lwotc difficulty. The last time I tried LWOTC was when Chosen were still crashing random missions, and my entire C team was wiped out by the assassin. lwotc difficulty

 
 The last time I tried LWOTC was when Chosen were still crashing random missions, and my entire C team was wiped out by the assassinlwotc difficulty  e

In terms of what else you generally shouldn’t skip, anything that has “full salvage” listed is good to try and make, which will mostly be troop columns and supply convoys. Also, having a dedicated scouting shinobi with an SMG gets you pretty high mobility with that soldier, and lower vision radii detection, you probably just weren. Special and story missions have it set to a static value, but the regular repeatable mission types simply have it increase over time. In LW2, the location of incoming ADVENT/Alien reinforcements is no longer denoted by a red flare (with the exception of Rookie difficulty where the flares are still present). Long War of the Chosen (LWOTC) This is a port of Pavonis Interactive's Long War 2 (LW2) overhaul mod for XCOM 2 to the War of the Chosen (WOTC) expansion and update it for WOTC's new features. Alien Adaptations: Increases HP by 1. This guide should help you get started. The experience is definitely worth the learning curve. You COULD make this guy work without LWOTC, but that'll. Regional HQ raid: Liberating a region requires to take down the enemy HQ. Anything(strategy/tactics) that works on legendary will always work on lower difficulties. The idea is that your troops should be far enough in tech and exp to handle 6 vs 10-12 enemies at all points after mid-game. They have a % chance (based on difficulty, and infiltration to an extent) to take a defensive action upon reveal (overwatch, hunker. Without save scumming Should i start Lwotc on commander of Legend. . Center mass will enable or guarantee a kill on certain enemies if you hit. The funny thing with LWOTC is that the Chosen stronghold missions are dead easy in all but legendary because the number of enemies in the final area is lower and your firepower is so much higher in LWOTC. LWOTC - Sudden and massive difficulty spike I've been playing quite awhile on a Long War save. But I cannot for the life of me play competently on Legend, at all. And with LWotC, that does change the game pretty drastically from what vanilla WotC is. Description. I crush the early game and do fairly well for the first 4 months, them I have to do a data tap mission or haven defense and…Im really exited for LWotC but I fell it will take quite some time yet Reply Sedulas •. Bluemajere • 1 yr. The starting values have been curved. -Option > Xcom 2 > General > Install Path to Vanilla WotC XComGame folder, User Path to WotC SDK XComGame folder. Infiltrating missions require you to dispatch a squad several days before the mission so they can study the target and make plans. The guy in front triggers a pod with a blue move. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. So it really comes across as a mod for fanatics, rather than average gamers. The starting values have been curved to the difficulty setting giving you the most at rookie level and impossible level. Depending on where facilities are (and if you get lucky with Facility leads) it can be really hard to knock down the Avatar. The AWC in LWotC - a proposal. Will is useless in the long run, throw it on your soldiers to give you an edge against mind control. Veteran is not "normal", it's I'd say ranging from difficult to very difficult. • 2 yr. LWOTC beta respect the easy normal and other difficulty for the most part, except the Chosen that are easy to deal with overall. The Work Opportunity Tax Credit (WOTC) is a federal tax credit available to employers who invest in American job seekers who have consistently faced barriers to employment. This represents a massive buff to XCOM and should be countered with increased difficulty, enemy packs or whatever, unless you want your campaign to be piss easy. First issue from your post is you are not running enough missions. 54 bucket fill before the random factor which gives you the following possibilities of fill per turn after the random factor: . does switching the difficulty down mid campaign work is xcom 2 LWOTC? Advertisement Coins. More doom clock progress every month, so we actually have to expand and deal with it. Following a squad composition will ultimately hurt your strategic goals since you will take suboptimal choices regarding whom to send on a mission. Even just predator armour would probably be plenty to 3 man those missions, depending on. It is nearly impossible to counter it other then by blind luck. In the mean time, consider playing at Rookie or Veteran, too. In my case, there wasn’t a “Mods” folder in the xcomgames folder so I created a new folder and titled it “Mods”. The Work Opportunity Tax Credit (WOTC) is a federal tax credit available to employers who invest in American job seekers who have consistently faced barriers to employment. e. 19 items. LWotC chosen are gods of destruction that you have to play perfectly against, using several metagaming strategies on both the tactical and strategic layers, or else they end your campaign by themselves. WotC Difficulty Spike. I'd say it balances out. Without. it's not exactly more difficult, but just more complex. A cubic crap-ton of supplies, intel, and alloys along with tweaks to that reduce research and build times assuming the XCOM staff got actually BETTER at their work instead of worse. End game is the biggest difference- no AR weapons/armor, no chosen weapons, no Sparks. In LWOTC, these covert actions have a chance to fail based on the difficulty level of action being accomplished and the global force level (failure increases by 4% per force level up to level 12) which can be reduced by sending soldiers of higher ranks. Restart the launcher. What difficulty are you playing on? Thats the easiest way to adjust how difficult the game is. samman 5 years ago #1. I set LWOTC to show perks / don't show perks - no differenceLWotC is probably more balanced (not to mention the fact that it touches on and overhauls most aspects of the game, so it may be more comprehensive) out of the box, but it’s still a work in progress. In settings, Long War you can change Graze Band (default is 10). The early. First, let’s review where I left off in the previous guide: This is maybe late May, or early June. e. Right now one can get the (unjustified) impression that LWOTC is a Long War 2 with the difficulty enhancing aspects of War of the Chosen but without the rewards for overcoming those difficulties. XCOM 2. This is a multiple damage increase for the most part. Long War of the Chosen is a port of the original Long War 2 mod by Pavonis Interactive to XCOM 2's War of the Chosen expansion. However, the difficulty curve is often a point of contention when it comes to balance. The ADVENT Officer serves as a squad leader for ADVENT patrols. Turn count adj: 0. Then you download LWOTC from nexus or GitHub. If you want Lost headshots play on rookie, or non-Lwotc game. LWOTC dev build 32 now available! Welcome to the dev build 32! This one features a small rework of the templar, and some balance changes and bugfixes regarding chosen among other things. LWOTC features revamped versions of the three Chosen from WOTC : Chosen Assassin Chosen Hunter Chosen Warlock They now act like bosses and do not appear on regular. 5 of a difficulty level and that feels about right. MaxHealthPercent=60, MinPointsToHeal=20000, MaxPointsToHeal=27500, Difficulty=3)Each difficulty has a decent list of these values in 10% HP increments,. Its a tough game so no shame playing on rookie. The advice for new players of course works, if you're good enough and/or playing on a lower difficulty Sectopods' HP changed from 35/60/80/100 to 35/60/80/90 (i. I want to try LWotC. (completed the game twice on Legend with lots of save scumming - A walk in the park compared to lwotc) Long War of the Chosen (LWOTC) is a mod primarily focused on porting Long War 2 to work with the XCOM 2: War of the Chosen expansion, but includes several important changes from Long War 2 as well. except that I felt that the psi operatives were not as powerful as in vanilla. LWs creator even suggests watching video tutorials before playing as it changes much about the tactical layer of the game, not to mention the other classes and abilities. Commander difficulty has majority of the achievements. Shard guns are the easiest to bee line to. Having a blast! Except for my guys dying sometimes. Strategic Dark Events have also changed and now instead of applying to all missions they all have a 40% chance to apply as a sitrep to any missions that spawn during its duration. Legendary = 22 days up from 15. Second and third mission is outrageous and you need to have a healthy grenadier to get through the nightmare that ensues, losing soldier (s) is almost guaranteed. The speed at which a squad infiltrates depends on its size, equipment. In the sense that you can eventually dump Ability Points into ANY soldier to get all abilities from both sides of their ability tree, easier (super late game). g. The LW2 environment is relatively untouched, and its merger with the WOTC world of the. +1 Armor, +1 Detect Radius, +7 FlankCrit. I steamrolled through it. Heya, so, on vanilla XCOM2 I finished commander difficulty several times without a sweat. Create new . Discwizard1. WOTC/LWOTC includes quite a bit of change there, mostly the Chosen. MOCX as the crux of my current campaign, and I'm enjoying it quite a lot. 4) Save All files. Just discovered this mod several months back, and decided to go for a Legend playthrough a couple months ago. Based on your post, you lost the game on the strategy. with 100+ hours in (vanilla game + season pass). Veteran difficulty, attack on assassin stronghold. I want to try LWotC. I recommend Commander difficulty. Heart of the Wildfire worked well against Habsburg too. e. CryptoNote: This post is a heavily revised version of Long War 2 - Early Game Tactics, with changes/additions to reflect the new mechanics of LWOTC. 0 release version when that finally happens. that's quite literally the point of the difficulty of it. MrShadowCX's Berserker Revamped is great right out of the box in terms of both the Berserker changes and the Overdrive Serum changes. Using lasers on advanced advent units is a good example. In LWOTC, it is labeled “Start Liberating the Region. There are 5 recruits available from the start in Rookie and Veteran difficulty, 3 in Commander, and none in Legend. Share. I get asked this a LOT. NFL. But that would need a huge amount of effort to balance again. The cost of recruiting new Rookies is 10 supplies in Rookie and Veteran difficulty, 15 in Commander, and 20 in Legend. But also some build/tech choices. Lwotc takes away that ability to scout, but makes the reaper a stronger killer. ABA uses vanilla AI with a few minor tweaks. LWOTC is Long War 2 with all the stuff from WOTC. In my case, there wasn’t a “Mods” folder in the xcomgames folder so I created a new folder and titled it “Mods”. A collection of mods to add to the difficulty, depth and realism of XCOM 2 WOTC. Depends on difficulty. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. ”. Even though XCOM2's strategic is still a little too busy for my liking, I feel like WOTC really adds or enhances a lot of stuff at both the strategic and tactical layer, and I find fighting and hunting down the Chosen to be a really fun, dynamic game mechanic, whereas EW never felt quite as impactful to me. Boost infiltration if needed. Lib 1: Simple Hack Mission for Intel. The main thing they bring are no fatigue, high HP, and damage while aim is poor. ago. In light of this, could someone advise me on the best level to start a new game of WOTC to get the best experience? Congrats on spending 500 hours playing kiddie pool xcom and beating it on the highest difficulty. We also hope/plan to continue evolving LWOTC. If you play veteran, might as well go easy since there's. I noticed this bug first on a mission where you need to hack an advent container. The vast majority of these mods are minor fixes and cosmetics. 4. Sparks are one of the early game rushes you can go after. 15 votes, 15 comments. The biggest problem is that your best killers (shinobi, technical, and assault) need to get in close to be effective, and that often. If you play veteran, might as well go easy since there's. I have had to restart multiple times due to The Chosen sabotage mission when they reach max intelligence and trigger the 'save the avenger' mission which I've heard is basically game over. With the exception of a few mods like Rocket Launchers (Which specifically reenables its upgrade schematic), upgraded weapons, armor, grenades, etc. I am planning on playing either with baby Chosen or Chosen disabled, and with. Hey i modded that game so badly, to the point that it was a completely new game. I was usually near 20% level of slowing down the avatar project near the late game. Can't really comment on the "bugs" you described as I've never had something like that flanking issue happen, so would need a screenshot or clip to see, what is happening there. +1 Armor, +1 Detect Radius, +7 FlankCrit. My dilemma is since I've never played WOTC before, which I hear changes a lot, I hesitate to play LWOTC before playing the original, also because I am assuming it will be extra hard. They are honestly pretty easy to pick up and not too hard to learn. I've played LW 1 so many times, and I always lose. The original WOTC strategy was. The funny thing with LWOTC is that the Chosen stronghold missions are dead easy in all but legendary because the number of enemies in the final area is lower and your firepower is so much higher in LWOTC. If you are not finding the missions soon enough, it may be because your haven does not have enough people on intel. Just a quick update, I started a new Veteran difficulty run last week when I originally posted, and have had ZERO errors, glitches or anything wierd. Sit rep difficulties should better represent their actual difficulty Rulers should always appear on missions with the corresponding sit rep Viper King should have the correct state (dead or correct HP) after the Alien Nest mission. No, it really doesn’t. It is much more challenging than the base game. Personally I don't enjoy lw2 and it's successor but there are still a load of good mods for lw2. LWOTC is playable from start to finish and has most features in it. First of all, it is supposed to be harder than the base game, so it is normal and even advised to lower your usual difficulty on base game by one or two levels when you play LWOTC. Having a blast! Except for my guys dying sometimes. They have very quick and easy access to an ability (double tap) that let's them shoot twice in one turn. is there a higher quality version of this. Then you download LWOTC from nexus or GitHub. Same as Commander Difficulty. Your special rule still works against durable towns if you're adding blight. The first three are largely the same at the strategic scale. You get this mission from completing the liberation chain. I've beaten XCom2 at classic Iron Man, and planning to finally beat EW Long War soon. Good luck. While ADVENT's primary goal of completing the AVATAR Project is the same in LWOTC as the vanilla game, a number of changes have been introduced on how ADVENT (a. LWOTC dev build 25 now available! Welcome to dev build 25 of Long War of the Chosen! This one mostly focuses on Chosen's impact on overall campaign difficulty, and purifier rebalance. First mission is challenging and you might or will likely lose soldiers. I normally play on veterans but this long war mod is just too much already so I think I need to lower the difficulty for the sake if learning otherwise I would mess up. The chosen and Hero units. This does not apply to the first FL. NOTE: If you're having further issues with difficulty due to mods and what not, how the mod sets up the mission type(s) can be found at XComMissions. Humble brag, but I thought vanilla, especially WOTC with the added Hero untis is very easy. Note: This post is a heavily revised version of Long War 2 - Early Game Tactics, with changes/additions to reflect the new mechanics of LWOTC. Here are the updated entries that I have tested and am using: SteamsteamappscommonXCOM 2XComGameConfigDefaultUI. Reinforcements will try to drop in locations where they can flank you and rarely drop out of view (but this can occur). Casey. Part of the challenge of LW2 and so also LWotC is that not everything could be explained in the game. #13. In LWOTC, the options just don't work anymore - no matter what I choose, it always shows all perks. The typical ballpark time line for liberating a region is May-June on every difficulty except legend which is June-July due to the liberation mission being disabled for the first 21 days. 4 days is enough for safe missions, you just need to run smaller, more experienced squads and use Intel boosts. are built one at a time. However, you'll need a new campaign to play this. Reinforcements location. No doubt it helped that I had so many hours of the first one under my belt in beating the second one as easily as I did, but I went back to beat. Going into battle vs high FL aliens with only t shirts and ballistics, for example. LWOTC - Early Game Strategy - by Casey LWOTC - Early Game Strategy This game is very well balanced at the strategic level. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. There are five categories: Base aim multiplier (Rookie and Veteran): Your shots have an invisible multiplier applied to make it easier to hit. 2, getting attacked by an enemy does not seem to grant any aim bonus. In LWOTC, enemies on alert gain a bonus to detection as they become more aware of XCOM activities within the area. It is a complete overhaul of the vanilla game that attempts to make campaigns more engaging, longer and more challenging. but that's just my bad decisions LOL. Sparks are one of the early game rushes you can go after. This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2. It seems like the latter group is quite a bit bigger, too – judging by the stats of one the most notoriously difficult titles out there. LWOTC does have a steep learning curve, but it's certainly not broken. TheHessianHussar • 1 yr. Without save scumming Should i start Lwotc on commander of Legend. If by LWOTC settings you mean the Second Wave options, they appear once you start a new campaign in the same screen as the difficulty selection, behind the "Toggle Advanced Options view" button. To exacerbate things, you need your troops to survive, otherwise you'll slowly lose and your only option will be to restart the entire game. g. Rogue Feb 4, 2016 @ 5:46pm. Expand user menu. Another poster said it was about . This is a series of guides for Long War 2 (Long war of the chosen). If they just backed off a little and made things a little more accessible and understandable, far more people would play it. e. Install WotC SDK. General recommendation is to reduce your difficulty by one or two levels when running WOTC. Reinforcements will try to drop in locations where they can flank you and rarely drop out of view (but this can occur). Very active. ago. Yet. This mod changes the overwatch rules back to how they were in pre-WOTC XCOM2 (and LW2). Building out the avenger early is a bad idea, it does not give you any real improvements in your combat power and ties up resources. It replaces the standard soldier promotion screen with a modified version of the "Faction Hero" promotion screen that was added in War of the Chosen. Kaen's last LWotC campaign he shows how to use them effectively. Its really really important to know what your priorities are in legendary difficult due to double research and training times. You should almost never have soldiers idling around. LWOTC Class Builds - Psi Operative. If you decide to run it, Mod. - Phosphorus reworked to "Your flamethrower's base damage can now ignore fire immunities, and shred armor. Seeking clarification on LWotC pacing, please help. . . NFL. First of all, it is supposed to be harder than the base game, so it is normal and even advised to lower your usual difficulty on base game by one or two levels when you play LWOTC. I had problems getting enough supplies to get 5. The main changes involve converting a portion of XCOM soldiers' health into armour, slightly reducing the damage of tier 2 ADVENT units, increasing the damage of Chosen and vanilla tier 3 ADVENT units, and buffing late. Ideally, you'll learn a bit more about the game mechanics and best practices over time, so your best difficulty will change over time. The LW2 environment is relatively untouched, and its merger with the WOTC world of the. contacts/relay stations. You can change the difficulty if you’d like; I’m not good enough at the game for Legendary myself though. With these mods I'll say you should play on Legendary difficulty if you want a challenge and go one difficulty down if you just want ADVENT to be a bit less harder to deal with, of course you could activate Grim. I've seen it as a sitrep on any WotC difficulty, even Rookie. Trying my 3rd or so run at lwotc. Also make sure you are subscribed to the Alien Hunters Community Highlander if, and only if, you have the Alien Hunters DLC enabled. Assets 4. Stone's Unyielding Defiance feels like cheating against Habsburg - the loss condition and escalation don't really apply, and the extra damage works in your favor because of the innate. This event can only happen in Legend difficulty in June or after. First mission is challenging and you might or will likely lose soldiers. Look no farther than the weekly rant threads here about chosen Avenger defense etc. • 2 yr. +1 HP, +10 HackDefense. 4) Save All files. Long War 2 is a more difficult and complicated variant of XCOM 2, and is best appreciated after having played through the base game. In fact the increased vigilance would help you slow down the avatar timer. Perma-stealth Reaper as an officer sounds fine. LWOTC requires you to maintain an average of 3 squads constantly doing missions to be able to succeed. keeping the starting SMG for very long at Legendary). Heau. e. Stated on rookie based on my experience with LW1 difficulty, but wanted to check in because it is super easy, at least on the tactical layer. Roughly every 15 days force level will increase. CobyTheApple Feb. Went in blind on veteran, built the wrong starter buildings, now need a power relay that I can't afford, and probably made bad choices of missions. I dont have the perk tree in front of me and i dont think ufopedia is updated with the lwotc yet. In the sense that the Chosen are buffed by RNG, harder. Just be aware that it won't display officer ranks, nor will it display the correct XP for a soldier. LWOTC Beta 5 release now available! New Build. Commander's choice, red fog for everyone (makes the game much easier and gives more tactics - I advise. ryuuproductions • 1 yr. I don't know on which difficulty you are playing, but some suggestions are: Optimize your economy: Get vulture as early as possible. The game difficulty in XCOM 2's single player campaign. I atleast could research Elerium now and the Coil Gun Research is underway, but damn is that stuff expensive to research, but probably necessary in the end, since when all the "standard" aliens got buffed in LWOTC compared to Vanilla WoTC, I don't want to imagine engaging sectopods, gatekeepers or even Avatars with only Mag weapons. However I. The merging of WotC and LW2 creates a classic XCOM environment filled with incredible successes and terrifying failures, so if you get easily frustrated with XCOM mechanics it definitely will be hard for you to overcome the increased pressures of LWOTC. The Riftkeeper. Legend difficulty changes are mostly about resource management and doing more with less. The chosen are unique enemies granted powers by the elders and are a serioues threat against XCOM. I have just started LWOTC so have no idea how the Chosen strongholds are, ha ha. It breaks the economy, again as others have said, but I wouldn't use the word "completely" to describe it. As a Second Wave option, this must be enabled at the start of a new. 5. Some questions I still have include:. And impossible is for masochists. More complex is always good. . 1. Mod manager download. Most important pages are "Infiltration", "ADVENT's Agenda" and "Haven Management". Second I was trying to build bays fast, but dying due to low equip. Tnx. 5 for rookie, 1% for veteran, 1. (Difficulty=0, MissionCount=1, PercentChance=0) AppearChances=(Difficulty=0, MissionCount=2, PercentChance=0). The network tower mission in itself is not that hard, but the next mission DEFINITELY is (assault Advent HQ). Just completed XCOM 2 WotC on Legend/Ironman for the first time. g. . If you fall to 2 for a month you can make up for it, spending more then that will generally cause you to fall behind to far to win the game, excluding rookie difficulty. Create new . 12 Hacking 13 "New" Overwatch Rules To-Hit Mechanics The following hit mechanics in Long War 2 have been modified: Critical chance is no longer an absolute chance In. You should know that all the difficulty levels are basically +2 from what they are in vanilla wotc/xcom 2. Employers may meet their business needs and claim a tax credit if they hire an individual who is in a WOTC targeted group. This guide assumes you have XCOM 2 experience, and is intended to get you familiar with unique concepts in LW2, so you can get going faster, without being tripped up by opaque game mechanics. Eclipsezr is big and has a few too weird maps (can get chosen base as the 1st mission aka gatecrasher map, then there's a weird underwater one, and the haven rendezvous map is terrible - but these can be commented out if you want to tweak). A scientist assigned as haven liaison adds an extra 20% bonus to the entire haven. Anybody try any officer builds on the hero units. Last edited by TwinuX ; Oct 20, 2020 @ 4:45pm. It is not based on just region, but global. Which is why I still, today will switch between playing vanilla XCOM2, XCOM2+ LW, vanilla XCOM 2 + WotC, and XCOM 2 LWotC. Long War of the Chosen is a port of the Long War 2 mod to War of the Chosen. WOTC has some nasty boss enemies, a lot of new mechanics, and some important priorities for base building. I designed the guides to provide the maximum amount of information in an easy to digest w. ini s with the same name as the ones I want to edit. Lib 2: Rescue VIP -or- Extract VIP. Liberated change between recruit and supply depending on what you need. Research takes more time and upgrades are more expensive on the Legendary difficulty, same as without this mod. Set soldier advisor. Chosen are rebalanced (for better or for worse) and a lot of late game cheese is removed. Lwotc is balanced similar to lw2, which is two to three difficulty levels higher then any other xcom 2 experience, non long war xcom is roughly comparable to veteran or slightly easier for this mod. The Result. I thought I got off to a really solid start. Chosen Sarcophagi should now have higher HP (60/80/80/100 by difficulty). Contributing translationsThese are Dead space1/2,Morrowind,half life 1/2,fallout new vegas,divinity original sin 2,dishonored,dota allstars,starcraft 2,dark souls/bloodborne,Oxygen Not Included,factorio, and of course lw/lwotc/lwr. Point-Based Not Created Equal for WOTC. I'm finding the wound timers in LWOTC *extremely* unfun right now, since even with a staffed medbay, people who take one single HP damage are out for 8/9 days which feels ridiculous. There is a huge difficulty gap between the rookie and whatever comes next. ago. Long War of the Chosen (LWOTC) is a mod primarily focused on porting Long War 2 to work with the XCOM 2: War of the Chosen expansion, but includes several important changes from Long War 2 as well. Boost infiltration if needed. Below that bit is the actual class abilities given to each class which again, you can modify. . Unfortunately, you haven't really given enough detail to give specific gameplay advice for your scenario, but a huge part of Long War 2 is learning how to manage your Havens properly. As other have stated watch the haven management and infiltration tutorials by Dre Ava, it is something the mod does not explain, only provides basic information with no context. YES! A full campaign can be completed from start to end with almost all the content you see available in WOTC and LW2 (Including Lost, Chosen etc). WOTC/LWOTC includes quite a bit of change there, mostly the Chosen. Golden Path Revamp Makes it so your Force Level correlates to the mission difficulty and enemy types. Roughly every 15 days force level will increase. There are two strategies that work early game, pretty similar. It increase by clockwork based on the difficulty. I can beat Commander WotC Ironman fairly comfortably. True concealment is a good mod. But if you are willing to do some research then it opens up an excellent game that brings a lot of additional. I hold the opinion that every class has merit ,but as the title implies, some more then others. At Legend difficulty, Extremely Light missions should not exist. Then watching so many people's playthroughs with 8. CryptoNot enough late game, even with Damage Control. Build Solution. What This Mod Adds:LWotC changes the overall strategy compared to Xcom 2. breaking difficulty if you have bunch of master sergeants by the third month. . Every grenade you put into your inventory now gives you two grenades to throw or launch in combat. 3. If you were playing on easy, I'm not surprised you were given a big window to finish the objective. +3 HP. XCOM 2 > General Discussions > Topic Details.