Defense - +1 AC when wearing armor. each sword = 1D6 = 3. This includes the quarter staff, which is both a simple weapon as well as versatile. Only 2H weapons works, using a versatile weapon like longsword with two hands wont trigger the extra attack. She attacks the big bad guy in front of her and rolls a three. On top of that Cutting Words has been buffed in Solasta: the targeted enemy decreases all its ability. 9 Dragonblade Dragonblade is an incredibly powerful weapon that deals slashing and fire damage. Their stealth skills make them valuable. In order to effectively harness the Arcane Arts, Wizards are fully dependent on their Intelligence, which determines whether or not the Spells they cast actually land on their. Cartesian Duelist Jun 30, 2021 @ 11:51am. #5. Versatile weapons gain the finesse property while you wield them in two hands. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. They recently nerfed it so that it just adds 1 additional missile, but a similar item in Solasta could be cool. n/a. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. So the best sustained DPS 2H in Solasta might be a Barbarian Berzerker, since they can make Bonus Action attacks that do full weapon damage. Longsword of Sharpness is a craftable one-handed melee slashing weapon. It's a basic non-magical weapon. Gold makes Solasta go round. Ambidextrous (+DEX) – for TWF dual wielders. With this, you’re able to customize your party, gain new. Proficiencies in Solasta: Crown of the Magister are indications of being able to perform certain tasks well. He hits one out of three and does 5 points of damage. You either take a Druid, or you. Weapons are usually categorized into different types that suit each playable. Ideal Origin: Draconic Bloodline ; If you have a few spells that deal the same type of damage, you might want to invest in the Elemental Adept feat. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats,. Solasta: Crown of the Magister. It's inferior, but not massively so. Solasta: Crow of the Magister isn't anywhere close to release just yet. STR. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal Spear is a Simple Weapon in Solasta: Crown of the Magister . This mod gives you an extra 54 faces to choose from. If you are playing on standard difficulty, you can pretty much just inflict damage and bypass many of the mechanics in Solasta. Your rogue can attack twice because he uses an offhand weapon. Unity is a magical one-handed melee slashing weapon. +1 from a magic weapon. 1 Cleric. Each creature in the area must make a Dexterity saving throw, taking 7d10 fire damage on a failed save or half as much on a successful one. Solasta: Crown of the Magister. They get a combination of a versatile attacking Cantrip and are the only caster that can constantly recharge their slots with nothing but short rests. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. As soon as you. But if you are autocrit killing 1-2 enemies per turn, you effectively could spam it. Frostburn Longsword is a Martial Weapon in Solasta: Crown of the Magister . The team will continue to develop the ambitious RPG over the next year or two with feedback from the community before it. Every bit of damage helps and alternatives doesn't give you anything supremely useful. Solasta Crown of the Magister Rogue Build Guide: Shadowcaster. Weapons deal three main types of damage: slashing , piercing and bludgeoning ; but they can also deal. Longsword of Acuteness is a Martial Weapon in Solasta: Crown of the Magister . 3. Solasta allows something odd, Halfings can use Great Weapons. Magical, Slashing Damage, Piercing Damage, Melee, Versatile, Metal. As the Hunter Ranger was the base game's ranged specialist, the Shadow Tamer Ranger is the base game's melee specialist for rangers. Level 7 2 years ago No, it automatically gives you a larger die. As the Hunter Ranger was the base game's ranged specialist, the Shadow Tamer Ranger is the base game's melee specialist for rangers. Unless you're talking about increased chance to hit, a +2 mace has a similar damage output of a 1d10 weapon like a versatile warhammer actually. 2D6=7 basic from sword plus a further 1. The problem with fighters is they only get one subclass ability through level 6, the next comes at level 7 then level 10. My other problems with the. All dmg stacks. Value. "Solasta has a huge emphasis on tactical combat, with a loyal & passionate modding community all about pushing the limits of a creative & challenging adventure within the D&D 5e framework. I should have just made 4 wizards with magic missles and wands since that's the only thing I can use to hit anybody. Great Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. Extra reliable damage against enemies with darkvision (most enemies in Solasta) and tremorsense later on (effectively getting Blind Fighting for free), this subclass is simple & straightforward, yet still quite. Most common example of such benefit is adding a flat value of Proficiency Bonus to dice rolls of weapon attacks and Skills a. You can hit boss with 4 to 8 arrows a round. In-game properties. #1. A spear is a simple weapon with Thrown and Versatile properties. of 16 DEX on a ranger means you have about a 5% higher chance to hit enemies with your bow & do an extra point of damage on each hit. . You can make a STR focused build and dump some wisdom and some dex, maybe even a level in Barbarian for rages, and still end up getting top notch monk features, like proficiency on all saving throws, a lot of. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. The Inner Strength DLC. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Usually, you expect high damage from 2 hand weapons, but here the difference even in comparison with 1 hand is not high. Proficiency with martial weapons or longswords is required to use it effectively. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . A character wields a single, usually heavy/two-handed/versatile weapon with two hands. Shadow Dagger. e. Attunement is required to use those abilities. Battleaxe is a standard one-handed melee slashing weapon. Curious how you see them underwhelming. In short, you can get enough damage potential and utility value out of all the other classes. Dragonblade is a craftable one-handed melee slashing weapon. the only F*cking reason this i'm stumped on this one is the veil of darkness the boss spams. Last edited by night4; Aug 12, 2021 @ 3:44pm #3. Primed Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . e. Sold by Gorim Ironsoot Sold by Mogo the Poor Sold by Galar Goldentongue Sold by Wilf Warmhearth Sold by Lena Swifthand Sold by Engrem Toldus Sold by Morganna Raven Sold by Grimhild Darkhead Found as random loot Paladin Spellcasting – You can now cast Paladin spells. Next are Druids. Dueling - +2 damage when using a 1handed weapon with a shield or free hand. #13. Longsword is versatile 1d8/1d10, so you can use it one handed for 1d8 damage or two-handed for 1d10. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. total great weapon fighting = 12. Before you dive into the. Checked last pacth and yet same problem. True to the Tabletop. Clerics are normally melee fighters in D&D, not just spellcasters. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Somatic components seem to not be a thing in BG3, bummer. Note that a great axe does 1d12 of damage, average 6. A crossbow attack would be 1d8+dex mod so average of 5,5+dex mod, usually that's a +3 or a +4 meaning 8,5 or 9,5. NPCs are characters that add contrast to the game's lore where they provide information, some are categorized as quest givers, while others are categorized as Merchants whom you can trade with or request for certain. i've tried torches. Set yourself up for the finishing strike and possibly roll a natural 20 at that key moment of battle. Slashing Damage, Melee, Versatile, Metal, Ingredient. every time i get her out of her veil she casts it again. This is a great beginning to a melee warlock. #2 < >Solasta: Crown of the Magister - Best Wizard Build. Battleaxe of Acuteness is a Martial Weapon in Solasta: Crown of the Magister . Max RNG. Solasta Primal Calling DLC – New Druid Class. They also get the very powerful Cutting Words ability, which somewhat works like a reverse Bardic Inspiration on an enemy. Edit: The weapon is versatile, and beign held. Level. Average damage with your firebolt would be 2d10 resulting in 11. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. The paralysis poison stuns locks bosses. 3. 2d6 will give more consistent damage while 1d12 has an equal chance. Solasta emphasizes one aspect of 5e DnD - combat. 1d8 (1d10 versatile) Other. Weapons are usually categorized into different types that suit each. Where the shortbow has a minumum damage roll of 2, and also gives +1 to hit chance. Character customization in Solasta is a bit underwhelming. Each die upgrade is +1 average damage, so a d12 greataxe is 6. Stormbinder Warhammer is a craftable one-handed melee bludgeoning weapon. It's a basic non-magical weapon. Stealth, spotting traps, and positioning. Grants the ability to reroll a die when you roll a 1 or 2 on a damage die for an attack you make with a melee weapon wielded with two hands. Solasta's weak points are the writing/story, a partial rather than complete implementation of core classes, a nearly complete lack of choices and consequences which means there is virtually no replayability, and a core campaign length that is 2/3 shorter than other CRPGs such as Kingmaker or Pillars of Eternity. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. So you can chose to wield it with both hands for greater damage, or use it with one hand and a shield in the other, trading less damage for greater defence. Wizards of the Coast granted Tactical Adventures a license to use the Dungeons and Dragons SRD 5. Bestowing. Unless you have the Powerful Cantrip feat which is supposed to make a cantrip do half damage on a miss or save. Design note - The extra d4/d6/d8 damage scales similarly to the Zealot barbarian damage but makes a dual wielder potentially a favorable route to take as well :). Primal Savagery is a similar spell in that it enhances a melee attack as a cantrip. You can select this feat multiple times. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Magical, Slashing Damage, Cold Damage, Melee, Versatile, Metal. 5. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. VORTEX. Quick edit: also not sure how it works in Solasta but in 5e they both count as the same attack so it would work no matter what. Dueling – +2 weapon damage when using a 1H with no other. That is it. Solasta: Crown of the Magister Wiki is a FANDOM Games Community. Armor Class (AC) is a number that reflects how well protected the character is. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. It has the second tier enchantment (+2), which provides a +2 bonus to attack and damage. Feat Type. In the main campaign, the weapon cannot be bought or found, it can only be crafted. Punisher Battleaxe is a Martial Weapon in Solasta: Crown of the Magister . Feat. #1 Ommamar Mar 19, 2022 @ 8:38am There is a couple benefits to it. Attunement is required to use those abilities. the spell that boosts damage to one enemies is great for tough foes plus he can do some heals Human scholar wizard with tons of spells is more important than just damage dealing, can do all kinds of useful stuff sorting out these folks skills and languages is important and way they interact is sweet, filling all niches :)Advantage or disadvantage are imposed on a character by special circumstances, powers, equipment, or spells. The easy way to get gold is by letting the Scavengers retrieve stuff from your dungeons and overworld battles. Adding Proficiency Bonus to Damage. #4. Greataxe. Simple Weapons in Solasta: Crown of the Magister is a piece of equipment that is used to inflict damage against hostile characters such as Enemies and Bosses. A greatsword does 2d6, average 7. Just a few random encounters can yield several hundred gold. 5+2 = 5. 94 No Other Mods installed Devastating Strikes doesn't seem to be applying the damage properly when the 2nd advantage dice also hits. Absinth Minded Apr 25, 2022 @ 2:45am. And then it is the enemy wizard who kills my paladin. Each of these will have three subclasses available to everyone, but owners of the Lost Valley DLC will get an additional 3 subclasses. Roll for initiative, take attacks of opportunity, manage player location, and the verticality of the battlefield in a game that is based on the SRD 5. Originally posted by Sticky Wicket: One that can be used with one hand or both hands; eg longsword. 1 Ruleset. Weapons are usually categorized into different. By default (ie. Does it do more damage? เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติA Ranger subclass that enhances their attacks with force damage, gains a selection of bonus spells, and gains an AOE Damage power. If I'm not mistaken, as by the ruling, they should. A damage value in parentheses appears with the property-the damage when the weapon is used with two hands to make a melee attack (That's 1d8 for quarter staff)Given the nature of the weapon, you might assume spears could use your Dexterity modifier in 5E. Weapons are categorized as Simple and Martial weapons and consist of Melee and Ranged Weapons. For example, BG3 had an item that added 1d4 psychic damage to Each missile of Magic Missile, so it essentially dealt double damage. There is no fixing it, it is what it is. Strength: Athletics skill; Carrying capacity; Jumping and climbing max distance; Attack and Damage modifiers for certain weapon attacks; Strength saving throws; Dexterity: Acrobatics, Sleight of Hand, and. Bludgeoning. Remains 2 d 6 with the minor addition of Magical and Heavy tag added. +2 base AC healing when hit use a Ki point to make all damage reduced 50% That as tanking as D&D gets. Creating a strong Wizard build can be a lot of fun since the class is so versatile and has access to so many interesting spells. Enchanted by a Manacalon master smith. Weapons are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses. The paralysis poison stuns locks bosses. She attacks the big bad guy in front of her and rolls a three. That translates to 25% chance of hitting you. Most uses of Proficiency Bonus are related to checks made with 20 sided dice rolls. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Ambidextrous (+DEX) – for TWF dual wielders. psychotron666420 Nov 18, 2022 @ 12:47pm. Starting your adventure. Magical, Slashing Damage, Lighting Damage, Melee, Versatile, Metal, Quest. asultrad. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. EDIT -- there was a loophole with Mighty Blow feat that has been patched out. NeoseekerGuidesSolasta: Crown of the Magister Walkthrough and Guide. It may not be one of the more effective feats in terms of damage output or survivability, but sometimes players just want to have fun and play their way. The most common damage dealt by weapons is Bludgeoning, Piercing and Slashing. Feats are unique bonuses that can provide benefits both during and outside of combat. It is a unique weapon that can also serve as spell focus. Feats are unique bonuses that can provide benefits both during and outside of combat. This is where buffs and debuffs come into play, and these are one of the primary reasons you would take a magic-based character. How abilities affect various mechanics?: Hi, I play Solasta for a while, and i can say, that many aspects are not explain enough. At least one Greenmage is pretty much non-negotiable with how strong and versatile they are at all stages of the game. In the main campaign, the weapon cannot be bought or found, it can only be crafted. camon guys, its been a year since it was reported. Evidently, you. For example, it's impossible to Sneak Attack with a 2d6 weapon, you need firearms to be house-ruled in to Sneak Attack with a 1d12 weapon, and you have to. Solasta: Crown of the Magister takes you on a lengthy adventure through various towns, ruins, dungeons, and mage towers. Paladin in +1 Plate armor, and +2 shield has like +24AC, and that is without counting possible Defender Fighting style (+1AC), and Armor expert perk (+1AC), Also paladin (Oath of Judgment) can self-cast. You will need proficiency in either Arcana or the Manacalon Rosary to craft magical items. A fighting style is a passive buff granted specifically to the Fighter and Paladin Class. Also note, a staff is special. Great weapon fighting - You reroll 1s and 2s on your weapon’s damage dice when using a weapon with two hands. Higher minimum damage (2, instead of 1) Can reroll two dice, instead of only one, when using Great Weapon Fighting Style. Ahead of that beta launch, we got to sit down with the devs and have a good look at a. jeezDeal the appropriate type of damage to an enemy with vulnerability. But before you say Half-Orc Berzerker, yes they will have the highest critical hit damage, but for DPS they will miss as much as other races. It is a unique weapon that belongs to Arwin Merton. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat. As a focus, the staff can be. Just try it on a dummy character since the main campaign in Solasta: Crown of the Magister won’t actually let you start with characters that have been pre-leveled. For a 6th level character with 16 Charisma, that totals an average of 89 damage. 5 points of damage. This mod gives you an extra 54 faces to choose from. huh, i found the stone but never found a primed chainmail. The important difference is that while shillelagh does more damage early on, Primal Savagery scales better. Solasta: Crown of the Magister is a tactical Turn-Based RPG developed and published by Tactical Adventures. This thread is archived. Proficiency with martial weapons or longswords is required to use it effectively. Then can’t use them, they are not finesse. Could it be the superfood of the future? Pumpkins are synonymous with Halloween;. 6Protect vs Evil & Good. Just don’t forget to buy the spellcasting focus amulet (as it’s the most unlikely to ever be contested). Magical, Slashing Damage, Melee, Versatile, Radiant Damage, Area of Effect, Metal. Monks aren't really supposed to be primary damage dealers, and with the extra attacks they get, damage bonuses can add up quickly. Checked last pacth and yet same problem. I_am_no_Ghost • 2 yr. Fireball is one of the most famous spells in D&D, and for good reason. They are High HP low dam enemies with lots of mobility (Can climb on walls, teleport and casters can fly) Meaning your ability to bottle neck them is limited, they take a long time to fight and their fairly low damage output makes the fights slow slugging matches where both sides run out of abilities and spells long before the. You can see this effect in inventory: under the portrait and stats, there is a hit & damage block. And really, none of the weapons in Solasta are that powerful. If modders could create custom magic items that augment specific spells. It actually gives you more damage on a one-handed weapon (4. DiceWrangler Jun 10, 2021 @ 9:30am. Quest Items are used to further progress the game's story as well as Quests, these items are found in specific locations or are given by related NPCs, while some Quest Items are dropped by enemies or looted. 3. Simple spells like Blind can often outshine damage spells as it leaves the enemy unable to attack or defend effectively. Weapons are usually categorized into different types that suit each playable class, each weapon possesses its own stats, bonuses, and effects. Why is colossal slayer so good? Seems it is just an extra d8 damage each round. Your unarmed attacks are considered magical once you reach 6th level (as a monk). Great Weapon Fighting is a Fighting Style in Solasta: Crown of the Magister. The following. Edit. They can use their bonus action to attack using the. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. EDIT -- there was a loophole with Mighty Blow feat that has been patched out. The Solasta Lightbringers Edition contains: Crown of the Magister: The original level 1-12 campaign. Cleric is easily the best class in the game. 57 (just unbuffed martial character GWF Style damage with a Greatsword) So the Greatsword Paladin does around 78~90% of the Ranger's sustained damage. You will also notice you cannot use follow up attack feat for a bonus action attack with a versatile weapon, as it again is NOT a great weapon. It is a unique weapon that can also serve as spell focus. Punisher Battleaxe is a craftable one-handed melee slashing weapon. In-game properties. Doom Spear is a craftable one-handed melee piercing weapon. The weapon must have the two-handed or versatile property for you to gain this benefit. Standard array is used for stats except where noted otherwise. Also a versatile weapon wielded two-handed doesn't benefit from follow up strike feat. In D&D, it's level 5. Solasta Version 1. Despite how thorougly Solasta does 5e, there are still differences and these particular 5e mantras about 2H and Dual Wield often aren't true in Solasta. I refer to that feat a bunch in this post in a way that no longer works in Solasta. Battleaxe of Sharpness is a craftable one-handed melee slashing weapon. The improved damage ain't game-changing, whereas a Rogue's Sneak Attack is racially unbiased and hits with the might of a Fireball on a crit. I believe in 5e that holding a weapon and a shield does limit your spell-casting, but holding a 2 handed weapon doesn't. They just have the ability to do more with one attack than other classes do with multiple attacks. 50. A character's class is their profession and grants specific features as listed. On a success, the sunweaver drops to 1 hit point instead. Half-feat to use non-light melee weapons in off-hand, so dual wielding TWF characters can now use d8 weapons instead of d6 ones. And 5e gave built-in healing to Fighters, and it's usually more than enough. Longsword of Sharpness is a craftable one-handed melee slashing weapon. With the right combination by level 11 you can be firing 6 eldritch blasts in a turn, each one pushing an enemy 10 feet (insta killing guys on walls or cliffs) without saves, and add your ability modifier to each blast damage. In fact, if you could make a 5-character team with a Ranger, the Ranger would just end up just being a fifth. and if crit that will be 12d6. been trying this damn boss for way too long. It is a unique weapon that can also serve as spell focus. If you. Most of the crafted weapons and armor are better than what you can buy. Proficiency with martial weapons or longswords is required to use it effectively. Piercing Damage, Melee, Thrown, Versatile, Standard, Wood, Metal. It is my fighter's turn. Crown of the Magister. The advantage of this is increased damage per hit. For example, a Fighter proficient with martial weapons is able to use a Greatsword effectively, as he was trained to fight with it. Proficiency with martial weapons or longswords is required to use it effectively. Damage Type. Magical, Slashing Damage, Melee, Versatile, Metal, Attunement. In-game properties. She attacks, and rolls a 9. Properties. In Solasta, you take control of four. 5 average damage, while a +2 mace is 3. Given the nature of the weapon, you might assume spears could use your Dexterity modifier in 5E. phb pg 147. They use their natural talents to master various skills and find their own way to thrive. On a successful save, the creature takes half as much damage. Weapons are usually obtained as rewards. Retrouvez le test de Solasta Crown of the Magister : Un très bon RPG tactique basé sur D&D sur PC du 06/06/2021. On the player side that choice to use a one hand sword with the versatile tag the reasoning would likely be for the added damage so it would make sense for that feat to allow for the extra attack; if you where giving up armor class to achieve more damage. maybe youu are right I was not aware that the idea of using a versatile weapon was to get any bonuses, other than; 1. The higher, the better. Proficiency with simple weapons or spears is required to use it effectively. As soon as you remove the shield, the d8 is replaced with d10 for a versatile weapon's damage. Aug 12, 2021 @ 9:01pm I wouldn't say a guaranteed hit, maybe guaranteed to do some damage with the amount. Primed Spear is a standard one-handed melee piercing weapon and an ingredient needed to craft magical weapons. Meaning they can be used to fight with two hands or one hand. In the main campaign, the. In total, the maximum damage is 8d8 +11d6 +1d4 +Charisma*2 +Proficiency*2, in four different types of magical damage. Gold makes Solasta go round Have 20,000 gold in your inventory. Solasta is a tactical turn-based RPG, which is based on Dungeons & Dragons 5th Edition, more specifically the SRD 5. On the highest difficulties, it is better to prioritize preventing damage (something wizards are very good at ) than to just have the fight end quicker & play like. Primed Battleaxe is a standard one-handed melee slashing weapon and an ingredient needed to craft magical weapons. Compatible with Level 20!. 2. Spells can be used against enemies to deal damage and to inflict negative status effects, and, they can also be used to conjure magical energy to support the team such as healing effects. Note that. Can’t do much early. Solasta: Crown of the. When you reach levels 4 and 8, you gain the Ability Score Choice Feature that will allow you to select a Feat if you prefer it over increasing your Ability Score. However the weapon's damage die changes depending on how many hands the character is using to fight with the spear. Adding Proficiency Bonus to Damage. The storm area is a wide wall of 20×2 cells. That weapon is part of "VERSATILE WEAPONS", it is a longsword and it can be used either with a shield or by itself with 2 hands. ===== New Spells & Cantrips. Sunlight Hypersensitivity: the vampire takes 20 radiant damage when it starts its turn in sunlight. Predator ( Darkweaver. A role-playing game that promises to faithfully adapt Dungeons & Dragons' ruleset. These classes consists of Spell users, Melee users, Long-Range users, and many more. In the main campaign, the weapon cannot be bought or found, it can only be crafted. I have question about how abilities affect some aspects of the game, for example: -I know, that bonus from attributes affect the skills score and corresponding save throws, but there is nowhere explained that: -strength affect. This raises greatsword average damage from 7 to 8. In-game properties. Magical, Slashing Damage, Lightning Damage, Melee, Versatile, Metal. Apply hold person to Humanoid for advantage Swing with a Normal Greatsword, both dice roll high enough to hit enemy Combat log will show both First hit and the 2nd hit confirmed by the. Two-weapon fighting - You add your ability modifier to your offhand / bonus action attacks. It's hard to make four distinct-looking characters for your party. Slashing Damage, Melee, Versatile, Metal, Ingredient. IMO, at the level cap of current Solasta, damage difference of 5. 167. ; Defense: While you are wearing armor, you gain a +1 bonus to AC. The damage. Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battlefield. 1 Ruleset. Giving them a weapon to use in the offhand gives them an additional chance to land a sneak attack at the cost of their bonus action. Unity is a magical one-handed melee slashing weapon. I put poison on everything the entire game. Mid-game. Standard array is used for stats except where noted otherwise. Value. Nothing in the rules explicitly says that a weapon can't have both properties, and in that case, the rules don't contradict each other. Solasta: Crown of the Magister. Half-feat to use non-light melee weapons in off-hand, so dual wielding TWF characters can now use d8 weapons instead of d6 ones. Slashing Damage, Melee, Versatile, Standard, Metal Longsword is a Martial Weapon in Solasta: Crown of the Magister . Uncanny Accuracy: Once called “Sylvan Archer” in an earlier version of the game, this feat is a must-have if the character is an archer. In addition, when you roll damage for a spell you cast that deals damage of that type, you can treat any 1 on a damage die as a 2. 3 from great weapon fighting = average 8. From fledgling adventurers to saviours of Masgarth, this 40h+ campaign will take you through the Badlands in search of ancient artifacts to stand against a mysterious threat. In most sword and sorcery games, the Wizard is usually the strongest class once they reach a certain level, because magic is usually 'that' powerful. Game requires online multiplayer subscription to play on console (Game Pass Core or Ultimate, sold separately). GWM could really make greatsword or maul (which I think it should be. Superb Warhammer is an unidentified martial weapon. I had thought I had tested that before & couldn’t do it. Say fire arrows plus magic bow of lightning plus position on bow. Dice. Weight. Way of Freedom (Lost Valley) Freedom Monks are a tempest of blows flying accross the battlefield. Weight. The staff has 10 charges and recovers 1d6+4 charges at dawn. on 2d6 you will tend to get more in the 6-8 range. Hunter's Mark normally only works with weapon attacks in tabletop, but in. Versatile only changes the damage dice you use, and finesse only changes which ability modifier you can use. Some feats have a prerequisite to obtain them on level-up, and each feat can only be obtained. Generally resourceful, they are known for their cunning and their ability to launch deadly sneak attacks. Effect.