battletech lance composition. I am not familiar with Battletech Table Top so. battletech lance composition

 
 I am not familiar with Battletech Table Top sobattletech lance composition Getting into BattleTech, I've decided to start off plunging into the deeper end of the pool and picked up all the boxed sets released so far (Beginner's, Essentials, Armored Combat, and Clan Invasion)

I offer a Kurita light lance. Most top-placing lists are taking 8 or 9 of them. The more options there are to choose from, and the more variables to calculate, the longer. The others are Guts with Mastery of Gunnery or Mobility. A Level I is the smallest military unit in the Com Guards/Militia. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". As Schmuddelkatz said, a Steiner lance. Let me start by saying that I've never played a game like Battletech before. Just as the title says, I'd love to hear fellow players' ideal lance compositions and mechwarrior skills to complement them. My usual lance is. 18, this guide is still a work-in-progress. King Crab 2 is a missile boat: 2 LRM 20 (4 tons of ammo), 2 SRM4 (2 tons ammo), missile TTS of course, 4 m-Lasers, 8 additional heat sinks, another lancer in the cockpit. Several Brigades were restructured after the Capellan Crusades of 3111 revealed weaknesses in the CCAF. The composition of some of the lance packs did vary depending of the year of manufacture. 50 -10%. Wolf's Dragoons were among the five mercenary units presented in the original BattleTech boardgame (the others being the Eridani Light Horse, Hansen's Roughriders, 21st Centauri Lancers and Lindon's Company), and as such have been part of the BattleTech universe right from the very beginning. Putting together an Alpha Strike scenario that shows a FedCom battalion divided at the dawn of the Civil War, and I'd love to get suggestions for lance composition for both sides. The file is SimGameConstants. This mech has 380. I'm a very critical person when it comes to mods, but this is very polished. The Atlas II holds the Gauss rifle, AC20 + MLs, two more are AC20 + MLs + SRMs and the last KGC is the LRM mech with 2 LRM20 and one LRM10. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. At it's core, Battletech is a puzzle game, the challenge is to solve fights with minimal investment. but it really depends on your lance composition. As a House Steiner-affiliated unit,. According to Sarna , 1st Tyr is made up of assault mechs. It's not so much about the loadout (though that is very important) as it is about lance composition that works with your loadouts. in fact, a lot of things use 5 point clusters), 10 (AC/10, clan large lasers, PPCs), 15. Alyina Mercantile League. Clan Sea Fox. Light lance: medium and light mechs. BattleTech - The Board Game of Armored Combat » BattleTech Player Boards ». 6xflamer 2x mg or 4x flame, 4mg hero are both great. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. So you could definitely still find stuff like the Stalker or even an Atlas in service (in the very first Battletech novel the main character runs into a Liao pilot with a salvaged Zeus!), just not as common. There were good people, but some of the hyper competitive got nuts. Description[ edit] Spotlight On: Crescent Hawks (abbreviated SO:Crescent Hawks) is the first in a series of campaign supplements designed to details on combat units featured in the BattleTech Universe. 36 units total, 40 if it has a command lance. Depends on the size of the unit. Complicating matters further is the fact that different commanders make use of different tactics which can take mechs outside of their "Stock Roles" (i. We all know that pretty much any mech can be used by any merc outfit or house in any situation, but what can you come up with that makes someone look at the lance and say "Yup, that's a <House X> lance all right!". “Lyran Scout Lance” may also be refereed to as “Steiner Scout Lance”, “Lyran. As of 3055, Cranston Snord had returned to Clinton with one lance while one battalion was sent to Edasich on garrison duty; the remainder of the unit. A good early lance composition will look something like: Evasive brawler (explained above) Sturdier, but still evasive skirmisher (usually 1 big medium range weapon like an AC10 or PPC to strip armor, then maybe some SRMs or MLasers to try and exploit the opening)When you're looking at the company or battalion level then you start looking at lances as being an individual unit, and having a different unit with a different specialty (so this lance is the heavy lance that is the tip of the spear, this lance is the fire support lance, etc). I went with a lighter blue and gray. Build up a unit for your own Alpha Strike games! Enter a unit name to find (e. The box also provides eight dry-erase cards, six of which are intended to directly support. But for me a good lance at this point would consist of a shadowhawk, a centurion, a wolverine and probably a vindicator. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs, and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. They dropped a full lance with the beast. Deck Composition . All Systems Nominal Members Online. The Awesome and Stalker on the other hand are packing more power than both. The Inner Sphere Battle Lance includes. Lance that does the fighting, the jack of all trades, the workhorse. In. Just do what comes naturally, and try not to be too serious about it. If you like the content, feel free to subscribe GUIDESThis is a series. Dude, even back in 2018 the meta lance composition was a lurmboat, something else to KD, and a couple others to finish off the downed target. But yeah, the vast majority of the boxes don't match very cleanly to any House or Clan and require a lot of mixing. It's not unusual for people to play a game, and notice some obvious imbalances in design. . 2 3040; 5. The box also provides eight dry-erase cards, six of which are intended to directly support. Inner Sphere: Mech or vehicle lance: 4 units. 9. BattleCorps BattleCorps. Rarely multi shoot is efficient in comparison of concentrating fire. reReddit: Top posts of 2022. de. BATTLETECH. An initiative effects system providing random modifiers to gameplay in BattleTech or Alpha Strike; A deck to play the Free Worlds League card game Drax; or; A deck to play the traditional card game Poker. You may get some ammo explosions once in a while but you cannot rely on that, as you only get one try and the hit must hit the mech, then must hit the location, then pass the crit roll and then hit the actual internal slot with the ammo. Jump to latest Follow Reply. 83 votes, 126 comments. Founded by the legendary MechWarrior Morgan Kell and his brother Patrick, the Kell Hounds have. Zeta Battalion has long served as Wolf's Dragoons troubleshooter unit. Ideal lance for medium, heavy, and assault classes. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. Best strategy/Lance composition for these mechs?. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Building single-range loadouts is probably superior in most respects. It only weighs one ton, but the +++ versions up the heat threshold significantly. Davion may have a lot, and really like the design, but ye olde CN9-A is found everywhere and downright common (especially in the Succession Wars era). No indirect fire, extreme heat, etc. If I somehow don't have anything better, the BJ-1 Refitted with a single AC/5, the Vindicator modded into a laser/SRM Striker, the Hawk converted to an LRM boat, and that salvage Centurion as an LRM boat works for me. A fire support lance makes more sense in the grander scheme of the lore, where they will likely be working with at least a full company of mech, and are there to give fire support to the other 8 mechs on the field. This was not considered canon by the writers of the BattleTech timeline. [3] The 1st Kathil Uhlans in their defense of Kathil in the 4th Succession war used a lance of urbies. I usually like having at least one Vanguard in each lance. It's not so much about the loadout (though that is very. Battletech was originally designed with the idea of WW2 tanks slugging it out, not artillery wars. However, highly skilled players might be able to complete the same mission with a lighter weight lance, or even with fewer than four mechs and lesser experienced mech warriors compared to a lesser skilled player who might need a heavier lance composition of four mechs with more experienced mech warriors. Not knowing your lance composition and the actual situation in your mission, I still would bet, that this would be a prime example where applying sensor lock would nullify your issues in a glance. Battletech clan heavy striker star ; Can be used for either battletech or alpha strike tabletop games, catalyst game labs ; Few can stand against the withering fury of a full-on clan assault, a near-perfect blend of speed and brutality pinpoint accuracy meets the crash of heavy metal as the warriors of kerensky press relentlessly. This lance is a conservative composition designed to maximize long-range firepower and keep out of range of enemy retaliation. Battle Lances are best when they are faster/more mobile than average, and have more armor. The lance is the smallest organizational unit, equivalent to an infantry platoon. So for C3/C3i networks: Multiply the number of units in the network by . A. Something similar to this should be part of a general companion overhaul. All things BattleTech, including the tabletop games, miniatures, fiction and video games. In the base game I found the best lance composition to be a firestarter equipped with jump jets, s-lasers, and as much armor as you can manage (scout), and 3. I've played a lot of Mechwarrior games when I was a kid and more recently the Battletech PC game and Mechwarrior 5. A BattleMech formation which has all the comms and other electronics to command a greater BattleMech or even overall military formation. Reinforced Lance: 5 Points Stars generally consist of all the same unit type, as mixed Stars were found to suffer poor performance. BATTLETECH now supports displays with 21:9, 64:27 and 43:18 aspect ratios. 1 3026–3037 Individuals of the Unit; 5. So my most used lance compostion throughout most of the game is to have 2 long ranged mechs (Usually the 2 mechs I can fit the most amount of LRMs on, but occasionally I'll put a AC/10+ or Gauss if I have it on. located in an island. The ELH is made up of mixed regiments, integrated down to the lance. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths. 1. Members. 05 and add 1 == "z". Online. Anyway, hope this makes sense. MAD-3R (3x UAC/2 + 4x ER MLas) - This is a total monster. REALLY BIG ENGINE that is. where I experiment a lot more and I can go any with lance composition, although definitely most of the time with assaults. Because it's a missle boat that has more potential damage to throw at you if under running the missiles was attempted (5 mlas vs 2 LRM10s). Coins. This guide assumes that you have completed the tutorial and have a basic grasp of the UI, conducting battles, and weapons available, and are starting to explore. Business, Economics, and Finance. This will be a quick, ugly run-down of best ways to knock out all 128. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. 9. If you like the content, feel free to subscribe GUIDESThis is a series. Getting into BattleTech, I've decided to start off plunging into the deeper end of the pool and picked up all the boxed sets released so far (Beginner's, Essentials, Armored Combat, and Clan Invasion). That's typically a bad idea for a lance-on-lance battle, but a company or higher level combat, it's less severe. BATTLETECH has a lot of achievements, at 128. Tactics []. Link - scroll down a ways. 5) but compensates with more heavies, Capelleans iirc are standard, Kurita has far fewer mediums (20%) and large amounts of lights (40%) and heavies (30%). Shop Collectible Avatars. Armour-wise, you can simply compare to what weapons you want to survive a shot from. The Inner Sphere Command Lance includes the iconic Marauder, Archer, Valkyrie, and Stinger -no assembly required!- along with four MechWarrior pilot cards and four Alpha Strike cards. I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. A Scout, 2 Brawlers and a dedicated LRM Mech can make for a very well rounded Lance Composition. Dec 20, 2020. 4th Succession War, I have to pick from availability on the Master Unit List for my faction (FedSuns). Since most of the uhlans were formerly members of the Kathil 3rd Militia Battalion. Jackalope would be a good fit. « Reply #1 on: 04 October 2021, 17:59:26 » "I have the Commanders Ed book, and under the Lance/Star/Level II section it states Inner Sphere Lances are 4 Mechs or Vehicles,. With the Striker role, this particular Raven can do anything and everything that the -2X does in terms of lance composition, but can also contribute to and qualify for inclusion in a Pursuit Lance. Dropping the engine on the cicada. We know two of their signature mediums are the Enforcer and Centurion - 50 tons, speed and range brackets similar to the Jagermech. The thing is that "Lance" was an organizational unit in many european armies and it was generaly 4 people (sometimes five): a knight, squire, armed servant, and a crossbowman (sometimes mounted) and optionally another man-at-arms or a crossbowman. Hunchback 4J. ECM and BAP and TAG. " All units in a Striker/Cavalry Lance must have a minimum Walk/Cruise speed of 5, or a Jump movement of 4 or more. No Black Market access, even. Light lance: medium and light mechs. I started with a fire support lance, leaving the Vindicator and the BJ but. At its height the SLDF was the largest military force known to man, composed of over 100 million soldiers organized into 486 divisions. Check out Wolfnet as they have a pretty good tournament ruleset and do podcasts and YouTube tournaments. In the base game I found the best lance composition to be a firestarter equipped with jump jets, s-lasers, and as much armor as you can manage (scout), and 3 sniper mechs, also with jump jets. The answer is 3/5/3. I really like the Lance composition options in this game, especially in multiplayer where you can set a limit to the value of your lance and must balance it out accordingly. "Standard" Alpha Strike games are between 300-400 PV, but it's really up to you and your group. The game was funded through Kickstarter, reaching all. r/battletech. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Catalyst Game Labs BattleTech: Northwind Highlanders Command Lance. Most people tend to sort them by speed profiles or by ranged weapons. Containing mechs from the Succession Wars Era, the Inner Sphere Heavy Battle Lance boxed set gives you four more mechs to bring to your games of Battletech. BATTLETECHBattleTech_DataStreamingAssetsdatasimGameConstants folder. Occasionally a fourth lance of aerospace fighters will be assigned to the Company to reinforce the primary BattleMech units. Unlike the widely-standardized lance or platoon, or armored formations which often vary in name only between factions, aerospace fighter and naval formations throughout the Inner Sphere and Periphery are anything but standardized. an Assault/Support lance with assault mechs and LRMs, a scout lance, and a couple well-balanced lances for mixed duty. I started off where so many players gravitate early on- all-assaults, all the time- but over time developed a. Basically max weight of each type x4 to establish. Assault lance/"steiner scout lance": all the biggest bois, and they came to play. A Level I is the smallest military unit in the Com Guards/Militia. Sports. This is regardless if IS lance, Clan star, or CS/WOB level II. TO, p298. Campaign Operations page 56 details common force compositions. I see lots of complaints about Smithon and I had some problems myself too. Be prepared to do this 3 times, and adjust your lance composition(s) to each deficit level. If I ever mod this game, making PPCs. Currently running a draconis combine lance atm in my local battletech league which is mech lance on lance only. and probably the use of Jumpjets. " (according to the citation, this is from 2nd edition). PsychoticSoul • 4 yr. So everything in the Command & Control area just start upgrading, get the Junkyard Leopard and the work on the Mech Control, then a Repaired Mech Bay, another Mech Control, rinse and repeat. Game Rules [] First Succession War []. In this week’s tabletop post we are going to explore some starting lance tactics. Once you're in the Argo, save and quit. Specialized Lances: Battle Lance: Battlemaster (CPT), Grasshopper, Warhammer, and a Marauder. The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new MechWarrior Cards. For all things Battletech. An Inner Sphere Command Lance, this is Battletech. Starting with the first generation of battle armor, the Sloth, Infiltrator Mk. 2) One high-alpha finisher. My current lance is an Orion ON1-K, and a Longbow LGB-7Q. Direct Fire Lance - BattleMech formation that stands behind the above. I have beaten the campaign, and now, while playing career mode, I'm creating my first assault lance (currently, only 1 of them is an assault mech) Usually, I had 1 mech dedicated to LRM, 1 mech dedicated to AC20 / or AC10 plus stuff, and two other less specific mechs. help Reddit App Reddit coins Reddit. The others are more broadly used by all the. Philadelphia 76ers. BattleCorps BattleCorps. The armor piercing is only really useful against Turrets. This formation consists of five OmniMechs or, in the case of garrison and some. If aerospace, the companies are really called flights and there are 3 pairs of 2 in each (18 fighters total, 20 with command). A Thunderbolt, Commando, Shadowhawk, and an Awesome could be a Steiner lance as much as a mercenary command, as much as a Taurian battleforce. Advertisement Coins. $3172. The. PV. Rules [] First Succession War []. 12 Troupe, two starweavers, and a shadowseer. I am still surprised there is no popular lance "loadouts" so I will just have to learn the hard way with regards to lance composition and roles. yourself ab bit and bring 1,2 additional Mechs in Roles like Scout/Flanker it's more enjoyable then just rolling in 4 if your biggest Boys. Company would be lance (4) of mechs, Lance (2) of fighters. Hello! First time poster, long(ish) time lurker. It's going to cost a bit and the initial cost of the Leopard is hefty when starting out. ago. The only disadvantage this lance has lance is an overall lack of long-range firepower - which means VTOLs and other long-range combatants can become a problem if left unchecked - but the speed, mobility, and ability to retain firepower under sustained damage makes this lance absolutely brutal on the field. misterzigger • 1 yr. I'll never have the best time in anything in these games (or any game), but I always have the best of times playing my way. Between 2786 and 2807, the composition of randomly-generated lances from the Sword of Light are determined using a single roll on the Random Unit Assignment Tables per lance, with all of the lance. 0k. I'm not the best painter but I'm happy with what I do. Please refer to rules before posting. ark_strykur. because he correctly believed that a catastrophic war was inevitable, one that even the once-mighty Star League army would be powerless to stop. At least one of the three heavier mechs is an LRM boat that just uses the Shadow Hawk as a spotter and pounds the ever loving tar out of stuff well out of range. BATTLETECH. stillyoinkgasp • 4 yr. Dear reader, think of a lance composition like this: You have a Tank - (brawler. Battle Armour Squad (lance equivalent): 4-6 squads (4-6 BA per squad. That's more than enough to take down anything. Mainly once the story is over, its less interesting to play. ago • Edited 8 mo. Also adds an interesting challenge/restriction to manage during campaign play. A 'Mech lance consists of four separate BattleMechs and are categorized based upon the average weight of the 'Mechs that comprise it (, light, medium, heavy or assault). well forever in Battletech. I have 3 maxed out lancers who can multitarget and ignore guard driving the other king crab with same loadout as 1st one, an atlas sporting rarest ac 20 and lrm 20 in. If you. Business, Economics, and Finance. I've recently finished the campaign and I guess my question is from here on out is more tonnage the way to go? Does having something like a grasshopper leaping around in 4-5 skull missions remain viable? What about LRM boats vs just going with a 3rd bulwark killing machine? Traditionally I've been running a scout / lrm / 2 bulwarks and did just fine. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I've played a lot of Mechwarrior games when I was a kid and more recently the Battletech PC game and Mechwarrior 5. Canonicity []. The same as the 3025 composition, but an entirely different recon lance: Command Lance: Marauder - Col Carlye. The Black Knight Legion was introduced as the protagonist unit in the computer game MechWarrior 4: Black Knight. I and Inner Sphere Standard, second-generation designs like Cavalier and Infiltrator Mk. and that thing don't. In the ASC, the chart on pg 148 and the description of how Lance composition is arranged on pg 149 provide you the "rules", such as they are. In the ASC, the chart on pg 148 and the description of how Lance composition is arranged on pg 149 provide you the "rules", such as they are. Stompers should be fast and equipped towards melee damage, so any melee damage boosts you can get and weapons that can fire in melee (slasers or machine guns. Firestarter can out dps almost every other mech in the game. The Inner Sphere Battle Lance is a collection of four plastic miniatures for use in the classic BattleTech tabletop and Alpha Strike games. With tough enough. They use Clan unit structure and all the assimilated FRR troops had to pass Clan style Trials of Position to remain warriors. UAC 20 headshot was probably overkill. Lance Building Apps. $2286. ComStar Guards and Militia, was the military arm of . Sure, I was way over geared, but these guys were bad even for npcs. When. minneapolis st paul theater schedulesolid hexagon crochet cardigan. [1] [2] [3] After their introduction, a Level I could also consist of four battle armored troopers; [2] this number was later increased to six. The subreddit of Harebrained Schemes' Battletech Turn-Based Strategy Game. Lance Composition - 4th SW. There's some caveats to that, also depends if you're playing Inner Sphere or Clans. - Atlas 2 x AC20 + 1 medium laser. Alpha Strike is about positioning. Join your fellow BATTLETECH gamers in a Tournament, IWS League, Friday Night Fights, Command Academy and BT Discord. These were based off the Advanced. High heatcost, but the highest base damage single-shots available in a non-Loading long-range weapon. Minesweeper (MSW) 350 Infantry Aerospace Units . Premium Powerups Explore Gaming. The Inner Sphere Battle Lance was created as a part of the Clan. Not knowing your lance composition and the actual situation in your mission, I still would bet, that this would be a prime example where applying sensor lock would nullify your issues in a glance. Composition History [] 2990 []. 140: "BattleTech Rules - Capellan Confederation"Ideally my unit would have 3 - 4 lances total, i. Move in packs to focus fire / overlap fields of fire to keep Dashers and Battle Armor out of your rear arcs. "Add 5 percent of the total BV of all units in a C3 network to each of the units linked by each network. BATTLETECH 101 Lance Composition ~ explore tailoring a Lance to a desired play style BATTLETECH 201 The BATTLETECH Stability System and YOU ~ mitigate against being Knocked Down, and explore tactics to Knock Down your opponent BATTLETECH 301 Jump Cavalry: Fire and Mobility ~ BATTLETECH's TacSIM breaths. Tips, Tactics and Lance composition to put the hurt on the Directorate! I've seen some comments around here about the game being too hard and unforgiving. My own take on the parade scheme. Direct Fire Lance - BattleMech formation that stands behind the above mentioned Battle Lances and. Contents. The Fire Lance provides cover fire for the company. They all shared a ghastly appearance and displayed. BattleTech is a game based on improvisation and adaptation: between finances, biome type, mission variety, and equipment availability, you’ll rarely – if ever – be fielding the ideal mix of. I usually end every mission in 5-10 minutes max just dropping 3 assaults and 1 heavy. Each of these packs bundled together a certain collection of four 'Mechs (not. In this video we briefly discuss how and what you need to upgrade to deploy more than 4 mechs with the BattleTech Extended 3025-3057 Commander's Edition with. Lance BV == [total BV of individual units] x [z]House Davion []. There's a bit of countering enemy type. Then when your Lance takes to the field, you can hinge it’s Composition on a pair of Assault BattleMechs, each tailored (in my opinion) perfectly to their own intrinsic strengths. It isn’t always- if they sensor lock a mech that’s out of cover, it’s gonna get focused. Atlanta Hawks. Lance composition: 2 Archers, 2 dedicated melee mechs (with jump jets and all related cheese). Tachyon Lance (Sherman 3): 2d6+8 Ordnance Superheavy. e. 4. Name. First Succession War []. BattleTech: Inner Sphere Battle Lance. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. Those pirate vehicle swarm and super evasive melee mech though. Erik theNoble. Having indulged in yet another pointless "debate" about the optimal lance/weapon configuration, which ultimately comes down to a matter of opinion… Coins 0 coinsAlso, solid lance composition, some of my favorite 3025 mechs. C3i is +5% increase per mech in the network. Hover). The box also provides four dry-erase cards, which are intended to directly support Alpha Strike gameplay, and four new Inner Sphere Pilot Cards. I already have the mechs rolled. I believe in the. The Kell Hounds are one of the most celebrated mercenary units in the Inner Sphere. The biggest issue is that it. 0 coins. Hover). So Charlie lance would get a Phoenix Hawk from Alpha and become a dedicated Cavalry/Scout lance for a company. Lance Build: one AS7-D Recommended Pilot: Apex Lance Description: More of a joke lance than any serious Lance, the Atlas-D costs less than 15m while still being an Atlas. Kept hidden by the supposedly politically neutral organization until after the , the Guards were a force on par with the militaries of the . Looks great!! Good luck with school this term, may your studies be fruitfulThe Formation Abilities are in Campaign Ops, but those are unrelated to the weight makeup of Clan Stars, which are classified by the weight of the 'Mechs therein; those classifications are on p. 10. BattleTech | The Board Game of Armored CombatThe stats for the remaining black watch members during their final battle at Gorst Flats is in the Northwind Highlanders sourcebook. Because as coded, the computer doesn't even know they are available as an option for lance composition. Hit me up for BattleTech in the WV Panhandle! Alzer. On June 30, 2023. OK, so I'm a Jade Falcon, about to celebrate 30 years of green-feathered baby-eating since my first Battletech game. Lance formation abilities can make them really useful. ago. Bigger Drops certainly seems like it would make the game more interesting for Lance composition, if slightly less balanced. What's your preferred lance composition and play style? I tend to run heavy armor and big guns, with virtually no use of jump jets except for my sniper. Grimskull-42 •. The others are more broadly used by all the Successor States. hpgstation. I use quotes as Lance composition is inherently flexible so as to allow for IS, ComStar, and especially the infinitely flexible Clan organizational practices. In fact, called shots became so routine I even forgot for a while that. What makes this "standard"? Lance type titles (e. A 'Mech lance consists of four separate BattleMechs (although occasionally a "light lance" consists of only three 'Mechs) and are categorized based upon the average weight of the 'Mechs that comprise it (i. Rifleman - Davis McCall. So I've been playing Battletech for almost a year and a half now and I have a deep affinity for the Inner Sphere. Scout Lances are typically composed of fast light and medium battlemechs, and the Lyrans manufacture and deploy the 25 metric ton light mech the Commando (which may be refereed to as a Lyran Battle Armor), but the assault dominated scout lance is the joke. If you have mixed-range mechs it can be preferable to use each weapon against a target it can actually hit. As for lance composition, pretty typical selection is a Light, two Mediums and a Heavy Mech, preferably capable of fighting at a mix of ranges and reasonably mobile. Not quite, but the lance composition was a hodgepodge. ago. I offer a Kurita light lance. If you play AS at the larger scale of 8v8 or 12v12 games take about as long as a standard game of Battletech. This lance is a conservative composition designed to maximise long range firepower and keep out of range of enemy retaliation. Primary weapons : UACs, Lasers, SRMs, LRMs. If they are mech/tank/infantry companies, each is 3 platoons of 4 tanks/squads. Which starts to make list building seem pointless since you can literally field any force composition using just what you have on hand. As stated above, the game plan for this lance is “A nice Line/Battle Lance to hold the line”. Single or double AC/20s if I can manage it. - 1 King Crab 2 x AC20 - That Highlander with old techs. daveyseed • 10 mo. Laser as the default is a shelter idea. ) The standard Company consists of three lances (12 mechs or vehicles) under the command of a captain. Originally serving as clandestine black ops forces, then garrison troops for ComStar's compounds, they eventually shifted towards a role as defenders. If they don’t, no worries, less than 2 hours and we’re playing something new. Four mechs seems overkill to me in vanilla. Doesn't even have to be Battletech minis, you can use checkers, bottle caps, even rocks and twigs. It also employs its lighter machines with the Command Lance's light 'Mechs for scouting assignments. Catalyst Game Labs BattleTech Mini Force Pack: Inner Sphere Fire Lance for 15 years. Ask 100 war-gamers/battletech players what the ideal unit composition is and you'll get 95 different answers. Valheim Genshin.