You can read the full community rules & guidelines here . Use the existing (universal) ammo. But you cripple yourself vs all the tanks and crap they throw at you cuz of low ammo per ton and slow fire. Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. 5 tons from the XL Engine which gives you the space to max your armor (almost) and increase your range with the AC/5-BF's over the LBX/10-CLU's. Usually worth the extra ton or 2. 500 damage per minute. EO. Because the laser feels like it does ~10-20 tiny little hits over the course of the firing. UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Fires shotgun like fragments that pepper a target. LBX AC/10 - from 800 m/s to 1100 m/s. The Timberwolf is probably the most iconic Mech of the BattleTech franchise and it also packs quite the punch. Lots of upgrade slots to help boost even more. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. A melee mech with missile slots obviously wants SRMs as well. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. Year 3054 BZK-G1 - LBX 10 2x medium lasers - Year 3056 Sarna entry Requires DLC 1 - Heroes of the Inner Sphere Works with DLC 2- Legend of the Kestrel Lancers. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Step 1: Determine what the AI is doing with shooting weapon groups. Just the underlying mechanics. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. Use Bobbert's Mod Options to set variables. Changed ATMs to have Artemis tag (for YAML quirks etc). Oh, and my favorite 100 tonner. 4xT5 MLaser, 1xT5 LRM-20-ST + ART IV, 1xT5 LRM-20 ST, 2xT5 LRM-10 ST (Go-to for long range mech melting, paints the sky orange with fire. 8/10 would buy. 2) LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. ago. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. 3) 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. Changed ATMs to have Artemis tag (for YAML quirks etc). When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. 15 (from . CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. Thank me later. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. The UAC has a spread of 3 at 350m. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Use ER LL, a PPC and LRM 5. Blackwidow Warhammer with quad AC-2s is a blast. WraithWar87 • 1 yr. 1400 a few times. They will just show up randomly in shops, no particular region. JtDarth Nov 18, 2021 @ 2:14pm. Although Solaris lives on in Event Queue (check out the current Clan Medium Solaris event happening all weekend!), it doesn't represent the game in general, the changes we've made over the last couple of years, or. MechWarrior 5: Mercenaries. 69 tons. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. The LBX/10 is great, excellent ROF and good range. This mod requires the game, MechWarrior 5: Mercenaries Standard Edition. Large version of all 3 weapon types, and ams. udat42 • 2 yr. H-Rifle - decreased to 1000 m/s. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. In this video I will show you the gameplay of a full missions as well as the MechLab wh. 704 and a HPS of . Apr 21 @ 6:08pm I'm going to say: 'Yes'. MERCTECH v3. Use Bobbert's Mod Options to set variables. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. The way the A. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. The Vicious; 45 posts Posted 20 August 2013 - 01:28 PM. PERSONALLY I like the LBX/10 Solid Slug a lot, but not the standard "shotgun burst" LBX. Twin tier 5 AC/20s, 3 tier 5 medium lasers. Heavy Machine Gun: 450m optimal, 600m max, wide spread, high damage. True in table top but no longer true in MW5. The AC20 is good if you like a closer range cannon that hits like a train. Some examples using the LBX and AC/5 (or AC/2) combination. My second PXH-1 has an ER large and a pair of ER. If thats still UP then projectiles to 2. Range. I went with the ac20bf and srms with chem lazerz so I can manage the heat pretty much constant fire . I honestly, wanted to like dragons buy couldn't make them work until I got this guy. BATTLETECH. A cockpit view from the Timberwolf Mech. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. It weighs 3 tonnes. Description[ edit] Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds". Through 8 different runs of this game now, I think I've bought like 98% of the mechs I actually use and only managed to salvage and drive one or two from random salvage lists. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. With the Sept. Experiment with what weapons you give to the ai and yourself. . Originally posted by. There is no better weapon for quickly downing aircraft without hesitating to aim. Fast and mobile. Free Tonnage: 40. The main reason for these variants is to have the. It’s a capable sniper. MW5 Compatibility Pack. Testing rare weapon. Reply. At lower tiers it depends. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. Just not my style but a Fortune can be a nasty closer. I'm getting a LBX 10 from a cantina mission as a reward and it's tooltip is blank and seems to be a vanilla game version?. PRICE: $14. Members Online. AC 20. I also up the armor on every mech (except legs) & move more of it to the front. Games. Structure: 269. All of the components that make your mech work are strapped onto the structure. 04 seconds and 0. That thing is a monster with the right weapons. Just lost the LBX-10 in a story mission and now off to find another one. Much like the LBX-10, which improved on 3/4, and is considered ok, but not great. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Work to establish your Mercenary. Kermut 3 yr. . Crits: LBX is 6; AC is 7. But overall the LB-10x SLD is probably the best ballistic gun in the vanilla game (alongside normal LB-10 and UAC5) #2. Yet Another Revamped Quirks and Equipment. If ALT+WeaponGroup doesn't work then it is CTRL+WeaponGroup. The AC/10 or LBX 10 with 4 Medium Lasers, is probably the most Balanced, good ammo, not very hot, good damage. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. Requirements. 1. Subscribe. MechWarrior 5: Mercenaries. . Tonnage: LBX is 11; AC is 12. And that's key. 1 - for MW5 version 1. GOOD HUNTING, MECHWARRIOR. If I had it to change, their damage would be halved and their spread would be closer to an lbx. Mechwarriors normally ditch it in favor of more armor or different weaponry that complements the Vulcan’s close-quarter strengths. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. M-Rifle - increased to 1200 m/s. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. net (thanks broken Covid brain). Its a small, lightweight weapon that peppers a target with shrapnel. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. MechWarrior 5: Mercenaries. 23 update, Piranha will add the ability. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. 0 damage with fixed effective. 0 FEATURES: Mechs now have a "Knock-Down" feature. I was able to fit four medium lasers and an LRM 20 on it. ago. Possibly the best medium/ long range weapon in game. See full list on mwo. Its like a Marauder that doesn't over heat. Welcome to my first impression video for Mechwarrior 5: Mercenaries. " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Marauder II is an upscaled Marauder and you can never go wrong with a Marauder. LB5s hold no advantages over the over 5 class cannons, so why use them. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. MechWarrior 5: Mercenaries. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. Most of us, except those who have been living under a rock for. ; Medium-ranged weapon spread radius modifier: -5. BattleTech Community Ads Death From Above Wargaming LB-X Autocannon The LB-X autocannon is an advanced variation of the standard autocannon. FYI: The rest of the lance is:"Machete" - Atlas AS7D with 2 x PPC+, UAC-2+,AC2, ML"Kugelsturmer" - Orion 1K with LBX 10, LL, LRM-10"Apollo" - Thunderbolt 5SE with ML's and 2x SRM-6++ "Kugelsturmer" occasionally sits out for "Magic Wand" which is an Atlas AS7D with 2xAC20+, LRM 15, and ML+++. I found a Snub and Coil on a half skull planet. boris. I've thought about switching out to the srm, actually. MW5 Compatibility Mod. I put an LBX 10 on it and it becomes a monster. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. 500 damage per minute. just use them to find planets and biomes, and tech. Time/Shell is the time it takes for each shell to fire when the trigger is pulled. I thought LBX's were like shotguns, but. close. So it'll do the advertised damage if you can keep it on target for the whole time. Leaves you a lot of weight to max out all the armor and stuff in some additional HVAC. Yet Another Weapon Clan. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. Because of it's shotgun nature, LBXs can be better for cockpit shots, allowing a little bit of forgiveness if your shot is slightly off. Range. It runs a little bit hot, especially without DHS but it's manageable. Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. The AC/5 BF has a spread of 2 at 350m. into this box you will need to type in a command to list what you are looking for, for example weapons, and the path of the mods to list the weapons from. As their stats are identical the solid slug version is far superior as it consentrates the damage and makes it. Unite with the Draconis Combine and fortify their defenses against an inevitable war, discover the new Longbow BattleMech, the exclusive "Otomo" Special 'Mech Variants, and embark on an epic 15 mission quest line rallying behind Kurita's unexpected plan. Alongside potential cantina rewards, also make sure you scroll down and check salvage. Or is it just me? I know the slugs are only 13 compared to the 16. 5 ( from 7. It's a beast. I usually give normal LBX to AI since they rarely make good use of SLD ones. I use it on the stalker 1m with 4 medium lasers. . 33 (the rest of the missiles will spread damage over the whole mech) Result: 2. 99 USD . They always have assault mechs so long as you're more than a 6 skull. The fact that it's functionally useless, is even more disappointing. 63 Yet Another Mechlab. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. From MechWarrior 5: Call to Arms Expansion Pack: CN9-P. ago. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. they are Clan LBX10 so slug by default. C-AC/5, C-AC/10, C-AC/20 C-LB2-X AC, C-LB5-X AC, C-LB10-X AC, C-LB20-X AC. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. close. The Gauss is going to be better most of the time, will put you at less risk, and as you mentioned is better for the AI than the AC/20. 11 DPS and 1. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. However, in the interest of keeping the AC/10 viable, the LB10X should fire slugs at a 4. But because of the "small/medium/large" hardpoint system I can't. My favourite Atlas variant is the Hero AS-BH. MechWarrior 5: Mercenaries Standard Edition. Mar 7, 2022 @ 1:35am. The Vultan in MW5 is a decent medium stopgap mech. Feb 23, 2018 50 4. MechWarrior 5: Mercenaries > General Discussions > Topic Details. Level 4 LBX cannons will run you 2. 5 DMG per hit. I leave the missile slot empty and load up on heat sinks and LBX ammo. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. Dire_Finkelstein • 2 yr. Welcome, r/MechWarrior is a constructive space in spirit of enjoying any and all MechWarrior games to their fullest while fostering the continuation and promotion of the MechWarrior community. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries. If you don't have the latest DLC they won't spawn as an enemy. Members Online. Capable of dealing destructive damage up close, the AC/20 is standard fare for 'Mechs like the Hunchback. LB 10-X ACs, are very strong. I'm not a developer so I have no idea how hard it would be to implement, but it would be sick if there was some way the LBX could be made lore accurate and you could swap between slug and cluster at will (obviously having to put the separate ammo types on your mech). MW5 Compatibility Mod. Annihilator with 2 rac-5' and 2 lbx 10 clusters. 31 December 2014 - 04:58 PM. Weapons can be attached to weapon hardpoints found on 'Mechs. Absolutely useless. Configured by Khan Natasha Kerensky. Hero wolverine with lbx and 120 rounds or so of ammo for main and loaded up with srms and a bunch of ammo is deadly. As for the mechs outperforming clantech? That's a pretty good joke. LBX have good range so i would probably even drop. 23 update, Piranha will add the ability. Report. That's reasonable for an arcade-style game, but this. A 40% + cool down if you use LBX Autocanons on this beast!!. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. the LBX 10 or 20 make some sense at realy close range, especialy as the IS LB10 is lighter and takes up less slots than the IS AC10, and at longer ranges all the LBX sizes have a use to scare off Light Mechs but yes, otherwise I completely agree with that assessment. Laservomiter: Hunchback 4P Variant or Blacknight, 6+ M-Lasers and perhaps 1-2 ER Large Lasers for the Blacknight. Again, dual Gauss for the Premier sniping experience. Most of us, except those who have been living under a rock for. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. Extremely absurdly rough mod to replace the particle effect of the Flamer with a yellow beam, like a laser. When I run that mech with 4 lbx 10 sld, I put on no missiles & just load up on ammo (don’t forget to put some in the legs). Totally makes the opposition into pulled pork. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. This mod adds a selection of new variants sporting equipment from "Yet Another Equipment Collection. View Posts. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. I usually use this a large laser and SRM 4 and a medium laser for swatting copters and Igors. Overview. file type Game mod. Absolutely useless. 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. #1. Personally I don't really value the structure upgrades that highly. The LBX-10 Solid Shot is superiour to the AC/10 in virtually every way and for the UAC/5 there's arguably no reason to use it over the AC/5 if you stack ROF upgrades since if you factor in jamming then the AC/5 has vastly more effective DPS over it. Reply Anatsu House Davion • Additional comment actions. 1 seconds for BF Autocannons. Dual Gauss is my goto and generally on a hero cyclops. This is 0 for regular Autocannons and equals Shells/Burst * Time/Shell for BF Autocannons. Cobalt60. • 2 yr. StarMapMouseOver_V3_07 -. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. It's not proportionate at all, it sucks, and that's what I had to do. Honestly though, once you get high Tier (4 or 5) LPL’s you can make Mechwarrior-5 bow before you 😅… it’s that lethal as a Headshot insta-kill method VS any enemy mech. It looks so cool and it’s so simple I skipped the pic of the details. videogame_asset My games. r/Mechwarrior5 • 4 yr. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. Posted 18 February 2013 - 09:11 AM. All in all. 4 1,575 1,727. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. Members Online. AFAIK in YAML you switch the firing mode on the LBX weapon with pressing ALT+WeaponGroupNumber. Almost twice a "regular" Ultra AC/5. Just keep running, and shoot ad many of the helis downs as possible. Lots of fun close up, good for shooting down fliers even with bad aim. MechWarrior 5: Mercenaries. Mods. nah lbs slugs is better because you can mount 4 of them on an ani vs 2 at the most. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. AC 20. Mission 7: 3 LRM10+ArtIV (as an added bonus, there's an enemy Champion with tier 5. At that point it becomes a legging machine. A second Snub nose PPC is located in the torso. Going to take another look at the lbx 10 solids soon I think based on the other comments. 30-> 9 pellets. Mount it with dual Gauss and an ER PPC, that's 3 weapons for sniping goodness. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. Step 4; open up windows explorer, and navigate to your mods folder (For me This is the. 1. (AC 2/5/10/20 - UAC 2/5/10/20 - LBX 2/5/10/20 - Gauss) GAR-A: Removed Structure bonuses from LT, RT, LA, RA, LL, RL; Added +20 Armor on LT, RT; Added +15 Armor on LA; Added +26 Armor on RA; Added. Nov 28, 2022 @ 1:31pm Originally posted by Cursed Hawkins: Originally posted by. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. September 2021 Patch Notes. So early heavy rifles and lasers/srms. 0. I think I replaced something to get some more amor (as usual) but can't remember what. Anyway i might run AC/2. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. The size of the shot caps the number of rounds stored in a. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. It depends. Weapons i use lbx solid for DPS, Artemis Srm6 , and 2 PPC I think. #2. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. Yeah I just checked, LBX has its own ammo. LRMs+MLs for MW2 LLs for MW3. The only issue is the accuracy. I've thought about switching out to the srm, actually. Timberwolf Classic. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. #MWO #mechwarrior5 #battletech OMG this Marauder II LBX 10 Build has the biggest cool down ever! A 40% + cool down if you use LBX Autocanons on this beast!!. For cantina upgrades I put on the 5 percent armor boost. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser #15 < > Showing 1-15 of 28 commentsLBX/10 Slug: Dam=10, Rof=22. 2 H=1. 9 damage (at tier 5), but it should be 'pinpoint' damage, right? They're not nearly as effective as I imagined. You should see the weapon change from cluster mode to slug mode and vice versa. You save 12 tons throughout the ballistic points and 13. . Fires shotgun like fragments that. My PXH-1 has an LBX-10 and lasers for backup. It is a first-person shooter game, the latest sequel to the MechWarrior series. The slug version is superior to an AC 10 in every stat. Check your preferred platform for localized pricing>>. necro55. MechWarrior 5: Mercenaries. MechWarrior 5: Mercenaries. 5. . Short range monster with the lasers for turrets , tanks and flyers. yeah was going to say, that said the LBX-10 is a reasonable upgrade over a AC/10, but I see it as a hold over until you get a LBX-10 SLD. advertisement. ) May 29, 2021 @ 10:37pm. And 5 rounds on the AC20 to 20 projectiles on the LBx. Merch! Introduced in 2595 by the Terran Hegemony, the LB 10-X AC was essentially a 'Mech -mounted shotgun, capable of firing special "cluster rounds" that fragmented after being fired, allowing the weapon to either spread damage out or focus damage on a small area, depending on the range. 0 m) over the distance. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. StarMapMouseOver_V3_07 - Logos. Depends on the individual. This mod is the foundation for the equipment adjustments aspect of YARQE. ago. I would buy it just due to having a Gauss on it (my lance has in total, 4 or 5 PPC atm) 17. What makes the Madcat great: Nicely high hardpoints. • 2 yr. The UAC/5 becomes available on Dec. Just be careful since these weapons can jam when fired on cooldown. Created by MagnumForceGB. 5 tons : 3035 : AC10_LBX_Half_AmmoEquipment : AC/10 Ammo : Critical slots: 1 : 1. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. and 6 med las will delete a cockpit just as fast as the Ac/20 (or lbx-10 SLD my fav). Firestarter - S1 with small lasers and lasers. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). The LB-10 X-AC is better for getting critical hits on open hull, and it weighs one ton less, but it isn't very good at range because of its shotgun mechanic, whereas the AC/10 can hit pinpoint targets better from any range. Games. It weighs 11 tonnes. But as things are, the AC/5 is distinctly underpowered for the Shadow Hawk's main gun. 60 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. Mad Cat 2B. afrofrosch • 4 yr. The only issue is the accuracy. Changed ATMs to have Artemis tag (for YAML quirks etc). lb10x fires 10 shells). 5 sections if you’re shooting the front of it (2x arms, 2x legs, 2x side torso, center torso, head). All in all. 5) Medium Pulse Laser Heat reduced to 2. Supports vanilla savegames and mech mods. It's not proportionate at all, it sucks, and that's what I had to do. :( Long time runner up build: Swapped out AC5 for a decent rarity AC5-BF, and the PPC and Mediums for 2x LL and 2x MPL. The main reason for these variants is to have the.