The Gaming Summit. The industry is expected to have more than 628 million players. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws. The federation’s objectives are formulation and implementation of the “Skill Games Charter”, which includes all skill-based games and is harmonious with. 3% from $543 million. The country had around 80 million real-money gamers in 2020, a number expected to grow to 150 million by 2023, according to an EY-All India Gaming Federation report. According to EY-All India Gaming Federation (AIGF) report ‘Online gaming in India – The GST conundrum’, with its present direction, it is expected to stand at US$2 billion by 2023 in respect to rake fees earned. Limited. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. The All India Gaming Federation, Gameskraft, Games24x7, Junglee Rummy, and A23 were among the petitioners who argued that while the game is legally permissible when played physically, it becomes illegal when played online. By ANI. Hailing the judgment, the All India Gaming Federation said the landmark decision reiterates six decades of jurisprudence, and will greatly aid gaming startups across India to work towards building the industry and ensure its healthy growth. Here are 40 Best Indian Gaming Blogs you should follow in 2023. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. The recent episode featured an esteemed guest panel which comprised eminent names such as Biren Ghose, Chairman of CII National Committee; Nikhil “Sieh” Bhansali, eSports castor & analyst; Aditya Sawant aka Dynamo, pro athlete; and Roland Landers, CEO of the All India Gaming Federation (AIGF). He said, “As the apex industry body for online gaming,. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). 2 min read. State Of Karnataka. The discourse that follows Karnataka High Court's decision in All India Gaming Federation v. Only gaming platforms offering or planning to offer real money games, or online games notified under India’s gaming rules, can be granted membership to Self-Regulatory. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. To fill this regulatory gap, the All India Gaming Federation (AIGF) has set up a self-regulatory ecosystem that consists of the Skill Games Charter, the Skill Games Council and the AIGF Ombudsman. Established in May 2016, AIGF is apex Industry body for online gaming in India. AIGF aims to bring all stakeholders associated with the Gaming industry such as operators and business houses, lawyers, journalists, software and technical providers. All of the games and formats on WinZO demand a high degree of expertise. September 1, 2023. The associations said that what is more worrying is some reports suggesting that the tax may. The Ministry of Information and Broadcasting on Monday issued two advisories asking private television channels, digital news publishers, and over-the-top. Being the oldest, largest and the most diverse industry association for online gaming, AIGF currently. All India Gaming Federation | 1,762 followers on LinkedIn. The online gaming industry is soaring in India and due to the lockdown, the sector has seen an even dramatic growth!. It is alleged that this amendment exceeded the states’ authority to enact such legislation. In its ruling, the High Court said there is a distinct difference between games of skill and games of chance; games, such as rummy, etc. The ministry on Saturday notified October 1 as the date to implement the amended GST law provisions for taxing e-gaming, casinos. 5 billion in FDI and we are hopeful that this will propel the industry to great heights and encourage innovation. The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation v. In. E-Gaming Federation offered to work with Karnataka in developing a comprehensive regulation for the sector. Home. Notwithstanding, it very well might be useful. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. Shagun Suryam. The All India Gaming Federation is a not-for-profit organisation whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, education. ETBrandEquity. Tags. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. The Karnataka government has moved Supreme Court challenging the Karnataka High Court judgment of February 14 striking down the law that prohibited and criminalised betting on and playing games of skill including online games [State of Karnataka vs All India Gaming Federation]. Published on : 28 Mar 2022, 4:28 pm. The Tamil Nadu government had earlier told the High Court that addiction to online games was "destroying families" and that its new Act banning all forms of online. [1] All India Gaming Federation v State of Karnataka , WP 18703/2021 September 1, 2023. Nifty 19,731. Considering the market size and future development projections, the online gaming industry is required to be a huge supporter of the government’s vision and give future financial roads considering the. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. AIGF currently has over 100 online gaming companies and game developer studios as. Commenting on this matter, Mr. Industry organisations like Federation of Indian Fantasy Sports (FIFS) and All India Gaming Federation (AIGF) also spoke in the favour of the new gaming rules and said these rules are expected to. 4 billion out of which half of India’s populace is under the age of 40 years. Published on : 28 Mar 2022, 4:28 pm. The Charter shall put forth: i. Online gaming in India is among the country’s fastest growing industries, with a potential to generate revenue worth INR 154 billion by 2023 (in terms of rake fees earned), as per a joint report by EY- All India Gaming Federation (AIGF) titled, ‘Online gaming in India – The GST conundrum. The All India Gaming Federation said the rules will help in promoting consumer interest while helping the industry grow responsibly and transparently, and will also help in curbing the menace of anti-national and illegal offshore gambling sites, which have been proliferating in the last few years. Ronaldo Landers, CEO of All India Gaming Federation, said that smartphone gaming had been one of the most significant contributors to the business of real money and skill-based gaming in India. State Of Karnataka. Revenue in India's gaming sector increased from $2 billion in FY21 to $2. State of Karnataka, 2022 SCC Online Kar 435 (DB) 5 State of Bombay v. It provides knowledge. All India Gaming Federation (AIGF), a skill gaming industry body along with pay-to-play gaming firms Gameskraft, Games24x7, and Head Digital Works moved to the Madras High Court, challenging the constitutionality of the Tamil Nadu government's online gambling law that became effective on April 21, Moneycontrol has learnt. Published. They have challenged the constitutional validity of the online gambling law of the Tamil Nadu government, which took effect on 21 April. Gaming industry body AIGF (All India Gaming Federation) has moved the Madras High Court seeking a stay on Tamil Nadu's gambling law, enacted on April 21. 2 billion) by 2024, according to a report by professional services firm EY and the industry body Federation of Indian Chambers of Commerce and Industry (FICCI). State of Karnataka and Anr. The "AIGF Knowledge Series" is a cohesive module to start up discussions and raise awareness about the online skill gaming scene. India has a prospering online gaming industry, worth “only” around a billion dollars yet developing every year by 22%, as per EY India and the All India Gaming Federation (AIGF). Dangal Games. According to a KPMG report in June this year, the size of online casual. 2. Chinese app ban in India: Twitter fans hail 'Good Move' after MeitY announces immediate ban on betting and loan lending apps, CHECK REACTIONS. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. The Karnataka High Court on Wednesday, October 27, will start hearing a batch of petitions filed by All India Gaming Federation and individual companies challenging the new. 2 min read. Published. Being the oldest, largest and the most diverse industry association for online gaming, AIGF’s overarching. Google has been asked to drop ads that direct users to such betting platforms. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. Here is what the CEO of AIGF, Ronald Landers had to say about. We work with recognised payment partners like PayTM, Google Pay, PhonePe, BHIM, and others to. 3. Responsible Play. 3 per cent in 2020. State of Karnataka] and the challenging petitions claimed that games of skill, irrespective of whether they involve the risk of losing money, would not amount to wagering or betting and hence a blanket ban cannot be imposed. 18703 of 2021’ struck down certain amendments to the Karnataka Police Act, 1963, introduced vide the Amendment Act, which prohibited and criminalized all online games including the ‘game of skill’. , as was discussed in several decisions above and particularised in the Division Bench decision of this Court in All India Gaming Federation’s case whether played online or physical, with or without stakes. About The All India Gaming Federation (AIGF) The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including fantasy sports, online poker, rummy, edu-based games, quizzing, casual gaming, e-games and virtual. AIGF currently has over 100 online gaming. 3% from US$543 million in 2016. . About AIGF. All India Gaming Federation vs. This number is higher than the normal number of appraisals, all things considered. These games are rummy, carom, chess, pool, bridge,. Online gaming in India: Market overview. V. UNION OF INDIA 9 since the Amendment Act fails to 6 (2019) 1 SCC 1 7 (1950) SCR 759 Industry stakeholders have expressed their disappointment with this development. During Tuesday’s consultations, representatives from All India Gaming Federation (AIGF), e-Gaming Federation (EGF), and Internet and Mobile Association of India (IAMAI) said that they would apply to become self-regulatory bodies. Conclusion: The Digital Playground Awaits. Singhvi appeared for Gameskraft Technologies Pvt Ltd in the All India Gaming Federation vs State of Karnataka case before the Karnataka High Court. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. Bimal Julka who is the Chairman of Federation of Indian Fantasy Sports while hailing the verdict said unequivocally that: The verdict is welcome news for all sports fans in India – the biggest market for fantasy sports globally. Gaming Law Conference 2022 . Commenting on this matter, Mr. 5. , games of chance), and. The federation has asked the Department of Revenue to suspend the notification implementing the 28. 2% YoY. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. All India Gaming Federation: Industry Body To Online Skill Gaming Industry. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. 2 IntroductionA division bench of Chief Justice Ritu Raj Awasthi and Justice Krishna S Dixit pronounced the judgement which was reserved after hearing the petitions filed by All India Gaming Federation and. This industry’s GGR (Gross Gaming Revenue) is expected to reach $1 billion by 2025. All India Gaming Federation | 1. Established in May 2016, AIGF is the apex Industry body for Online Skill Gaming in India. 027 billion in 2020, a growth of approximately 17. 41. CHENNAI: An online gaming federation has moved the Madras high court challenging the legality of a Tamil Nadu government ordinance banning online gambling. L J 3827, Gurdeep Singh Sachar Vs. 6 billion by 2027, growing at a 5-year CAGR of 17. Children also at risk of online gambling addiction. All India Gaming Federation, Thane. As the CEO of the All India Gaming Federation (AIGF), Roland has witnessed a dramatic increase in the popularity of online games in India. NEW DELHI: With around 420 million active online gamers and a 500-million-strong digitally native population aged between 15-35 India is set to become one of the fastest growing markets. The Court was hearing a batch of petitions challenging the Karnataka Police (Amendment) Act, 2021, which brought in the online gaming ban in the State. In conversation with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers shared that the growth depends on various parameters. The All India Gaming Federation concluded by arguing that “to say that placing of stakes on games of skill will make it gambling, does complete violence to the legislative intent that has. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. AIGF’s Skill Games Charter centers around self-regulating. Case No: WP 18703/2021. Members Enquiry. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise sector. All India Gaming Federation (AIGF) has approached the Madras High Court challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. AIGF currently has over 100 online gaming companies and game developer studios as. Be that as it may, on the opposite side of the contention, Tamil Nadu will be attempting to maintain their underlying amendments, by appealing the Supreme Court. This Charter is applicable to each Member of the AIGF which is an operator of games of skill offered through the medium of the internet in pay-to-play formats within the territory of the Republic of India. Home About AIGF. ) in 2019 to US$122 billion (approx. “There are obvious differences between AIGF (All India Gaming Federation), EGF (e-Gaming Federation) and IAMAI (Internet and Mobile Association of India). CEO of AIGF, Roland Landers, went on to say that skill games like online rummy prohibits random number generation to keep the game fair. Meanwhile, Striker was joined in its petition by All India Gaming Federation (AIGF) and Winzo. The series will be held in a joint effort with various states in the country to encourage insightful and riveting conversations across essential gaming topics through panel conversations and fireside talks by. Prior to the meeting, the E-Gaming Federation (EGF), the All India Gaming Federation (AIGF), and the Federation of Indian Fantasy Sports (FIFS) expressed deep concern about the increase of online gaming GST from 18 percent to 28 percent. It covers, under its umbrella, card games as well as Online Fantasy Sports. SHARE. In its plea to the High Court, AIGF has alleged that the Tamil Nadu Prohibition of Online Gaming and Regulation of Online Games Act of 2022 would have far-reaching implications on gaming. A. The Indian online gaming industry has seen outstanding development in the last five years. All India Gaming Federation & Ors. Liaising and meeting with State and Central Governments to propose a regulated framework for Gaming. All India Gaming Federation has 2 employees. The All India Gaming Federation urged the Tamil Nadu government to reconsider the ordinance. Setting aside the argument of a different tax treatment for fantasy sports and casual skill gaming within the overall online skill gaming sector, the All India Gaming Federation (AIGF) has sought. Last week, the Madras High Court passed a landmark judgment in Junglee Games India Pvt. All of the esteemed panelists. In addition, being a gamer is no longer required to pursue a career in gaming. v. 1 All India Gaming Federation v. Mobile Games from Indian distributors on Google Play have on normal 5,488 ratings. All India Gaming Federation | 1630 seguidores en LinkedIn. , (2019) 75 GST 258 (Bombay), Chandresh Sankhla Vs State of Rajasthan, reported in 2020 SCC Online Raj 264, Ravindra Singh Chaudhary v. The real money gaming industry, which comprises fantasy gaming apps, poker and rummy apps, and other such services where players can risk money for winnings, denounced the GST. BACKGROUND . AIGF currently has over 100 online gaming companies and game developer studios as. By ANI. All India Gaming Federation (AIGF) | 1,844 followers on LinkedIn. In February 2022, the Karnataka High Court struck down th e ban on real-money gaming activities. The All India Gaming Federation (AIGF) has written to the finance ministry seeking suspension of the 28 percent GST notification on online gaming from Sunday, October 1, people in the know told CNBC-TV18. As per the reports, the All India Gaming Federation and several online gaming companies have challenged the validity of the TN Act. The All India Gaming Federation on Tuesday welcomed the new government advisory against showing ads of online betting sites on any television and digital media platforms. 3. Example: gambling, prostitution. They are more likely to pay for games and make in-app purchases. Mobile Premier League. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy. The mission of the AIGF is to facilitate recognition for the Online Skill Gaming Industry, which is one of the fastest growing sectors of the Indian economy. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. AIGF comprises of a Governing Council/Executive Committee and the General Body of Members. 549 Follower:innen auf LinkedIn. 6 billion in FY22 and is expected to expand at a compound. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. Popular skill-based games in IndiaThe gaming industry and all its stakeholders in India have long been waiting for a policy or regulation in the space. , the Division Bench of the Karnataka High Court repealed the Sections 2, 3, 6, 8 and 9 of the Amendment Act, thereby allowing certain online gaming platforms to resume business in the State. The Karnataka Act was challenged before the Karnataka High Court [All India Gaming Federation v. Roland has built top-ranked global media brands & created successful IP’s in Sport & Entertainment. Case No: WP 13203 of 2023. With the funds flowing in the industry, the growth has been faster,” said Soham Thacker, Founder-CEO of Gamerji. 13 It will be interesting to note the outcome of the deliberations of the Task Force which will be met with significant interest. All India Gaming Federation (AIGF) | 1,844 followers on LinkedIn. Source: KPMG : India’s Digital Future 2019 & All India Gaming Federation 7 Multi Player Formats This format engages more than 1/3rd of India’s gamers by providing them with an opportunity for social interaction and a sense of achievement over other gamers. With this, the AIGF has exceeded 100 members across all gaming formats, including esports, fantasy gaming, card games, casual gaming, e. Membership. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. The All India Game Developers' Forum (AIGDF), a body representing Indian online game developers, is set to host its first gaming conference, Consilience 2023, in collaboration with the Law and Technology Society, National Law School of India University, Bangalore. . The Indian online gaming sector reached $1. All India Gaming Federation (AIGF) | 1,816 followers on LinkedIn. All India Gaming Federation | 1,314 followers on LinkedIn. All India Gaming Federation (AIGF) AIGF is the apex industry body for online gaming in India Published Nov 7, 2023 + Follow Hi readers! We are back, once. When asked about the rising trends in the online gaming industry, Roland Landers, CEO, All India Gaming Federation, answered, India’s online gaming industry currently has a user base of approximately 360 million, and is expected to grow faster than the global online game segment. Be a contributor for providing guidance to the gaming industry. All India Gaming Federation specialises in entertainment. The case is likely to be heard next in April. The decision ignores over 60 years of settled legal jurisprudence and lumps online skill gaming with gambling activities,” said Roland Landers, CEO of The All India Gaming Federation (AIGF). " Roland Landers, CEO of the All India Gaming Federation, also. SHARE. The ordinance promulgated by the State last. Definition of ‘online game’Niko Partners projects India video games revenue across all platforms to reach $868 million in 2023, up 21. The Indian Gaming Industry, which comprises pay-to-play gaming, esports, and fantasy sports, requests that the government keep up with the ongoing current goods and services tax (GST) rate of 18% instead of raising it to 28% for online gaming. June 9, 2023. Skill gaming industry body The All India Gaming Federation (AIGF) along with real-money gaming firms Gameskraft, Games24x7, and Head Digital Works have. COMMents. Arguments similar to AIGF’s were put forth by another industry body, the E-Gaming Federation. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. 3 Bn downloads lately. Welcoming this move, Roland Landers, CEO, All India Gaming Federation, said: “As the oldest, largest, and most diverse industry association for online gaming in the country, we are grateful to. All India Gaming Federation: Industry Body To Online Skill Gaming Industry. The All India Gaming League (AIGF), the pinnacle body for the online skill gaming industry in India, has onboarded three principal members, specifically: Myteam11, Head Digital, and Glance Gaming. There is a distinct difference between games of skill and games of chance; games such as rummy, etc. Mumbai, Maharashtra, India Industry Interface – Identify and acquire Operators in the various verticals of Online Real Money Skill Gaming. AIGDF is a non-profit collective under the aegis of the All India Gaming Federation (AIGF), the pinnacle industry body for online skill gaming in India. 24 Oct 2021, 4:38 am. India already has over 400 online gaming startups and, as of 2020, around 360 million gamers, according to an EY-All India Gaming Federation report. State of Karnataka, Writ Petition (Civil) No. Navigation. Roland Landers, CEO, All India Gaming Federation The Indian gaming landscape, which comprises over 900 small and medium-sized gaming firms, may go for an early shakeout if the government continued. State of Karnataka & Ors 1. India’s online gaming industry has already attracted $2. . Accomplished leader in Online Gaming & Sport Business with comprehensive experience of over 25 years in managing and executing strategic initiatives that have contributed to profitable business growth. All India Gaming Federation (AIGF) CEO Roland Lander said the "landmark decision" by the court, while reiterating six decades of jurisprudence, would greatly aid gaming startups across India to work towards building the industry and ensure its healthy growth. The All India Gaming Federation wishes all our esteemed members and gaming lovers across the world a very Happy Holi! #AIGF #onlinegaming #gamingcommunity. The Federation of Indian Fantasy Sports includes Dream11 and Fantasy Akhada, in addition to over a dozen fantasy sports startups. 80-33. Over 100 gaming startups have written a letter to the government. RMD Chamarbaugwala, AIR 1957 SC 699 6 State of Andhra Pradesh v. Hurry!! Only 4 days left to grab the early bird discount offer on the All India Gaming Summit 2017 tickets. 1. A bench of Justices S Abdul Nazeer and V Ramasubramanian issued notice to online gaming industry body All India Gaming Federation and skill-based gaming firms and on the plea by the state. 1. State of Karnataka 1 where certain provisions of the Karnataka Police (Amendment) Act, 2021 has been declared unconstitutional. 1 . The decision to club taxation rules for revenue from online gaming—“games of skill. Roland Landers, CEO of the All India Gaming Federation, discusses the tax implications of this matter. ingress-daribow. The provisions of Sections 2, 3, 6, 8 & 9 of the Karnataka Police (Amendment) Act 2021 i. Things outside the scope of legal commerce and not subject to ownership or trade. Roland Landers, the CEO, of All India Gaming Federation, said, “We are happy to have Myteam11, Head Digital and Glance Gaming on board and happy to share a combined vision of fostering innovations, ensuring global best practices and unraveling many more aspects of this sunrise. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. Roland LandersPresident roland@aigf-2-70ee44. quashed key substantive provisions of the Karnataka (Police) Amendment Act, 2021 as unconstitutional thereby lifting the blanket ban which had been. The All India Gaming Federation is a not-for-profit organisation, the apex body that focuses on policy advocacy, research and forum for discussion among various stake holders associated with the gaming industry. Gamer Tweak covers all the latest video game guides, cheats, how-to wiki, Tips and Tricks and updates related to games of PS4, PS5, Xbox Series X and. CEO. Over the years, we, at Nishith Desai Associates, have been advocating for a Central law for India’s online gaming sector 1. Union of India, AIR 1957 SC 628 Contact All India Gaming Federation and join the mission to facilitate recognition for online gaming industry. India is the second-largest gaming market in the world today. The Karnataka High Court on Wednesday reserved orders in a batch of petitions challenging the Karnataka Police (Amendment) Act, 2021, which prohibits and criminalises betting on and playing games of skill, including online games ( All India Gaming. 7 billion by 2024 because of the growth of digital infrastructure as well as the superior quality and engagement of gaming content,. Welcome to the first edition of ‘ Game On: India ’, a newsletter on all things online. The democratization of technology has made it possible for millions of people to own a gaming device, paving the way for India to become a global gaming hub. Home About AIGF. All India Gaming Federation, Thane. Maintaining that legal jurisprudence on the matter is clear and that. " He reasons that "there is a grey market in the online gaming space as well, which consists. Furthermore, the industry likewise demands that the GST simply be applied to the platform providers. AIGF currently has over 100 online gaming companies and game developer studios as. 5 All India Gaming Federation vs The State of Karnataka & Ors, WP 18703/2021. India is the second-largest gaming market in the world today. State of Tamil Nadu(2021) SCC OnLine Mad 2762, where it struck down the February 2021 amendment to the Tamil Nadu Gaming. This Charter on Online Games of Skill (“Charter”) is issued by the All Indian Gaming Federation (“AIGF”) with the purpose of self-regulating all games of skill played online in pay-to play formats (“Online Games of Skill”), which will be integral to the maintenance of high standards of expertise and consumer protection in the skill gaming industry. The Indian gaming industry alongside the M&E fragment has now become one of the quickest developing sectors in India with around 7. In addition to other things, the petitioners challenged the state council's ability to edge such a regulation, contending that Entry 34 of the State List just engages the state to make regulations on wagering and betting (i. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. gaming/gambling laws prohibiting all games regardless of it being a game of skill or chance, when played for money. According to a Google-KPMG report, India’s gaming industry is growing at an exponential rate and is expected to be worth US$1. Roland Landers, CEO, All India Gaming Federation. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. India has set out a way to change its economy through three fundamental pillars — digital technology, infrastructure. The current year’s edition not only saw huge participation, yet additionally a diversity in the segment of members, hailing from Macau, Armenia,. A Supportive Ecosystem For Indian Gaming. These stages are co-related with each other and help the player to remember things for a longer period of time and in turn, helps the students. All interested companies are also to provide a reasoning on. Footnotes. “Low latency and high bandwidth will allow an immersive experience for online multiplayer games on all platforms. 2. All India Gaming Federation | 1,546 من المتابعين على LinkedIn. The All-India Gaming Federation (AIGF) has been diligently following up with the GST Council to have clarity on the taxability of the revenue inferred by the industry. 18703/2021. In its intervention, AIGF had said that “not being able to use specific identifiers for players could impact growth of smaller companies,” thereby placing the Indian gaming industry at a disadvantageous position with respect to other countries. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,. In discussion with AnimationXpress, All India Gaming Federation (AIGF) CEO Roland Landers, shared that the development relies upon different aspects. Mr. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. 027 billion in 2020, a development of 17. Esports and most online gaming operators are unhappy with the Rajasthan Bill 2022. Source: KPMG : India’s Digital Future 2019 & All India Gaming Federation 7 Multi Player Formats This format engages more than 1/3rd of India’s gamers by providing them with an opportunity for social interaction and a sense of achievement over other gamers. Shagun Suryam. According to estimates by the All India Gaming Federation or AIGF, over Rs 5,000 crore is being deposited in the accounts of multiple agents of offshore betting companies every month. Pune: The Karnataka government’s decision to ban online gambling, which includes skill-based games, is a setback to the large professional players’ community in the state and would damage its reputation as a startup hub, the All India Gaming Federation (AIGF) has said. The new TDS provisions are set to kick in from April 1. The online gaming industry, driven by the All-India Gaming Federation, challenged the changes to the Karnataka Police Act in Karnataka High Court. 94 out of 5 stars. The AIGF - All India Gaming Federation is a not-for-profit entity and an apex body will focus on policy advocacy, research and forum for discussion amongst various stake holders associated with. All India Gaming Federation (AIGF) | 1,812 followers on LinkedIn. AIGF – All India Gaming Federation along with EY in a report named ‘Online gaming in India – The GST conundrum,’ suggested that the online gaming industry is expected to reach $2 billion by 2023 in terms of rake fees earned. 28 of 2021 are declared to be ultra vires the Constitution of India in their entirety and accordingly are struck down. ewp. Case Title: All India Gaming Federation v. 18703 of 2021. The Indian online gaming sector stood at US$1. It provides knowledge papers, conferences, events, and forums to address issues such as legalization, regulation, and social impact of gaming. com. "We believe this decision by the GST Council ignores over 60 years of settled legal jurisprudence by lumping online skill gaming with gambling activities," says Roland Landers, CEO of the All India Gaming Federation. India is one of the world’s quickest developing economies. All India Gaming Federation Vs State of Karnataka (Karnataka High Court) Held by High Court. State of Karnataka and Anr. State of Karnataka 1 where certain provisions of the Karnataka Police (Amendment) Act, 2021 has been declared unconstitutional. Membership Benefits. Summary: The All India Gaming Federation’s Framework On Self-Regulating the Online Gaming Industry AIGF presents a model charter for SRBs, outlining. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is. Gamer Tweak. 1. Ltd. Laden with a real-time and secure deposits and withdrawals ecosystem, we partner with trusted payment partners such as Paytm, Google Pay,. Mahantesh, 2022 LiveLaw (Kar) 48. CEO of All India Gaming Federation, Roland Landers is leading with the intention to bring recognition to online skill gaming. Tags. This Charter on online games of skill is issued by the All India Gaming Federation (“AIGF”). Numerous career options are available, including influencer, streaming, and gaming software. While the online gaming rules would certainly provide a boost to the online gaming ecosystem of India, there are various aspects of the rules which require clarification. WinZO, a member of the All-India Gaming Federation (AIGF), is a safe and secure social gaming platform that guarantees the fairness of all games accessible. The Act defines online gambling as online wagering or. With a background in media and sports, Mr. associated with online gaming in one or the other way. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. According to an EY-All India Gaming Federation Report, it is said that the online gaming industry has the potential to generate $2 billion by 2023 and the online real money game players are. Gameskraft Technologies Pvt Ltd is the parent company of RummyCulture, an online gaming app. as was discussed in several decisions above and particularized in the Division Bench decision of this Court. 2. The Madras High Court on Monday refused to grant any kind of interim relief to online gaming companies pending adjudication of a batch of cases filed by them as well as the All India Gaming Federation (AIGF) challenging the constitutional validity of Tamil Nadu Prohibition of Online Gambling and Regulation of Online Games Act, 2022. The AIGF aims at dealing with issues surrounding the gaming industry, and will comprise of Game Operators, Players, Gaming companies, Social activists, lawyers, economists,. 18703 of 2021. v. It has about 60-plus members consisting of multi-gaming platforms like MPL, Paytm First Games and Games 24x7. In this article, we discuss recent court rulings on real-money skill games and suggest a way forward for Central law. The Indian online gaming sector reached $1. Although the final recommendations are still awaited, the 28% GST only on GGR rather than imposing a blanket 28% GST on online gaming will be a big boost for the industry, said All India Gaming Federation CEO Roland Landers. The Tamil Nadu Online Gaming Ordinance. Furthermore, the industry likewise demands that the GST simply be applied to the. The market size and estimated growth numbers hint a steady growth trend wherein global online gaming revenue is estimated to grow from US$38 billion (approx. . All of the games and formats on WinZO demand a high degree of expertise. The HP India Gaming Landscape Study 2022 reveals that most serious gamers envision a gaming career in India, mainly due to the lucrative pay opportunities. 00 PM to listen to the Keynote Address by Roland Landers, CEO, All India Gaming Federation (AIGF). A plea has been filed before the Madras High Court by the All India Gaming Federation challenging the Tamil Nadu (TN) government's recent ordinance banning all forms of. Varun Gumber vs. It was. In a landmark judgment with far reaching consequences on the online gaming sector in India, a single judge bench of the Karnataka High Court (High Court), in the matter of Gameskraft Technologies Private Limited (GTPL), has quashed and set aside a INR 21,000 crore (~USD 3 Billion) goods and services tax (GST) show cause notice. FICCI and the AIGF (All India Gaming Federation), in a joint session on July 29 proposed drawing up a regulatory framework to remedy the negative perception surrounding online sports betting. ’In the field of online gaming, the leading body is the All India Gaming Federation. Let’s take a look at the key points discussed at the meeting. E-Gaming Federation offered to work with Karnataka in developing a comprehensive regulation for the sector. AIGF's. According to Statista, India had an online gaming population of 421 million players in 2022, which is an increase of 8% compared to 2021. All India Gaming Federation (AIGF) | 1,775 followers on LinkedIn. With its current trajectory, it is expected to reach USD 2 billion by 2023 in terms of rake fees earned, states the EY- All India Gaming Federation (AIGF) report ‘Online gaming in India – The. The Hon’ble Division Bench of Karnataka High Court in the matter of All India Gaming Federation v. He said, “This entirely depends on the parameters being considered. Pursuant to the Madras High Court striking down the Tamil Nadu Gaming and Police Laws (Amendment) Act 2021. Roland Landers, CEO, All India Gaming Federation, said, “As the oldest, largest, and most diverse industry body for online gaming, which had set up the first Self-Regulatory Organisation for the sector in India, we welcome the release of the amendments to Intermediary Guidelines Rules, which will now specifically also cover gaming. State of Karnataka & Ors. 3% from US$543 million in 2016. These features are intended to ensure a fair and safe online gaming experience that protects players from any adverse consequences of online gaming. It was vehemently opposed by the gaming industry, with the All India Gaming Federation (AIGF) terming the decision as “unconstitutional, irrational, and egregious”. 4,623 likes · 2 talking about this. Online gaming companies are in discussions with industry associations such as the Federation of Indian Fantasy Sports (FIFS), All India Gaming Federation (AIGF), and E-Gaming Federation regarding. AIGF is the apex industry body for online gaming in India | The All India Gaming Federation (AIGF) is the oldest, largest and the most diverse industry association for online gaming in India. | The All India Gaming Federation is a not-for-profit organisation, the oldest and only apex Industry body whose self-regulation charter includes all online skill gaming in India, including Fantasy Sports,.