Mostly for the money, but also because I worry if there will be a problem upgrading tribes. Is it possible for me to turn the castle into temple so I can get the full moral authority bonus from owning the holy site?If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. E. Please contact me for any building model requests and if you’d like to use these temples in your mod. I've made a few threads here lately and you guys have been a huge help! I notice that I'm only allowed to own castle holdings while Cities and Temples are controlled by a Vassal. You can change the capital holding with those buttons on the lower left, above the line "Your Temple Holding". A direct Castle vassal max tax rate is 35%. Sieging the capital of the county (and any other castles within it) allows to get control of the cities and temples that have no walls, but you never get the loot. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. you can have the city raided, which gives it a 5% chance of being razed. Controlling these special buildings and historical landmarks will be very important in your Crusader Kings III playthrough. Monasteries. Some cultures gives huge amount of renown, prestige and piety. No point to castle nor city baronies. 0. The AI seems to like to field lots of Light Infantry, especially in 867. Seems like you attack the cities instead of the castles. An exception to this rule is count or higher-tier republic vassal who hold the city directly, because they get 100% of the city income (of which you then get 20%), rather than the 50% from a temple (of which you. Open comment sort options. Normally I go with any Dockyards I can build on my own castles along with whatever generates the most money (usually in the whole main Duchy, as long as you keep your succession clean you should be able to maintain all the holdings in a Duchy), then I start expanding the cities/chapels I own. (When your in the build ques actually click on where it says "1 Temple") Last edited by Horemvore ; Oct 1, 2020 @ 6:45am. Compatibility with vanilla CK3 v1. Hover your cursor over it and you'll notice that it's the Move Realm Capital Here button. Some players still like build 1-2 in you capital coutry. Ahh, the old western tradition of using Chinese people to build for you. • 1 yr. Then save gamestate. Military buildings can be constructed in all castle, city and temple holdings as long as the barony has the required terrain. Checked and realized the province only had two holding slots and realized that as a sub barony I could revoke it for free. #9. You can hold them conditionally (your religion must have lay clergy), and they are at least as profitable as a castle, but also give piety. Go with temple. There's not that much difference between a town that grew from a bishopric, from a castle or from a tradepost, mine, ford, bridge, estuary or so on. The event does not trigger. Horemvore Oct 1, 2020 @ 6:45am. so example: you own a castle in 5 provinces, in those 5 provinces you have 2 temples and 2 cities each paying you taxes. Any mods, that dont add ch aracter interactions with index = 8. Howdy! So I'm playing as the Jewish King of Abyssinia and I just conquered Sinai, the problem is the previous owner built a castle in the county's only open holding slot. Castles help give levies and protect your counties, so if you have strong neighbors and want to guard that county then build a castle. This further increases the power disparity between themselves and their Feudal neighbours as. basically if you load it it says not compatible with current version of game and then when you continue with it everybody in you court is nude lols and the barbershop not working well. Everything which gives development and money is worth investing in, regardless where it is. However the capital of the land I took is a temple! 痕, the creator of Chinese headgear and clothing, who gave me permission to use his 3D chinese castle models Mr. I want to take the city for myself to get full gold from it, but no matter what i do, the game keeps generating a new baron out of nowhere to take over the city. Hopefully they'll address it at some point. Generally, Nobles, Mayors/Burghers/Doges, and Bishops/Wâlis, govern the castles, cities, and church/temple/mosque holdings respectively. If your enemy is feudal, you need to attack his castle holdings and not his temple or city holdings. All 3 possible holding type for the undeveloped holding are grayed out with a message saying you cannot build in a county with a tribal holding in addition to all of the other restrictions that may apply. Most. +1. In CK3 there's a mod that allows you to convert holdings. 5 month for independent ducal marriages, 11/month for independent kingdoms, and 2/month for 100 living members, totaling either 27 or 35. Catholic theocracies use the Investiture succession law. +Garrison. png. Castles are the county seat ( capital) for most counties; as such, their higher fort level as. Used to think it's good, but yeah, some things are frustrating. So it depends on what obligations do you have towards your vassals. Others such as cities and temples are controlled by mayors or priests respectively. 0 unless otherwise noted. Here it is Crusader Kings 3 best buildings: 1. In this picture it's directly to the right of the blue crown, which is also to the right of the info panel that appears after clicking the holding. ♥♥♥♥♥♥ up. The fixed, tri-partited system of city-castle-temple makes very little sense for two reasons: even if one element (military-economic-religious) was dominant in a settlement for some time it actually shifted quite a bit over the centuries (e. Note: If there is no castle in the county you have to build one. These are for Body Shape, Bust Shape,. Theocracies use succession laws unavailable to normal realms, but can be vassals or lieges to regular counts, dukes etc. titanopteryx Feb 17 @ 5:21pm. Should I be upgrading these too? Or will my vassals just save up money and upgrade them? I assume it comes back to me anyways because of taxes, right? I should note that my income seems very good for the state of the. Turns out I can't hand it out because it's a county capital. If you are unsure of the name of the title for the barony, check the " (CK3Directory)gamehistoryprovinces" directory for help. Upgrading a feudal/clan holding to level 2 requires 550 gold. Meaning it paid back for itself in 50 years. Castles are the best building, they allow you to directly hold the holding and they let you have all the revenue,they are the best for tall gameplays. It might be possible. Also, when you make a castle it becomes a barony title add to your list of titles and counts towards your title limit. So really, nothing changes from before. As an example, I have Middlesex with four castles, a city and a temple, and the other three counties of my capital duchy have one castle and one temple each, and the rest are cities. 3 GPM and 325 Levy. 4 tax/month; +1 fort level; +175 levies; +250 garrison: City: 500: 5 years +0. Or with the Horse Lords expansion I believe you could completely raze the territory if you were nomadic. You can probably look at the code used for it, and create either an event triggered by a decision or a building or something. My capital county will have two castles. where my bodyguard said the economy was in trouble so he wanted to pay me to build a new castle. This guide will cover a comprehensive strategy for selecting holdings, counties and buildings for Feudal lords in the 1. 15. Castles are a great way to extend your Demesne within the two duchy limit (like if you want an extra holding without getting a new County); on the other hand cities can pay a lot of money in taxes, would be better to build at least a couple of things in them to get them started, after that mayors. Make level 2 tribal buildings in a level 2 tribal holding convert to level 1 castle buildings, or give a discount, or something, jesus christ. So the real choice now is:There are some country's with city/temple holdings as capital, the ruler with their primary title as these country become republic and theoretical ruler, however they can still hold castles. Since you only have 2 holding slots I would build a city since you want the dev and you probably aren't going to let your own domain you care about get seiged down as the player. Other than domain limit, you can reform religion so that you can hold temple holdings personally. Also click on the "+" to show what is going to your other heirs. However, Clan government (Muslims) can get up to 25% tax, 60% levies from castle (and lay clergy temple) vassals if they have 100 opinion with them, as Clan vassals scale taxes/levies with opinion. The only way to do this is to manually edit the save file, it's a pretty basic, missing function. Because you hold temple holdings directly and castles provide more levies and make capturing a province harder. and a T3 Castle = 1 GPM and 475 Levy. Advertisement Coins. Now your temples are held directly by you. normally if you have the resources then you can replace it, exept things you cant build due to religion or Innovation. 0 unless otherwise noted. As far as I can tell, you only get the tax. For example, if the primary holding of one of the counties in you demense is a castle (because you are a noble) you can grant your county title to a bishop in that county to make his cathedral the primary holding. Crusader Kings 3 will let you rule with an iron fist, Fåhreus says. For the castle wall buildings, you get these numbers: Level 1, cost 50, income 0. NUDITY WARNING: Due to the way CK3's models work, in order for most of the changes the sliders make to be visible, the character must be nude. but levies are pretty useless once you get big enough (to be able to afford building new holdings). txtI read that spamming temples is the way to go as Lay Clergy. Manor Houses. Anyway, I had another county with a city, a temple and a tribal holding and still couldn't upgrade with the same reason. The proper way to found orders is to create a situation where you temporarily own a county with a city - or better, castle - outside of your own domain. Coinage Rights - Vassal gains +0. Catholic and Orthodox rulers (as well as any monogamous. Choose the ‘Move Realm Capital here’ option (it’s the small crown next to the county’s. PS. Feudals can only hold castle holdings, with the duchy capital having 4 slots and every other county having 3 slots. , duchy for Alamafi, kingdom for Venice) 2. Hybridize. to change index in my mod you should edit my mod's file commoncharacter_interaction_categoriespcm_character_interaction_categories. Make sure you have temples (Bishoprics, or what have you) in counties that you hold directly. It is around level 3-4 of 8 I think, might be nine. TR_Disciple • 1 yr. 61 comments. WKH1970 Private. Check the wiki but I usually keep mostly castles. Easiest is to find a theoceatic county with a temple capital, or you can make one if you revoke/conquer from some temporal guy and without unpausing, move the county capital or just give the temporary baron holding your temple the. Next to it, you'll find a series of icons, including one that depicts a crown with an arrow below it. Gives +Hostile scheme success chance. Click on the castle holding you want to move your capital to and, in the bottom section (the picture of the castle) there should be some buttons next to the holding name. iamreegena • 3 yr. Uniquely, many of Crusader Kings 3's game-breaking features in early builds were discovered even before release thanks to Paradox handing a preview copy to The Spiffing Brit. A major will always pay 20% of their income as taxes, the realm priest will pay 0-50% depending on their opinion of you. To do so, click on the temple holding and use a button next to its name ( see. 7. Let's your vassals upgrade their own buildings. e. However, the return on investment went down the later on the upgrade was. I am a count in eastern france and recently took some land over from another count. These are for Body Shape, Bust Shape,. only really matters for wars as holding the enemy's realm capital gives you a lot of war score. −5% Temple Holding and Buildings Construction Time if Conscientious Scribe. The game is already too easy as it is. Metropolises additionally have a set of powerful buildings unique to them to represent a few wonders or great structures. I'm sure I've seen a walled city in videos. Sep 28, 2020 10 0. You can change a county's capital. This Crusader Kings 3 Special Buildings guide. Default 10. 2022_04_05_3. 5 month for independent ducal marriages, 11/month for independent kingdoms, and 2/month for 100 living members, totaling either 27 or 35. Beyond that development the empty spaces is a great way to increase your cash and levies without conquering out territory. You can change county capital. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). So when granting a temple holding to characters with a religion using this clerical tradition they always ended up as Feudal. If you're still a tribe, Palisades are the best building since they boost archers as well as spearmen, who. Don't forget to upgrade not only your castle to level 2 when you get the tech, as it's not super apparent the way building upgrades/slots are. In the holdings file it places the parliament under the keep buildings after all. Castles are always a safe bet. There are 2 temples 1 city and 1 castle in the holding. If B, you have to. primary_building = tribe_01 buildings click on the top icon of the icons on the right of the screen. Put several armies down at a time when you loot. 5 gold in taxes and 300 levy. Most cultures in the British Isles also now use the Northern graphical culture, affecting their clothing and (for Anglo-Saxons) the appearance of units on the map. Also click on the "+" to show what is going to your other heirs. Was a totally different game. Cleanse my eyes mother Feb 28, 2022 @ 11:19pm. The income from this building is really good, but the best part about it is the. To start with, the basics are fairly simple. The Sanhedrin merely occupy it. Just like the first Mount and Blade was, then it had a tool to change settings, skip animations, double prisoner values per skill, skip the bickering of help characters. 2; Reactions: Reply. Try to change to the terrain map mode to see the relevant terrain types in Crusader Kings III. Stone Hillforts don't seem to matter much any more Bugreport: CK3 - Gameplay - As Feudal Ruler cannot convert Tribal Holding to Castle Version - 1. Which one should be my realm capital? Hello, while watching the let’s play videos I see that people often change their realm capital to another location because it’s “more prosperous”. Tribal Hold. It seems that you are free to invest in empty slots, as long as your first three are a Castle, temple and City. Search for the ID. How to manage holdings efficiently and more read Guide on Holdings The base of the economy in Crusader Kings II are holdings - great medieval castles, temples, trade posts and medieval cities. Llyagushen Oct 14, 2016 @ 10:18am. Fortification Rights - Vassals pay 10% less Tax than their obligation demands, gain +1 Fort Level, -15% to Castle Buildings construction cost, and -50% to Castle Holding construction cost. Essentially, a direct vassal City can be taxed at, at most, 45%. Castles and temples don't represent only a castle or a temple, they represent a population with a castle or a temple as the main building. If B, you have to make a stone hillfort in your capital and then adopt feudalism and your primary holding will automatically upgrade to a castle. ago. g. click on the 3rd tab, and it will show what your primary heir stands to inherit at this moment in time (it can change). Guilds. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. Toggle signature. - In Great Holy Wars the AI will be more focused on fighting about the war goal and less likely to shy away from confrontation due to numerical weakness. this land i took has 2 holdings one is a barony and that seems to be fine and dandy. 1) Play as Merchant Republic, which has "city" as a dominant holding. At the cost of -25 opinion and -75% levies. It might be possible. I have attached a save game No Upload Attachment File(s) attached . . I tried to build a city but it says: County of Anjou has a Tribal holding. Tho there is a -25 Levy Penalty for no reason. Change culture to Celtic (Welsh, Scottish). Castle Keepers is generally better for playing wide, or for maximizing how many counties with special buildings you can hold, such as picking up the gold and silver mine counties. Attachments. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. 3. With a city, though, you can get a sizeable boost to development per month. A castle holding (albeit one with a unique building to simulate Constantinople's famous walls. Several of his strategies are still eminently breakable in-game, while others are since fixed. You can easily change religions doctrines in game using debug mode by typing add_tenant then tap to see the available options , you have to be part of that religion in order to edit it. −10% Temple Holding and. The extra county capital building slot and the duchy building. -Different faith opinion. It further points you to wanting to control provinces with special buildings. ago. If A, you have to build a new castle and it will takeover as the primary holding since it is your correct type of holding and you can create a vassal for the old tribe. Ivan Kyoshiro Feb 18, 2015 @ 9:42pm. How do they convert to Fuedal holdings. This article is timeless and should be accurate for any version of the game. add_number_to_name. You would need 80,400 more renown for the 867 start and 76,640 for the 1066 start. Castles are more expensive to be built/upgraded and a fully upgraded castle alone makes 0. U can't build other types of baronies before u build temple. Level up the Temple, City. - Ignore non-castle provinces when giving extra score to province targets near the war goal area. Doing so, however, comes at the same cost it would take them to build a castle, meaning that you still need to pick the right moment when you can truly. change_development_level 100 496 change_fervor Adds [amount] of fervor to [faith id], if no faith is specified then the player character's faith. Created by Bobby the Autistic Ferret. House of Blackheads, Riga. You are always forced at least one castle, one city and one temple. How to change from Tribal to Feudal government in Crusader Kings 3. A temple gets you more piety. Already resolved the situation in other ways and only found the button to move my primary title to that county. Here it is Crusader Kings 3 best buildings: 1. Each feudal county has at least one castle holding. Castles are a great way to extend your Demesne within the two duchy limit (like if you want an extra holding without getting a new County); on the other hand cities can pay a lot of money in taxes, would be better to build at least a couple of things in them to get them started, after that mayors will build new things and upgrades on their own. As their Liege you suffer +5% Castle Buildings construction cost. The more power they hold, the more land their subjects can work and, most importantly, the more tax they will produce! Manor Houses are the best buildings for. You can hold them no matter your religion, they buff your MAA Regiments, they make decent money and can also provide defensive bonuses. The (iirc) gold one that looks like an arrow and crown moves your capital to there. This guide will expand further into all the special buildings available in Crusader Kings 3 and how they uniquely impact gameplay. The Frodbrokna was one such sign of the coming of a new age of troubles to them, and their temples have quickly turned the Taminiai into warriors once more. +Fort Level. Crusader Kings III is our newest generation of beloved medieval role-playing grand strategy game. I have found a "solution" to this bug. A couple of mosques can be useful for your economy but they are not indispensable (muslims in my experience are richer than catholics). you go to the decision and the decision to go fuedal is open again, so you just do it again, and your tribes goes on to become castles. Engage in courtly intrigue, dynastic struggles, and holy warfare in mediæval Europe, Africa, the Middle East, India, the steppes and Tibet. Controlling the duchy gives you the extra building and controlling all the counties avoids the vassal penalty. Are you asking if you can change a feudal baron to a city mayor to a temple priest? You can’t, as the type depends on the holding built (city vs castle vs temple). 2 / +0. Obviously, nothing beats a directly held Castle for resources, but barring that, and indirectly held church comes pretty close. The CK3 Convert Holdings mod introduces three new decisions that your ruler can use to change the type of holdings in counties they personally control. Originally posted by CrUsHeR: Each city granted to the order is lost taxes and development. the county holder is a grand mayor and it has 2 slots, and yes the castle is the county capital. A fully upgraded castle a highest obligations and scutage gives you 0,975 gold. Reply Pitiful. 1 / +0. Solution: Claim some new land directly, either revolking title or doing a holy war for county (it doesnt have to be your culture, faith or upgraded and can be either a city or castle. As such, your first goal should be level 2 in all holdings before you upgrade any further. Before making it move realm capital to a wesfallen castle that you want to be a duchy capital. Upvote 12. Your ruler now has a new place from where to lead his realm in CK3. Building them anywhere else = a big "no"! 2) Don't remember math between city and temple, so I'm simply gonna with cities usually :) #1. EA Latium Oct 1, 2020 @ 6:45am. If the county holder is your direct vassal at normal feudal obligations, that means you'd get 2% of the city's earnings and 12. If there isn't a castle holding in the county, and the Prince Bishopric is a duchy level title, you might be able to just destroy the title. 5 - 114 years. I found out that also Priscillianism, dualist faith, have Cairo as a Holy Site and they also can build there. City vs Castle Keepers. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. trying to get into tribal but its not that simple. This mod adds genes which were previously hidden to the Ruler Designer. Lay clergy means that feudal and clan vassals can hold temples by themselves. as a feudal lord i just sit back relax till i can change my succession laws to something better and start expanding whilst keeping my capital county strong build extra holds if there is space and keep my armys better and. Let's your vassals upgrade their own buildings. This mod is a utility mod which allows to convert any of your existing holdings to what ever holding type you desire: Castle, City, or Temple. He will appoint an orthodox bishop, which will be the Pentarch of Rome. 1. each time you raid it, there is a chance buildings get destroyed. desc = shipyard_desc. Adds a city/castle hybrid holding called Metropolis, which provides more gold and levies than both cities and castles. I switched with 3k gold which in hindsight wasn't nearly enough. Kinpire Jul 7, 2015 @ 4:53pm. The final ones apply directly to the character who is holding the barony/county(If the Grand Temple is in the capital. The central tower is called the 'White Tower' and houses the ruling class. You can usually build or seize a castle barony and swap the county capital to the castle, but the building slot doesn't migrate, making holding such a county strictly worse for feudal rulers. A fully upgraded city gives 0,52 gold. This means Archers rip through AI armies. If I have no interest in supporting my given religious leader why must I be force to waste money on a temple holding every time I capture a county in order to improve anything else? EDIT: After searching. [CK3] Dualism is so painfully misrepresented it makes me want to break something. That's awesome. Tent Camp: All the visitors have taken this field as theirs. Madman62728. I tried releasing Malta as an independent (heretic) nation and declaring holy war against them. Either through war or revoking vassal titles. Knight Manager. Temple Holding. 4. In other words, you spend a lot of resources and get a. Localization key for building description, used in the tooltip of the building. You need a safety net budget for mercs (3-400 in first years), but for the rest every ducat must be invested. So, from my point of view, replacing a temple or a city to build a castle, would only mean that you have destroyed some core economic buildings in the case of the city or a temple on the case. 6. MilkMann, who helped me with the coding of the temple holding models MattAlexi for his 3d slavic and celtic models Kefír úr for his beautiful tibetan, sahelian and african holding modelsThere are already mechanics for destroying holdings, for raids. If the county does not have a set of 1 Castle, 1 City and 1 Temple the missing holdings must be constructed first. . trying to get into tribal but its not that simple. Typically you only ever want 1 temple per county. Plus you made a whole bunch of combability patches. I don't want the holding to end up with 2 castle so I want to tear it down to build a temple, but for some reason the option is greyed out. Upgrading a feudal/clan holding to level 3 requires 700 gold. Temple holding with Special Slot for new Temple Building. You could change the martial law gender to equality in a short period of time (5 years) and then lose that change in the culture Hybridization merge. All holding data is stored within their province bracket in the save file. They pay the most taxes, and once upgraded give numerous levies, but have a lower fort level than castles and their levies consist more of the lighter soldier types than both castles and temples. Fervent Temple Builders and Religious Patronage are a great way to get an absolute ton of prestige/piety/renown from building and upgrading temples. Specifically, a basic temple yields . Take note that temples only give piety if you're Lay Clergy and hold them yourselves, elsewise it is given to your Theocratic realm priest. There could be restrictions on it, like Abrahamic religions being able to convert only temples from other Ambrahamic religions, the decision being available only to the head of the religion etc. Sep 1, 2015 322 729. You cannot use the illustrations in this folder. . I normally stack personally held castles in one county for the capital + councillor bonus, but it seems like with muslims the best strategy is to hold one castle and a bunch of mosques in your capital. info. By granting the county title to a baron within the same county, the new count will change the capital holding accordingly: to a temple if they belong to the clergy; to a city if they are a burgher; Significance [edit | edit source] Counties with a non-castle as their capital holding are easier to capture during sieges, and easier to sack during. Expand and improve your realm, whether a mighty kingdom or modest county. r/CrusaderKings. So castles and temples (if I am in a religion that allows that). The count is a de jure vassal of the duke. I have found a "solution" to this bug. Rulthar Recruit. •. MegalithHowever, Clan government (Muslims) can get up to 25% tax, 60% levies from castle (and lay clergy temple) vassals if they have 100 opinion with them, as Clan vassals scale taxes/levies with opinion. ; About CK3 Wiki; Mobile viewYou can press the parse button to make sure it's working okay first, it will have a yellow exclamation you can point to that will tell you "Makes Vaticano a Castle Holding". Call it "rebuild", call it "destroy and build a castle" in-game but it is all but unreasonable. Benefits. Crusader Kings is a historical grand strategy / RPG game series for PC, Mac, Linux, PlayStation 5 & Xbox Series X|S developed & published by Paradox Development Studio. you can have the city raided, which gives it a 5% chance of being razed. Upgrading a building removes this "disabled" status, but no other way I've found. castle) building is based on terrain and not holding type. There's a "give title" (I think it's called) option in the bottom left of the UI. thatgreenmess • 5 yr. - so I no longer can cancel their lease at all: they just occupy two of my cities now and are my mortal enemies in lots of holy wars. 01 Monthly Renown per Castle Holding +0. From. Upgrading a feudal/clan holding to level 3 requires 700 gold. It doesnt! Castle and Temple are not tribal but feudal. Temple of Zeus at Cyrene, Derna. 1 / +0. Got it so with Lay Clergy bo matter what the vassal who you granted the temple holding (assuming they are of your faith) will turn into feudal vassal. Open comment sort options. Requirements. However in CK3 it seems to be a lot different. The term 'market', on the other hand, represents a place dedicated to commerce. More info available in _governments. 0 unless otherwise noted. Pressing tab reveals all level names. 0. You can't build a 2nd castle until you have 1 of each in a county. Same here, can't build a castle in Barony of Kincora in the tutorial campaign. If you aren’t over your domain limit, there’s no reason to give any titles away. It’ll show you which ones can be upgraded and what’s happening in them. #9. You have to revoke the castle from whoever is holding it and then right-click on it and click "make county capital". Yep saw it. In CK2 you could invest your money into buildings and holdings to get more money later on. "Characters actually have a Dread value, so you can sort of keep. Llyagushen Oct 14, 2016 @ 10:18am. Goverments are defined in the /common/governments folder, in the 00_government_types. All terrains have the same building options, which give the same amount of money and levies to any holding type. been playing ck3 a lot usually feudal counties and try to get an solid kingdom or if i feel like it empire. From that point you would earn 14/22. Side note, I'd like the ability to change a holding type in exchange of a large amount of money and the loss of intra holding "buildings". The funny thing is: I changed my religion and forgot to cancel the lease of my 2 catholic orders before. 3. building_requirement_castle_city_church = { LEVEL = 01 } } can_construct_showing_failures_only = { building_requirement_tribal = no } levy = 100 #. 1) Play as Merchant Republic, which has "city" as a dominant holding. Right, meaning you get more gold from the mosques. Click the Green Crown on the right on the screen, select the ‘Realm’ tab (left one). There’s a crown with an arrow which is “move realm capital”. Similarly if you change faith it still costs piety to remove a holy order, never mind that it now follows the wrong faith. you can click any building and Press the Replace. With a castle, you can either hold it yourself or extort a truly unfair amount of tax and levies out of it. Just wanted to say that I love your mod. Castle Keepers is also pretty bad after the amount of renown it gives you got nerfed by 99% (it now gives +0. Please let me change the barony capital to a. There isn't a console command, but there is an effect command to do so, so you would need to wrap it in an effect block. Bug only appeared post latest 1. Hi guys so I am rather new to CK, I am really enjoying ck3 however I have one thing I cant figure out what to do. Method 1: Temple as county capital. Important_History_52. Towns should pretty much be the end result of any holding not some inherently diffrent thing. Then all castles for troops, cities for money or temples for a balance.