Timberborn Dam Types 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. Migrate your Beavers and move goods to the new. Floodgate (max) height mutiplyerTIMBERBORN // DAMS & FLOODGATES // CYCLE 4 - E4 We push ahead in cycle four of Timberborn with our dam and floodgate now built we can withstand the. Returning to timberborn after a break to check out the new updates. ago. The floodgate will block the most water it can. 2. To find it, send your scavengers to the ruins of the old world. If you only care about stopping the flow once it's low, build a standard slit type dam and put a floodgate on the bottom 3 Z-levels - then water will always flow when high, and be controllable once is. . I used double floodgate at each entrance to the river so I could isolate the whole system if necessary. Even more so if you can bring the water level at the furthest point . Some notes: 1. Any water silos geniuses?Steam配信ゲーム「Timberborn」の攻略用wikiです。I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Upstream hits 1. I've been trying to figure it out on my own, but I'm just running in circles and I'm tired of wasting time on the issue. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. G4M5T3R Oct 4, 2021 @ 2:26am. I keep forgetting what was the right business height in some of my dams after drought. even though the second floodgate still discharged all. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. Levees + Floodgate 3 unlocked, all the wood platforms + stairs, Distribution Hubs and Drop Off Points + the population to fully staff 3 or more of them. Dams will only block water to a half-block height. The starting location is well stocked with resources and comes with plenty of arable land and a. Floodgate. literally the 1 space wide hole from bottom to top will only allow a limited amount of water through the dam letting you have the steady flow and all the water. You need to store a LOT. This mod allows you to automate the flood gates based on basic events such as droughts or floods which results in automatic triggering of floodgates, production facilities etc. • 2 yr. Fully closed the floodgates would let water through normally during wet season. 23K subscribers Join Subscribe 1. This is ideal for keeping crops and trees going. The water wheel can be built at a riverbank and if it directly connects to a workshop, said building will immediately receive power. A large, flat, and relatively simple map that offers the easiest start available in Timberborn, it has a single river that flows into a large lake. WAS going to put Timberborn back on the shelf, and try a new game from my Wish List. Transport small to moderate amount of water to same or lower levels by a elevated (or elevatable, e. What helped me was building a floodgate (double if i recall correctly) instead of a dam at the start of the lake. You will probably need to build a little wall of levees inbetween to not allow any water to leak. Like: At start of drought, close such and such floodgate. Otherwise, as people soon realise when they start playing, everything apart from the top 3 layers of water cannot be manipulated. fandom. Floodgate has only 3 levels max. And change the system to allow arbitrary height of floodgate My idea is, separate floodgate into top. Actually there are zero floodgates in this one. 4 votes Upvote Voted up A second button that can be dragged in the interface just to mark a favourite floodgate height. So how are we supposed to last an 100 days drought? Floodgate reservoirs are 3-tiles high when drought starts. Additional Floodgates to extend your basins. Can you please make floodgates, dams and levees stackable? For example if I want to create a secluded pond or giant water tank at the top of a hill and have a flood gate or platform under some levees to allow for a controlled drain. Double Floodgate is a Landscaping building that blocks the flow of Fluids up to an adjustable height. If a floodgate is submerged and the height is changed fast from 0 to 3 and back, on every change the water over the floodgate disappears. Problem 2: Water behaviour is still really weird sometimes. That means that during drought, there is stable. I then took away the floodgates and left just the dam. build levees (spelling) op top of the floodgate - that way the water level will be well above what's needed. That way you can have a floodgate deliver small amounts of water down irrigation channels without flooding everything or draining the storage area. Pretty neat. In other words make it wider. The devs haven't made a good way to do that yet unfortunately. Timberborn. Not Applicable Dec 7, 2022 @ 8:01am. Clicking that link should in theory open the discord in-browser app in a new tab, as well as adding the Timberborn server to your list of accessible servers (found listed. Problem: The maximum hight for floodgates is 3 cubes. Bugs and Suggestions. 5 tiles deep. . I usually do 3 or 4 7x7 squares. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the. r/Timberborn • Is there a way to place a Levee on top of a floodgate/dam piece? I want to have a small constant flow out of a huge reservoir, without the need of constant adjusting of the floodgate. 6 comments Best DeFactoLyfe • 1 yr. Players will always find a way to cheese whatever system is thrown their way, that’s what gamers do. Will your lumberpunk beavers do any better? A city-building game featuring ingenious animals, vertical architecture, river control, and deadly droughts. In real life the way a floodgate works is by letting water at a lower portion of the dam in order to store water up steam. e. Timberborn is a city-builder created by Mechanistry, launched in Steam Early Access and GOG Games in Development on September 15th, 2021. I think it would be really cool if the were a job you could give to the beavers where they would go to floodgates and set the level based on certain conditions, such as raising gates before droughts and lowering them afterwards. Simple Floodgate Triggers If you think that the engine in the game is in urgent need of reworking. Ok, need some advice on reservoir placement. Bugs and Suggestions. Yes, but you'll have to plan ahead. Upstream hits 1. 112. I'm with JCHamels all the way on this 4,5,6 height floodgates. Use it while it's here, and you'll even get to keep it. Join my Discord. You will probably need to build a little wall of levees inbetween to not allow any water to leak. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Timberborn. Simple Floodgate Triggers suggestion. Double Floodgate. Now the wave that goes upstream causes the flow to stop(or even to reverse) while the regular flow continues to build up water which makes the return wave MUCH. Floodgate height reset when loading savegame This suggestion has been merged into another suggestion: Floodgate height reset upon loading a save. #1. To have a reservoir where I can store water 5 cubes high AND also be able to drain the. Mods Libraries. Timberborn Maps: Plains (256 x 256) The plains is the recommended map for first time players. Blocks water based on how you adjust it. I will try to fix it as soon as possible. Other communities. If I place the 3 high floodgates on top of levee blocks then there is water below them that cannot be released. Examples have been given, which you can fully empty >3 blocks. Once you have successfully survived, start. Our hearts go out to the families affected by this devastating event. I was wondering because I only ever build my reservoirs three high because of the floodgate limitations. I put in water gauges and noticed variances in the currents around sections so I widened out those areas to 3 wide minimum and increased depth too. Floodgate (max) height mutiplyer Mods. 1318 0 . By Hectare. Constant Flooding!!!! Please Help. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. also, just to let people know, the water can be deeper than 2 and still be used by the big wheel. 23K subscribers in the Timberborn community. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. 2. At the bottom is a drop of 2 blocks (believe only 1 block is needed). It is a canyon map where the lower river floods your farm fields. I think that if you added levees to the side and a floodgate in the front/back, you might be able to restrict the flow, but I would have to test it out to make sure. Flood a bit, dry, wait a bit, flood again. Plus, on a one level floodgate, a dam right behind the floodgate kind of negates the reservoir creating purpose of the floodgate as you lose access to . A floodgate that reacts to it being powered or not. r/Timberborn • Tragedy strikes in Timberborn as a dynamite accident claims the lives of several hardworking beavers. 특징 [편집] 극심한 가뭄을 견디지 못하고 멸망한 인류를 대신해 세상을 차지한 비버 들이 주인공이다. 2 or 0. The Plains is the map that the developer, Mechanistry, suggests you start out with. The author of this thread has indicated that this post answers the original topic. Generally, the available floodgate levels are sufficient for most scenarios. Timberborn > General Discussions > Topic Details. Maybe I am just going about building reservoirs not as efficiently as I could be. All Discussions. Currently we offer automatic setting of floodgate height when a Drought starts or ends, based on a basic schedule or based on a Stream Gauge depth. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. In this episode, I continue my look at Timberborn, which has just entered Early Access availability. Floodgate upgrade - add stream gauge (depth marker) - Timberborn – Bugs and Suggestions. As of Update 5, that legacy also includes toxic pollution, c. UsageConstant Flooding!!!! Please Help : r/Timberborn. 在那之后,整个团队投票帮助我们选择我们认为最原始、最吸引人、最有游戏价值的地图。. thought id post this so. Deeper Floodgates. 5 (e. Any time I make a change to my floodgates they send a wave up and down stream. Your starting district is along a nice mostly straight stretch of river to dam, and the district can stretch across to the other side easily. Overall, I really like how this forces us to think about what we are doing, and build dams that can be drained to get rid of the badwater. Built the upper dam in dry season Played almost the same in previous game but dams slightly different locationa nd both finished in wet season First wet season flooded 40% of start area. Timberborn. We’re making the world’s first beaver city-builder so if you want to carve it with us, hop into Timberborn Early Access! Base Game. Add another floodgate adjacent to the others. Using Timberborn Dams is pretty straightforward - simply build the dam and it will partially impede the flow of water. ago Click on them and adjust the slider. By Hectare. 2 height floodgate is open to 1. 25 adjustment step. You set the floodgates to. Timberborn-SimpleFloodgateTriggers. yes. you switch back by going back to None. 5) tiles tall. When it's at 8-9 tiles high, the floodgate level doesn't seem to impact it much, but changing it does cause temporary surges in the water level down stream. Unchecking the little box that appears will allow you to adjust just the one you have selected individually. I'm finding that the floodgates only having . . Dam was not working properly and so i had to switch my dam to flood gates that remain open because the water would Pulse back and forth, starving the river and flooding the building zones. Click on them and adjust the slider. Make beavers in the thread mill age quicker (maybe?) Make thread mills have culture meters of surrounding beavers decay more quickly. Download the file from the column on the right under “Download files manually”. That would give a reason to keep little outposts next to dams for dam operators to live (which I think would be cute) and would. Add another floodgate adjacent to the others. Built on a 3x3 grid of large platforms, this district averages 24 well being for 120 beavers surviving on nothing but mushrooms and coffee. start of day, start of drought, end of drought, beaver unnatural death, beaver stuck, etc. This building would look like a 2x4 levees on the left with a 3 high floodgate with a wooden trough operated with ropes, the trough allows for a specific amount of water to pass through (like 0. How to Use Timberborn Dams. This feedback board is powered by Feature Upvote. The current version v2. surely a dam should be sitting at . Anonymous7056. The river. The Plains is the map that the developer, Mechanistry, suggests you start out with. Timberborn > General Discussions > Topic Details. If there are 4 source blocks and only 2 floodgates you'll run the risk of floods. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. maybe the dam info should be changed to 'allows flow a little. The strength of each source block combined is overpowering the dam. This was not a problem before the update as it would not be a big wave and would damp down pretty quickly. 5, top damns floodgate drops 0. The best way to empty a reservoir is using a single floodgate; you don't need that much water flow. This leads me to the conclusion to plan for a retaining dam of a hight of 5 cubes. Floodgate height reminder - Timberborn – Bugs and Suggestions. Upvote. Upstream fills back to 2m while downstream drains to very low or dry. Beyond your starting plateau you'll find forests are plagued with weeds and. Water rises to the dam/floodgate-level, then it pours all out faster than it fills and floods the area so the dam reverts to "fill mode" pretty fast again and it repeats, it never really averages out to some constant flow. By being height-adjustable the double floodgate offers more control over water than dams do. Contribute to hytonhan/Timberborn-SimpleFloodgateTriggers development by creating an account on GitHub. Considering floodgate requires more planks than a platform, your. EmploymentPriority. by RememberThatOneGuy-. Edit: to clarify I mean build the floodgate at ground level not on top of levees. This is a mod that allows floodgates and pumps to be programed to start/pause on simple triggers, such as drought start/end. I. See some inspirational wooden "aqueduct" images attached. 20 Logs, 10 Planks. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Many good ideas. . Double floodgate is (3) tiles tall. A collection of Floodgates and accessories. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. For normal conditions, water will flow through the natural river, but when a flood comes, most of that water will be diverted, reducing the flood risk to the developed areas. DrvrMike. Just build a complete levee rather than sticking a completely pointless floodgate in the middle and run a path along the top. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. It's a 1 block wide empty space (filled with platforms only so the beavers could walk past it during the build). Timberborn – Bugs and Suggestions staff will be able to see your email address. Thunderstore Communities. I'm unable to adjust the height, it's stuck at 0. 5, top damns floodgate drops 0. Blocks water based on how you adjust it. Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. You need about 1 damn per water source. When. 1-9748a0c-sw after building a double floodgate near the starting location (on the left in the screenshot) the water level rises to above flooding levels for the nearby land brief (as it always has) but then when the water level goes back to "normal" it over corrects and so I end up in a perpetual cycling between above and below. . So the water get evaporated in 60-65 days or so. I'm with JCHamels all the way on this 4,5,6 height floodgates. You have to plan things out if you want to survive long droughts. 10. Badtide Outflow should be open if contamination >1% near it OR near the reservoir. A more realistic approach would be a single block which levvies can be built upon. Not sure how well known this is, but you can build the Folktail 2-story lodges in such a way that the first level is flooded, and as long as the water level doesn't rise up to the second level, the building won't flood. Water pumps are built at a stage when a new player is completely overwhelmed. 5 are way too large. On the left a levee on the ground with a 3-height floodgate on top setup, on the right side a floodgate on the ground with a platform behind and levee (s) on top. 7 of a block, a 1 high floodgate can only do . Timberborn-SimpleFloodgateTriggers. The stream meters can measure water flow already, so maybe if you employed a beaver to watch them he could. Timberborn – Bugs and Suggestions staff will be able to see your email. 6. That's why I'm suggesting to allow us building the floodgate at the bottom of a dam structure, or just add a new flow controlling block that. Since they can only be 3 tall, I can only use some of the. It's an excellent mod. #1. Double floodgate is (3) tiles tall. The devs haven't made a good way to do that yet unfortunately. The players all agree, Timberborn is a fantastic game, but there comes a time in each save where the settlement becomes more or less self-sufficient and it feels like you've ran out of things to do. Note that it is not possible to place a Levee on top of a Dam. the Dam is a builiding who blocks water but allows some to pass through a spillway at the top. Automation of floodgates. 10 Logs, 5 Planks. dandirkmn • 2 yr. You want to use the 2-tile floodgates in rivers/canals that are 2 tiles deep, etc. The current version v2. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. มีแต่คนที่ทำร้ายกันเอง"วันนี้เราอยู่กับเกม Timberborn. Tell me the reason behind this. Since a triple floodgate is, at maximum height, (3) tiles tall it will block a depth of (3. Upstream slowly drains, downstream fills fast and then floods. Languages. I use a 1-height floodgate on that little inlet myself. Sep 17, 2021 @ 11:38am How to adjust floodgate heights. Building artificial lakes. 2 only works with experimental v0. I would love the ability to link a stream gauge to a floodgate so that once the gauge hits certain requirements it will adjust the floodgate height. it steps back 1 tile, goes 2 tiles further, goes back another tile, goes 3 tiles further. Timberborn - It's been a while, but the beavers are back with some QoL mods & we're trying out this beautiful custom map. It can be raised from 0 blocks to 1 block in increments of 0. 5) tiles tall. Built on a 3x3 grid of large platforms, this district averages 24 well being for 120 beavers surviving on nothing but mushrooms and coffee. Each dam piece you construct will cost you 20 logs. then this mod might help you slightly achieve that goal. As floodgates don't work as they should and you cant. So as of right now, pumped storage arent efficient; better to use them just as storage, period. It'd be nice if they could trigger on. You should notice the water level rises above 0. UsageMove the contents of the BepInExPack_Timberborn folder into game folder; Run Timberborn to finish installation; If all steps were successful, Timberborn will have launched and a new BepInEx x. Alternatively you could lower the floodgates in the back and let the excess dump out of the system that way. LINK TO MOD:Extended Floodgates: HOW TO INSTALL MODS:python_product • 2 yr. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the. Lack of suitable places for water wheels makes early industry difficult as well. 0. Blocks water based on how you adjust it. r/Dyson_Sphere_Program •. 3. 5 with the floodgate at . 5, it stops while the dams allow flow. Flood lasted a short time and went. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical…ReSharer for Timberborn! View mod page; View image gallery; Canyon City Map. #2. Triple Floodgate. The 'Waterfall Floodgate'. Have a dam, and then eventually a second damn above your first (floodgates > dams) to store plenty of water, then if/when your first dam dries out, release a little water from your second. Edit: to clarify I mean build the floodgate at ground level not on top of levees. With your consent, we may also use non-essential cookies to enhance your experience and understand how you interact. Permissions and credits. Preconfigured and ready to use. link12313. 5 increments controlled by you (0, 0. ? doesn't sound right to me. except with the later game IT pump. This could be exploited to drain water in case of flooding or to reduce the water level in a reservoir, On the image you could see I managed to set the water level to 3 by changing back and forth the floodgate. Paths can not be placed on top of floodgates . River started low while upstream filled after dry season. All suggestions. it is one of the challenges in the game, sometimes it is better to make your water basin only 3 high and make multiple of them than making 1 huge one. Patch Notes. But if this works the left side should allow you to chose any height between 1 and 3. _corwin • 2 yr. There are also the more layback solution of open discharge dam, where you have a single block wide floodgate on the dam to allow water to drain any excess water above the gate "automatically". 0. Pages that were created prior to February 2023 are from the Fandom Timberborn wiki. See full list on timberborn. Repeat till drought is over. Other communities. If you want a passive reservoir, just use levees with dams on top, and leave a single tile hole. You click the floodgate, and it'll tell you what height they're set to. Up to 10 high floodgate, locked behind some. Thunderstore is a mod database and API for downloading Timberborn mods. 5K 56K views 1 year ago A very important. Floodgates are landscaping buildings that block the flow of water up to an adjustable height. If you are curious, will post the outcome. x. 6988 0 . Simple Floodgate Triggers suggestion. Their advantage is that they're adjustable. Sep 17, 2021 @ 11:42am there is a sideway slider under the number :D. I think it would be very cool to have the option to set a floodgate to always allow water through at a set rate, and have it automatically adjust to keep water flowing. Pro tip: Folktail 2-story houses can be built partially submerged. About 90% of the time the water flows through a 4 tile wide gap for a double set of wheels. Maybe I am just going about building reservoirs not as efficiently as I could be. The bug appeared after switching to the experimental branch to test out the new Update 4. In the map Waterfalls for example. Last edited by Sapioit; Aug 17, 2022 @ 1:07amTimberborn > Feedback & Suggestions > Topic Details. All suggestions. as the floodgate would limit it. Timberborn. 6. This plugin for Timberborn allows you to automate your Floodgates a little. What would you achieve if you could change a floodgate by e. This time, I have been through multiple droughts and the water has not disappeared. vertical power shafts! SeasonalFashionista • 3 mo. Bugs and Suggestions. Timberborn is now available in Early Access via Steam, GOG, and Epic Games Store. Floodgate - No-one thought you could improve on a dam until Ol' Kazko created The First Floodgate. Timberborn. Water is coming in faster then it's leaving. ago. Power shafts and Floodgates. If you. The official subreddit of Timberborn, a city-building game featuring ingenious beavers, dams, vertical architecture, and deadly droughts. Most of the game mechanics work really well for me, what I think should be improved to avoid micromanagement are two features: - warehouses: it should be possible to set a maximum for a certain good to be stored. 2. Timberborn > General Discussions > Topic Details. 8. ago. The best way to empty a reservoir is using a single floodgate; you don't need that much water flow. Dams are set at 0. The slopping got worse when. 5|3] then you could do complex logic across all your reservoirs and. ago by CathodeAnode View community ranking In the Top 5% of largest communities on Reddit The 'Waterfall Floodgate'. 2. . If product A needs to be stored, everything above maximum should be kicked out until at least the desired amount of A has been. You need about 1 damn per water source or one opening per 2. 21K subscribers in the Timberborn community. 0:00 / 3:17 • Dam How To: Dams, Levees and Floodgates - Timberborn Verowak 9. 1. Stardust-Conqueror. You could also just use a 3-block floodgate on top of a levee, and after the whole reservoir is emptied down to the last block, destroy the floodgate and levee, then rebuild. By being height-adjustable the double floodgate offers more control over water than dams do. I can't do pretty art like Zef, but basically my idea is to jut make floodgates stackable, and have the resulting stack determine the height and number of steps (Floodgate vertical-count minus 1 it seems is the current math?) this could warrant the floodgate being more expensive to research, but would also clear up some clutter in the landscaping menu. Right there it connects to the same from the other side. Any way to get rid of flooded water? Normally it just disappears but i had alittle extra water flow over my Levy wall which is 2 high. Players can then set 'rules' for the set of floodgates that the floodgate control room is adjacent to (re-using the code you already have from adjacent floodgates operating together), and the beaver will change the floodgates to follow those rules. 23K subscribers Join Subscribe 1. As you can see in the screenshot, it is flooding a bit. The Timberborn development team created a video, in which an elderly beaver speaks of the history of the "hoomans" and their demise, leading to the beavers rise is status. They allow your woodcutters and builders to double their log carrying capacity - this is the majority. It lets you build it up without time or resource cost, when you get it working you can then build it in game without the mod and save yourself the lost time and resource figuring out how to build it in game. . Not fatal, as they can be adjusted before unpausing the game but quite annoying. You need to ensure that builders can reach that place, so be sure to also build a path to it if it’s not close enough to a district. The Pocket District - 15x15 self supporting 120 Ironteeth. This block behaves as any natural dirt block once placed: it holds water, counts as ground layer, can be farmed. Sould require metal to make it a mid-game item. Now I'm curious to see how the upstream floodgate solution works out. Popular communities. Currently we offer automatic setting of floodgate height when a Drought starts or ends,. My beavers went swimming, and after a few hours I. I had a suggestion for additional triggers. . 5, the whole reservoir rapidly empties out in a huge gush. If you want to be able to stop the water flow, you'll need a cascading set of pumps to pump up to the floodgate level and discharge from there. Preconfigured and ready to use.