Entity Texture Features 4. You need OptiFine (or ideally, Entity Texture Features + Entity Model Features because OptiFine is kinda crappy past 1. 1 on Modrinth. 0. Published on May 10, 2023. 4. 0]-[1. 26736 downloads. Settings & configuration. Changelog. 2. fixed the name property not respecting text formatting codes e. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so. - rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 2=iregex:(technoblade|1)" value comments sorted by Best Top New Controversial Q&A Add a Comment. 0 Latest summary A decently big update, bringing emissive armor trims and painting support, among other things, as well as many fixes almost entirely clearing the GitHub. Settings & configuration. json; A few of these options can also be changed via the Puzzle mod; Mod support. updated the minecraftcapes. 4. json; A few of these options can also be changed via the Puzzle mod; Mod support. Example Random Entity Textures. 4 +4. fabric on Modrinth. 3] added support for creeper energy swirl texture variation and emissives, why emissive texture support you ask? because it lets you set a static texture for the overlay that doesn't spin but still glows. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. EMF is an, OptiFine format, Custom Entity Model replacement mod available for Fabric and Forge. json; A few of these options can also be changed via the Puzzle mod; Mod support. "jumpStrength" texture property to vary textures by their jump strength *(useful for horses)* 3. (primarily used to support the random model feature, the config screen, and allow textures set in models to vary like in OptiFine) Recommended mods. ETF 4. after all likely 70% of mobs including all of the villagers are working fine, but some mobs like llama, pig and sheep weren't working so i deleted them from the resource pack, i still haven't tested every single mob, so if there was a problem, you can just delete the . added an option to enable extra warden textures like the heart to apply to the entire model. json; A few of these options can also be changed via the Puzzle mod; Mod support. Published on Feb 2, 2022. png will try and use the equivalent wool2. Auto-featured . Entity Minecraft Texture Packs. Add a Comment. Updated 2 days ago. Auto-featured . json; A few of these options can also be changed via the Puzzle mod; Mod support. Sprites are not supported. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is. g "mob4. RGB value > 0. 19. Add a Comment. Entity Model Features* An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering optionsadded support for emissive and enchanted skin features on player head blocks (will only work for a player online that you have seen at least once that session, I may expand this in future) resolved injection warning on mod load. 0 will no longer be supported moving forwards, due to very annoying workarounds required); support added for the wardens. This mod should be compatible with any mod added entities. `diguise-heads`, `impersonate`, or `fabric tailor`*BisectHostingMODRINTH. Added an option to disable the compatibility patch applied to the 3d skin layers to enable skin features to work (this only. rewrote the Random Property reading code to be more object-oriented, stable, and simplified. 0]-[1. json; A few of these options can also be changed via the Puzzle mod; Mod support. Added: - Optifine parity: Size & Color texture properties. Supports 1. g "mob4. Published on Jul 26, 2022. - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with. Canvas Renderer CurseForge Modrinth - Canvas is a shader-based Renderer for the Fabric modding toolchain. ago. - By traben_0. This mod should be compatible with any mod added entities. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Versions [ETF] Entity Texture Features 4. - added support for emissive and enchanted skin features on player head blocks. 2; fixed a boat texture crash; fixed transparency setting for non-ETF skins not working in 4. [V4. 4. Backrooms entities texture pack (zombies and skeletons) 32x Minecraft 1. [4. This mod should be compatible with any mod added entities. 5. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. - By traben_0 Custom item textures. 6. Created 2 years ago. 1,467 follower s. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. added support for end crystal random and emissive textures. +Player skin features!)added function to ease access to skin features (a setting in the config/modmenu settings can be enabled to apply a skin feature guide image to a copy of your skin) supported emissive and enchanted capes to match skin when set in skin feature choices. as well as fixing a notorious `Tinkers construct` crash on forge. 20. 3k download s. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 20-pre1 Fabric. This mod should be compatible with any mod added entities. Added: Download [ETF] Entity Texture Features 4. png resetting after a short time if the base texture had . With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. added support for end crystal random and emissive textures. parrots showing custom & emissive textures on shoulders. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. This mod should be compatible with any mod added entities. fixed api methods not being static. Most notably ETF's skin features now have full compatibility with the `3D Skin Layers mod` and any `skin changing mod`. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. fixed texture names ending with numbers not correctly using a ". Download Install Description Files Images Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like (default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. Settings & configuration. 1. 😑️ Blinking mobs. Changelog. 37710 downloads. 1 Fabric & Quilt. 3. Report Follow . json; A few of these options can also be changed via the Puzzle mod; Mod support. Ender Dragon random / custom and emissive texture support. add. Vanilla textures are assigned a texture number of 1. CIT Resewn only adds support for custom item textures (hence the acronym). Makes all GUI transparent and have a more simplistic art style in a higher resolution. Animatica adds support for resource packs that use custom animated textures. 4. 1 mostly brings the new skin feature tool, with a redesigned GUI to fit, as well as several new texture properties to further customize your mob textures beyond what OptiFine offers. Settings & configuration. In this video you will learn how to make your own Player texture for Minecraft. 5. " like OptiFine for variants (e. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. g "mob4. 1 on Modrinth. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 20–1. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Features: Custom & Random entity textures just like Optifine & compatible with Optifine Resourcepacks. png" now variates with "mob4. 2. This mod should be compatible with any mod added entities. Settings & configuration. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 18088 downloads. 4. 6 Download Report Changelog rewrote the Random Property reading code to be more object-oriented, stable, and simplified. Radplay • 3 mo. #1. This also allows other mods to add new random properties for easy use in ETF & EMF. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness. added model texture override support. Instead for textures the purple and black texture is used and the directory for the texture is. json; A few of these options can also be changed via the Puzzle mod; Mod support. External resources. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. json; A few of these options can also be changed via the Puzzle mod; Mod support. json; A few of these options can also be changed via the Puzzle mod; Mod support. entity_model_features_fabric_1. 2 has added many additional non OptiFine texture properties to further vary textures with, as well as adding properties that can vary the way the entity itself is rendered, such as brightness level, ambient particles and translucent rendering. json; A few of these options can also be changed via the Puzzle mod; Mod support. added compatibility warning to disable skin features with the impersonate mod present. This project is licensed with LGPL v3. Custom, Emissive and Varied mobs like Optifine and so much more. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. ABLPHA • Additional comment actions. What resource packs does this support? Animatica adds support for resource packs that use custom animated textures This includes: Animated GUI textures (Use OptiGUI for other GUI features) Animated entity textures Download [ETF] Entity Texture Features 4. Download [ETF] Entity Texture Features 4. 5. This will likely be the case on some Mods if you use Curse Maven Method. Entity Texture Features, (At least 4. +Player skin features!) ETF is a mod that adds many new features to entity textures, such as custom, random, glowing, and blinking textures, as well as player skin features. 16+) - Many new Entity Texture Features , including entity and player skin features! Provides more OptiFine parity. You need Entity Texture Features and Entity Model Features (you'll have to remove the CEM mod if you have it, EMF is better. g. 4. 6k download s. You need to test it yourself. 19. It is compatible with various shaders, mods, and resource. Download [ETF] Entity Texture Features 4. - added support for emissive textures on mob head blocks. 20-0. updated the. 16 crashes. 47569 downloads. Project ID. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Supports 1. 1. Published on May 10, 2023. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. Supports 1. ”Settings & configuration. Supports 1. ETF is a Fabric (Quilt compatible) & Forge mod that adds many new Entity Texture Features , including entity and player skin features! This way, ETF provides more OptiFine parity on the Fabric mod loader. 20-4. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings & configuration. Settings & configuration. CIT Resewn support is being considered. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory. 6. overlay. 20. changed handling of block entity features, should clear up several issues and be very stable compared to before skin features rework: should now be compatible with most skin changer mods e. json; A few of these options can also be changed via the Puzzle mod; Mod support. Puzzle 1. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously. 1. Download [ETF] Entity Texture Features 4. -Put the contents of the random/entity folder in both the normal minecraft textures entity folder and optifine random entity folders -Checked random entities was on and if another resource pack that makes use of it was working, and that resource pack worked just fineETF v4. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. Published on Jun 9, 2023. MCPPPP (1. OptiFabric: A note about the 1. This also allows other mods to add new random properties for easy use in ETF & EMF. Settings & configuration. CIT Resewn only adds support for custom item textures (hence the acronym). CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. spongepowered. [ETF] Entity Texture Features 4. 4I1XuqiY. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 5. jar Then of course make sure to use the fabric loader to load those mods:allowing matches such as `"blocks=oak_stairs:facing=east,west:half=bottom"`. 888. "Settings & configuration. 6. x] Download Report . 2 Fabric & Quilt. added support for end crystal random and emissive textures. json; A few of these options can also be changed via the Puzzle mod; Mod support. Settings & configuration. fixed api methods not being static. json; A few of these options can also be changed via the Puzzle mod; Mod support. - fixed elytra emissive texture rendering. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1. Download [ETF] Entity Texture Features 4. Custom, Emissive and Varied mobs like Optifine and so much more. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. 4; Entity Texture Features - A Fabric mod implementing randomized & emissive texture support for mobs set by the resourcepack. Entity Texture Features CurseForge Modrinth - Adds many new Entity Texture Features, including entity and player skin features. Added: - Optifine parity: Size & Color texture properties - Ender Dragon random / custom and emissive texture support - drowned outer layers support random and emissive textures using the vanilla format - choice between brighter or optifine-like(default) emissive rendering modes (bright usually provides bigger bloom with shaders and is. png 160 × 160; 273 bytesList of entity textures. Supports 1. This mod should be compatible with any mod added entities. - added new ETF skin feature variant of the villager nose setting that can use a custom texture set in the skin, instead of. 19. This project is licensed with LGPL v3. Client Decoration Utility. ETF v4. Published on Jan 3, 2023. Entity Model Features (EMF) is a Fabric, Quilt & Forge mod that adds support for OptiFine's Custom Entity Models (CEM). ETF v4. NOT AN OFFICIAL MINECRAFT PRODUCT. png") Animatica textures are now detected and prevent. fixed the name property not respecting text formatting codes e. This mod should be compatible with any mod added entities. 3 on Modrinth. Entity Textures Features allows you to change Textures from Entities with specific Properties via Optifine Format, also has more properties that doesn't exist in Optifine. 6. Due to many OptiFine features still having no replacement mod, Puzzle also adds certain OptiFine features on it's own, like resourcepack-provided. Versions [ETF] Entity Texture Features 4. 1,562 follower s. 1. The textures and","# You can place this file in the following folders of your resource. png" now variates with "mob4. Supports 1. 4. 5. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 0 - 1. 1. Download Report . Entity Model Features [CEM] CurseForge Modrinth - EMF is an OptiFine format Custom Entity Model replacement mod available for Fabric and Forge. 1. This allows most Optifine Resourcepacks to be used on Fabric, as long as they change Textures only , for Custom models (Like Fresh Animations) you will also need the Custom. 6. 6. A sheep using sheep2. Client Decoration Mobs Utility. Animatica (1. Supports 1. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. json; A few of these options can also be changed via the Puzzle mod; Mod support. Minecraft Crashed since installed ETF Mod bug. 1=john smith) will check the names {"john", "smith" & " john smith"}) Added: Optifine parity: Size & Color texture properties. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. Thanks to the power of Entity Texture Features, 7 variants glow like the glow squid or Enderman's eyes. 16. Rabbits can be frogs. 0. json; A few of these options can also be changed via the Puzzle mod; Mod support. 4. Custom, Emissive and Varied mobs like Optifine and so much more. Updated 10 days ago. Download [ETF] Entity Texture Features 4. color is a synonym for this method. made ETF a required dependency (Consider EMF now as an ETF addon, allowing you to still use other model mods without losing ETF) EMF now has a basic config screen on both Fabric and Forge. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. This mod should be compatible with any mod added entities. 3553 downloads. 20. 2. Supports 1. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. ETF supports a new Names (plural) property using previous ETF name behaviour. Versions [ETF] Entity Texture Features 4. 20. I don't know where to contact the staff of this, but the Entity Texture Feature mod is a client side mod but is still an available mod choice for forge. 9 on Modrinth. 3. This mod should be compatible with any mod added entities. Random property code now only stores the entities initial conditions if they have been tested by that random property already, reducing memory usage. Published on Sep 22, 2023. 18. Created 2 years. added an option to enable extra warden textures like the heart to apply to the entire model. Published on May 10, 2023. 20–1. - fixed crash in skin tool when selecting pixels (likely present in 1. 2 also includes many bug fixes and suggestions that have popped up since I left on holidays. 1 Fabric & Quilt. Emissive, Random & Custom texture support for entities in resourcepacks just like Optifine but for Fabric. Random property code now only stores the entities initial conditions if they have been tested by. 4. 19. Entity Texture Features (ETF): EMF uses several features from my other mod ETF, so it is required. 2 Forge. BisectHostingMODRINTH. This mod should be compatible with any mod added entities. Added: - added Minecart, Boat, Evoker Fang, and Llama carpet texture support. 3. g. Project ID. 6. fixed api methods not being static; fixed texture names ending with numbers not correctly using a ". NOT AN OFFICIAL MINECRAFT PRODUCT. added an option to enable extra warden textures like the heart to apply to the entire model. 6. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 19. 19 Fabric. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. [V4. Entity Texture Features [V2. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 47569 downloads. A Minecraft mod for the Fabric mod loader intended to load the MCPatcher/OptiFine animated texture format. Mod support ; This mod should be compatible with any mod added entities as long as they extend LivingEntityRenderer class for rendering and utilise it correctly ; Any mod displaying an entity in a custom GUI can force the default texture by having the entity. Settings & configuration. 6. subtract. Animated armor textures. With over 800 million mods downloaded every month and over 11 million active monthly users, we are a growing community of avid gamers, always on the hunt for the next thing in user-generated content. 6. - added new ETF skin feature to allow/prevent transparency for your skin specifically, plus general improvements to skin transparency handling. This mod should be compatible with any mod added entities. CurseForge is one of the biggest mod repositories in the world, serving communities like Minecraft, WoW, The Sims 4, and more. Subtract this texture's RGB values from the previous. Created 2 years ago. If you want more OptiFine features on Fabric, you can either check this list, made by LambdaAurora, or you can use the Fabulously Optimized. #179 opened on Jun 24 by SungHerobrine97. " like OptiFine for variants (e. Published on Nov 4, 2023. Created 2 years ago. Settings & configuration. 7901 downloads. png) did not have the same or higher number of variations as the base texture Optifine parity: Name property now works identical to optifine. Supports 1. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. Settings can be changed in-game using Mod Menu, the settings button in the resource pack screen, or by editing the config file, located in config/entity_texture_features. 1. Settings & configuration. This mod should be compatible with any mod added entities.