starsector save file location. back from names of backup save files. starsector save file location

 
back from names of backup save filesstarsector save file location Tailor the fleet to the mission: You can pay for storage on any core world with a market (not recommended) or use free storage in a couple of abandoned stations (recommended) and leave ships/assets there safely

95 Update and I just installed the new one, can I transfer my saves between updates without having to start all over again? Previous build lacked new ships, the. The loading seems to get stuck at about 80-85% of the loading bar. I like starting small and building up from scratch, though, and I really miss the more varied starting options from the last time I played. 49K subscribers in the starsector community. Make playstyle-altering choices using a revamped skill. 91, or had, say, Nexerelin, and your laptop is version 0. 6. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. ship file. After deleting another thousands of lines I managed to run my save without Beyond the sector mod. 95a is now out! Here are some of the new things you can do in this release: Complete story missions and uncover some of the mysteries of the Sector. log location on Mac OS (Read 4497 times) hqz. Step 1: Load up your old save (make sure you do this before updating!) Step 2: Open up the console (default: control-backspace) and enter " copysave ". Requires latest LazyLib. There should be a . Captains who can work around these limitations are rewarded with the benefits offered by the Large Energy and a Large Missile hardpoints. r/starsector • 1 mo. exe as usual to start the game using 64-bit Java with newly-increased memory limits. Step 2. xml. Modification permission You must get permission from me before you are allowed to modify my files to improve it; Conversion permission You can convert this file to work with other games as long as you credit me as the creator of the file; Asset use permission You are allowed to use the assets in this file without permission or crediting me yeah, you can do it from the planet menu i believe, the faction name is in the manage colony tab or something if i remember right together with the planet name, click the faction name to bring up the same menu as when creating the faction. Get the Console Commands mod by LazyWizard. You'll find your Stray. json with the updated format; Added a game-breaking, modded Adversary system to. zip. ). Credits and distribution permission. The second stable point does cost SP though. ago. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Comments on your files, images and videos. Switching to Java 8 seems to solve the issue, Thank you kind sir. An example - a mod that changes ships animations and adds some new visual effects. These three are already functional, and I plan on adding many more. Only provided here for convenience, not quality-checked or otherwise endorsed. i actually did it! i was too lazy to actually learn how to build a mod so i copied the data file. Here is a video guide made by a community member of Starsector and a Let's Player: Some other useful tips. done. Use AI cores for everything. Can use some abandoned bases stations for free storage, if not using random core worlds (Nexerelin start option). Advertisement Coins. I have located them inside the save file but can't find anything that specifically states where they're located. Logged. Diplomacy events see faction relationships changing over time. It used to be called Starfarer. A . It is intended to make otherwise marginal colony sites viable, encourage exploration, and serve as a late-game credit sink. Yeah, there's no reason to feel bad about reloading saves. log file anywhere on Mac OS. Guidelines to Modding. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. 1 - 26 February 2007 PREAMBLE The goals of the Open Font License (OFL) are to stimulate worldwide development of collaborative font projects, to support the font creation efforts of. it should contain: If you move the first two somewhere, and then remove the . The game will need 3 files (2 if you want to be technical), the ship graphic (the sprite), the . And finally, after re-enabling the mod again, everything started and did not crash :P Christmas tree n How to use Redbull's Ship editor. -Dcom. The laboratory also increase the production of 3 random commodities on your planet)System: - Calvera - yellow star at the center of the system and its namesake. Every mod must have a mod_info. SpawnInactiveGate: Spawns an inactive gate in. json is located in Starsectorstarsector-coredataconfigsettings. I just need to know where these so called Backups are so I can hopefully play my game again. Guide att Reddit surfing the other starsector forums it seems you only need to edit -Xms1536m and -Xmx1536m the other can be ignored. A majority of the mods there are updated to the most recent build, so I'd say the mod forums are a good place to go for them. Profit. csv and in addition. Starsector save games are actually just xml files. Fighter Wing induced effect, Weapon induced effect and hullmod onInstall / onRemove implementations. The folder should contain a mod_info. The following is a step-by-step guide to get GraphicsLib to work on your system by editing the GRAPHICS_OPTIONS. Edit-For those wondering, I was able to jury rig it. nah if its your first playthrough getting the feel of the game save scumming is fine. ButterLander2222. That will teleport you to whatever system you type in. Explore. The ship. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. Features: Mod installation from archives and existing mod folders. 16 comments. drop that folder into the mods folder in the starsector directory. Start a new game (to minimize the amount of stuff in the save file). csv . Select the folder. 95. Well, it was 20% in v0. Mac. ago. If the file paths are red, then EITHER delete all of the red paths, then click the + (next to the + with a globe), navigate to your Starsector installation, open starsector-core, and choose all of the . json . • 2 yr. If you spend hours on coding, searching and testing things, you might be able to somehow program your way out of the tutorial, but I never tried this and don't know how to do it. You get that alert while Startsector. Add a Comment. • 2 yr. #2. e. I'd recommend doing a "save copy" now and again just in case. I did not change/update any of my mods. That's all. I tried fixing it through the internet but nothing I fine works. 0 way of creating quests, which still works but there is a new possible approach. It's nearly impossible to make more than the tiniest of changes without corrupting something. Add a Comment. 4MB. Click on it. Take a region pic where the ship is, make sure its symmetrical. ship file. There is a mods folder in the game directory. One of these folders will contain . The more commonly balance tweaked information is in the ship_data. The Source Code Pro font used by this mod is provided under the SIL Open Font License: SIL OPEN FONT LICENSE Version 1. Nav rating is. "gas_giant", but for spawning planets you'd want. java file and is only for the computer to read. 1. csv while the less commonly edited information is in the . txt. To run the Linux version, unzip the file, cd starsector, and then run . Guide att Reddit should be a backup of your previous save in your saves folder. xml file with something to show for. Unique DLs. just star the new game and Spawn the ships/credit you has previously with console commands if needed. Load up that save, don't unpause, hit 'save a copy', load up that save, and maybe repeat this a few times to make sure you can see any trends in save file size. - Perform additional testing with Illustrated Entities and fix any bugs found to be caused by TASC. json: "compressSaveGameData":true. api. Output directory is: StarsectormodsNexerelinjars. When using the `Install from Archive` function, you can select more than one archive/zip - all of the archives you select will be installed. 4X game features in Starsector. Linux. Remove . . json is located in Starsectorstarsector-coredataconfigsettings. If you're willing to cheat to find hypershunts: It's possible to find hypershunts by opening your save file though Starsector/saves/[your save file]/campaign and using find-and-replace to find stuff. After you get your first couple colonies, it's okay to be less picky. 3. You will encounter unique events when salvaging derelict entities, three additional types of discoverable stations, a new superstructure, campaign layer artillery. 645 votes, 58 comments. Then 'Hk_prokect'. 1 upkeep. Refitting a ship when out of dock will reduce its Combat Readiness, especially changing a hullmod outside of a dock. Open the Console with CTRL+Backspace. /saves or . 3. It might actually be faster with that turned off, especially if you've got an SSD, since disk writes are cheap and compressing a large savefile is less so. Click the green plus and select JAR > From modules with dependencies. csv file is the primary, but not only, means of creating dialog interactions within the game Starsector. Every mod must have a mod_info. You can go back to the last good save by opening your save directory and renaming campaign. . First, open Yuzu, then select the game that you want to get your save data from. About 2 pages after that (depending on how many weapons the ship has), you'll see some text that looks like this:Auto save is a useless mod, as it only reminds you to save, also like deleting and reinstalling/unpacking from zip to mod folder fixes a lot of things. This let's you create them out of thin air by just devmoding in a colony for each of them. Step 1: Write down a list of all the ships you have, the number of each, and the faction mod containing them or vanilla if vanilla. I like to build "wide," to use Civ city building strategy speak (larger number of smaller colonies), and grow "tall" (smaller number of large colonies) only on the good planets. It is easier if the officer is not attached to a ship for the save file as there would be less lines of text to sort through. Go to starsector r/starsector. Find the save folder in Starsector -> saves. Autosave-5-1-2b-1683408764. Then right click on the "GRAPHICS_OPTIONS" file, and copy it. it will ironically not autosave, but just reminds you to manually save. so i got the new 0. If you get a Windows Defender warning when trying to install the update, don't worry. whatever mods you downloaded, extract the zip in the mods folder. Alright. Ho do I rename a system/generic planet by other means than directly editing a save file? Would be good to know there is a mod for that out there; editing files doesn't look immersive. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources Memory Leaks are like Car Oil. csv file is the primary, but not only, means of creating dialog interactions within the game Starsector. Alternate download links (please try the above first): Windows Mac Linux. Best. Im pretty sure it doesn't cost SP at all. ago. Yes. Easiest is to copy the mule ship file from the hulls folder in a new mod directory and then mess with it using the editor. Remove the . bak" and see if it will load. Geekinofflife • 12 hr. Reply replyHi. Open the file in notepad, make the edits you want and hit save. Best. Guide att Reddit Quote from: Sy on February 29, 2016, 12:08:17 PM. You can do that without mods by going to the settings file (Fractal Softworks\Starsector\starsector-core\data\config\settings. And I believe Starsector uses a rolling log file setup, so log files at about 50MB should be expected - that's not a log for one run of the. zip file called src. : . 1. ago. Select Default save locations. You can skill into technology and or industry tree to reduce the costs by 25% on fuel and maintenace too. Selkie & Timid, Mayu, Histidine and the rest of a certain place's residence, for their support ranging from useful art criticism all the way to balancing concerns. Hey, huge fan of your channel, to make Iron Mode impactful, Iron Mode needs to be changed to include permadeath too, a. Moasseman • 1 yr. Configuration file (s) location. Moved version file hosting to GitHub 1. you cant. There's two sections that list the planet modifiers, modify and add them to taste (you can find all the conditions code names in one of the csv files) and you're. 4) In Notepad, SAVE AS with the file name vmparams. Changelog: 0. json file] You also need to click on the little 'mods. It contains information regarding the background actions the game is taking, like file loading or campaign events. After each step, check to see if the problem is gone: 1. While the commands themselves aren't case sensitive, arguments are. Users on the forums would give the same kind of reasoning. with that, it's as simple as hitting ctrl+backspace and typing addcredits 100000, for example. ago. It will ask which. ini file within the GraphicsLib folder in a program like Notepad++. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Starsector is a very freeform space game. For those that prefers a more civilized way of late-game colony management. xml and. java is a text file with Java code that a programmer edits. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). g. search for "fleetpoints". The game will be looking for a file named "mod_info. ship files, corresponding entries in ship_data. . - Accessible from the control panel in the intel screen or using the shortcut (default P) in the campaign. 2D RPG/Trade/Fleet Combat Game. yes, but it unlikely your save can be safe, because it must be done before launch to the new game, basically you need start a new games, some mods sometimes give you save compatible warning about a new update. Make sure to make a copy of your current library’s and store then on a file somewhere. storytellers have a chance to give the location of ships that you lost in combat. If you save the state of the game and continue playing at the same time, that means the state of the memory gets changed while it gets stored. Look for settings. bak file which is a older version of your current save file. Instead, use the Console Commands mod to edit your save (this mod can be safely added to/removed from an active save). settings. ) Get Notepad++. There's an example command to spawn planets here, and campaign entities here. 5) Starsector won't need a text file, so you'll need to remove the . Compatibility improvements I intend to make once other mods update for 0. Changelog: 0. sav files is the Epic Game directory, while the empty one represents your newly created Steam save games directory folder. This ship pack provides a wide selection of more than 30 vessels that do not exactly match existing vanilla aesthetic or gameplay styles. If it is missing or not in the expected location, the mod will not show up in. Uncompressed campaign. I won't guarantee that counts as a clean install, but I'm 99% sure Starsector keeps everything but its registration in the folder you tell it to install in. So 16 frigates ~ 1. ago. These numbers should be the same value. - Vulcan - small volcanic planet orbiting Vesta, suitable for industry. This mod reminds you when you haven't saved in a while, and can optionally save automatically for you. 2 colonies that are made to be self-sustaining together and have almost perfect combination for market conditions. I tried, doesn't work. Step 3: Paste your save data from the clipboard into Notepad or a similar program to keep it safe ( control-v) Step 4: Create or load a new save ( after updating!)Change where your apps, documents, music, pictures and videos are saved by default from the storage settings. This also includes the ability to install multiple mods at once. 2 or something and installed 0. AutomatedRepairUnit. Well, title pretty much says everything. Nexelerin allows you to give away colonies, including to factions that haven't spawned. instead of manually adding save files yourself, i recommend using the Console Commands mod (and LazyLib, which is required for that to work). - Accessible from the control panel in the intel screen or using the shortcut (default P) in the campaign. This means that you can have ships with up to 6 s-mods. 12. I have no clue where to look since the location was never listed. This is the one you want to change. Must match the id field in the. The package changed from `data. Run desktop-file-validate; there are no errors present. FattyThunder • 3 yr. csv while the less commonly edited information is in the . Note that you shouldn't assign more than 8G otherwise the game engine will choke on trying to manage it and slow down. There's an example command to spawn planets here, and campaign entities here. Have fun trying it out and report back if it works or not. BEFORE you do anything, back-up your safe file. Never used a Scarab before, and I I had just picked up wolfpack tactics, so through a officer. Step 1. UAF's loyal fanbase and supporters for their amazing support and trying out. Windows: Right-click the icon you normally use to launch Starsector and choose Open file location. sav files from the Epic folder to the empty Steam folder to transfer all your Saved Games. You can click "More Info" then "Run Anyway" to get past the warning screen. Quick ship, weapon & fighter guides, for when you need some help choosing them!LazyLib is a library required by most other Starsector mods. After the restart, my starsector now takes around 30-60 mins (estimate) to load snd it now runs with 1-10 fps. Premium Powerups Explore Gaming. Re: [0. Or just get industrial evolution mod that lets you build com relays on planet, so you only need 2. txt and just leave it as a file that is simply called vmparams. Hathwaythere • 4 yr. Open the GraphicsLib folder and open "Preset Options". You should find a pristine nano forge pretty quick. Battle size, fleet size, number of officers (obviously, only if your computer can handle it) for epic battles. lemski07 • 7 yr. Just doing a casual TT playthrough as my first run in years. Adding exec permissions to the file. You might need to input your CD key again. Manual RAM allocation is simply editing the Xms and Xmx values in the VMPARAMs file to a higher value and that they're equal to one another. The laboratory restores them to an empty one, which can be send to the hull deconstructor again. Finish: Run starsector. Step 2. json) and changing the value of maxColonySize. You'd have to use regedit to delete/replace it which is a hassle, so honestly i wouldn't really bother and just keep using whatever key you have and use the new one when you're on a new computer. 9. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You are not allowed to upload this file to other sites under any circumstances; Modification permission You must get permission from me. Focus on systems with a remnant presence, especially ones with a medium or high warning level. JUPYTER_RUNTIME_DIR #. api. BalegQhan • 3 yr. Crashes are also sometimes caused by degrading performance over time, switching to java 8 fixes this problem (there are apparently some risks but i haven't had any problems with it), the performance increase is well worth it anyhow. The folder that has these . 3 comments. Drag and drop the folder from the “saves” folder in the starsector folder. Look for settings. 10. These numbers should be the same value. 95, there's no restrictions on your fleet or the opponent, but keep in mind that the fight should be challenging and interesting (I'm good, but I'm not one Buffalo vs a Lion's Guard patrol fleet good). 16. Instead, the mod simply warns you when you haven't saved in a while. json. Accidentally deleted my main save file today. You can put one in a zip folder with "Send to" or just make a copy and rename it. edit 2: starsector doesnt start. Make sure you make a backup first, in case you do anything wrong. e. Other than that, Grumpy out. settings. one that contains a sorted list of all the ships added by mods filtered on a per-mod basis. r/starsector • The start of an abomination, dubbed the "moderately cursed ship pack". ago. For colonizing, systems with multiple planets. Credits and distribution permission. Use the Starsector wiki and find which core world has the item you are looking for. It's saved in your registry somewhere, I don't remember the exact location. Download. You need an alpha core. paths. Pushover242 • 8 yr. Finish: Run starsector. Formerly known as Starsector Mod Manager. It can load any save with all mods, at the cost of a bit of lag in first 1-2 fights when game is launched (after those it runs smooth). Join a faction to gain useful support and represent them in war and peace, or start your own. It will ask which. "Sample" here refers to a sound file in the mod's file directory. If I do get the mod, will my vanilla save file be corrupted or can I go back to my vanilla game and play on a vanilla save file on one day and a modded save file on another? comments sorted by Best Top New Controversial Q&A Add a Comment More posts you may like. This includes almost all situations where the player engages with an entity – a planet, fleet, or character – where a textbox pops up and allows the player to choose from a set of responses. - Extras: - cryosleeper, coronal hypershunt, two. Make a backup, then open it and change the -Dcom. Maybe someone else might know how to change the save game location so you can do this automatically. You'll lose whatever progress you made between saves, but it's better than losing everything. Yeah, I expanded the cap on my colony amount by a bit, lol. Choose from the options below. bak files are the backup. This is a work in progress, so if you are a competent modder please consider adding to this. Make sure you set the Save Game Class input pin's dropdown to the class you've created, which is MySaveGame in this example. a small guide to adding cash in savegames. I have the Steam version and the save files are in: C:UsersyourUserNameDocumentsMy GamesStarfieldSaves. If using randon core worlds, I think there can still be some abandoned bases/stations (I'm not sure). For Windows and Linux, this means selecting the Starsector folder (not the mods folder) On macOS, this means selecting the Starsector. Having a little difficulty with this bug, even though it first started upon using a mod, it has affected the vanilla game as well (deleting all traces of the mod after turning it off and its still happening). json. a small guide to Editing items in savegames. On Windows, you can find your save game files in ‘My Documents’. Top 2% Rank by size. 49K subscribers in the starsector community. zip(Autosave 1. Many thanks. Navigate to your starsector save folder. variant file although given the update . 10 modifiers added to phase ships allowing for more dynamic phase gameplays. so i guess i'll have to make yet another new save. vicegrip_ • 1 yr. If nothing helps, make a post on the Bug Reports & Support. Terethall • 3 yr. Sports. This mod adds a search box to the planet list. api. impl. Edit: copy your current save aswell. csv while the less commonly edited information is in the . Part of the problem with autosave is that each save appears to be in the one directory. Step 2: In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Taking one colossus is more efficient then two buffalo. I was wasting too much time on regenerating the sector and looking for the perfect colony location, so I made a tool that scans a save file and finds any kind of sector you may be looking for (so far for personal use). First, use the Create Save Game Object node to create an object based on your SaveGame class. There's a setting in the . You can find variants in the Starsectorstarsector-coredatavariants directory and its subdirectories. The purpose of this tutorial is to create sort of a 'minimum viable product' when it comes to modding -- a simple mod including all of the facets that normally come to mind when one thinks of a Starsector mod. A fix should be incoming in a few days from. /starsector. ago. For example: Code. Three types of objective exist: the comm relay, nav buoy and sensor array. Is there something specific to do to enable the log file? Logged My mods: Autonomous Ships - Player Stats.