When it runs out of organisation it retreats. By using these templates you will be dominate on the battlefield in Hearts of Iron IV. These stats are at the heart of a very important concept in HoI4. Stupid divisions with light tanks and infantry in the same template for example. Description. A Workshop Item for Hearts of Iron IV. This is the main fighting force, and the primary source of most statistics. The most common layout for infantry divisions is 7 infantry battalions and 2 artillery battalions - this gives you a width of 20 exactly, making optimal use of the common maximum width of 80. Same if you have a cavalry adviser for your country. Land units with fuel consumption will consume fuel in idle as well, but combat, movement, or training will further increase the consumption. Make new divisions 1. I heard when you annex a country you get their division templates. Armor is also a factor. The AI will not take the decision. This is not concerning. Likewise, it takes damage and replenishes the same too. 40 width camel divisions. You do not need to form Arabia. Or you could just hover over the manpower icon at the top. Screenshot 1: Shows all the exiled countries with their respective manpower available and legitimacy Screenshot 2 and 3: Shows me trying to train French. 1. After some math and practical testing I have calculated the IC efficiencies and decided on solid tank and division designs. You start with most of the area and the ability to build camel units (cost 5 points to create a new one). 1. Units that are garrisoned can have an army size of 72. C. Combat width is an unideal number. The expansion’s been for less than 6 hours and there’s already a mod for that. V)" (for special purpose) was added. Here is the strategy for fascist UK in HOI4 if you want to form the Empire and maybe the EU: Start the Civil War against the Allies and conquer the UK and all the colonies. That will make them too competent. Yes, it does. Molvanîa! Sep 16, 2021 @ 4:01pm. To be safe I made 30 16 width camel divisions. A brief tutorial. I think they have to unlock bicycles. It receives 55% of soft attacks and 45% of hard attacks. TheBrownMamba1972 • 5 yr. g. HoI4 uses tokens called "divisions" moving over fields called "states". . Here is an example of a basic 10 Infantry division template for defense: And a basic 7 Infantry - 2 Artilery division template for offense: Reset -> Reset the edits you've made but haven't saved. By: Legendarymarvin. For example infantry has a site of two; artillery has a size of three. Adds a decision for everyone to get the (formerly) Japan-exclusive Bicycle-Unit. Don't worry. #1. 18-20 divisions is a good amount, and make sure your desert fox general leads this army. Only two nations can. The Void Boy Mar 20, 2018 @ 3:46pm. - Darkrenown Pronoun: 3rd person (use my name)You can edit division templates by going to: Recruit & Deploy -> Then click "Edit" on the desired division. Its dumb. These are my panzer divisions, expecially for German Reich. A division on reserve status uses just as much manpower and just as much equipment as a regular division. 15. array ( [battalions [indx % 41] for indx in solution]) return np. 5 MP/HP and 24. 3. ; Most Commands require Country Specific Tags which you can find by entering. 1 Hardness 1. infantry divisions. Best. This is technically the most efficient for creating factories and much faster. BTW you should say in your post what division attachments to use. 2. Light tank 2 with 12 base speed will be buffed to 14. in RT56 I am adding a decision so that everybody can get them if you have a desert fox and control some territory in the area. For more help spawning units in Hearts of Iron, please see our spawning units guide on our blog - this post will take you through the basics of the spawn command. Update, you can create a new division template when in division designer by clicking on the drop down menu to slecect which unit to edit then clicking create new template. theres a focus on the ottomans side i forget the name but its on the way leftYour main assault division should be 6 units of motorized infantry and 6 units of motorized artillery. 4. New comments cannot be posted and votes cannot be cast. I know the otto's can get camel units through their focus tree For RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock camelry divisions. How to roleplay as historical Italy! Don't assign any generals to your armies. Since 480 non-SF battalions are needed to get to the 24 battalion cap, every subsequent increase of 1 SF battalion will need to be accompanied by an increase of 20. Recruited 30 of them really cheap and put them on port garrison in UK. Trying to accurately represent Soviet style units can be challenging, to say the least. Any good camel division has a 6. At present it's 3 daughters per camel In a serious note. You could form a division with them and make a fall back line. Quite depends on how big the division is, I always add motorized arty to my motorized division to increase the soft attack, that would result in increased supply usage, imo the overall value out of motorized division slightly exceed that of camel's, because you want to capture as many ports in N. Most of your divisions should be infantry divisions. ago. • Display novel defense in depth with lines of retreat based on perpendicular fallback lines. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. 9/1 Camel with Motorised Artillery might actually work. r/hoi4. Exiled divisions won't come back automatically unless there's a direct land route, so if there's sea between them and your own land, they will stay and do nothing. I could then counterattack, pushing them further back. If you internalize these concepts, you'll understand that if you invest 10 army XP into modifying the battalions in a template, you can make a huge difference in the efficiency of small divisions, while the effect is quasi negligible in very large divisions. Further, up to one in three of the Japanese POW deaths were due to their prisoner transport ships being sunk by. Your 6 garrison divisions with support artillery should go to the Egyptian border. You don't need a garrison for "annexed" territory, it won't rebel or anything like that. You get the the allied powers gets the choice to ask the sociers to start the Yalta Confrance and then the soviets have the choice to have it or not. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. This subreddit is for the discussion of competitive play, national, regional and local meta, news and events surrounding the competitive scene, and for workshopping lists and tactics in the various games that fall under the Warhammer catalogue. If you design a division that still counts as "cavalry", you can apply these % modifiers to the tanks in the division, as well. Then pushing one side at a time with four light tank divisions that are 3 tank/6 motor/2 m arty (proper tanks [improved small cannon, 3 man turret, radio, fuel drums, extra ammo, etc. The divisions will instantly come under your control, like an expeditionary force. Remove most of the battalions and make the division only have one battalion (one troop on a square) and Save. My guys are always out of supply, yet the UK seems. Divisions form an army together which may be led by a commander. My go to template is 4 MT, 2MSPG, 3Mech. In order to fill the gaps and hold the line I use the puppets divisions to hold the communists back. How am I supposed to get/use camelry as a country that’s not turkey, same goes with the bike units. Dutch or Japan after they do a focus. ago. 12. if you got 3 machine techs you get 9% inf breakthrough and 15% inf defence, effectively. png 25 × 22; 1 KB. Press control + b when your division is walking to make them railroad. I go to execute plans its says divisions still preparing -20, If at least one division is moving or is not ready it will give you that message. If you got an infantry and cavalry expert in High Command go for 6 CAV and 4 INF divisions then get a General with the infantry and cavalry trait and you get like +50% on attack and defense up to +100% with a good General (like 7 attack and 7 Defence). Like I 4 of them lose to one singular infantry division, with those kinds of stats one division should be able to invade the USSR with 24 divisions r/hoi4 • Operation Pike | Patch Notes 1. How many attacks made each hour against the soft parts of an enemy division. 15 tanks 5 motorized or 12 tanks, 5 motorized, 2 motorized artillery/SPGs are generally considered the best 40w tank divisions. Allied plans button. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. There is. Your organization is what keeps your divisions fighting and when it breaks, your divisions will stop fighting. Additionally, you can gain XP if you send weapons to a country that is at war. The arab states might be starting with camel units, though haven't checked. They are equally as good at defense as regular infantry. But im not sure if it can be used while in civil war. It is possible to see the achievements sorted by the percentage of users that. Breakthrough with heavy artillery, and exploit the gaps with motorized. A collection of all division templates and. I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. So for example a 9/1 with support AA, support arty, shovels and signal companies, 9/0 with the same support, etc. 11 2 2 comments [deleted] • 2 yr. You can see the combat width in the bottom middle. 375/1. I would just do 20w with your standard defensive supports. 1 division loaded full of AT may not attack tank divisions and it will have low HP. 6x SPG. Or play as japan. 50th artillery with one camelry division and military police. Bigger div will tend to keep more XP when taking damage, meaning it will be faster to get a 40w tank division to Seasoned or Veterans. Obviously, *the smallest* unit one can do would be just a single battalion, but because of how the stats work that would fail utterly miserably to the point it could be even wiped out in a single long enough battle (yep, I have tried). But even with combat experience if a unit takes high casualties the replacements will drag down the level again. It doesn’t leave much wiggle room, though. ago. Thank you! You can duplicate a template allowing you to. I. The small division has a CW of 10, the large division a CW of 30. If the division were half as big, as a garrison it'd just peel twice as many. The difference is the enemy's 70 divisions were comrosed of just a couple of. That’s sufficient to break through at two points, for small encirclements. any idea on why i apparently dont meet the requirements? Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. For marines, I start with 9 infantry and 3 artillery battalions and then upgrade around 1940 to 16 infantry and 4 artillery battalions with the same support companies as my regular infantry. 3~, 10, 8, etc. The Non-aligned branch has this focus to get rid of the blackshirts, I think the only other way is to fight a civil war and get the Anti-Fascist Civil War Branch. Feel free to ask for tips. 4 comments. the (admittedly quite bad) template i use is 6 medium tanks to 4 motorised/mechanised infantry. If you see a unit just hover with the mouse above it and it should show you the approximate composition, like 6-8 infantry battalions, 1-2 AA and 1 AT. Land warfare is warfare on land. Support recon, engineer and whatever else you feel is necessary. I was just wondering how many divisions do players normally have in the queue at any one time for a country that has practically unlimited manpower and infantry equipment. you can get them by puppeting japan after japan does '"bicycle battalion" focus. Recruited 30 of them really cheap and put them on port garrison in UK. ago. What you want is to get the A. Land warfare. 1,955 ratings. Join. Not exactly "secret", but my group of friends who play HoI4 don't get into division design much, so I'm normally the only one who can pull of naval. This is one of my hoi4 tutorials that covers the army part of the game, and will soon do more hoi4 guides and tutorials for the intelligence, navy and air force, as well as obviously more hoi4 army guides. For example, with a 5% special forces limit, if you have 10 divisions with each 10 battalions. To be safe I made. The AI can't coordinate with other puppets 😪. Chicago and Washington have fallen. You can stack more 20 width divisions in a province, but 40 width are stronger. Add some artillery. If you like it, I would very much appreciate if you’d follow me on Spotify. Will HOI4 be released on H hour CET of D Day? - Mannstien Once again though, there are no actual zombies, it is all hysteria and panic. So with 24 of these divisions you'd have 240. If you are a minor use Superior firepower doctrine to make this division much more effective. Each division has a size that is shown together with their other stats. 11 2 2 comments [deleted] • 2 yr. The following 23 files are in this category, out of 23 total. They can be used to follow your tanks, to help prevent the tanks from being cut off. Armies are composed of divisions, which is the smallest unit a player can directly control. It’s SP so you can push any front with 9/3 infantry with AA and basic tanks as long as you have enough CAS and air superiority. This thread is archived. hills = "cornsilk background with ". . Like for tanks having a maintenance attachment seems useful. ago. 2. A place to share content, ask questions and/or talk about the grand strategy game…Put the majority of your cavalry and the camel core around Arabia. 2. Also, up to five support companies can be attached to a division. Discussion. Or something like 14-4 inf/art with engineer support - Reg Infantry. If the total combat width of units on a tile in battle is higher than that battle's combat width, the excess units can not fight. This is technically the most efficient for creating factories and much faster. r/hoi4. The sweet spot is between 30 and 45 org for a tank division. As many tanks as you need for the armor bonus. I know the otto's can get camel units through their focus treeFor RT56, I think you have to either be in the middle east, control land in the middle east or have a puppet in the middle east, so you can take a decision for 150 army XP to unlock. I built a bunch of 10 width divisions with no frills to plug my line. 2! Then the modifiers get applied on the field again and you get the sweet 45% buff again. 2. The recommended route includes invading the Baltic States, Poland, the Soviet Union, Iran, and, finally, the rest of the Axis (as well a specific focus) in order to get this achievement. 1. the closest thing youre gonna get is to download the toolpack mod and make generic divs that start as veterans. Hearts of Iron IV propeties button is highlighted After opening up the propeties window, click "Set Launch Options":Camels and medium Tanks. I do however do some good achievement hunting. The first thing you need to decide is what your template will be used for. ago Camels are not good offensive units. Ive been having issues understanding proper defense strats with divisions and have been researching for the past week but am still having trouble completely understanding where I should be focusing stats and what not and im not keen. 6 (By Blood Alone) Not Ironman Compatible. And engineers, recon, artillery, hospitals and logistics as support companies. 4) If you find production of support equipment to be burdensome or decide later you want 40 width divisions I have learned playing UK (I pretty much have to do this due to early industry and Army XP constraints) that converting your 5/3/1 divisions to 12/5/1 simply requires doubling your rifle and artillery production and losing about 30 points. ago. Remove MP and all of the line artillery battalions if you are a major or two if you are a minor. Key Unit Types. Find your nearest beduin tribe and barter with them. The easiest way to get units from your puppet is to ask for them nicely. UwUmirage • 1 yr. 4 organization, which is too low for a tank division. I also thought of infantry divisions with integrated tanks and lots of arty to function as shock troops. Einstein2004113. Use them just like regular infantry except in the desert. Does Turkey not get them? I'm equally curious how you get them, I started up a game as some Middle Eastern countries and could not figure out how they get camel divisions. ago. The year is 1940. Hope it helps! Also, This video shows the divisions I use. Division. Best. It'll actually cost you a lot more IC than light tanks because of the losses. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Hoi4masteR16. 13 10-Width Infantry: Cheap And Cheerful. If you really don't want them to use a certain design you can go into the division designer, click on the equipment tab, and uncheck the design you don't want them to use. Division Edit Main article: Division. 10 and get 10. Combat width is divided into segments of 20 in HOI4, try to keep. Hearts of Iron IV > General Discussions > Topic Details. Dostav9. You can generate army experience during peacetime by having your armies exercise and/or appointing one of the "theorists" that provide army XP to your cabinet. Or the ability to catch and encircle enemy divisions? In the former, you should pick a path that is all plains or desert, if the latter, then it doesn't matter. Try to start a lane with at least 1 industry asap of each. You're still at war. Mind you that if you hover above a stack of multiple divisions, the numbers that are shown. any idea on why i apparently dont meet the requirements?Having only 1 tank battalion with solid armor and piercing is the most cost-efficient way of making your entire division stronger. This works because the equation for division piercing and armor is 0. Now the war is over and I only had enough war score to take one province which, apparently all my divisions automatically went into and, as you can see is completely surrounded by the Poland puppet state. DeezeKnotz • 4 yr. 1. The whole idea of combat is that only a certain amount of divisions can engage at once, as measured by combat width. If you didn't know, the 7-2 design was META because of the width of the division, which was 20. Thanks. I included screenshots to explain what is happening. They lose all their organization when they do this though, try to only do it when you’re far away from the front lines. Once you have the wings, you can select/deselect them via the menu on the left side as long as you have the airbase selected, then you can right click on an air zone to assign. These 42 width are "my standard" tank division, usually, in every playthrough, with any country, when i have the industrial capabilty. Find your nearest beduin tribe and barter with them. Added together our motorized division takes 310 attacks per hour instead of 300, which it would take if it had 0% hardness. Any spearhead order breakthroughs will get bogged down when they go in between supply hubs. Tanks are especially good in Kaiserreich because 1, a lot more people have to deal with depression mechanics, delaying research; 2, limit on divisions means AI spams infantry leaving no place for its tanks. The primary drain of manpower and equipment. Wait Im supposed to upload videos?Hello everyone - I made this video randomly, it was not planned content, rip. Divisions also require a certain amount of organisation to move. The AI loves to spam new division templates using this relatively cheap system. Perhaps as a nation's airforce grows, so would its "airborne transport capacity", a bit like how more divisions leads to a greater pool of potential elite divisions. What if, lets say, level 1-3 is corps commander (3-6 divisions), at level 4 is army general (up to 10 divisions as you suggested) and from level 8 and up he's field marshal automatically with ability to control up to 24 divisions alone or 4-6 armies under his command to boost low level generals and corps commanders. Funny little challenge only using camels as Italy. ago. The reasons they're losing, from what I can see, is: Weather, terrain, low supply, low strength, low organization, and the rest are probably: lack of air support, not the best division templates, maybe combat width and maybe a lack of doctrine, field marshals, generals and chief of staff. Prioritise building up your industry, as France in Hearts of Iron has a pathetic number of military factories (try and get at least 30-40 by the time Hitler invades). Marines template. Stats are not perfect but it still works perfectly + it's easy to mass produce/no production micro on MT/MTD. They are infantry battalions that are faster than regular infantry at the cost of support equipment. The game should automatically equip your units with the most up to date tank design. In every other category the pure infantry division is better. Hoi4 needs alot more divisions and events in my opinion. Renember that calvary in Hoi4 gets both General traits to work with them. Cavalry as the class of units includes cavalry itself, camelry, motorized infantry and even mechanized infantry. 2. 2. Consolidating multiple divisions into one big one. Infantry and motorised divisions: 10x Infantry or. 1 comment. If we compare it to this hoi4 marine division they are pretty much the same. Land doctrine. • 28 days ago. Just to get a perspective: In WW2 the US fielded 6 marine divisions and 5 airborne divisions. Are there bicycle batallions? That is, can you create a new division with one? Play as Japan, you can join Axis right from the start and naval invade France in early 1937, then rush focus to get bicycle battalions. However I made the mistake of converting ALL my infantry divisions to this setup lmao. Aim for between 30-40 org for an well balanced tank division. I did not lose either combat, and I would not have lost all units immediately and at the same time even if I had. My advice would be to focus on getting about six to eight heavy-hitting armored divisions (good medium tanks. At the cost of the changed divisions losing experience. Stat. It depends on your Decryption tech level and their encryption tech level or better said the difference. A shortcut to add_equipment is simply ae. g war with the USSR because you have to fight a lot of troops and conquer a lot of land so your infantry will use a lot of equipment. Then, in your division template, swap out one tank for one TD. They fight in the template way you do in battles. . You want your tank divs to be real killers, your infantry doesn't need much to do a good enough job. I. Still, feel free to adjust the combat width based on starting circumstances and industrial capacity. I did the two achievements you mention with UK, but in 2. CorpseFool • 2 yr. For it to be true, all Battalions must be Paratroopers. Which is hard now. I did not get nuked. E. This means for defending, you can fit 75 combat width. ago. Also if a division has a locked composition, then its also not possible to delete. Point #2: Scale cost changes to divisions so the AI can't spam them. B. Then grind those over a river. You always wanna keep producing divisions as a major country. Allocate a general to the Army group. If they refuse declare war but do not push into them. The DLCs used in this video are Together for victory, Man the Guns, Death or Dishonor, Waking the Tiger and La Resistance. Paradrop: A simple true/false check if the division can be paradropped. I've noticed 27 combat width divisions become veterans far, far. 378K subscribers in the hoi4 community. 353. You can build an infantry division to 20 width, add the necessary support companies, and then copy the template so you can alter it to fit your specific needs. ago. Select to Train that division and then Shift + Click on the Add Unit. Battalion Edit. You cannot assign a frontline, or it will cancel the garrison order and thus take you back down to 24 divisions. You can't create a brand new one. These are the "ideal" combat widths for the offensive units, either tanks/motorized/mechs or inf/arty. In my last playthrough, pre-NSB USA, I believe I had 24x 40W modern armor-amtrac2 and 48x 40W modern armor-mech3 by the time I turn against the Allies. The number of divisions that can be deployed is 1 division for every 20 active divisions (rounded down, so with 19 or fewer no Volunteers can be sent). 10 width also works if you need something cheap for like guarding the coast. Alystrius Research Scientist • 6 yr. The templates below will be 30 and 42 width, since you usually want armored divisions to be larger. btn. Then, you can recruit SS units in your decisions tab. Request Forces. The factories you do have should make good tank divisions to breakthrough the enemy lines, and cheap foot infantry to hold your lines. But first you have to turn on the developer setting! Firstly, navigate to your library in the Steam client, right click Hearts of Iron IV, and click "Properties". Add on engineers as support. You get events to release 4 puppets and can raise colloboration or release for the others. Per page: 15 30 50. - Each type of terrain has a fixed combat width which determines how many divisions can enter combat in a provice, so there's no 1 division template fits all. Tank division - Somewhere between 10 and 13 medium or heavy tanks + 7 to 10 motorized or mechanized infantry - should end up at 40 total combat width. Discord! me on Patreon! me on Twitter: In singleplayer, your tank divisions will face more infantry divisions than tank divisions. Camel divisions in HOI4? Just how OP are they? Check out the full video here: • So They Gave EGYP. I did not manually delete them. A place to share content, ask questions and/or talk about the grand strategy game…Turns out, if you give them artillery and infantry equipment they'll make 7/2 units. Signal companies are useful if you use large battleplans. You need to put your troops into the fight, but suffer few enough losses that they can advance to the higher experiences. Just search on Google "hoi4 tank templates" or something like that and you will find lots of. One 40 width division is stronger than two 20 widths in most situations (I verified this during my Poland playthrough), though I got no idea why this is, go watch some hoi4 experts on youtube. ago. Try to stick to the same kind of tank and the same kind of mobile, just to keep it simple. e. Tells you there too. Find below our table of unit names to unit codes conversions for use with console commands in Hearts of Iron IV. Oh thank you, I only have waking the tiger. From there either make more of that division or keep a small handful and expand them into 40 - 45 widths while keeping their org around 30. (Turn off infinite) Make new divisions when you get enough supplies for a new one without the logistics turn red for a single item. Some sort of ratio not too dissimilar to this. (Example: your divisions containing 4 infantry battalions with an engineer company will. Help! : r/hoi4.