Tag: Support, Projectile. (Ring) Nimis - Nimis would be great to effectively double your damage with returning Projectiles. 0. Some people on ninja with nimis have farshot, others don't. 'Return' is a projectile mod that comes after all the other ones - split, pierce, fork and chain. It causes projectiles to return and pierce all targets while returning. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. For example, if you use a level 21 Split Arrow without Fury Valve, you will shoot 9 projectiles at a pack. Eye: The large "main Projectile" you fire, where the small ones fire off Splinters: The smaller projectiles that fire from the eye The numbers on eow seem dissappointing at first: You have to hit multiple splinters in a single cast for the spell to be better than for example freezing pulse. So you probably could tune the build for it to still hit your feet, but idk for sure. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. You're probably better off with a 30-40% direct damage gem - it's more reliable, and has less delay. Attack Damage: 38–44% of base. The secondary projectiles now fade over time, similar to Freezing Pulse, but without the gradual damage drop-off. 22In this video I go over a potential use for the new Return Projectile Support that. warrior, archer, mage, etc. This can be increased with Culling (and we do), but it means the hard DPS limit on this build is 41. This notable really only helps with. PoE Planner - Updated Passive Trees for 3. A set of projectiles that are created simultaneously - including ones that were split off or forked - shares a collision list, and a separate collision list for returning. Last league I really wanted to try out this mechanic but I wasn’t able to afford the nimis ring. e. That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not. Projectiles have 60% chance to Return to you from final Target: Alternate Quality 2: Supported Skills have 10% increased Projectile Speed Supported Skills deal 10% increased Projectile Damage: Feeding Frenzy Support: Default: Feeding Frenzy base Duration is 1 second: Alternate Quality 1: Minions from Supported Skills recover 1% of. This gem is quite powerful, and while it isn't as strong as Vengeant Cascade, it still is far and away the best sixth gem for Cobra Lash. Pierce - Fork - Chain - Return. A Nearby enemy is a Nearby enemy, it does not matter what path the projectile took to get to them. In comparison, Freezing Pulse still has 4 additional. This build uses i. Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. Explore economy and build overviews for the action role-playing game Path of Exile. Sadism: Supports any skill that hits enemies, causing Damaging Ailments inflicted by them to deal damage faster, but causes the inflicted Ailments to have less Duration. They can hit twice and apply 2 poisons. Defense. . That seems like way too much power to give on an anointment when for spells you would need to acquire an uber pinnacle boss drop for the same effect (and for it not to take up. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Safe and Instant Delivery. Spell Echo Support Supports spell skills, making them repeat when. It requires Level 31. Path of Exile Wiki editing functions. Please ensure that you are following rule 3: Build posts must include a PoB - If you are posting a build you must include, either in the post or the comments, a Path for the build as well as (at the very least) a short explanation of the build. Both can be used with any projectile skill. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. . Nimis causes all projectiles fired to travel in random directions and in most cases return to you after they expire. With awakened fork allows for projectiles that have forked to fork again. Bulk Divine Orbs on the stock. Had to make a quick video with the new returning projectiles support,The anomalous version provides a 20% chance for an additional return. The returning projectiles also fly past our character and can hit enemies behind us,. Corrupting Fever Champion is a top-tier map blasting build in POE 3. It's even got the same mana multiplier. A place to talk about POE builds, mechanics and interactions. Some quick calculations: If RP support gem doesn't scale and stays at 70% less dmg for returning proj, and you give up one 30% more dmg support for RP: (1 + 0. Faster Projectiles Support Support, Projectile Icon: j Level: (1-20) Cost & Reservation Multiplier: 120% Requires Level 31 Supports projectile skills. l don't believe there are arrow skills that explode at the end of travel like. Supported Skills' Projectile Attack Hits deal up to 30% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther. for. Its priority is after pierce/fork/chain. I have a nice bow with an open prefix that I could add this mod to. Venom Gyre has the actual good version of return that is shared by Reach of the Council where it doesn't require hitting a target and the projectiles just return unconditionally. The projectile pierces enemies and returns back to the player, potentially hitting an enemy a second time. Quality 20. It causes projectiles to return and pierce all targets while. Returning "works" according to PoE's mechanics, it's just not particularly useful on Ball Lightning unless you can push an enemy against a wall at the exact distance that the returning projectile will get extra hits. The projectile barrages have no spread mod affects barrages from the Barrage Barrage Attack, Projectile, Bow Level: (1-20) Cost: (7-11) Mana Attack Damage: (47-54)% of base Effectiveness of Added Damage: (47-55)% Requires Level 12 After a short preparation time, you attack repeatedly with a ranged weapon. Numbers will look weaker than the build realistically performs. Over 20 new active skill gems WILL be added. But returning, like piercing/chaining/etc, does not extend how long a projectile can exist. Level 15. You see, the Return Projectiles Support makes it return to YOU, not to the point that the attack occurred. So if you have % increase AoE, Point Blank becomes less effective. Full passive skill tree and gem link breakdown for our Spectral Throw Champion build, updated for Ultimatum 3. Frigid Bond Support. Additional Effects per 1% Quality: Supported Skills deal 2% increased Damage with Hits against Enemies that are on Low Life This is a Support Gem. Cast Time: 1. Scale projectile speed if your duration is higher than 3 seconds (slower projectiles is much less of a %more multiplier in certain limiting cases). Should we run into anything especially tanky, we drop our totems, click berserk, disengage and unload. Level: (1-20) Cost: (6-23) Mana. It also comes with the added benefit of increasing your clear speed due to more stray projectiles returning to you, more chances to proc things like explosion etc. Per 1% Quality: 1 Superior 2 Anomalous 3 Divergent 4 Phantasmal 1% increased. 1. Tag: Support, Projectile. Attack, Projectile, Totem, Physical, Bow. Enemies can. So one projectile per set of projectiles can hit the same target again, but not several. Shattering especially, since all the projectiles AOE can shotgun so with good. Open menu Open navigation Go to Reddit Home. On it's face that reads as a base double damage multiplier on your primary projectile provided it goes through the target via any projectile behavior and. The distance of the travel back also benefits from "far shot", getting the maximum effect of it. Chain Support Supports projectile skills, and any other skills that chain. 3+ arrows. If you avoid using either of those then the projectiles will remain doing exactly the same damage as the. Showcasing projectile skills and discussing Vengeant Cascade mod and is it worth 2 Golden oils. 2Gem level progression. With the new behavior of how projectiles return, I'm wondering how it will work with frost blades in a single-target scenario. 5% increased Projectile Speed Projectiles from Supported Skills have 0. Projectiles with a single pierce - The projectile can pass through a single target and hit another behind them, returning to hit the primary target a second time. Hey guys, returning projectiles cast on crit ice spear occultist build is here. 46 so about 5. 23-July-2021 update: Originally recorded for 3. Projectiles from Supported Skills Return to you from final target. It does not grant a bonus to your. There has been one thing added that is. The build excels at clearing fast but also deals good single target damage. 38=5. Divergent Returning Projectiles Support, Returning Projectiles Support . Faster/slower projectiles doesn’t seem to affect the distance the projectiles travel. Ninja Profile <-Click for latest gear and "Time Machine" for gearing history. POB setup budget ~ 320 div (99lvl, without Mageblood) Uber Elder - 00:00Uber Maven - 02:38U. Cost: 5–7 Mana. Members Online. Requires Level 38. 2. Attack time vs projectile count: Barrage fires 5 projectiles by default, and can be increased through various modifiers. Yesterday we announced Ruthless, a new way for players to make their journey through Wraeclast even more challenging. Raine_Live. The second form pierces all targets and has increased projectile speed and critical strike chance and multiplier. This is not even factoring in its utility for map clear and QOL. Patch note: Simplified projectile returning. Attack Damage: 125–165% of base. Missing the boss. 22 Ancestor League New & Updated Gems including Skills, and Supports like Spellblade, Returning Projectiles, Sadism & More. • 8 mo. Return is the same mechanic - return projectiles essentially count (at least they did when. vengeant cascade is op in the current state. 21 because the mechanics of returning projectiles were changed and are now working for pretty much any type of projectile which represents a. Requires Level 38. With sniper's mark splitted projectiles will also return. Fury Valve lets us scale the number of split projectiles by simply scaling added projectiles (GMP, Greater Volley, Dying Sun, etc. As the projectile travels, it repeatedly applies a short but powerful chaos damage over time debuff to each enemy in an area around it. its a good support for straight up damage (39% more). It was inspired by popular skills like Nemesis and Vention Cascade, which had similar effects. combined with irongip and projectile passives = 500 x 2,04 = 1020 projecile lightning dmg. 5% increased Projectile Speed This is a Support Gem. 0 Then head over to our Discord and select the Path of Exile role in #roles to stay up to date with our content development. Continue reading "PoE Projectiles. Mark said "with no AoE increase" because increasing AoE radius allows projectiles to travel further than 20 units. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect. If you used it with Split Arrow, for example, it. . Spectral Shield Throw Attack, Projectile, Physical Level: (1-20) Cost: (7-10) Mana Attack Time: 0. The projectile will go through them (using up its one pierce), hit the Hydrosphere and return to hit them again. Chris' post: All projectiles now behave like arrows. Greater Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Greater Multiple Projectiles Support (GMP). Projectiles will travel a random. Analysis of how Vengeant Cascade works with Power Siphon, Barrage Support and Mark Skills in 3. It ruins any single-target skill that can take advantage of multiple projectiles, like Barrage, and is also less efficient for clearspeed than other projectile mechanics. Projectiles won't interact with enemies that have already interacted with projectiles from that set of projectiles (ie ones created at the same time from the same skill use, or the returning projectiles from the same skill use which is considered a different set). This means that if you had split, pierce, fork, chain, and return supporting the same skill, it would first split from the first target toward. In The Forbidden Sanctum expansion, we've introduced several new gems and made some changes to existing ones. Projectiles are entities which are produced by a spell or ranged attack which travel independently of their creator until they collide with an enemy or obstacle or reach their travel distance limit of 150 Units. It rewards the player for investing in defence. Returning Projectiles Support is not implemented properly in PoB. As the projectile travels, it repeatedly applies a. Wow, PoE community, have a second look at Tasalio's Sign! Posted by BearCares on Feb 9, 2018,. I thought spark would work, but only return at 150 range, meaning you would need to scale duration and projectile speed to get use out of it. If you add a second chain, you would also chain from wall to B to A adding 1 additional hit. Requires a Dagger or Claw. 5 or. Anomalous Returning Projectiles Support Anomalous Returning Projectiles Support is a new Dexterity Support Gem. The target it returns from is added to both lists. While GMP's projectiles fan out from the main projectile, Greater Volley's projectiles shoot out parallel to the main projectile, and originate from points on either. Mechanics. This is a Support Gem. Base duration is 12. It all depends on how Attack Projectiles Return after Hitting Targets interacts with m y dagger of choice: Combined with Powerful Precision, enemies on full life at close range would have a +200% chance to receive a crit from a Deadeye. Adjustments made for more self-comfy. Now it's day2, how good actually is it? From. Return is a behavior of projectiles that causes them to attempt to return to the entity that fired them after they hit a target. Requires Level 38. Vaal Summon Skeleton linked to Pierce, Spell Echo, Elemental Penetration, Returning Projectiles, Minion Damage (Supports are listed in order of importance, in case you do not yet have a 6l chest. Frost Blades projectiles expire after a certain duration, so speeding them up enough allows the returning Projectiles from Vengeant Cascade to come back and hit the boss again before they expire, effectively doubling your DPS since you hit the target once with the melee attack and once with the returning projectile, something that was impossible. Returning projectiles will move away from the player. 3Gem quality. Requires a Dagger or Claw. Splitting steel received a very significant buff in the patch notes. Vengeant Cascade makes your primary projectiles return. A place to talk about POE builds, mechanics and interactions. I can't tell if this is a bug and I can't tell if they know about it. That's what I get for thinking about this at 4am. A projectile which flies out uninterrupted to the maximum projectile range will return instead of just stopping there. Attack Speed: 120% of base. 1. All projectiles have a speed, which can be altered by. It does not grant a bonus to your character, but to skills in sockets. Caught projectiles spiral. Effectiveness of Added Damage: 125–165%. So your projectiles won't return until they're done doing all. Now converts 60% of physical damage to chaos damage (from 50%). Point Blank is based on the projectiles flight time rather than it's relative position. Base duration is 12. It used to be the returning projectile would explode at your feet, guaranteeing a damage zone you could stack onto the boss. Ice Spear is a cold spell that fires projectiles in sequence. Since that is out of way, is this combination a viable league starter and what ascendency will synergies the most with this skill. It is unlocked by anointing an Amulet or a Blight. 2. 22, Cobra Lash’s projectiles deal damage twice at the cost of 61% lower damage output on the return. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. 18. Returning projectiles that were created at the same time still share a collision list for returning, they just have a separate list for their first portion and the return. These attacks have a small randomised. I believe the same happens with chain, but in a different way. Returning Projectiles Support Supports projectile skills. Tag: Support, Projectile. Effectiveness of Added Damage: 38–44%. 153K subscribers in the PathOfExileBuilds community. I don't see how I can fit in returning proj! I can take out spellblade, but with double-dipping from EB it's pretty big damage boost. The mode, introduced as the main theme of the 3. Yes but you get returning proj support, which should still be ok for clear, you generally didnt need the full dmg of the return proj Reply. It causes projectiles to return and pierce all targets while returning. Brutal Restraint: Look for 5% increased Dexterity mod. 60 sec Critical Strike Chance: 5. If you asking whether each of returned Frostbolts will hit the target, no (this is what shotgunning usaully is reffered to). 5% increased Projectile Speed This is a Support Gem. Less of a problem since one of the returning projectiles should hit. Using Nimis free up. Pierce is a behaviour of projectiles that enables them to pass through targets they hit, continuing along their original trajectory. ) (Returning Projectiles is a new support gem in 3. Return is the only projectile mechanic that can shotgun, as all returning projectiles are essentially treated as having come from a target. qaz012345678. Thank you Mark for explaining it! First thing: Sniper's Mark makes projectiles split at a random angle. Projectiles from Supported Skills deal 60% less Damage while Returning. Vengeant Cascade is one of the largely forgotten (because it was largely useless) hidden passive tree notables added all the way back in Blight league. A place to talk about POE builds, mechanics and interactions. . 22, they moved the old VC into a gem, Return Projectile Support (RPS) and nerf the damage. Well we are the damn fool bro. It is only available by anointing an item (amulet or Blight-specific unique that has the help text: "This item can be anointed by Cassia") Blight anointment to unlock the passive: C) because the projectile technically hits the target right on top of you AFTER returning, it counts as almost no distance travelled at all (would be weird if it did work this way but putting it as an option just in case who knows it's poe there's been weirder things). "Projectile skills deal less damage" Sounds global. poe. The theory is that if we hit the snipers marked enemy with the single projectile, all the split projectiles will return back to the main target for a lot of single target damage. Cost & Reservation Multiplier: 150%. Supports projectile skills. Basically, when your projectiles hit a wall, they return. Need help, I'm running an EB Inquis battlemage variant. This is the base variant of Awakened Vicious Projectiles Support Awakened Vicious Projectiles Support Projectile, Attack, Physical, Chaos,. 2. Projectiles Pierce > Fork > Split > Chain according to mark. Cost & Reservation Multiplier: 130% Requires Level 31 Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. The 1st pod is spawned first, then 2nd pod, etc. It does not grant a bonus to your. Additional projectiles will reduce the time between each. 00% Effectiveness of Added Damage: 60% Projectile Speed: 400 AoE Radius: 22 Requires Level 28 Fires a slow-moving projectile that periodically damages enemies in an area around it with bolts of lightning. - Power charges - Diamond Flask with crit chance mod - Inspiration charges - PrecisionBall Lightning Spell, Projectile, AoE, Lightning Level: (1-20) Cost: (12-23) Mana Cast Time: 0. Corrupting Fever Champion is a top-tier map blasting build in POE 3. Nimis changes for 3. Only one projectile behaviour can be applied each time a projectile hits a target. (PoE Trial of the Ancestors 3. 0: Tornado Shot's base damage has been increased by a flat 10% at all levels. Projectiles have separate target lists for their initial phase and after they return, which is why returning projectiles can hit a target they (or another simultaneously created projectile) have hit before. 15% increased Projectile Speed Attack Projectiles Return to you from final Target Returning Projectiles Pierce all Targets* * And yes, those returning projectiles can hit targets again. ago. Was theorycrafting my next build and I thought using the Anomalous Faster Projectiles support gem could be interesting, but the wording was confusing to me so I decided to test it a bit. poe. You normally need a 3rd target and more chains to gain more hits on a single target. Returning Projectiles Support is not implemented properly in PoB. Nerf after nerf has left PoE in a state where weapons that don't reach at least 80% of the maximum achievable DPS are pretty much DOA due to the pressure to spec such a ridiculous amount of gear and points into defenses to survive unreactable oneshots. Vengeant Cascade is a notable passive skill that increases projectile speed and makes attack projectiles return. Projectiles from Supported Skills Pierce all Targets while Returning. EDIT: After playing a bit more with it, I realize that the best thing for damage is. 19 must be Divergent lightning trap , which gives your projectiles a chance to return when they either reach the end of their trajectory or hit a wall, potentially hitting an enemy again on the return in theory, doubles your damage if each strap is able to. You see, the. 3/8. This straight up doubles your damage if you aren't already using Point Blank. Vaal Venom Gyre is a Vaal skill gem. Cost & Reservation Multiplier: 150%. Golden Oil; Buy PoE Currency Cheap. Vaal lightning trap has decent odds of working If the returning projectile mechanic, ensuring projectiles that go behind the target return to you for a double hit. Now all effects that cause projectiles to return do so in any case that they can. It does not grant a bonus to your character, but to skills in sockets connected to it. If the build is speculative (i. Fork Support Supports projectile skills, making their projectiles fork into two projectiles the first time they hit an enemy and don't pierce it. Patch note: Simplified projectile returning. [3. Projectile "Projectile Damage" redirects here. That's 1+3+9+27 = 40. Also since the projectiles need to hit something and fail to pierce/fork/chain its completly unreliable to use. Skills gems that create projectiles usually have the Projectile or Bow gem tag. 7 million DoT DPS to a single target. 3. This means that if you had pierce, fork, and chain supporting the. The last project's main goal this league was to put as many projectiles in the air at once as possible. 12:15 AM · Mar 31, 2023. If it proced of walls and end of projectile movement then it would be reliable way to clear enemies attacking you from behind. Vaal Molten strike does but Vengeance Cascade doesn't work with it in testing. So for a skill like Lightning Arrow, it's already decent, potentially very good. It makes your projectiles return to you after their flight, but it makes them go in random directions too. 22 that focuses on speed, explosion, and survivability. Once we switch to Lightning Arrow and have returning projectiles, Far Shot becomes even better, as the returning projectiles inherit the initial travel distance and therefore always hit with the maximum 60% damage multiplier. Vengeant Cascade - 15% Increased Projectile Speed. Requires Level 4. Returning Projectiles deal 75% less Damage; Can catch up to 30 Returning Projectiles; 40% chance to keep caught Projectiles when firing them by using Whirling Blades; Modified. Divergent Lightning Trap. This is not even factoring in its utility for map clear and QOL. However, if you you have a lot of returning projectiles from one attack, most of the time only one of the returning projectiles will actually hit the target. Projectiles from Supported Skills deal 61% less Damage while Returning. Only one projectile behavior can be applied each time a projectile hits a target. This damage comes from some complex interactions that are not handled in the in-game tooltip or by tools like Path of Building (PoB). . and now you’re getting 4 support links + returning projectile which gives you 50% more damage. 38. . - Divergent Inspiration, Anomalous Greater Multiple Projectiles - Mana leech from Essence Sap (Amulet annoint) - #% increased Mana Cost of Skills per 10 Devotion mod on Militant Faith Critical Strike Chance: Aim for %100 crit chance. 15. This is intended, look up ball lightning in poe wiki It has a internal cd for dmg However, the 150ms cooldown is shared between multiple balls. ninja is not affiliated with or endorsed by Grinding Gear Games. 21 Simplified projectile returning. Simplified projectile returning. 5% increased Physical Damage Supported Attacks have 0. Anomalous Faster Projectiles Support. Projectiles from Supported Skills Return to you Projectiles from Supported Skills deal (70-61)% less Damage while Returning Projectiles from Supported Skills Pierce all Targets while Returning Additional Effects per 1% Quality: Supported Skills have 0. 3/7. Return: By default with for example Returning Projectiles only primary arrow will return. Per 1% Quality: Projectiles have 3% chance to Return to you from final Target Supports projectile skills. Vaal Venom Gyre can be obtained by vaaling the gem. Molten Strike + Returning projectiles league start. Throws a trap that launches a ring of projectiles through the enemy that set it off, dealing lightning damage to them and subsequent targets. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports projectile skills. Tornado Shot is the same as before. With the ability to fire Kinetic Blast from Wand at hordes of enemies and apply Corrupting Fever stacks, this build is capable of clearing the map with ease. Shrapnel BallistaAttack, Projectile, Totem, Physical, BowLevel: (1-20)Cost: (5-11) ManaAttack Speed: 50% of baseAttack Damage: (38-44)% of baseEffectiveness of Added Damage: (38-44)%Summons a ballista totem that fires multiple arrows with extreme force, breaking them apart into shrapnel. Projectiles that have used up their last chain will return. Some skills can shotgun even with multiple projectiles, but those are. PoE Returning Projectiles Support. Chaos Orbs. So 26% of main skills have projectile tag vs 50% of builds having projectile tag. net So how good is returning projectiles? Help Saw some people already theory crafting it being "at least okay?" before league start. Flame Wall adds fire damage to projectiles that pass through it. Now it just returns to you for a distance that depends on proj speed. ago. For some builds, projectiles being able to pierce can be a drawback. more damage. The Vaal Lightning Strike Champion is a league start viable all around build, capable of going from the Twilight Strand all the way to beating the pinnacle endgame bosses and taking on the most difficult maps in the game. PoE Returning Projectiles Support Returning Projectiles Support is a new Dexterity Support Gem. 1. Level: (1-20) Cost: (8-20) Mana. Not a sufficient sample size when there’s only 50% chance to return. Vicious Projectiles Support Projectile, Attack, Physical, Chaos, Support Icon: d Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports projectile attack skills. At the time, Nimis is basically the same thing but on an item. " Unless I am misunderstanding, at which point I wasted a fair amount of early league currency, Frost Blades projectiles should fly out to max proj range, then return even if they hit nothing. I chose this Lightning Trap skill because it works well with the new Returning Projectiles Support. 4Item acquisition. The TS enchant is for +1 secondary projectile, NOT a free GMP/LMP and those 3 proj will NOT shot gun per gem instance. Going from 100% increased projectile speed to 250% increased projectile speed is a 15% more damage increase at duration levels > 5. Point Blank now has less of a penalty to ranged damage, scaling down to 50% of normal damage. 21. The TL;DR is that you can never do more than 35. POB: build concept is not originally from me (Please see AZsrr Youtube channel). Returning Projectiles Support Support, Projectile. about an unreleased skill) then requirements for a PoB may be waived. Vengeant Cascade passive (for attack projectiles)This means Point Blank on Molten Strike and 0% increased AoE would be an average increase of about 43% more damage, at always at least 30% more damage. Chain / extra projectiles should be obvious enough. These shards can also hit the primary target in addition to the main projectile, resulting in 75% more damage. Anomalous Returning Projectiles Support. Can Store 1 Use. U4GM: Buy Cheap Poe Currency and Items (6% off coupon: z123). r/PathOfExileBuilds A chip A close button. If the projectile does not hit an enemy while it has a remaining chain, it will not return. For instance, Spark Spark Spell, Projectile, Duration, Lightning Level: (1-20) Cost: (5-21) Mana Cast Time: 0. Returning projectiles does not work with frost blades. In the PoB you will find step-by-step levelling trees as well as the gear we suggest the character is played with. the order is: 1 ⇒ 2. Requires a Dagger or. Chain + 2 projectiles + Focal point + Gathering winds. -----Stream and social media-----Streaming daily at 11:00 am U. Projectiles from Supported Skills deal (61-70)% less Damage while Returning. with slower projectiles it took 7. ) Path of Exile 2 at Gamescom! (With Fan Meetup)Cremation Spell, AoE, Fire, Duration, Projectile Level: (1-20) Cost: (11-20) Mana Cast Time: 0. Previously some effects that caused projectiles to return specified they only did so at the end of their flight, others only from a final target, and a few from either case. Regex. Projectiles from Supported Skills have 20% chance to Return to you an additional Time. Now it's day2, how good actually is it? From poe ninja deadeye is pretty dominating, so that might explain it's decent? Is it safe to start builds around it? Maybe not as OP as VC but good enough? 33 Sort by: Vengeant Cascade is a passive skill that increases the speed of projectiles that return, such as arrows and bolts. Fork Support. Acquisition. Case: Divergent Lightning Trap projectiles have 20% chance to return. POB: build concept is not originally from me (Please see AZsrr Youtube channel).