiling. Kelvin Timeline Photon Torpedo Launchers fire projectiles that deal heavy kinetic damage in a 90° arc. Now I'm wondering if it's affected by Particle Manipulator, that would be a bit wild, but Delphic Tear Generator certainly is so it would not be unprecedented. Beam: Fire at will I. I used to use a Boronite on my scitorp build but with the plethora of good consoles and limited console slots, the only lockbox console I still use is the Delphic Tear Generator for the wonderful bonus exotic damage. Delphic Tear pulse Overhead perspective. The Delphic Tear Generator is also a Cat 2 bonus. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. This damage resistance increase stacks up to three times. But I am not sure it's worth all. Epic Universal Console. ----- ----- ----- Tactical Consoles: 3 Fek'ihri Torment Engine MK XV: Basically just a passive damage console for lotsa different things on the. Remember you want to be closer for Delphic tear. I would always use the Fek'ihri Torment Engine and Lorca's in tac console slots, and then you can consider the Chronometric Capacitor (which is worth almost double the final damage increase of a Locator or Exploiter to my build) or any universal consoles you have, starting with buying the Delphic Tear Generator and Constriction Anchor and then. Constriction Anchor and Delphic Tear universal consoles Chronometric Calculations 3-piece set (Time and Tide mission reward) Emergency Power to Aux II+ Subspace Vortex III Deteriorating Secondary Deflector Mk XV (this is probably the most important piece) Temporal Defensive Initiative Starship Technologies 2-piece setIf so, I would replace 1 with a Delphic Tear Generator and also consider a Plasma Wave. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Kinetic damage is dealt by deployed or. In space combat, Phasers have a 2. Most of these items are mission rewards. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. CryptoDelphic tear Generator Temporal Vortex Probe Neutronic Eddy Generator (nerfed i know-suggestions. The nice thing about this, Constriction, Delphic is that you have all of that bonus exotic damage instantly and all the time. Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection Assembly (+19%. This console can be equipped on any ship, and can be put into any of their console slots. Category: Abilities. For example: This ship replaces the Ensign Science with an Engineering station taking away potential survivability powers on. Feel free to discuss my build below. [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical Damage(Critical) to Spawnmother [3/25 10:41][Combat (Self)]Your Haymaker deals 26187 (10692) Physical Damage(Critical) to Orinoco. Advanced Exotic Particle Generator Advanced Hull Penetration Advanced Shield Weakening Admiral Warp Core Potential. Combining Boronite Laced Weaponry with Kemocite-Laced Weaponry, Overload Beams and Attack Pattern Omega is a great way to stack beam damage once the battle. 1% Critical Severity for Exotic Damage abilities, per point you have in the Starship Exotic Particle Generator skill. Delphic Tear Generator 5 Science Consoles Exotic Particle Field Exciter [EPG] Mk XV Epic Restorative Particle. I don't need to be a DPS powerhouse, perfer a good all-around build with a DPS leaning. This console is off of the Edison Temporal Warship. 5% chance to disable 1 random subsystem for 5 seconds. On a few characters I am using the Delphic Applications set. A note that might be interesting for some: Replacing the Delphic Tear, Assimilated Module and Quantum Phase Generator with Neutronium Alloys did decrease the DPS to about 37k, though at a much higher survivability. Delphic Tear Generator give you a great cat2 boost, and so does the Constriction Anchor. Hit the first group with basic Exotic combo, leading with GW. Delphic Tear Generator, Constriction Anchor (you can get both off the Exchange). Astrophysicist (+10; Superior: +15) Particle Manipulator (+Critical Hit Chance and Critical Hit Severity for Exotic Damage Abilities, depending on Skill) Positive Feedback Loop (+10% Exotic Damage, after using a Hull or Shield Heal ability) If you're doing a sci heavy build, the delphic tear generator console would be the best option. I wanna do something like a battlecruiser from StarCraft, and I know what ship I'll use, I need help with deciding weapons. Gravity Well 2 is a useless ability; Gravity Well 3 takes the same Commander rank slot but is better. Photonic Officer II. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the. Same goes for any ability that is a Lt. ) You’re not using the Particle Emission Plasma or Dark Matter Torpedo Launchers for some unfathomable reason. Depends which one you have. Repair Crews. 5% Damage to all Exotic Damage abilities. Okay, then how about this console: Delphic Tear Generator Boosts EPG and CritD, and the ability does Radiation damage. Constriction Anchor, Sensor Burnout, and Delphic Tear Generator are great for EPG builds. The webspinner causes extra bonus damage to held targets, which was not considered outside of its own active. Kinetic Torpedoes and Mines deal an additional 10% of the damage they deal before resistances are calculated, as a shield-penetrating DoT over 6 a second period. Delphic Tear Generator ----- ----- ----- Science Consoles: 5 VR Temporal Disentanglement Suit Mk XV VR Exotic Particle Field Exciter Mk XV UR Exotic Particle Focuser Mk XV [CrtlX] [EPG]. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. 7 x Lockbox Personal Traits. Business, Economics, and Finance. Dual Heavy Cannons have the same firing arc (45°) and DPS as Dual Cannons, but have a slower firing rate, do more damage per individual volley and have an innate +10% critical severity bonus. - Delphic tear generator - Physical damage component of the Retrofitted Assimilator - Temporal Vortex Probe - Entangled Quantum Bombardment. Would you have any sudgestions to replace the Delphic Tear Generator, Auxiliary Ejection Assembly and the Contriction ancho with? I do not have access to those consoles. With the buff to the T6 Temporal Science Vessel and new toys for exotics, I decided to update my old R'Mor build. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator ( edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) Business, Economics, and Finance. Target the generator with Tyken's Rift and whatever other exotic powers are available along with another torpedo spread a nd the rest of the consoles: Dark Matter Anomaly, Delphic Tear, Neutronic Eddy Generator, along with Relocate Mines. I know many excellent players who go with five of these. What's not to love? Point Defense Bombardment Warhead DPE is a good replacement for this, but the clicky on this one is considerably better. Deflector: Elite Fleet Protomatter OR Bajor Defense. For eventual ship traits, look into Exotic Modulation first, then Checkmate. When a hostile targets gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. Reply DefiantHeretic1 • Additional comment actions. but just check the consoles we've listed in the post :) mainly you want universal clicky consoles to use there since the small. I'll see how Tour goes to decide whether to buy a sec def, although the tech upgrades I have could get the job done and have several left over, I. Where they shine is on lower-rank seats (Ensigns and Lieutenants) where the more powerful abilities can’t be slotted. Business, Economics, and Finance. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Improved Shield Weakening. Category: Abilities. High Yield Torpedoes and Torpedo: Transport Warhead will cause an Isolytic Tear to form near the damaged target. That's more important than any other piece of gear on a sci ship. CryptoConsole - Universal - Delphic Tear Generator Bonus exotic damage 5 Science Consoles Console - Science - Exotic Particle Field Exciter 75 EPG Console - Universal - Plasma Storm Module Does pretty good damage Console - Universal - Neutronic Eddy Generator Does even more damage than Plasma Storm if placed wellDelphic Tear Generator CrtD, Cat-2 Exotic Damage Boost, Clicky Temporal Vortex Probe Cat-1 Exotic Damage Boost, Turn, Clicky. When a hostile target gets close, the mines will activate and chase the target before detonating with a heavy kinetic damage blast. It's been a while since I checked my science romulan, so I forgot what all I have in this area. Also makes my head spin when I use it. Posted by u/CTek20 - 13 votes and 4 commentsUniversal (in Tac and 3xEng slots): Constriction Anchor (+25. And for more fleet gear, the Colony deflector is a top pick, significantly better than the Revolutionary. :) do your Reps - Reputations! I mean alot of the gear / active traits come from there :) Exotic Damage leans heavily on a couple of personal traits: Reaching rank 15 in Science R&D gives you the most important one, Particle Manipulator, a trait that gives you (on a science vessel with lots of consoles giving you EPG stats) 50% crit chance and a huge boost to crit damage on your damage dealing science abilities based on your current. Business, Economics, and Finance. Also, move that Dyson Proton Beam to the aft and use a particle emission plasma torpedo from the Exchange or Delphic Distortion torpedo from Lobi store. Bridge Officer Information Power Notes; Officer 1:. 0. Having no exchange budget at all is unfortunate, it would really help to get Delphic Tear Generator and/or Constriction Anchor, those are great for any sci build and hover around 5 mil ec each. Special Ability: Delphic Tear. Delphic Applications 2/3. And for more fleet gear, the Colony deflector is a top pick, significantly better than the Revolutionary. Delphic Tear Generator Cheap one. Shields drastically reduce the effects of kinetic damage. Radiant Quantum Torpedo Launchers deal low damage but they have a fast recharge. 5% Chance to Apply Delphic Overcharge +10% Weapon Crit. Neutronic Eddy Generator (radiation) Delphic Tear Generator (radiation) Voice of the Prophets (physical) Plasma Storm Module (plasma) Fire proc on the Fek’ihri Torment. If I'm not mistaken, cross-faction consoles packages were removed from the infinity lockboxes. What are these ships' weaknesses. This weapon was formerly known as Phased Polaron Beam Array, and was changed in the December 21st 2012 patch. Photon Torpedo Launchers deal low damage but they have a fast recharge. It also has a good boost to shields, which helps in low-hull ships like this one. Sci: Temp Disentanglement Suite, Delphic Tear Generator, Restorative Particle Focuser x2, Zero Point Energy Conduit Tac: Vul Locator x3 Uni: Vul Locator (edit brainfarted on this one as this could also the be the Fek'ihri Torment Engine) BOFFS and DOFFS. You may only generate 1 stack every 2 seconds. Boff Abilities: LieutenantTactical Romulan. Advanced Exotic Particle Generator Advanced Long Range Targeting Sensors Advanced Hull Penetration Advanced Shield Weakening. Both of them can do very high damage if you're specced into EPG. They are not affected by Weapon Power. 7 x Lockbox Personal Traits. like Delphic tear, Constriction anchor, MTTA. 7% bonus exotic damage. If you can trade off some consoles for something like Delphic Tear Generator, Constriction Anchor or Aux Ejection Assembly, you could see some improvement. Delphic Tear Generator Auxiliary Ejection Assembly - ability never gets used, passives are pretty good Mycelial Spore Burst - ability never gets used, passives are pretty meh Neutronic Eddy Generator Plasma Storm Module 👑 Mycelium Ambush - ability never gets used, passives are pretty good Lorcas + DM Torp - made the switchBusiness, Economics, and Finance. I was aiming for polaron based weapons and exotic damage abilities on my sci mainly gravity well and subspace vortex. It is a modified Photon Torpedo Launcher and has the same statistics and behavior, but comes with a +20% Accuracy bonus and 5% chance to activate the Disruptor weapon proc of . ScienceUniversal - Delphic Tear Generator Nausicaan Siphon Generator Mark XII Tactical Consoles: Universal - Flagship Tactical Computer Universal - Chakram Projector Universal - Chronogami Displacer Universal - Defensive Drone Guardians Notes: I'm going to replace the rest of the primary systems with Lukari components and refit the Engineering. Chronometric Capacitor, and Temporal Vortex Probe are all definitely strong consoles, and Neutronic Eddy Generator is powerful just be careful with it so you don't pull enemies out of position (although that problem has been reduced, I'm not entirely sure. TACTICAL CONSOLES: Micro Dark Matter Anomaly Cutting Tractor Beam Ionic Deflector Inversion Fek'ihri Torment Engine. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Console - Universal - Delphic Tear Generator Console - Engineering - Conductive RCS Accelerator Mk XV Epic [EPG] mod - +39. Duelist's Fervor. Take your Temporal torpedo off and put the Delphic torpedo instead, with Torp spread III it's impossible to not get the resistance debuff on the enemies, and your cooldown problems will be. Salvaged Console - Delphic Tear Generator. #19. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. All of the single target abilities are generally underwhelming for raw damage potential. I used to use a Boronite on my scitorp build but with the plethora of good consoles and limited console slots, the only lockbox console I still use is the Delphic Tear Generator for the wonderful bonus exotic damage. The console is really comparable to Delphic tear in power, IMO. Also improves Electro-Plasma Systems, which improve power transfer and regeneration rates aboard your ship. 9%: Over-valued; hard to hit all pulses on 10 targets: Tholian Webspinner Array: 11. It's an EPG build on a tactical captain flying arguably the best ship for science in the game. I_make_fanboys_cryNon-Science Consoles: the Discovery rep console and the Chronometric or Morphogenic (whichever one matches your weapons). You want to pick up the Constriction Anchor and Delphic Tear Generator consoles from the exchange. The only drawback is its 3 tac consoles, but that means more gimmick consoles like the mining drill laser, proton charge launcher and delphic tear generator. The Particle Emission Plasma Torpedo Launchers will in addition to its normal torpedo effect unleash a deadly Plasma Cloud upon impact, which damages all. CryptoAnd finally there's the clicky console-focused build, where you're collecting Plasma Storm, Neutronic Eddy Generator, Tholian Webspinner Array, and more consoles with high damage clickies, probably with Unconventional Systems to reduce their cooldowns. Next, hit Evasive Maneuvers and fly to the left side, using any remaining big buffs. Note Twin Beam Arrays are essentially identical to standard or single Beam. Delphic Tear Generator (+20% Bonus Exotic Damage --cap of 1) Constriction Anchor (+25. Science: [EPG of highest mark and rarity you can afford]X2 Temporal disentanglement suite. Engineering: Constriction Anchor, Conductive RCS [CtrlX], Retrofitted Assimilator. CryptoDelphic Tear Generator Mk XII Very Rare 5 Science Consoles Restorative Particle Focuser [EPG] [CtrlX] Mk XII Very Rare Restorative. delphic tear would be a strong cone aoe, especially good for isa for the grouped up spheres. Cannot Equip more than 1 of this Item. A Subreddit for the discussion of space and ground builds and mechanics for the…It's awesome :D As long as you can keep your hull above 80% My Engineering Tank loves it. Increases your Critical Hit Chance in space combat. The console also passively boosts your Exotic damage, making it fairly useful in the long run for any Exotic build. Bio-Molecular Photon Torpedo Launcher can occasionally. Activating this. •On the exchange, console can be found under Ship Console -> Ship Console - Engineering. - Game Description: While slotted, damage caused by your Torpedo: High Yield Torpedoes and Torpedo: Transport Warhead will cause an Isolytic Tear to form near the damaged target. -> is not on this build and is another instant 19. While under the effects of Storm, you will gain a large boost to your damage for a short time. Sui'Mor Temporal Science Vessel (outdated) Last Updated: 6/18/2021 Here's my build that I use to push for maximum DPS. Your build seems really short on Cat2 exotic damage. Regarding the Tree, the issue isn't so much the 11 points in Eng, but those specific points. They are not affected by Weapon Power. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2 Exotic/Cat2 All damage. Active Power - Dynamic Power Redistributor Module +0. Salvaged Console - Delphic Tear Generator. Delphic tear generator adds some critd. Terran Somerville Scout Ship. Delphic Tear Generator Plasma Storm Module Causal Anchor 5 Science Consoles Exotic Particle Focuser [CtrlX] [EPG] Mk XV Epic. Console - Universal - Delphic Tear Generator Rly powerful if in range. This console can be equipped on any ship and can be put into any console slot. I did have the Particle Generator Amplifier before (and it's rank 2) but figured a 6. So, all other things being equal, set up a ship--any ship, really--but don't go too hard on Cat2. Interesting point I had not considered. Advanced Exotic Particle Generator Advanced Long Range Targeting. The CC deflector boosts Exotic, energy weapons, and torpedoes, with the added perk of the Control stat boosting your GW (which Drain won't). Delphic Tear Generator: 11. Hull Image Refractors is probably the most generally useful. Bio-Molecular Shield Generator creates a fixed position shield generator, in space combat, that regenerates starship shields and reduces the damage taken by starship shields for allies in the immediate area. Delphic Tear Generator (Coneaoe dmg / Infinity Box) !!Defensive Drone Guardians (aoe faw dmg / Lockbox)!! attention, they’re buggy atm. Delphic Tear Generator : Exotic damage Timeline Stablizer : Science CDR ----- ----- ----- Science Consoles: 5 : Exotic Particle Focuser Mk XV [EPG] [CtrlX]. I am trying to keep with the original USS Aventine build as…Business, Economics, and Finance. The active is reminiscent of the Delphic Tear Generator in that it bombards random foes in the fore arc 16 times in 8 seconds. Delphic Tear Generator Auxiliary Ejection Assembly. Grab a Delphic Tear Generator from the Exchange. Shields drastically reduce the effects of kinetic damage. And be very careful with the Neutronic Eddy Generator, you want enemies dying before it can move them around and mess everybody up. 3% Bonus Exotic Damage), Delphic Tear Generator (+20% Bonus Exotic Damage), Retrofitted Assimilator (+30 EPG, +30 Control), Auxiliary Ejection. Active Power - Decloak Ambush + Bridge Officers - Superior Subterfuge +0. Delphic Tear Generator (Epic) Excellent base stats and a wonderful clicky Constriction Anchor (Epic) Even better base stats than Delphic, but lame clicky Officers and Crew. A bigger problem is the torpedo. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. There's even a few that stack super fast, but for. Delphic Tear Generator 5 Science Consoles Console - Science - Exotic Particle Field Exciter Console - Science - Particle Generator. It has passive +15% energy weapon damage for the DEW-Sci fans out there as well as 21. Things have for the lack of a better word changed. Some, however, deal. The Delphic tear generator none of the passives work when watching the crit severity stat changes for half a second then goes back to the % before it was slotted. I equipped the Delphic Tear (+20 Bonus exotic damage) and i got some nice numbers out of the Tricobalt Tear Generator I basically one shot the Borg Tactical Cube in ISA with it…. I very much doubt that the Delta 3 piece would beat it. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Bridge Officers Power Notes Commander Science Tachyon Beam I At that time, I used Tachyon Beam+Improved Tachyon Beam trait , However I changed it to Subspace Vortex for more damage. I was thinking either antiproton or darker red variant phaser weapons (or simple phaser if I'm going for SC1 aesthetic), cannons/dual cannons and turrets. Shields drastically reduce the effects of kinetic damage. Console - Universal - Delphic Tear Generator Mk XV Epic Console - Universal - Multi-Target Tractor Arrays Mk XV Epic 3 Tactical Consoles Console - Universal - Plasma Storm Module Mk XV Epic Console - Universal - Eject Red Matter Mk XV Epic. With maxed Pedal to the Medal stacks, each spore burst does 14k. Most very high end sci builds every console slot is taken by a universal console (except fekihri torment engine. 5 Science Consoles Console - Science - Exotic Particle Focuser Delphic Tear Generator Epic 1 Universal Console Constriction Anchor Mk XV Epic 1 Hangar Bays Elite Class C Shuttlecraft Officer Details. Console - Universal - Delphic Tear Generator; Console - Universal - Destabilized Dimensional Rip; Console - Universal - Destabilized Singularity Projector; Console -. Business, Economics, and Finance. Their damage will fall off with distance to the target. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). They are not affected by Weapon Power. Shields drastically reduce the effects of kinetic damage. 0, EPG Edoulg Build Info "Welcome to what is already the third itteration of this build, some of the base…Delphic Tear Generator Bonus exotic Morphogenic. In the limited testing I did for this, I noticed all weapons and BOFF powers also locked out while the experimental weapon was locking on. The Chrono set boosts Exotic, energy weapons, and torpedoes. Personally id recommend the Vanguard carrier if you want a great carrier thats relatively easy to get. CryptoUnconventional Tactics does give a boost to both energy, kninetic, and exotic damage but for 20 secs from what I recall- with a 1 min recharge I tend to run Brace for Impact a lot on my keybinds. These can be pricey so I would prioritize Delphic Tear, then Constriction Anchor, then Disruption Pulse Emitter based entirely on their passives. Say I have two spots for universal consoles for an EPG build. Hey! I wanna do a themed ship. Terran Targeting Systems. +10 Exotic Particle Generator (Improves Exotic Damage) +10 Drain Expertise (Improves Shield Drain & Energy Drain / Resistance to Same) +10 Starship Perception (Improves Defection of Cloaked Ships). Console - Universal - Delphic Tear Generator Epic Officer Details. These would be occupying console slots that you currently have dedicated to stuff like the Delphic Tear Generator, Constriction Anchor, etc. As far as consoles go, things like Delphic Tear, which you have, and Construction Anchor (the best +Bonus Exotic dmg console I believe) come to mind for sci. 15 votes, 10 comments. And make sure to add the space trait Particle Manipulator (unlocked with R&D Science lvl 15). Delphic Tear Generator infin Epic Console - Universal - Quantum Phase Converter Mk XIV Very Rare Console - Universal. [4:46] [Combat {self}] Your Haymaker deals 23337 (9049) Physical. Well it does boost some consoles realy well like Delphic Tear and Cascading Subatomic Disruptions, it doesn't boost MTTA and Plasma Storm. No description has been changed though. Temporal Vortex Probe: 10. 5%, and that's a solid exotic clicky and AoE instead of single target. Delphic Tear Generator happens to offer a passive +20% Bonus Exotic Damage. This means it stacks multiplicatively with standard/cat1 boosts, rather than additively. Tachyokinetic Converter. On ISE, use Temporal Vortex Probe and Delphic Tear and big buffs here as well. 15 Cat1Personal Space Traits Effects Notes; Positive Feedback Loop +10% Exotic Damage, after using a Heal Exchange Particle ManipulatorDelphic Tear Generator Directed Dilithium Resonance Destabilizer Genesis Seed Neutronic Eddy Generator Dynamic Power Redistributor Module. Plasma Storm Aux. Delphic Tear Generator Epic House Martok Defensive Configuration Mk XII Very Rare 2pc 2/2 Probably could drop this, but the power and turn rate is nice, as is the crit chance. Delphic Tear Generator Mk XV Epic Officer Details.