My stats are: 20STR 16DX 14 CON 13INT 12WIS 10CHA. This is not accounting for skills or equipment. 1 lbs. For a 20 point buy, I'd do 8/12/14/10/12/17+2 for Strength, Dex, Con, Int, Wis, and Cha respectively. Once attuned (which is assumed) it will always keep your Int. Headband of Alluring Charisma (+2-6) Headband of Mental Perfection (+2-6) Flamboyant Hat (+2) Golden Thread (+4) Philosopher's Hat (+4) Metal Reborn (+6)Headband of Alluring Charisma +2 and Lesser Extend Rod. If you have the cash (or the Craft Wondrous Item feat), you could spring for a Headband of Mental Prowess for intelligence and charisma to get extra skill points. This silver headband grants a +3 competence bonus on the wearer’s Charisma-based checks. Headband of Seduction. Lore: Description: This attractive silver headband is decorated with a number of small red and orange gemstones. But the big difference here is that Wizard is the only Int class, but there are. Merciful Baldric: You probably won’t need this. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Should be possible to get more than a thousand by chaining. While it is often described as a mysterious quality that one either has or doesn't have, some experts argue that the. Medium Armour. There's a distinction between Temporary and Permanent Ability Scores. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. There already is an Official Item called Headband of Intellect that sets your Intelligence to 19, so there is really no reason to not just take this and change it to Charisma. Headbands of intelligence/ charisma and caster levels question. Yes. Whenever the wearer of this headband of Charisma +4 deals damage through a spell to one or more enemies, she gets 10 temporary hit points for 3 rounds. Bonuses of the same type usually don't stack. Value. Item/Ring. After you obtain Warped Headband of Intellect, please respec back to the. Sell: 4000. For example, a headband of alluring charisma "grants the wearer an enhancement bonus to Charisma of +2, +4, or +6". Note: it takes the headband slot, maybe see if you can combine it with a headband of int. 'The thing that you poor sods simply cannot grasp is how effortless all this magical hootie-wootie castie-spellsie. This headband of Wisdom +2 also grants its wearer a +2 enhancement bonus to Charisma score. Construction Requirements Craft Wondrous Item, eagle's splendor; Cost 2,000 gp (+2), 8,000 gp (+4), 18,000 gp (+6)The wearer immediately loses all temporary ability points upon removing the headband. As far as I can determine, there are no other items that affect your Charisma. Unless otherwise listed, a headband of alluring charisma is an uncommon item. When you're done (and IF you survive), you can use the same spot to teleport back out! :-) +6 headbands of char/int/wis etc are available at the start of chapter 3 from hassuf (70k each),vordakai drops a +4 to all mental stats headband. I don’t think a spellcasting stat should be set that high, but setting it. Value. The specific type of stat-altering magic items you're talking about (Gauntlets of Ogre Power, Headband of Intellect, etc. Activate [one-action] envision Frequency once per day; Effect When you are. Azata 's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) +1-X. The headband also grants skill ranks as a headband of vast intelligence. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. When in a character’s possession, it adds a +2, +4, or +6 enhancement bonus to her Charisma score. Weaker yes. I fully realise that doing so is a dumb, unoptimised thing to do for a martial character, so im looking for things that'll help swing it back to being a reasonable choice, while still having the strength bonuses from rage and. Headband_of_Charisma . a special quality of leadership that captures the popular imagination and inspires allegiance and devotion. This attractive silver headband is decorated with a number of small red and orange gemstones. This item must be worn for 24 hours to gain the benefits. Seldom Caught Unawares: You. Helmet Of Autonomy. This is very important due to the QoWS profane bonus to INT. Head - Mask of stony demeanor. +2-8. The first game had 8 tomes iirc- Wisdom had 3 tomes; the Charisma tome was also found in the same map as the Gloves of Dex. Circlet of Ghostly Pathways is a Helm armor piece in Pathfinder: Wrath of the Righteous. An actual increase to charisma (via a headband of alluring charisma) would be better than a skill boost for such characters any day. Each ability affects a broad range of capabilities, including skills or Spells that a character or a monster can be proficient in. The creature can, however, Identify its Friends, follow them, and even protect them. Arsinoe Information. When in a character’s possession, it adds a +2, +4, or +6 enhancement bonus to her Charisma score. Headband of Rigorous Training is a magic Helmet in Pathfinder: Wrath of the Righteous. 'WATCH IT' On 1theK's "1theKILLPO". Headband of Alluring Charisma (+2-6) Headband of Mental Flow (+2)This headband of perfection +8 allows its wearer to add their Charisma bonus to all damage dealt by ranged weapons. Fistbreaker Helm: Rare: N/A: High Spellcasting: You gain a +1 bonus to Spell Save DC. Mask of the Shapeshifter. This attractive silver headband is decorated with a number of small red and orange gemstones. This is certainly not an item that should be in 5e, since it is an entirely different system that expects you to have floating +X bonuses where 5e intentionally avoids. A headband of aerial agility +6 functions like a +4 version, but the headband grants the ability to use fly at will. Engage more in social groups. Note: it takes the headband slot, maybe see if you can combine it with a headband of int. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Circlet of Persuasion. Pink and Green Sphere Ioun Stone gives +2 to Charisma, costs double that of a headband. Headband of Intellect: Common: Your Intelligence score is 19 while you are wearing this. Azata 's Believe in Yourself (or Chaotic Healing) spell: +1 per 4 caster levels (normally, up to +5, but can be higher) +1-X. The Warped Headband of Intellect can be found on a strangely intelligent ogre at the most south-west house in the Blighted Village. Basic Rules, pg. Other notable items include the Cloak of. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. I think you could potentially even justify the cloak of charisma as uncommon. Seldom Caught Unawares: You. (5k) $18. Bonuses of the same type usually don’t stack. Usage worn headband; Bulk —. If you are playing a charisma driven class and you have 18 in charisma then that's +3 raising the chance of success to 20%, proficiency at the start of the game is +2, raises to +3 at level 5, and +4 at level 9 so that's another +10-20% right there. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Circlet of Persuasion. This intricate gold headband is decorated with several small blue and deep purple gemstones. Headband of Intellect. In Dungeons and Dragons, Ability Scores for player character races generally range from 3-18 - the result of rolling 3d6. e. Optional magic rules let you craft something in another slot for 50% increased cost. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Charisma. And for gauntlets, something like hands should be there, you won't put them on wings. It has no effect on you if your Intelligence is 19 or higher without it. +4 Headband of Charisma +4 Belt of Strength and Dexterity +2 Amulet of Mighty Fists Your AC at level 8 would be 33: 10 + 4 Armor + 2 Deflection + 5 Dexterity + 5 Charisma + 1 Dodge Feat + 2 Monk Dodge Bonus + 4 Natural Armor from Barkskin ki power = 33 AC. Emphasis mine. ”. It has no effect on you if your Intelligence is 19 or higher without it. Companion-wise, Origin Characters Wyll and Gale have the highest starting Charisma at 13 and 16 respectively. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Using Headband of Mental Perfection gives you Wisdom as well though, doesn't it? Which, consequently, increases your Perception too. Does anyone know anything that is cheap and can increase the modifier by at least 1. Headband of alluring charisma +2: 4,000 gp: 10–18: Headband of inspired wisdom +2: 4,000 gp: 19–27: Headband of vast intelligence +2: 4,000 gp: 28–33: Headband of. This elegant silver band often resembles curling fig leaves and fits around your brow. saving throws). THE BOYZ have evolved right in front of our eyes from innocent rookies to mature, experienced artists. This attractive silver headband is decorated with a number of small red and orange gemstones. Intelligence > Constitution > Dexterity > Wisdom > Strength = Charisma. how did I miss that! thank you. The affected creature is unable to use Intelligence- or Charisma-based skills, cast spells, understand language, or communicate coherently. Powers. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. As we revel in the joy of THE BOYZ's comeback, let's also take a look at some of their other performances that portray their magnetizing charisma. I believe. The Red Knight's Final Stratagem. This bonus also applies to any spell DCs based on Charisma. His uncommon helmet, Warped Headband of Intellect can be looted from. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. 10000. +2 Charisma 4,000 gp; +4 Charisma 16,000 gp; +6 Charisma 36,000 gp This attractive silver headband is decorated with a number of small red and orange gemstones. Item 17. Headband of Alluring Charisma. I was referring to the belts that set strength as high as 29. +4 Headband of Charisma +4 Belt of Strength and Dexterity +2 Amulet of Mighty Fists Your AC at level 8 would be 33: 10 + 4 Armor + 2 Deflection + 5 Dexterity + 5 Charisma + 1 Dodge Feat + 2 Monk Dodge Bonus + 4 Natural Armor from Barkskin ki power = 33 AC. And charisma is the main ability score of 3 caster classes: bard, oracle, and sorcerer. This bonus is chosen when the headband is created and cannot be changed. Planar Navigation: a +2 enhancement bonus to Charisma,. Desna's Shooting Star. Cheapest ways preferable but anything helps! This thread is archived New comments cannot be posted and votes cannot be cast comments. (magic Item) All-Seeing Eye All-Seeing Eye (Giant's Revisited) +1 insight bonus to the DC of divination spells you cast. Combine Smith Tools + Wisdom Crafting Supplies + Headband of Intellect = Headband of Wisdom. Your Attack rolls would be at +17: 8 BAB + 6 Strength + 1 Weapon Focus + 2 from amulet. « search Items list. +2-8. These bonuses are chosen when the headband is created and cannot be changed. It has no effect on you if your Intelligence is already 19 or higher without it. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Want him to focus more on buffs and Dex for burgling. PreparationEmpty • 3 yr. If both wearers Invest their headbands at the same time and think of the same symbol while doing so, both headbands change to display that symbol until they are removed. The Boots of Speed allow you to dash as a bonus action every turn, while the Corvid Token lets you turn into a Dire Raven without being a Druid. Headband of Mental Flow +2. Not sure how Owlcat programmed the spell selection process; you might always learn spells at level up. The Difficulty Class for a saving throw against your spell is 10 + the spell’s level + your Charisma modifier. Kinetic Diadem is a Helm armor piece in Pathfinder: Wrath of the Righteous. Reveal this card to add 1 to your Charisma check. They also give different bonuses. Circlet of Persuasion is a +3 on Charisma-based checks, which isn't of a lot of use to class abilities, but is on skill checks. saving throws). Headband of Mental Perfection is a. Helms, Hats, and Masks is an armor piece where the player's characters can wear on their head or on thier face. Quote: he gets the headband just two days before reaching 16th, so he levels up when the bonus granted by the headband is already permanent. Are you sure he needs to rest? It seems to me he gained his high-level spell slots when he last rested, even though he could only use them to cast lower-level spells. Yes, there are several magic items in D&D 5E that can increase or change a character's charisma. This ring offers continual magical protection in the form of a deflection bonus of +1 to +5 to AC. The headband grants the wearer an enhancement bonus to two mental ability scores (Intelligence, Wisdom, or Charisma) of +2, +4, or +6. Helms, Hats, and Masks is an armor piece where the player's characters can wear on their head or on thier face. This attractive silver headband is decorated with a number of small red and orange gemstones. An the other hand, headband of charisma obviously one of the most important magic items for sourceres Reply reply Electric999999 • Staves are not rods, and doing this lets a simple disarm check cripple you. #3. Headband of Mental Perfection +4: 1 lbs. My good character is a pixie beguiler. com. 12 stitches, 16 rows = 4” in stockinette stitch. Otherwise you are pretty much limited by your charisma score and this becomes an exercise in optimising that. In your case both are of an enchantment bonus, so you pick the higher one. d20 Modern SRD. Cap of Wrath. If the fast is broken or interrupted, the process must begin anew. My eyes started crossing from. If you then use the Ring of Circumstances for adding both to Charisma and Wisdom, you would get +4 increase to both (assuming you're using a standard Headband of Mental Perfection +6 and not the much rarer +8 hat. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Whenever the wearer of this headband of Charisma +4 deals damage to an enemy through a Spell, he/she gets 10 temporary hit points for 3 rounds. When you invest the headband, you either increase your Wisdom score by 2 or increase it to 18, whichever would give you a higher score. I believe Temporary only affects things like skill checks and attack. Halflings look younger, and are a bit pudgy. illustrating the god’s key tenets. Bonuses of the same type usually don't stack. Dead Man's Headband Dead Man's Headband (Ultimate Equipment) will increase the DC of any fear effect you create by 1. When in a character’s possession, it adds a +2, +4, or +6 enhancement bonus to her Charisma score. Okay, this one is important, and it maximizes the Arcane Trickster's effectiveness. . Description. Still, you don't need very much, 11 charisma and a headband of charisma +6 will get you all you need. Can he then learn and cast 8th level spells?This is why the amulet of health is rare, while the gauntlets of ogre power and headband of intellect are only uncommon. Drops from Tartuk; Drops from Trebricent; Found in Ironstone Gully; Headband of Alluring Charisma +6: This headband grants its wearer a +6 enhancement bonus to Charisma. This. Bonuses and penalties function identically in pathfinder with regards to Charisma and it is. Can he cast now spells up to 8th level. To begin the ritual, the owner meditates with but a single stone in orbit around him. This ornate headband is decorated with numerous clusters of small gemstones. I can buy it at the Shop but 4k is a big Chunk of my money and dont want to find a second one in 1-2 Hours. Reject Nocticula's profane gift three times and Iomedae will grant you this item after the last rejection in Threshold. Paizo Blog; Forums; PaizoCon; Community Use; GuidelinesIf the headband provides bonus intelligence, it also provides skill ranks as a headband of huge intelligence, usually providing titles in Fly, tumbling, or knowledge (aircraft). Circlet of Leadership (19 charisma when worn) Bracers of Agility (19 dexterity when worn) Boots of Endurance (19 constitution when worn) If you think they are overpowered / too cheap for their rarity then just upgrade their rarity to rare or very rare or downgrade their power, maybe they just give a +2 bonus to the attribute in question. In Kingmaker you could even get a +6 to Int, Cha, and Wis headgear. Arsinoe is a merchant in Drezen that becomes available to the player after completing Banner over. Etsy’s Pick. Want him to focus more on buffs and Dex for burgling. Dead Man's Headband Dead Man's Headband (Ultimate Equipment) will increase the DC of any fear effect you create by 1. The more potions one drinks, the more charismatic, intelligent and strong they become. All versions also grant the wearer an enhancement bonus to one mental ability score (Intelligence, Wisdom, or Charisma) of +2, +4, or +6. These bonuses are chosen when the headband is created and cannot be changed. g. • The Lifebringer • The Shadespell Circlet • Wapira's Crown • Warped Headband of Intellect • Whispering Mask • Helm of Balduran • Mask of the Shapeshifter • Circle of Bones • Gibus of the Worshipful Servant • Bonespike Helmet • Assassin of Bhaal Cowl. No, they are temporary at first, and then they become permanent after 24 hours. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. Rules-as-written this means you don't have to wear the cloak in order to get the bonus. Spells in the prerequisites section are only relevant when creating the item or sometimes determining what kind of aura it has under Detect Magic - they don't directly affect the. 13 for Selective Channeling feat if you want it, but you can bypass the requirement with a Headband of +Cha, and you can get a +2 one right as soon as Chapter 1 starts for free. This bonus also applies to any spell DCs based on Charisma and the DC to resist your channeled energy. Make the gloves of dexterity, periapt of wisdom, and cloak of charisma all rare as well, and you should be fine. Tyler has a long-standing love for building characters and for game mechanics, and brings that enthusiasm to everything he creates. This spell changes your actual ability score from. There's a distinction between Temporary and Permanent Ability Scores. No, they are temporary at first, and then they become permanent after 24 hours. This spell is a functional to change to your score itself and can only be undone by greater restoration, heal, wish, or making a save after every 30 days. The headband grants the wearer an enhancement bonus to all mental. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Feats Forge Ring; Spells shield of faith; Special creator must be of a level at least three times the bonus of the ring; Cost 1,000 gp (+1), 4,000 gp (+2), 9,000 gp (+3), 16,000 gp (+4), 25,000 gp (+5) Pathfinder RPG Core Rulebook. Headband of Alluring Charisma +4 and +6 At about which level would one of each become available? Was thinking of making an Archaeologist with just enough. customer. How to Free the Intellect Devourer. Effects. in a corner of the Hearth’s taproom, reading a book. Jun 16, 2022 @ 6:44pm er, i didnt actually have an extra one cuz they were assigned to my advisors and i liked that. (I'm uncertain if you can pickpocket it) THE BUILDS. The wearer gains a +2 competence bonus on Bluff checks made to feint and combat maneuver. Bonuses of the same type usually don't stack. I believe Temporary only affects things like skill checks and attack. chefsslaad GM • 3 yr. Note that they are skill ranks, not just a bonus of some sort. you might consider dumping Intelligence and using an Infusion to replicate a headband of intellect to set your Intelligence to 19. Helms, Hats, and Masks is an armor piece where the player's characters can wear on their head or on thier face. While it is often described as a mysterious quality that one either has or doesn't have, some experts argue that the. ability score checks, skill checks), and “throws” (i. zaibusa • 6 yr. Feet - Boots of the cat. Warped Headband of Intellect features in Baldur’s Gate 3:. Each helm, helmet, hat, or mask contain its unique defensive stats, effects, bonuses, skill checks, and more when they are. g. They are both enhancement bonuses, and duplicate enhancement bonuses don't stack. headband of intellect "exploit". Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. I like the badass longcoat idea. On a successful check, the creature senses a weird aura coming out of it, almost frightening. 2 hours ago · The only Flo paraphernalia that does not feature her visage subsumes the buyer into her likeness: the “Flo Costume,” with apron, name tag, pin, headband and. It also grants skill ranks as a headband of vast intelligence +2. You can cast only a certain number of spells of each spell level per day. Feeblemind. 1. Helms, Hats, and Masks is an armor piece where the player's characters can wear on their head or on thier face. Temporary Bonuses: Temporary increases to your Charisma score give you a bonus on Charisma-based skill checks. This book contains guidelines for influencing and charming others, and its words are charged with magic. Warped Headband of Intellect. Items that are affected by your Charisma is more complicated. Headband of Intellect. . Add the non-magical item to the pc. Helms, Hats, and Masks is an armor piece where the player's characters can wear on their head or on thier face. 3. 7. This spell is a functional to change to your score itself and can only be undone by greater restoration, heal, wish, or making a save after every 30 days. The headband grants the wearer an enhancement bonus to Charisma of +2, +4, or +6. pathfinder 2e bard build help 2E Player so yeah heres the deal im playing in a game here on friday and its gonna be my first 2e experience i wonna make a that can deal some blows and buff, and generally be the face of the party. The headband also grants skill ranks as a headband of vast intelligence. Making your primary ability score cha for both attack and damage. These silk headbands always come in pairs and usually feature a prominent symbol of a nation or team. For the lazy. However, these can be used hit targets from far away, or to. and depending upon your party and strategy it can be very fun and effective. Back - Cloak of elvenkind. Still, you don't need very much, 11 charisma and a headband of charisma +6 will get you all you need. If you have the drow’s weapon familiarity racial trait, you treat. Sadly, AC is irrelevant for Aeon as you have edict of impenetrable fortress/. Circle of. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. (Wheee telepathic spymaster) - The ioun stone that. Aura moderate transmutation; CL 8th. The headband grants the wearer an enhancement bonus to one mental ability score (Intelligence, Wisdom, or Charisma) of +2, +4, or +6. You get enough mercies for most campaigns, and if you can’t cover everything it’s much cheaper to buy scrolls of the spells that will remove whatever status conditions you can’t cover. The thing about "boost to 19" items is they are primarily aimed at the non-specialist. Combine Smith Tools + Intelligence Crafting Supplies + Headband of Wisdom = Headband of Intellect. Headband of Unshakeable Resolve. I didnt loot either of them till now but have. Bard with the Brazen deceiver archetype at 20 Charisma as a half elf. The Tharciate Codex. It is made with super bulky yarn and is only 8. 5 mm (US size 10. Aura moderate transmutation; CL 8th; Slot headband; Price 4,000 gp (+2), 16,000 gp (+4), 36,000 gp (+6); Weight 1 lb. Charisma: Temporary increases to your Charisma score give you a bonus on Charisma-based skill checks. One is a competence bonus to charisma-based skills, the other is an enhancement bonus to the charisma stat. A character's total Charisma score is a composite entity, the result of myriad sources combining additively or not at all. The rest are still pretty bad. Bonuses of the. . You can use the headband for the casting. Open Game. m. Adventuring Gear (Wondrous Item, Head) Category: Items. +2 Charisma 4,000 gp; +4 Charisma 16,000 gp; +6 Charisma 36,000 gp This attractive silver headband is decorated with a number of small red and orange gemstones. attuned dmg uncommon wondrous-item. Headband of Aerial Agility; Headband of Alluring Charisma; Headband of Arcane Energy; Headband of Counterspelling; Headband of Deathless Devotion; Headband of. Feeblemind directly reduces your ability scores ("Target creature's Intelligence and Charisma scores each drop to 1"). I designed this project to be a great first project for anyone learning to knit. Target creature's Intelligence and Charisma scores each drop to 1. Well I want to make a very charisma heavy bloodrager that absolutely maximises his number of spells and social skills. Circlet of Persuasion Item 17. Aura faint enchantment and transmutation; CL 5th; Slot headband; Price 40,000 gp; Weight 1 lb. Sell Value: 80000 . This ability can be used three times per day. Headband of Mental Flow +2 is a Helm armor piece in Pathfinder: Wrath of the Righteous. This ability can be used three times per day. Last edited by kodama ; Nov 22, 2021 @ 6:01pm. So It’s possible to create a sorc, focusing om intelligence instead of charisma and only picking sorc spells that does not use charisma and then 1 level Wizard dip at level 2 and learn all spells from scrolls. For the band and Belt you want to eventually. Enhancement. James Nicholls. Permanent Bonuses. Headband of Alluring Charisma +4: This headband grants its wearer a +4 enhancement bonus to Charisma. Want him to focus more on buffs and Dex for burgling. The effect stacks to a maximum of 4. Change the name to what I want it to be i. As it has been said, the stat check on mythic spellbooks has been removed. Is it possible to combine these into a singular item since they both take up the headband slot? I want to play a negative channeling/Necromancer cleric but sadly these two items both thake the headband slot which screws me over a little. There appears to be no equivalent items that increase your STR, DEX, CHA, CON or WIS (though I admit I haven't explored all areas thoroughly in the. Name Cost; Catching Cape: 200 gp: Protean Cloak (+1 bonus) 500 gp: Cloak of Human GuiseCharisma +2 (up to 22). The headband of intellect is perfect for eldritch knights and arcane tricksters: subclasses that benefit from high intelligence but probably don't have room to boost int that much in their initial stats. Walkthrough. 12-14 should be more than enough. Whenever the wearer of this headband of Charisma +4 deals damage to an enemy through a spell, she gets 10 temporary hit points for 3 rounds. 4000. Headband of Alluring Charisma (+2) 4,000 gp: Imperious Headband: 4,000. A headband of alluring charisma should be on his head, and of course, any ring of protections or amulets of natural armor you have he should also get. the creature's Intelligence and Charisma scores become 1. Need the headband of intellect more for the psion levels. Circlet of Persuasion. /20 ft. Armor Bonus +3; Max Dex Bonus +6; Armor Check Penalty-1 Arcane Spell Failure Chance 10%; Speed 30 ft. Headband of Mental Superiority. Ring Mail Armour +2. It would be the perfect headband for a photoshoot. 2000. Feats Craft Wondrous Item, eagle’s splendor; Cost 2,250 gp. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Headband of Alluring Charisma +4: This headband grants its wearer a +4 enhancement bonus to Charisma. 1) Your headband can't be +6/+2, the stats are the same when doing a headband of mental prowess. m.