Pathfinder wonderous items. Aura moderate abjuration; CL 1st; Slot body; Price 4,600 gp; Weight 1 lb. Pathfinder wonderous items

 
Aura moderate abjuration; CL 1st; Slot body; Price 4,600 gp; Weight 1 lbPathfinder wonderous items Feats Craft Wondrous Item, compel hostility; Special creator must have 5 ranks in the Bluff skill; Cost 3,500 gp

but is cursed. Benefit (s): At the beginning of each day when you regain your uses of mythic power, you can expend one use of mythic power to accomplish eight hours of work on one wondrous item you are crafting. Additionally, the six thin pockets on the bandolier are. CL 11th; Craft Wondrous Item, animate objects, invisibility, whispering wind. Mantle of Immortality. 0 and 3. Winged boots for flight; or if combat oriented, boots of speed. These black, rubbery gloves have sharpened digits. Beguiling Bangles Source Faction Guide pg. Baldric, Merciful. Aura moderate evocation; CL 10th; Slot body; Price 5,000 gp; Weight 1 lb. Once an eye is grafted into a palm, it is undetectable while closed and doesn’t hinder the user. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. CONSTRUCTION REQUIREMENTS. VictorBelmont Pathlevania • 9 yr. Aura strong transmutation; CL 17th; Slot chest; Price 50,000 gp; Weight 1 lb. Wondrous Items - Feet. 3. Slotted items take up a magic item slot, and must be worn by the character who wants to employ the item or benefit from its abilities. Feats Craft Wondrous Item, ant haul; Cost 1,000 gp. ; Slot none; Price 750 gp (lesser), 2,750 gp (standard), 6,126 gp (greater). Feats Craft Wondrous Item, prestidigitation and any spell the cloak allows the caster to use; the creator must have Spell Focus in the cloak’s school of magic;. Aura strong varied; CL 14th; Slot body; Price 75,000 gp; Weight 1 lb. Although Pathfinder started with a manageable quantity of wondrous items, unique weapons, unique armors, etc. It can be white (01—45 on d%, good alignment), gray (46—75, neither good nor evil alignment), or black (76—100, evil alignment). Your superior crafting skills allow you to create simple magic items. The vest also grants its. Aura faint divination and enchantment; CL 5th; Slot head; Price 27,000 gp; Weight 3 lbs. Master Craftsman. Prerequisites: Craft Wondrous Item, caster level 3rd. The Pathfinder Core Rulebook, pages 549-553 for item creation rules, page 550 for the chart. In addition to this mundane task, it can absorb magic missiles of the sort generated by the spell or spell-like ability. Most such vestments are green, embroidered with plant or animal motifs. by 10 ft. This pale metal or ivory helm covers much of the head when worn. Permanent items consist of armor, held items, runes, shields, staves, wands, weapons, and worn items. Any creature can use a wondrous item (unless specified otherwise in the description, such as requiring a particular class feature). Belt of Giant Strength / Belt of Physical Might: You need Strength and Constitution, but most paladins won’t have a use for Dexterity. Neck: This slot consists of amulets, brooches, medallions, necklaces, periapts, scarabs, and other items that can be worn around the neck or fastened to a cloak. Displacement and Haste are a good combination. The belt grants the wearer an enhancement bonus to Dexterity of +2, +4, or +6. ; Aura strong conjuration and transmutation. a bead of force can be thrown up to 60 feet with no range penalties. This amulet toughens the wearer’s body and flesh, giving him or her an enhancement bonus to his or her natural armor of +6 or higher, depending on the type of amulet. In paladin-specific items you might want merciful vambraces or bracers of the avenging. The kimono grants its wearer a +4 resistance bonus on all saving throws and a +4 bonus on. The hand uses the wearer’s base attack bonus or. CONSTRUCTION REQUIREMENTS. ago. If a wondrous item’s effect requires a saving throw from any creature, the DC is equal to 10 + 1/2 the item’s caster level. DESCRIPTION. A kineticist’s diadem includes one of five colors of gem, each corresponding to a different element: blue (water), clear (aether), green (earth), red (fire), and white (air). Aura moderate transmutation; CL 7th; Weight 1 lb. . DESCRIPTION. Also, it should be noted that for Wonderous Items, you do NOT. As a swift action before casting a spell, the wearer expends one use of her 1st-level bloodline power and selects one target of the spell to be affected by that. Magic Weapon Special Abilities;. This small black sphere appears to be a lusterless pearl. As a swift action, the wearer can order the cape to transform into a faint sphere of force that surrounds him on all sides. Standard epic wondrous items are described below. DESCRIPTION. (Core, APG, UE). Hi All. Once per day when casting a summon monster or summon nature’s ally spell, the wearer can have the robe absorb one of the creatures summoned rather than. As written, no, alchemists are not spellcasters, and therefore can't select feats such as Craft Wondrous Item. Wondrous item, uncommon. They’re intelligence-based prepared arcane spellcasters with a potentially infinite pool of “known” spells. The actual, final value might vary from the amount listed for the reward, but over time these random rolls should average out, giving the PCs the right amount of. You use it as an additional material component when you cast a spell, and that spell gets a +5 to CL checks to overcome SR. ; Aura strong conjuration. Once per day on command, a boro bead enables the bearer to recharge any one extract that he had. Subpages. 3. Specialized in perform (Sing, Comedy), Diplomacy, Intimidate, Bluff, and Disguise. Aura faint divination; CL 5th; Slot hands; Price 4,000 gp; Weight 1 lb. 15,000 gp. The glasses are also good at detecting falsified documents, granting their wearer a +5 bonus to Linguistics checks to identify forgeries and the ability make such checks untrained. A wizard can fill the 1,000 pages of a blessed. Ranks in your chosen skill count as your caster. A number of these items complement the class features and abilities of the new classes presented here, and others improve characters’ ability to use occult skill unlocks, but most of these items are useful in many different situations. He is one of 2 faces of the party (7 person party). This simple silk vest looks nondescript, but is actually studded with numerous secret pockets sewn into its lining. The Hand of the Mage also gets bonus points for being goddamn creepy. by 5 ft. Cpt. Cloak of Arachnida. Scaling Wondrous Items. You are a master crafter of wondrous magic items. These wondrous items are usually use-activated or triggered by a command word, but details vary. (+1 weapons, mundane gear etc. The helm’s wearer gains a +4 competence bonus on Intimidate checks and a +4 insight bonus on saves to resist a dragon’s frightful. Aura moderate necromancy; CL 5th; Slot chest; Price 26,000 gp; Weight —. DESCRIPTION. As a free action, the wearer of boots of speed can click her heels together, letting her act as though affected by a haste spell for up to 10 rounds each day. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. For the next 10 rounds, she can touch anything in that square as if it were. Ring of Discretion. The design team is aware that this creates some thematic problems with the idea of an alchemist creating golems and so on, and plan to examine this in the future. Look at some ioun stones and see if any catch your eye. This leather-bound book is inscribed with runes relating to outsiders and conjuration magic. So the wondrous item would have to follow the pricing scheme of the bonus it provides, which is drastically more expensive (400 [Bonus Squared] x 2000gp [weapon bonus base value] x 1/2 [only applies to accuracy, not damage] x 2. Might find something useful there: Amulet of hidden strength, Arrowmaster's bracers, Assisting gloves, Batrachian helm, Beneficial bandolier, Boundary chalk, Cackling hag's blouse, Caltrop boots, Carcanet of detention, Catching cape, Claws of the ice bear, Cloak of fangs. Custom Wondrous Items and other Crafting Questions. CONSTRUCTION REQUIREMENTS. DESCRIPTION. Aura faint conjuration; CL 1st. This aegis has a thick medallion that is typically carved with the image of bared fangs or a poisoned dagger. Aura moderate evocation; CL 7th; Slot head; Price 18,000 gp; Weight 3 lbs. Aura faint transmutation; CL 1st; Slot belt; Price 2,000 gp; Weight 3 lbs. Feats Craft Wondrous Item, spell resistance; Cost 45,000 gp. Aura Faint telepathy; ML 5th; Craft Wondrous Item, broker. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. DESCRIPTION. Price 6,400 gp; Slot none; CL 13th; Weight 25 lbs. The banner is attached to a lance, polearm, staff, or frame, which. Craft Wondrous Item, acid arrow; Cost 25 gp. Wings of Flying. 5 experience, both GMing and playing, but I'm almost completely new to Pathfinder. the +5 DC is cumulative per requirement. These studded leather gloves look similar to workman’s gloves, though they are reinforced with numerous metal strips that the user can extend or retract as she wills, turning the tip of each finger into a customizable tool useful in examining and disarming traps. Aura strong universal; CL 12th; Slot none; Price 75 gp; Weight —. 00 for just $39. pinstripedbarbarian. Precedent exists in the form of the mattock of the titans and maul of the titans, but these are largely exceptions rather than rules, both items dating back to at least the Dungeon Master's Guide for Advanced Dungeons and Dragons, making those items' inclusion in Pathfinder pretty much a. 95. Fine channels lead to the tip of each finger, which are often stained with foul chemicals. Oct 4, 2015, 06:48 pm. Become an Editor! SupportSpectacles of Understanding. swordfalcon wrote: I looking for other magic items that grant a dexterity enhancement bonus besides belts and ioun stones. Paying the full price. Aura faint necromancy; CL 1st; Slot head; Price 5,000 gp; Weight 4 lbs. I have craft wondrous item so that stretches my budget quite a bit if i can find the time to craft stuff (DM has a house rule, you cant craft if you are travelling, even if you are on a boat). The Animal Totem Tattoo is one of my favorite lesser known wondrous items. Vest of Stable Mutation. A cloth cord marked with esoteric religious symbols typically holds this roughly cut, glittering prism in place. If you hold one end of the rope and use an action to speak the command word, the rope animates. Arcane Bond (Ex or Sp): You have the option of a familiar or a bonded item, and both options have their merits. The user may apply the Extend Spell feat to these spells as they are cast. Although exceptions exist that are crafted from glass or bone, the vast majority of rings are forged from metal—usually precious metals such as gold, silver, and platinum. It's 3rd party, but the necrotic marionette is one of my favorite magic items ever. This small bar of coarse gray soap has tiny pieces of ash, coal, or hard earth embedded in it, making the use of the soap uncomfortable and leaving anyone washed with it as dirty as before. Anyone can use a chest slot wondrous item unless specified otherwise by its description. ; Aura faint abjuration. Benefit (s): At the beginning of each day when you regain your uses of mythic power, you can expend one use of mythic power to accomplish eight hours of work on one wondrous item you are crafting. gaining the ability to spam a prefered spell is typically the job of a wand, which i notice is harder to operate than many wondeorus items, and requires more proficiency (I understand Craft wand requires around 5 levels) Robe of Scintillating Colors. He's got around 12,000 gold, and I'm looking for ideas about interesting magic items I could purchase. 25 Aura faint abjuration; CL 1st Slot torso; Price 1,000 gp; Weight — Description This long sheepskin vest grants the benefits of an endure elements spell when worn. This well-made tome is always of small size, typically no more than 12 inches tall, 8 inches wide, and 1 inch thick. Rather than being made of one continuous line of material, this belt consists of many bits of tanned leather joined together by thick metal studs. DESCRIPTION. Craft Wondrous Item (Item Creation) You can create wondrous items, a type of magic item. Aura moderate conjuration (healing); CL 10th; Slot neck; Price 12,000 gp; Weight 1 lb. Aura moderate transmutation; CL 8th Slot head; Price 8,000 gp; Weight 1 lb. by 10 ft. To create magic items, you must make a Spellcraft Check against a DC of 5 + [Caster Level of Item]. This silver figurine turns into a raven on command (but it retains its metallic consistency, which gives it hardness 10). Pathfinder Items Ioun stone. I never had the desire to tackle crafting in 3. Boar Skinwalker is actually best. As a swift action, the wearer can have the hand assist him with a task as if using the aid another action. COST 10,000 GP Craft Wondrous Item, eagle’s splendor, fox’s cunning, owl’s wisdom, creator must be an alchemist Admixture Vial. Charge them up at the end of each day, then use them for more Lay on Hands. DESCRIPTION. Aura faint transmutation; CL 1st; Slot belt; Price 2,000 gp; Weight 3 lbs. 2. Obsidian Steed Figurine of Wondrous Power. Can wonderous items be sundered? The language for damaging objects is as follows: Smashing a weapon or shield with a slashing or bludgeoning weapon is accomplished with the sunder combat maneuver. You are a master crafter of wondrous magic items. Aura moderate abjuration; CL 7th; Slot feet; Price 56,000 gp; Weight 1 lb. DESCRIPTION. Their passive bonuses to the wizard are. To cultivate a magic plant, you need a place to plant it. Aegis of Recovery, Greater. This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Wondrous items are usually use-activated or activated by a command word, but details vary from item to item. Intelligent: A legendary item with this ability becomes an intelligent magic item. A wonderous item like a hat or crown requires one action and no hands. A character must wear this shirt continuously for 24 hours before he can activate this ability. Typically, each of the cube’s faces are polished smooth, but sometimes they are etched with runes. A pair of these wings might appear to be nothing more than a plain cloak of old, black cloth, or they could be as elegant as a long cape of blue feathers. Boots, Daredevil Softpaws. You must wear a vest of endure elements for 24 hours before it begins to take effect. Neat, but. Our group is large but treasure hasn't been adjusted to compensate so I thought I would help bridge that gap in lack of power. Wand of cure light wounds, cl1. Admixture Vile: A bit pricey for one use per day, but you can combine two third-level extracts, which is amazing for short-duration buffs which you want to set up at the start of a fight. Aura moderate conjuration; CL 9th; Slot —; Price 1,000 gp; Weight 3 lbs. This appears to be a piece of silver or gold jewelry used to fasten a cloak or cape. DESCRIPTION. Slot chest; Price 1,800 gp; Weight 5 lbs. According to the rules, creating magic items (like Wondrous items) takes a day per 1000gp item price and cost half the price. Marvelous items use the talent-based method of magic item creation. As a full-round action, a witch can target the bottle with any hex (but not a greater or grand hex) she knows that targets a single creature, transferring its effects to. This consumes a number of charges equal to the number of spell levels increased by the feat. 60 Aura moderate illusion; CL 4th Slot body; Price 12,000 gp; Weight 2 lbs. 5 this was accomplished by the 3rd-level spell vision of the omniscient eye, but apparently such an effect is far more valuable in Pathfinder. That ally gains a +2 morale bonus on. A snakeskin tunic is a tight, form-fitting shirt crafted from the scales of a giant snake. Note: Crafting the following wondrous items requires the Craft Wondrous Item (d20pfsrd link) feat and knowledge of the associated spell as indicated in the “Spell (s) Needed” column of the table. 1. • 10 yr. Epic Wondrous Item Descriptions. The main ability of this vest, however, is to lessen the debilitating effects of an alchemist’s mutagen. A summoner’s robe is a finely crafted garment of silk the same color as the endless sky of the Astral Plane. All Tools Vest. This device usually appears to be a black circular amulet, although any character looking closely at it sees a dark, moving swirl of color. A fair amount of first level characters have good odds of surviving 20 points of damage, really. im pretty sure this is in pathfinder say crafting a wonderus item, doubling the price allows you to make it slotless all that , but umm which book is it in and page its going to come up in my game soon. Name Cost; Belt of Tumbling: 800 gp: Beneficial Bandolier: 1,000 gp: Meridian BeltAura faint evocation; CL 5th; Slot none; Price 6,400 gp; Weight 10 lbs. Price +2 bonus; Aura faint conjuration; CL 12th. It follows all the normal rules for figurines of wondrous power (Pathfinder RPG Core Rulebook 513). Wondrous items with charges can never be intelligent. The item gains speech as a supernatural ability. The helm has no effect if the wearer is. Magic items refers to Wounderous Items, but also rings, wands, staves, rods, armor, weapons, potions, scrolls, and technically some plants (because they function as an item, even though plants are normally creatures, these ones are considered immobile enough to be objects). You were aware of the much lower rate in Pathfinder, but meant to use something that isn't Pathfinder to try and argue what things should cost in. S-Class Characters: Bloodstalkers; The World's Coziest Little Haunted Hotel (A Pathfinder RPG Adventure) S-Class Characters: Time Wardens; Earthdawn Player's Guide Softcover (Pathfinder Edition) Earthdawn Game Master's Guide Softcover (Pathfinder Edition)Flawed: This stone grants a +1 caster level and a –2 penalty to the wearer’s primary casting ability score ( Wisdom for clerics, Intelligence for wizards, and so on). Getting this as high as possible is crucial, because failing by more than 5 results in cursed items. I built my Collection of items from Pathfinder for exactly this kind of purpose. Innoculi • 8 yr. Only permanent magic items (as opposed to single-use items or those with charges) can be intelligent. DESCRIPTION. There are two main categories of wondrous items: slotted and slotless. Intelligent items have extra abilities and sometimes extraordinary powers and special purposes. " This staff can be used to cast spells using any metamagic feats known by the wielder without increasing the spell’s level. DescriptionApr 4, 2012, 03:24 pm. CL 11th; Craft Wondrous Item, animate objects, invisibility, whispering wind. Malag : Jan 17, 2015, 02:30 am. These boots appear to be ordinary footgear. Rogue's Vest, Magic Item Compendium, page 130, lower left hand side of the page. Each glove may be filled with a single dose of poison, a potion, alchemist infusion, holy water, or. I have 33000g to work with. The gloves are used primarily by assassins to deliver poisons while in combat. Once per day, when the wearer fails a saving throw against a mind-affecting effect, she can reroll the save and take the second result. The bracers grant the wearer a +2 bonus on concentration checks made to cast defensively. Wondrous items are usually use-activated or activated by a command word, but details vary from item to item. Typically made of leather dyed blue and decorated with star-shaped studs, these bracers are used by spellcasters who practice their art in the heat of combat. To create a wondrous item, a character usually needs some sort of equipment or tools to work on the item. Feats Craft Wondrous Item, overland flight; Cost 10,000 gp (5 ft. DESCRIPTION. CONSTRUCTION REQUIREMENTS. When the wearer acts during a surprise round, he can take a standard and a move action during the surprise round. These crystal lenses fit over the user’s eyes, enabling him to cast doom upon those around him (one target per round) as a gaze attack, except that the wearer must take a standard action, and those merely looking at the wearer are not affected. When animated, an ebony fly is the size of a pony and has all the statistics of a pegasus but can make no attacks. 5,000 gp. ; Slot none; Price 4,000 gp. DESCRIPTION. Check out spellstrike gloves. Aura faint transmutation; CL 1st; Slot belt; Price 2,000 gp; Weight 3 lbs. This special ability can be placed only on ranged weapons or ammunition. Wondrous Items. Prerequisites: 5 ranks in any Craft or Profession skill. If the ball is removed and tossed up to 20 feet away, it turns into an animal. S-Class Characters: Bloodstalkers;Creating Wondrous Items. We support a limited subset of Pathfinder’s rules content. Though most of the same magical items do exist by a different name. DESCRIPTION. Restless Lockpicks. This 10-foot long rope ladder unrolls itself on command, extending upward into the air and magically holding itself in place. This +1 battle aspergillum has a dappled surface and a hollow interior, and it’s made from a corrosion-resistant alloy that allows it to contain certain alchemical weapons. So, my PFS Gnome Investigator just jumped to 6th level after applying a GM chronicle and an AP chronicle. Wondrous items are diverse. 3) No, the caster level is the default DC for every item, it is also used to roll saving throws for unattended magic items, and to define the spellcraft DC to identify them (15+CL). Description A sashimono of comfort is a purple Tian silk banner, typically 3 feet tall and 1 foot wide, decorated with three stylized orchid flowers. 5E) As part of the process of gaining a third eye, the creator grafts an actual eye into the palm of the recipient’s hand. The wearer of these simple gloves can speak a command word create a glowing disembodied hand. Crafting a wondrous item takes 1 day for each 1,000 gp in its price. The belt allows a creature to wear a magic ring on each foot in addition to the ring on each hand, though only two rings function at any given time. The chest slot consists of jackets, mantles, shirts, vests, and other items that can be worn around the torso or chest. Yes, it really is that easy, assuming you have the money and the time. Slot chest; Price 1,800 gp; Weight 5 lbs. The witch is, in many ways, very similar to a wizard. For each day that passes in the creation process, the creator must expend one spell completion item or one charge from a spell trigger item if either of those objects is used to supply a prerequisite. 4k Clear - 4k Western star - 4k Pale orange (flawed) - 12k Iridescent - 18k Pearly white. ; Slot none; Price 500 gp. Aura faint transmutation; CL 3rd; Slot hands; Price 4,000 gp; Weight 1 lb. Prerequisites: Craft Wondrous Item, caster level 3rd. Here's a list of ways to acquire items in PFS: 1: Once per chronicle you may spend 1 Prestige for an item 150gp or less and 2Prestiege for an item 750gp or less. If he somehow fails by more than 5, the item succeeds. Wondrous Items - Ioun Stones Description Source: Pathfinder Society Primer Resonant Powers When an ioun stone is set within the special indentation in a wayfinder, a secondary resonant power sometimes manifests to augment the ioun stone’s powers, though this suppresses the wayfinder’s normal magical abilities. Physical Description: Varies. Headband: This slot consists of bands, headbands, laurels, phylacteries, and other non-head slot items that can be worn around the forehead. Benefit: You can create a wide variety of magic wondrous items. There's one item--the third-party major artifact Tsystalor's breastplate--that renders the wearer immune to blindness. ) Pathfinder 2nd Edition does not have Wondrous Items as they are defined in 1st Edition. A wand has it's own requirements above and beyond that of a potion or wonderous item. This more economical version of the bag of holding functions in the same manner, but its internal measurements are smaller than those of a regular bag of holding. Aura moderate abjuration and transmutation; CL 8th; Slot chest; Price 8,000 gp; Weight 2 lbs. Micp • Avid PC, Evil GM • 2 yr. Aura moderate transmutation; CL 9th; Slot —; Price 9,000 gp; Weight 2 lbs. The wearer gains a +5 bonus on Perception checks, and can use earth glide to pass through up to 20 feet of natural or worked. Command word activation means. When fired at an enemy as a touch attack with a 10-foot reach, a spider sac acts like a lasso. This leather bottle is filled to the brim with frothy green liquid. ; Slot none; Price 250 gp. DESCRIPTION. With a command word, you can cause a wayfinder to shine. While it's softbanned in many groups, my favorite magic item is Feather Token: Tree. DESCRIPTION. Craft Wondrous Item, fox’s cunning; Cost 2,000 gp (+2), 8,000 gp (+4), 18,000 gp (+6) FAQ/Errata If I wear a headband of vast intelligence , do I get retroactive skill ranks for my Int increase in addition to the skill ranks associated with the item? Wondrous Items. Bracers of armor surround the wearer with an invisible but tangible field of force, granting him an armor bonus of +1 to +8, just as though he were wearing armor. Gauntlets of the Skilled Maneuver. The Magic Items section on Wondrous Items under the heading Activation says. Command Word: If the activation is on command or if no activation method is suggested either in the magic item description or by the nature of. Latest Pathfinder products in the Open Gaming Store. This appears to be a typical arrow container capable of holding about 20 arrows. DESCRIPTION. Feats Craft Wondrous Item, remove disease;. ago. To craft a Ring of Gate, all you need is enough spell ranks to beat the DC 32 check and have the Craft Wondrous Item feat. DESCRIPTION. Price 10,000 gp. When the user speaks the command word, he can force any creature from another plane into. She also needs a supply of materials, the most obvious being the item itself or the pieces of the item to be assembled. The belt’s wearer is affected as though subject to a permanent ant haul spell. Feats. These items are divided into two subcategories for ease of reference: consumable magic items, including ammunition, oils, potions, and talismans. These are not necessarily for clerics only, but are handy additions to useful magic items with a religious theme. These items all have "swift action" somewhere in their descriptions. A ring has AC 13, 2 hit points, hardness 10, and a break DC of 25. Benefit: You can create a wide variety of magic wondrous items. The electricity one, with Rapid Shot and Haste, just sounds brutal. DESCRIPTION. The hand slot consists of gauntlets, gloves, and other items that can be worn on the hands. Vambraces of the Tactician. The usual first - weapon (enhancement bonus first, holy, grayflame and/or vicious next priority), belt of giant's strength, headband of (adjective) charisma, armor (enhancement bonus), cloak of resistance/amulet of natural armor/ring of deflection. Name Cost; Glorious Tabard (Lesser) 400 gp: Robe of Infinite Twine: 1,000 gp: Robe of NeedlesPrice 3,800 gp. Aura moderate necromancy; CL 10th; Weight 1 lb. Feats Craft Wondrous Item, ant haul; Cost 1,000 gp. Name Cost; Assisting Gloves: 180 gp: Gloves of Personal Purity: 1,000 gp: Whispering Gloves (LotFW)I have about 4k gold, and access to craft wonderous item. Cyclonic. This wide leather is held together with two strands of oxen skin threaded through holes on each end. To create a wondrous item, you must use up raw materials costing half of its base price. Embroidered images of cherry blossoms and cranes in flight adorn this blue silk kimono. Feats Craft Wondrous Item; Special creator must be 12th level; Cost 15,000 gp. Aura faint abjuration; CL 1st; Slot shoulders; Price 200 gp; Weight 3 lbs. Both lenses must be worn to gain the benefit. This sight can be attached to a single two-handed firearm. Mike Schneider. When this ability is first selected, the legendary item starts with base Intelligence, Wisdom, and Charisma scores of 10. Kinsight goggles are in fact two separate crystal monocles, linked together with a simple silver clasp that allows them to both be worn at once like pince-nez spectacles. Both bracers must be worn for the magic to be effective. These wondrous items are usually use-activated or triggered by a command word, but. DESCRIPTION. This thin and flexible cotton cord is meant to be wrapped several times around wearer’s waist. Two of my favorites are Gloves of Reconnaissance and the Rod of Lordly Might. Chest slot- quick runner's shirt (1,000 gp); for a fast getaway. Admixture Vile: A bit pricey for one use per day, but you can combine two third-level extracts, which is amazing for short-duration buffs which you want to set up at the start of a fight. Activation: A ring’s ability is usually. However, during the jump between the last campaign and this one, the surviving characters spent a period of 2 years fighting in a large-scale war. Construction Requirements Craft Wondrous Item, Cat's Grace; Cost 2,000 gp (+2), 8,000 gp (+4), 18,000 gp (+6) First he pays the 2,000 gp. See the magic item creation rules in Magic Items for more information. DESCRIPTION. DESCRIPTION. These wondrous items are usually use-activated or triggered by a command word, but details vary from item to item. Made from a single male lion’s coat with the mane surrounding its hood, the lion cloak is an impressive sight. However, this is a difficult item to master. Thazar. Robe of the Archmagi. Goggles of Night/Thirdeye Midnight (darkvision) Ring of Sustenance. Cap of the Free Thinker. With this database you can filter for wondrous items with a caster level of 7 or below, with a maximum price of 30000 (WBL for 10 is 62000 but you probably don't want to spend all your gold on one item). DESCRIPTION. Traveler’s Any-Tool. Amulet of Natural Armor: If you want to go into melee, you need all of the AC you can. Originally printed in Paizo’s Pathfinder Player Companion: Elemental Master’s Handbook, elemental augmentations are. The Magic Items section on Wondrous Items under the heading Activation says. Start Kingmaker, and open the in-game Unity Mod Manager  UI by pressing Control + F10. Small loops sewn into this bandolier look like they can hold twenty alchemical cartridges (ammunition for a firearm), but due to a subtle bending of space can actually hold up to 60 cartridges. The belt’s wearer gains a +4 competence bonus on Acrobatics checks made to move through a threatened square or through an enemy’s space. <1% of all permanent magic items are intelligent. Ring (up to two): rings. ; Slot none; Price 4,000 gp. Yep. It follows all the normal rules for figurines of wondrous power (Pathfinder RPG Core Rulebook 513). It grants the wearer a +4 resistance bonus on saving throws against disease. Vest, All Tools. On command, the belt’s wearer can transform the belt into a single masterwork slashing and/or piercing melee. Advice. . choose an item by selecting the red box along the top and pick from the list, or begin typing to narrow the choices. The left and right halves may be separated and worn individually, allowing two people. ago. It also adds a +2 Competence Bonus to "Hide & Move Silently" (Stealth), and a +2 competence bonus on Reflex saves. I love both of those! I have a feeling the rod will get a no, but the gloves would go well with our rogue. Ioun stones - dusty rose for AC for sure; orange and pale green are nice, though if using added Paizo magic items, you can get cheaper less bonuses stones. Aura faint enchantment; CL 3rd; Slot feet; Price 1,400 gp; Weight 1 lb. Amulet, Frost Fist: At first glance this looks like it could work for Wild Shape, but it only works on attacks made with hands, which limits you to primate forms like apes and monkeys. Anyone can use a wondrous item (unless specified otherwise in the description). Anyone can use a wondrous item, unless the item specifies otherwise. Separate command words determine the type of water as well as the volume and velocity.