divergent melee splash. 5% increased Damage with Bleeding This is a Support Gem. divergent melee splash

 
5% increased Damage with Bleeding This is a Support Gemdivergent melee splash  Level 23 Divergent melee splash is now 30% quality which is -60% less, translating to 21% more splash damage

Ditch defiance banner and get Herald of Purity. 4. Corrupted Yes. Divergent Power Charge On Critical Support Divergent Power Charge On Critical Support is an Alternate Quality gem of Power Charge On Critical Support. the best way to get this is 12 passive +atk speed, 35% inc effect minion clusters. Ylvina • Cockareel • 2 yr. The max resistances nodes are also not really necessary. Divergent Melee splash is way better than awakened version. Even if you have 0% on melee splash, as long as their are at least 2 enemies in Range of your skeleton (1 main target, 1 aoe target), it increases the damage your skeletons dish out and therefore increase. 373. Increased Melee Splash radius by 17%. The divergent is around 1. Divergent/ or awakened Melee Splash - more damage for arakaali's. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash. With all this range you can reach enemies further than your Flesh and Stone aura, and all those hits splash making clear. Divergent Melee Splash vs Awakened. If you don t do any bossing don t invest in Awakened Multistrike get divergent melee splash if you haven t yet. Cast when Damage Taken. Horadric Malus is used to complete Tools of the Trade quest. If op is is talking about buying a 30+ ex piece, then 1. Start with using 2 handed terminus at 51 . (Ailments that deal Damage are Bleeding, Ignited, and Poisoned) Warrior Training. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Also for clearing while mapping use asenath on animate gaurdian with divergent melee splash instead of multistrike. If it's near the boss, the two splash damage will overlap effectively giving out double the damage. Splash is either worthless or not that great on Smite, Wild Strike, Pestilent Strike, Static Strike, Molten Strike or Frost Blades. 5 ex should not be an issue. - Start buying alt quality gems, like divergent srs, divergent melee splash, divergent multistrike etc. GLOVES For the gloves, I recommend Grip of the Council while mapping, and SRS duration gloves for Pinnacle bosses. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Get divergent melee splash, get Acestral Call or +1/+2 Strike targets gloves and place the hydrosphere on top of the boss before you start attacking. I. with divergent melee splash you could/should get another 99% of the hit dmg from hydrosphere as extra splash. Other strike skills? Yeah big ooof I wouldn’t want to lose the additional strikes. - Void Beacon jewels, flesh and flame. Utility Minions Core Minions. 0c fire dot aura cluser 3. 1 to Melee Strike Range Supported Skills. If it's. it solves the things i hated about cyclone being that it auto targets and repeates with multistrike. Well I already suspected this from personal testing but Hydrosphere+Divergent melee splash has NOT been a ~100% more damage boost for the past 2 leagues. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Support, Melee, Attack, Strike, AoE. 239. Having access to full Splash on the tree and then getting additional strikes on gloves (or Ancestral Call) is huge. Divergent melee splash gets more splash damage per quality and nets a 99% as splash, which would give you a 1. Level 97 (120 passives) Honoured Tattoo of the Dove (x2) +4% to Chaos Resistance. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. Whirling Blades can drop anywhere. Carry on my waypoint son, there'll be peace when maps are done. Get a divergent melee splash. Alternative body: Level 10 Added Fire damage is 25% phys gained as fire. . Being near it grants you more attack speed. Is it. Awakened Minion Damage Support 29%. 17. hey i gave it a good first test in my 2 years+ of poe, was always afraid of the negatives but anyway tested it and i liked it actually. Unbound Ailments. Trade . 18 PoBs I'm running Melee Splash for both single target and clear. SRS damage with added chaos = 739. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. Supported Skills have (0-57)% more Melee Splash Area of Effect Additional Effects per 1% Quality:. - With divergent melee splash, putting a hydrosphere on a boss that your spiders are hitting will splash that % more damage hit from the sphere back onto the boss. It has a good amount of added damage, then you use anger for even more, then divergent chance to bleed. In global I've seen so many people say this build has bad clear and they come back and thank me after I tell them to get more flat chaos on jewels and swap in divergent melee splash for multi strike when mapping. [ Supported Skills deal (1-3)% less Damage to surrounding targets ] Supported Skills have 57% more Melee Splash Area of Effect. One on your character and one on the boss (that’s the melee hit). Main Skill Mode (5+ links) Normal 100%. Tree Preview. Infernal Blow Attack, AoE, Melee, Strike, Fire, Duration Level: (1-20) Cost: 6 Mana Attack Damage: (104-166)% of base Effectiveness of Added Damage: (104-166)% AoE Radius: 15 Requires Level 12 Attacks with your weapon, applying a charged debuff to enemies hit by your strike, and an uncharged debuff to any other enemies hit. It also grants a buff that causes the next unsupported movement skill more attack and cast speed on the next use on hit. Supported Skills have +5 to Melee Strike Range Melee Splash Support Divergent Supported Skills deal -100% less Damage to surrounding targets Pulverise Support. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. You can already do some shenanigans with divergent melee splash. Melee Splash Support Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. With non-divergent melee splash and Hydrosphere up I should be doing about 4. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 1% increased Damage 1% increased Projectile Speed Fires 0. 5% increased Area of Effect Supported Skills deal 1% increased Melee Damage Supported Skills deal -2% less Damage to surrounding targets. Haste feels much better, I've tried both, ended up with malevolence auls uprising, and sincerely wishing I got a haste instead, and had the blessing for the "burst". It's a massive damage multiplier and Divergent Melee splash is a 99% more multiplier. 5 % chance to deal Double Damage. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. It feels kinda jank though and from what I've seen you need some. - This build can do quite literally everything in the game as long as our spiders can inflict physical and chaos damage to a monster. When the Redeemer retreats back into the storm, my minions follow her and end up taking storm damage until they're all dead. PoE Most Valuable Gems 3. strike skills have a small aoe. Also your awakened melee splash is outclassed by divergent melee splash when it comes to clearing. Free skill-sockets. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target. but now after the support gem nerf it's totally viable to switch out your weakest support gem for Divergent Melee Splash and use the same mechanic on any strike skill. Add a Comment. Raise Spiders - Arakaali's Fang Support Gems Divergent Melee Splash > Awakened Minion Damage > Divergent Multistrike Divergent Melee Splash so there won't be any damage penalties from Splash which will be beneficial for our Hydrosphere set up - check explanation on "Hydrosphere" below. Use anomalous convocation for the 40% minion move speed. Divergent Melee Splash Support. Envy. About. It has 0 uses since Tribal Fury is a 20% quality Divergent Melee splash. Melee Splash also has a specific interaction with Hydrosphere. Free skill-sockets. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Moreover, this interaction makes Divergent melee splash act as a 106% more damage multiplier for single target. With the Divergent Melee Splash 20/20, they do 99% more damage, which is more than Awakened Multistrike can offer. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. This built-in splash will then hit the hydrosphere -> proc your divergent melee splash (99% of main hit damage) -> The melee splash gem hit will then hit you primary target again, effectively doubling your damage. 00% AoE Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. So looking for a solution, I tossed Divergent Melee Splash into the golem links (replacing damage on full life) This move dropped my dps value to 89 million, but gave the golems LOTS more clear speed. I started to get more 6 orbed rewards, and less 4 orbed rewards. 5% increased Melee Physical Damage Supported Skills have +0. Holy Flame Totemu na Srs---- -- Melee Splash - /// - -na Multistrike---->>> <-----The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Wiki wiki. I use double strike with attack totem to level since act 1, early 4L setup is double strike + melee splash/ancestral call + melee physical damage/brutality/fortify + multistrike. But melee splash also interrupts the pulse chain, and makes your clear worse. Divergent Melee Splash. Get a divergent melee splash. Divergent. Desecrate. Explore economy and build overviews for the action role-playing game Path of Exile. Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. - Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. 8 seconds. jscott18597 • 1 yr. It requires Level 18. Basically, most awakened gems just have better numbers, but it has big impact in terms of maxing buildPath of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. But melee splash also interrupts the pulse chain, and makes your clear worse. For clear use divergent melee splash, this makes a big difference. Swap melee splash > Multistrike for Piety boss fight Unlinked:. Divergent Melee Splash Support for 666. As the other guy pointed out and its absolutely correct, drop impale and get divergent melee splash in, its a huge upgrade. I'm at the point now where my minions (except zombies) rarely ever die - but the Redeemer fight is killing them. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. g. Although we lose the default Area of Effect. Support the site Merchandise. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. 1. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. - Put Hydrosphere on the boss for more damage. A 20/23 in a disfavour does 65% more damage to surrounding mobs. when you link in divergent melee splash (attacks hit the other target for only 1% less dmg), the portion that hits the hydrosphere splashes onto the boss as well for only 1% less damage than the portion that directly hit the boss. Flammability. I will take them because I want to be as tanky as possible but you should be fine without them as well. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 0. When he enters the zone, any successful hit-stick made while running towards the line of scrimmage will result in a fumble. Divergent Melee Splash. Divergent Tempest Shield. Spoiler. Awakened Melee Physical Damage. Which is then multiplied by the amount of mobs. Life: 4,277 124%. Multistrike Support 68%. Feels really solid right now, I'm getting decent minion speed from jewels so that support doesn't seem necessary. g. or take a strike skill with divergent melee splash and tribal fury notable. The Last To Die - Path of Exile. Divergent Melee Splash. Probably caps at about 20-30 but that's easily well over 100exI'm using awakened melee phys, divergent minion damage, anomalous void manipulation, melee splash, multistrike, and anomalous withering touch. 22. Awakened Multistrike Support. 0. GLOVES The gloves are Triad Grip with 1 red and 3. Divergent melee splash helps a ton. 1. If your aim is purely simu 30 you will need a rare chest with more defences minus the mageblood. Per 1% Quality: 1 Superior 2 Anomalous 3. Let's say I run a level 20 divergent melee splash (21 20% is 60ex so no. - Ashes of the stars upgrade, 15%+ rmr any quality % - Awakened multistrike update, this is big for single target. Whirling Blades can be created from the following recipes: AmountRuthless was replaced by Divergent Melee Splash. could imagine this as idk. Not delirium, just 4 awakened sextant 80+ q, 1-2 frags 2-3 scarabs, legion or domination. if you place hydrosphere on top of an enemy, they strike skills hit both the enemy and hydrosphere. Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. If there's any other way I can boost that it could get even more insane! Anomalous Melee Splash is the go to if you don't have the Squire for mapping, and should be swapped out for Divergent Multistrike for most optimal damage on single targets. One thing about your write up, I think In the links section maybe add something about melee splash/divergent melee splash for clear. Oh and another important aspect of scaling here is minion jewels, Spiders scale really. At bigger budget ashes etc. Your journey from Level 1 to Level 40 will be. No, it's not a targetable entity unfortunately, so no attaching of Brands and such either. It's super cheap and quality gives it MORE dps to secondary targets, removing the penalties of the. I self crafted a 11 passive cluster (magic at the moment, I clearly don't have the budget to imprint and try the life roll) I can now confirm that the divergent melee splash / hydrosphere work really well and carry my pinacle boss dps at the moment. For skills with melee splash, you basically place the hydrosphere on top of the boss and the strike will hit the boss as well as the. Quality now grants Supported Skills have 0-10% increased Area of Effect (previously 0-20%). If you feel comfortable you can switch to flicker at 38 but always keep separate bossing 4 link else you will cry. Thus, the spider hits the boss once, and then hits the hydrosphere once. Occultist for spiders. Putting hydrosphere on the boss means that when the spiders use viper strike on it, they’ll also. I also use Hydrosphere + Divergent Melee Splash on spiders to basically double their damage because since legion all strikes have small aoe so when Hydro is right at top of boss spiders will hit both boss and hydro, splash from hydro and that hits boss again. I've also added leveling section as well as a progression path for the endgame gear and a bunch of videos. Instead srs' small melee splash in multitarget high density content the HoA is definitive much faster clearing with the 35-40 projectiles of awakened fork and sniper's mark and it's unique range of tail. All-New Mycareer Updates. The awakened melee splash is about 5-7c. Do strikes gain that. The +1 bonus from Awakened only applies to a "Strike" skill (which SRS isn't). I agree with your recommendation for the audience. Level 20. PoEDB provides things come out each league, as well as items,. Strike. Boneshatter and melee splash. Same works with stuns as well. Edit: there was a bug that hydrosphere only went on CD if the player hits it. Very fun build one of my favorites, will probably push to 100 this league. Hi! I was using divergent melee splash support (cause it drops to me) and idk if awakened has a better performance. 3. For single target, you have to have The Tribal Fury allocated, summon Hydrosphere close to the boss and target the Hydrosphere with your boneshatter. Socketed Gems are supported by Level 16 Melee Splash (23–27) % increased Area Damage gem: sword_shaper 1000 axe_shaper 1000 mace_shaper 1000 claw_shaper. Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Portal: Domain of Timeless Conflict. Occultist is nice for the clear, but asenaths AG is also very good, combined with divergent melee splash and feeding frenzy the spirits are very agro. We also take a bunch of +melee strike range nodes on the tree (+11, and Strike Skills which target additional enemies can do so from 30% farther away). At that point you're sacrificing so much damage, why even go HS. 20👻 Kay's Summoner💥SRS Bomber💀Poison SRS💀Melee SRS🕷️Spiders💀Skeleton Mages ". [PoE 3. Given the scenario of a white mob at full life, and a unique mob not on full life, while using something like Divergent Dual Strike. Melee Splash Support Melee Splash Support Support, Melee, Attack, Strike, AoE Icon: S Level: (1-20) Cost & Reservation Multiplier: 130%. 00% Radius: 8 / 16 Requires Level 10 Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing off-hand damage in a small area in front of you. 1 seconds (vs 3. The upgrade priority when entering a new budget is always to get a Helm first, then upgrade the wand. Free skill-sockets. Divergent Melee Splash, Amo Withering Touch and Multi strike Reply OanSur •. ” Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. Note about the gems : it just happened to snapshot my single target link, replace Vile Toxins with Divergent Melee Splash when not in a single target situation. divergent melee splash and slayer ascendancy covers the aoe aspect. Strike skills are melee skills which hit a single target or all enemies with a melee's swing radius. Divergent Melee Splash Support. 100. 5% increased Area of Effect This is a Support Gem. Trade . Second feedback. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). Boneshatter does damage to yourself so it spawns the Hydrosphere on top of yourself making targeting it much easier than if it spawned on the boss. Generosity. Cannot support Vaal skills, channelling skills or triggered skills. Divergent Melee Splash Support, Melee Splash Support . I highly recommend to put in the divergent SRS only for bossing, the movement speed which the normal gem grants is way better for mapping. Chaos Orbs. It is adjacent to the Outer Cloister and the Jail. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee. Sounds like an unfortunate side effect, because its a solid. GLOVES The gloves are Triad Grip with 1 red and 3. This is fine because it meets the same breakpoint with gem level boosts as a level 21 divergent melee splash (both level 23 and 24 are 39% less modifiers). - Amanamu's gaze update. Superior. Supported Skills have 0. I had a Covenant drop in SSF so then spent ages farming all the parts (United in Dream, Amanamus Gaze, Surrender, poison jewels etc) I have full suppression, near block cap with rumis and bone offering and it just feels abit. spiders use viper strike. Using hydrosphere method it's 62% more vs 99% more, with Awakened vs Divergent respectively. Upon. Location: The Coast ( Act 1) Related Quest: A Glimpse Beyond, Thirst for Blood, Twisted Dreams, Altered Flesh. You'll also need to do some changes to the tree. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . You can (and should) keep in melee splash for bosses if you use the hydrosphere tech. 4 Chaos Orbs Trade Divergent Melee Splash Support Supported Skills deal Splash Damage to surrounding targets [ Supported Skills. Business, Economics, and Finance. Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. When fighting Pinnacle bosses, swap Proliferation and Splash to Elemental Focus and Multistrike. I'm at the point where I'm unsure it's worth the hassle as in. Seriously considering playing it again. ES: 1,502 54%So Divergent Glacial Hammer grants it 20% increased Area of Effect. Supported Skills deal Splash Damage to surrounding targets. I'm surprised at removing MoM, I found it added an extra layer, but that was purely subjective. Per 1% Quality: Supported Skills deal 0. Also your carrion golem will die, so it and feeding frenzy are inconsistent. 0. This will effectively double your DPS against bosses. Posted by koticgood on Dec 9, 2021, 11:41:50 AM. I didn't have AW Multistrike or Divergent Melee Splash, since hen I've found AW MS and I'll get the Divergent Melee Splash eventually. More posts you may like. but the new tree has plenty of raw damage and attack speed for you to start off with. All that said, the damage is probably higher with the Hydrosphere method, but trying to avoid your own skill on the target. This. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. Divergent Melee Splash is a sleeper gem. ) with 20% quality. +0. At base, the build wants: Determination (Divergent) Malevolence Radius: 14 Requires Level 8 Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 18 PoBs I'm running Melee Splash for both single target and clear. . 5 ex. It's. GLOVES The gloves are Triad Grip with 1 red and 3. Added chaos average damage at lvl 20 = 210. Chaos Orbs. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Melee Splash Support: Supported Skills have (0–10)% increased Area of Effect: 50: Anomalous Melee Splash Support: Supported Skills deal (0–20)% increased Melee Damage: 100: Divergent Melee Splash. Then, with Splash, the spider will splash off the hydrosphere and hit the boss, basically getting a 2nd hit on the boss. For melee splash itself, you would want to run divergent melee splash in an ideal setup as it has 99% of main target damage as splash; which is essentially the same damage on. 06 seconds (no idea how this. Melee Splash hits ALL surrounding target, no matter how many there are. Awakened Elemental Damage with Attacks. Has anyone tried this? Posted by pipettebymouth on Mar 11, 2022, 12:57:11 PM. Path of Exile is a free online-only action RPG under development by Grinding Gear Games in New Zealand. ) Bear in mind that I haven't had access to Scourge gear, but the build was still fine (up to Simulacrum 25ish - afterwards, the bosses become extremely tanky). Since we are using Divergent Melee Splash, the splash damage will hit Hydrosphere and Hydrosphere will release the same amount of splash damage. Elaborating more on what I. Ditch melee splash. The gems are: Vaal Summon Skeletons, Awakened Minion Damage, Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. But it's easy to try out and see what you like the best. Level: (1-5) Cost & Reservation Multiplier: 150% Requires Level 72 Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Melee Physical Damage Support - boosts the melee DPS of your Spiders, making it a core Support Gem for this build: Void Manipulation Support - grants a high Chaos DPS Multiplier: Support Gems socketed in the Squire: Divergent Melee Splash Support - adds splash effect to your Spider's Attacks. Divergent Melee Splash Support (20 / 20) Unleash Support (20 / 20) Unbound Ailments Support (20 / 20) Minion Damage Support (20 / 20) Void Manipulation Support (20 / 20) Added Chaos Damage Support (item provided) (29) Envy (item provided) (25) Generosity Support (20 / 20) Determination (20) Divergent Tempest ShieldDivergent Melee Splash is quite nicer for mapping than Awakened -- due to Divergent giving the same damage (or more with 23% quality!) as the main attack to all the bystanders. Divergent Melee Splash with 20% quality almost negates the penalty of melee splash to near targets, which is a lot better than splash aoe that awakened gem provides. Supported Attacks deal (0-19)% more Damage with Bleeding. However, you can equip AC and hit the sphere (with Molten Strike) for 2x balls against a single enemy. Name;. That is self sufficient till t13 map. That will cause melee splash around. This is very effective. Spoiler. What you are saying is exactly what's happening: the unmodified attack is able to hit both the sphere and the boss, then both will have a splash area around them. Melee Splash SupportSupport, Melee, Attack, Strike, AoEIcon: SLevel: (1-20)Cost & Reservation Multiplier: 130%Radius: 14Requires Level 8Supports melee strike skills, causing their melee strike to deal splash damage around each target hit. 3. Use anomalous vile toxin instead of withering touch if you run a self wither setup. 10 % chance to double Stun Duration. 50 sec Critical Strike Chance: 5. This is because the unintended interaction of Melee Splash cleaving on. Supported Attacks deal (1-44) to (2-66) added Physical Damage with Weapons. Life: 4,302 132%pobb. place the orb near the boss and double your dmg. 0. Supported Skills have (0-57)% more Melee Splash Area of Effect. Divergent Predator, Anomalous Elemental Proliferation, Divergent Melee Splash and Awakened Elemental Damage. Power Charge On. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent Supported Skills have 0. If that happens, the AoE won't affect it. Divergent melee splash helps clear but I find with asenah it's not as needed. Melee Splash will also "spread" effects, for example, if your initial hit is a knockback to the target you hit with a single-target skill, nearby enemies within the radius of Melee Splash will also get knocked back. divergent melee splash -- this is a 99% more multiplier with hydrosphere multistrike/minion damage/damage on full life those are your main 3-links for poison-based spiders. Although we lose the default Area of Effect. With the HoA's tail attack in the pob-configuration, it's the used standard attack, you reach then 6. Ruthless. Divergent/ awakened melee splash - more damage. - Amanamu's gaze update. Anomalous/Divergent Melee Splash: Which grants 20% increased Melee Damage/40% more Damage to surrounding targets respectively. MuskieGo • 7 mo. Divergent Melee Splash support can be a 100% damage multiplier option for other strike skills. The clear is also fine without melee splash thanks to Occy pops. Trade . Continue reading "Bobby Wagner. Anomalous. Fortitude. Awakened Melee Splash Support. With divergent melee splash, it is only 1%. Awakened unleash shaves off a few miliseconds on its charge and u gain 1 more stage at lvl 5 summoning 5 srs The Melee Splash support gem now works with Shield Charge . Cold Ailment Effect (BOSSING & CLEARING)Anyone knows if the hydrosphere + divergent(?) melee splash works for extra single target? Ghazzy posted a video a while ago that claimed it still works for minions and only got nerfed for player attacks. My character is level 92 and saving for aegis. Is the Divergent Melee Splash + Hydrosphere tech a thing on this build, and worth using if so? ign: aan_allein_daishan. Quality 20. So minions could hit it infinite times for double damage with divergent melee splash. in isn't affiliated with or endorsed by Grinding Gear Games in any wayAt the moment I'm using Melee Splash instead of Multistrike for mapping which gets the job done perfectly, but will likely pick up asenaths and go back to multi. Not the best mapper by any means, but decent enough. Spoiler. Supported Attacks have 25% chance to cause Bleeding. You want chaos. Cannot support Vaal skills, channelling skills, or triggered skills. No, there is no built in splash for most melee abilities. Reply reply BendicantMias • •. the +1 strike target now also targets the hydrosphere and the splash dmg created from that hit can also hit the boss. Divergent Pride: "Nearby Enemies have -5% to Physical Damage Reduction", which can translate in a damage multiplier. Reply. It literally doubles your DPS (you must not hit the sphere yourself though). For single target bosses like Sirus I’d swap melee splash with Ruthless. (Affects Melee Strikes, including the Default Attack. You have Tribal Fury allocated and still use Melee Splash. If you use Divergent Melee Splash that results basically in double 5-link damage (because Melee Splash does not increase. Path of Exile is 99% about fighting huge swarms of enemies, and if you're playing a melee build which one-hit-kills everything it touches but only hits 4-8 enemies at a time, your build is measurably worse than an archer or mage who hits 20 enemies at. Also, as occultist, you want to get your hands on Witchfire Brew asap ideally :x . Frost Blades can be created from the following recipes:- Divergent Melee Splash gets rid of the "deals #% less damage to surrounding enemies" (3% less without squire, 15% MORE with squire) The skill our spiders use, Viper strike, like all strikes, actually hits in a small area where it’s used. So it's probably more around 12mil st. The funny/sad part about this is that just putting a divergent melee splash in the new disfavour already gives you 59% more damage to. Supported Skills deal Splash Damage to surrounding targets raw minion damage and attack speed are your best bets. In order for it to feel smoother and not require namelocking enemies, every strike skill now hits in a very small area by default, without needing melee splash at all. He suggests using melee splash for multistrike when mapping or divergent melee splash to help make it faster. Frost Blades creates blades off the orb, so if you can position it to be between you and the boss, he'll be hit by both projectiles and the melee hit, can be a bit tricky with intimate bosses. When hydrosphere is on top of the boss, boss gets hit by main hit and the splash. BloodRage. Corruption. Awakened Unbound Ailments Support greatly increases damage and duration of Poisons on the enemy. Viper Strike Attack, Duration, Melee, Strike, Chaos Level: (1-20) Cost: 5 Mana Attack Damage: (90-154)% of base Effectiveness of Added Damage: (90-154)% Hits enemies, converting some of your physical damage to chaos damage and inflicting poison which will be affected by modifiers to skill duration. I used it before and it was charging up when hit by shock or chill effects. Cannot support Vaal skills, channelling skills or triggered skills. Hydrosphere turns Divergent Melee Splash into a 99% more damage support. Not feeling tanky? Sidnv - One thing you didn't mention is that Progenesis is just insane for this build. Side note for Flicker enthusiasts, since we use Melee Splash. That will cause melee splash around. second one emulates the interaction with hydrosphere and divergent melee splash that basically makes the spiders hit twice per attack if the hydrosphere is on top of the boss. does the divergent melee splash hydrosphere bug still exist? did they fix it or can u still double ur dmg with hydrosphere on top of the boss? Last bumped on Nov. This was my first big upgrade on the build. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla.