Starsector halo mod. Anti-ApproLight faction: Immortal Light. Starsector halo mod

 
 Anti-ApproLight faction: Immortal LightStarsector halo mod  Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results

Not that I know of but you could get a remnant picture as your captain and use the console commands mod to give. 96a. 1g. Blackrock Drive Yards. When installing mods, you also need to allocate additional VRAM most likely. A . There are a very large number of faction mods. json" file only one click away from that mods folder. Last post by IceFire. Before the Collapse, the S. 0. I'll list the most broken ones I found (and the mod + codes it associates with) Guardian: Large missile hardpoint combined with missile autoforge + generous amount of ordnance points (Graphics lib. For me it is: "Program Files (x86)Fractal SoftworksStarsectormods". 1. AI Flag Tool 0. Hyperdrive 4. If you are 10 ships away from fleet cap, only the first 10 ships that would be salvagable will show up as being salvagable after combat. In the vmparams file, replace the text "-Xms1536m -Xmx1536m" with the memory you want to allocate to Starsector. Warp distance is based on current burn level: 0. Starsector > Mods > [0. There is a mod that updates the JRE of starsector in the discord. B). 16. Evidently you've not used the Hiigaran Descendants mod that gives you the Hiigaran Battlecruiser (Sajuuk-Khar class or whatever they called it). 0c [Starsector Mods][0. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. 50K subscribers in the starsector community. Hammerhead needs hangarbays to launch some interceptors. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. Scy Nation's origin and history. (If you want more industries, need to change the maxIndustries table right above the previous one too) 13. Each objective that you take gives you more deployment points, up to 60% of the battle size. Starsector > Mods > [0. So i know i'm posting this kinda late in the game but i have a problem,the weapons from this mod just won't drop for me. If you restore the Dmods off of the constructed ships, then you can build in an extra hullmod into the ship. Personally I wouldn't recommend the mod. Usage: place the file in the "mods" directory, run update_mods. At first pass they little to write home about, appreciable engine specs are dragged down by undersized shield cores, mediocre armor, and anemic flux systems. json that could be the source of the issue. They work perfectly fine. Stellar NetworksInformation at your fingertips. The Ludd believer and subsistence farming enjoyer. Start the game and select the mod from the “mods” menu. stars, planets, and moons) If you want to see more variety in your star-faring adventures, then this mod is for you!Console commands. Continue Reading. This is disrupting quite the game balance as my fleet is strong enough to tackle 1-2 at a time and the regeneration is much faster. So I sent my colonist who was a former vampire queen to finish him personally. Kadur remmnat, Secrets of the Frontier, Heavy Mining Industries, Brighton federation, Star Federation, and tahlan shipworks. There is no real theme behind them other than the naming convention, color scheme and a goal of fun ships that play a bit differently than what is already offered. Junkyard Dogs adds in a couple of new buildings revolving around recycled materials. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. Low OP, low maintenance and low command costs allow Oculian ships to be sent in combat enmasse with little punishment to the player's economy. 8. I personaly wanted to move it to the Main-Menu as. Don’t forget the mod that adds a second page to colonies if you put 9 plus industries on planets. Star Trek ERAS 0. Vayra did not give it a guaranteed chance so don't be afraid to just spawn it in. After that, Nexerelin and Speedup are basically must-haves for me, the rest is up to you after you've acquired a taste of what you'd like added to the game. By becoming a member, you'll instantly unlock access to 25 exclusive posts. It offers a lot of cool features and makes going with D-Mod ships fun and worth while, even better when used with perk from leveling that makes d-mods worth while (chance to ignore damage perk). Nexerlin is a major overhaul mod for Starsector that adds faction diplomacy and warfare and enhances the game with new starting options, events, and new interactions you can complete in the game, such as mining, constructing outposts, paying tributes, and more. 40. Seafood Shipworks - nice looking ships. 205. Eventually you will want to add nexerelin, but for now, go here to find a nice list of existing mods. It is a bit too rough around the edges for a new player though. This tells the launcher the mod is for the current version, which might make it work. r/RimWorld. Post comments: 0 Comments. The Lanestate Union is a definitely unbalanced faction that revolves around a tall, bulky, mid-line (ish) low-tech armada with a heavy focus on Ballistics and a share of other types from the side. ago. Heyo. 0. Vanilla infinite ammo missles suck, and some limited ammo missles are extremely feast-or-famine, which I don't super love. 48821 Posts. Things specifically like Persean Chronicles are in relatively short supply, though; the only other purely-adds-a-quest mod I can think of is Internal Affairs. Possibly the best Starsector faction mod ever made. 2D RPG/Trade/Fleet Combat Game. Imperium faction mod has some nice ships, and a wing of gunships that tear through everything, shields and even capital armor. Modding. r/starsector. 3b – Update (11/6/2021) Mod, the choice for serious players seeking advanced features and customization options. Literaly as i saw the ground map! Uh. As the reputation of each of your ships grow, it will earn traits that influence its performance. Released an Update to v0. 96 versions will break the game if used in conjunction with 0. Since Starsector doesn't have a story mode yet, you're really not losing much by playing a mod that puts you as the representative of a faction and sets you out to blow things up for this faction. Do that and you'll eventually get the ship. Currently Supported. Main Features. When some of the researchers attempted to probe it, it activated what little energy reserves the construct had left to catapult the fleet through. Elevate your Starsector gameplay with the [0. By default, they occupy an ideal star system located near the Core Worlds, with the best planetary conditions and industries for maximum commodity production and defenses. There is a mods folder in the game directory. magiclib`. Luddic Church actually took a planet right out of the home system of the Dyktat. Starsector! Join thousands of players in a massive online community. . I am playing starsector super modded. MutualExclusiveHullMod If you're overriding isApplicableToShip and applyEffectsAfterShipCreation, make sure to call super first for the library to do all the heavy weight lifting. Adds a little, but not too much, even though those are basically two of the most OP faction mods. Can't wait to see more. This. Then AdvancedGunneryControl is just the mod for you! Features. 28. Was wondering if there exists any starsector mod that adds audio combat chatter, not unlike Homeworld's combat comms. . -Added new ship: Ammutseba-class, salvaging ship. It still needs it to put onto a ship, it just doesn't use it up. " Elevate your Starsector gameplay with the [0. I want to do a playthrough with automated ships only and I wanted to know what mods would add some intresting stuff. You may now choose 2 from each category of 5 hullmods rather than having to choose 2 from all 10. You pretty much nailed them in every aspect, apart from the projectile speed. Top 10 awesome Starsector mods you HAVE to play before the end of 2021. Magiclib. 3. Reminds me of a planet bomb from Space Battleship Yamato. 4X game features in Starsector. On Windows, it's in the installation directory. 95. With ion pulser it'll take an hour to destroy even enforcer. With our comprehensive installation and usage guide, you'll be able to install and use [0. 1a mods - Stellar Logistics, Hyperspace Network, and Galactic Markets. It also adds techmined ships that are usually pretty strong in some ways but also have drawbacks, like losing. A complete ECM and NAV overhaul. Optional all arg: instead lists all characters that exist in the game. • 3 yr. prv Starworks - 2 factions, exploration content, a few unique bounties. III dph from 180 to 200. The Octaslaught has now been modularised, but as requested I have gone ahead and kept the old one in, renaming it the Spinslaught. Removed soft fleet size limit. Why a utility mod? In the past this mod was a simple jar bundled with other mods. Edit: It also has profiles which are stupid easy to switch to and fro with. captains and officers), and 3,020 names for stellar objects (i. As this mod does nothing until its classes are called, there is no harm in leaving it tagged in the launcher at all times even if your currently active mods don't require it. Ivara_Prime. This mod adds a developer's console to Starsector that can be summoned with control+backspace. Can be added and removed mid run. MagicLib is a mod that provides an open-source library that is full of plugins and scripts written by the Starsector community. The hullmod is available and unlocked from the start. 96, know that the 0. JDCollie • 1 yr. 1. 2. each of your ships require an X amount of. . The lore also makes mentions to the empire being shady and involved in "black magic". 7. Starsector. Get elite shield modulation & sensors. JDCollie. Look for settings. The Diktat apologist and semi-willing cult of personality ensign. Stellar Networks is a quality-of-life oriented mod. captains and officers), and 3,020 names for stellar objects (i. Embrace the butt pirate gameplay. There is a mod that updates the JRE of starsector in the discord. 1. Initial Submission. Before the Collapse, the S. The Dominators and Enforcers are a welcome addition to the Luddic fleets, as are the reduced number of converted freighters. Intended as a reliable. It used to be called Starfarer. Embrace the butt pirate gameplay. ago. aaronrizz • 3 yr. 2. Luddic path cells can't do anything without support from a base. Yes, starsectordataconfig settings. . Open up "campaign. Fortunately I intend to change that when 0. one that allows custom searches through editing a CSV file. It's monstrously powerful and nearly unkillable. The League of Persean tinpot dictatorships supporter. has HVB bounties. I sometimes try out other faction mods but generally I cycle through these ones, disabling and enabling them for. I forget the exact file name, but in a mod's folder, there's a file with the mod's info (name of the mod and stuff). Also if you don't want to spend a story point to s mod augmented drive into every "logistics" ship in the fleet one of the first skills in the yellow line bumps up all civ ships burn speed by 2 (doing the same thing) which is a cheap alternative depending on how heavy you use story points. Regular High Tech Version (blue) will spawn in Tri-Tachyon Fleets VERY RARELY. Search black hole systems for a derelict carrier. There are slowdowns and performance issues which get worse with mods. I like their high tech onslaught remix, but I'm often disappointed when I let the AI pilot it. by CoriKoala. The MACs are virtually perfect. Just off the top of my head, Hazard Mining Incorporated, Roider Union, Mayasuran Navy, and XIV Battleground are all faction/ship mods I've used in recent. With our comprehensive installation and usage guide, you’ll be able… MenuClose [Starsector Mods] [0. •. SetChatterChar [officer name] [character ID]: Assigns the specified chatter character to the officer in the player fleet with the best match for the provided name. 95. Just for a first playtrough you will have enough ships, mods and weapons to test. Low Tech Expansion, Midline Expansion, etc. 0c [Starsector Mods][0. ThirstSector is a SFW mod, with a separate and optional NSFW expansion pack. Now you can play a Starsectortm mod that is vaguely modeled after said popular franchise!In the Persean Arm…. If you are on iron shell 1. Don't worry. Bitbucket. 3b – Update (11/6/2021) Post published: October 7, 2022 Post category: Mods Post. You shouldn't need mods for this. A mod needs to have its "mod_info. If you start running into performance issues while running modded starsector, remember that. I decided to download every updated mod in the index for my current play through. ” - The Book of Ludd, Visions 7:12. A lot of ship mods are also bundled with faction mods. Start with the base game for a bit, then maybe some qol mods like autosave, leading. impl. Hull Modifications: • Experimental Hull Modifications: Provides a base to all other hull modifications in this mod. Now comes with a free MAC! Who needs shields?Here is your Gundam mod. 1a is now out! This is a . Since I've been playing the game I've realized there's quite a big mod community and since I may start a new game anyways just to apply what I've learned so far to the early game. Radar Chatter. I understand there no modpack because it would be hell with all the update going around, but just a text list. This wiki has been created to give documentation to game mods created for Starsector, a top-down open world, singleplayer space simulation game by Fractal Softworks. Mod_Info. . QoL and enhancements : Another mod with extremely strong ships that I've heard about is the Star Wars mod. SapphireSage • 1 mo. zip file from the link above,. It adds…. 0. You can change the payload to big EMP blast, or make it a flying artillery piece that fire swarms of missiles. VI flux per shot from 800 to 750. Incredibly beautiful, incredibly fun, not OP. StarSector 0. A memory leak in a mod is causing Starsector to crash. Voice lines sfx from Star Wars Empire at War are properties of Petroglyph Games and LucasArts. II, but only frigate sized. When a group of refugees found the means to stave off the slow decay of the sector in the form of a working Terraformer ship, they founded the Outer Rim Alliance. Remember, supplies are the lifeblood of any fleet. o. Simple as. Automated with data. If you don't trust that the tracking would be turned off in that way, you can easily disable starsector's connectivity to the internet as well. 1 with some of the same file. 96961 Posts 6995 Topics Last post by kenwth81 in Re: Missing produced shi. Planet Search. The official forum's mod index only lists 4 portrait packs, two of which are straight-up weeb bait and one of which looks like something out of an 80s anime. And they have 2 unique bounties, one of which offers a modular Cabal custom Paragon and the other a custom Astral. 95. Nexerelin is also an easy choice. This mini mod adds fleets of neutral miners into Corvus, which go about their business trading with stations. Maybe. . 1a] Diktat Enhancement 1. STAR TREK ERAS 0. Step by step on: How to use the Hull Deconstructor. THIS MOD REQUIRES A NEW GAME TO USE; DO NOT USE WITH PRE-EXISTING SAVE. There are really only a few mods needed for Vanilla: Autosave - Crucial. r/starsector. •. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. : high flux, low hull, engines disabled etc. Adds 5,945 thematically-appropriate names to Starsector for the game to use when generating procedural content: 2,925 names for NPCs (i. Another quick update. Dassault Mikoyan has the best command ship, Normandy cruiser, as well as lots of other cool toys. I play on maximum battlesize and fill the empty shipslots with logistics and kites. so it just gives me those weapons instead of the superweapons one, but i just can't get them to drop. aaronrizz. They like to recommend stuff like Mayasura, KoC, Stinger, The FTL mod, Diable, and besides some QoL stuff, not much else. json to the correct version. Find the perfect mod to enhance your gaming experience today. 9. This is 95% because of hyperspace storms. My understanding is that you don't need a mod to remove the flashes. 95a] Halo – United Nations Space Command (UNSC) v0. A strong-willed but open pact between worlds that don't see a future for themselves among the other warring factions. There are also new setting. 6. 181 is for 0. You can do this via console commands by typing in "list special", this will give you a list of all special items, most which will be blueprint packages. • 4 yr. Arthur_The_Ok • All hail the [SPACE DORITOS] • 1 yr. I dunno if that because i have like 120mods installed and probably most of them add new ships, weapons, LPCs etc. csv" file for every ship and changes a few of the . Just remember to leave devmode after the action, it clutters up many interaction menus with „dev“ stuff. 2. Edit: It also has profiles which are stupid easy to switch to and fro with. Roiders Union: makes the independent faction more interesting and more present in the far reaches of the sector. Speaking of clean-ish ships and Arma Armature. But nexerelin is first place. You take the role of a space captain seeking fortune and glory however you choose. just_a_nerd_i_guess • an alpha core in a trenchcoat. in Re: Starsector 0. I could not wait for mods to go blue. If you're smart, make a backup of this folder before editing. I've been using Outer rim alliance (ORA), Interstelar Imperium, volkov industrial conglomerate (VIC) and osiris alliance. was a nomadic colony built inside an asteroid to travel the stars and study the universe one system at a time. Settings persist between mod updates. Getting there faster would just be better. As for mods: Nexerelin, Diable Avionics, Secrets of the frontier, Starship Legends, Talan Shipworks, and United Aurora Federation are all mods I pretty much always use nowadays. - Campaign Features: - Take out loans at any Kesteven market. 48821 Posts. json file there's a line somewhere that turns them off. I've only managed to do one (1) advancement. Players can explore. Most mods assume you will have this. 5 and the rest are below it. I would like to know which mods add content without their creators making it public. Granted that spectrum is pretty wide when things like the Paragon, the Hyperion and the Doom exist, but at least rare are the mods that make all of it obsolete. I have to rstart the game then. 95. “ I see human cities and bones unmade so that none and nothing are left to praise the Creator, no temple remains to house the shrine and none live to remember the words, and then nothing is holy and all is profane. Other mods can add their own console commands or override base commands; instructions for adding custom commands can be found in a. With the base settings, there is a 10% compounding upkeep penalty for every structure above 12 - this can be adjusted or disabled, check the FAQ. There's an alternative teraforming mod but I like this one with the stations more. III,MK. Independent/Pirate depends on transponder status and current proximity to trade convoys. This mod is not opted-in to receive Donation Points. Azrael9986 • 4 yr. zip in the starsector-core folder, as starfarer. faction file. 144. CYMilkydromeda • United Aurora Federation • 1 yr. 3b – Update (11/6/2021) Post published: October 7, 2022; Post category: Mods; Post comments: 0 Comments; v0. most of the time I respect the starsector modders, but I'm sorely disappointed in both sides here. 2. Spoiler. When installing mods, you also need to allocate additional VRAM most likely. Having console command mod to spawn ship directly on your fleet can produce some truly spectacular results. Fast Engine Rendering - Very Useful. To edit the actual effects of the skills, once you unzip it you'll need to build the Java project any time you make a change; it won't be as simple as changing the JSON settings included for easy customization but it isn't terrible difficult either. Also, there is a certain star system in the north west with a warning beacon (you'll recognize it by the beacon not having any danger rating) in it you'll encounter beefed up Mess swarms and a secret ship if you defeat a certain enemy in the system. Anti-ApproLight faction: Immortal Light. If you start running into performance issues while running modded starsector, remember that. I have about 400k and losing 15k a month. Start the game and select the mod from the “mods” menu. Crashes at least once an hour, usually once every half hour along with occasional fps spikes. Vella from the Unofficial Starsector Chat discord for making the plasma flux catalyst cargo item icon; Thyrork, Phearlock, Ishman, Strb 103D for being a beta tester for the mod's update, which had undergone extensive changes and. This (along with many other settings) can be changed by running the Settings command. Simply extract the zip into your mods folder and tag it in the launcher. Khanda Support Fighter - Basically a flying point defense platform. . e. How to Install Mods in Starsector: video link. This mod includes 10 additional features and three loose scripts. It also will go through your mods and estimate how much RAM each one will use, which you can use to limit how many big ones you have installed. 95, so if you just changed the version number in the mod_info. 92. For those that prefers a more civilized way of late-game colony management. crew replacer lets multiple modders modify the same tasks, by adding a system that lets a modder add an 'crew' (really any type of commodity) to an 'job'. Terraforming and Station Construction is the mod you’re looking for. Featured: The Oculian Armada is set to overly fill the role of Low-powered, High-tech theme with the cheapest Energy/Missile weapons at their disposal. . On Linux, it's in the starsector directory. Sins of the Prophets is a total conversion mod for Sins of a Solar Empire: Rebellion which replaces models, effects, music and all other assets with those of the Halo universe. 0: Initial release Version 1. Find the line that starts with "Automated Ship" In that line, replace com. Find your starsector root directory (by default it's likely C:/program files (x86)/Fractal Softworks/Starsector and find the folder named mods The best place to find specific mods for the. as for the ai retrofit, it simply reduces the crew to zero, then adds a load of invisible low cost hull mods to the ship, depending on the ship size and its base required crew, to simulate a dynamic cost. I think emergency flux vents would be more balanced if it also had a dissipation penalty for every charge that gets used up, say, -3% flux dissipation, or -4% after the new update, so then once they are all used up even a ship that has good initial flux dissipation would struggle. Most popular faction mods have HVBs too. Subscribe to the channel here: kept asking me what mods I used. Otherwise, right now the only mods I'm using are Leading Pip and LazyLib. I see the occasional screenshot or comment here and there showing a conservative mindset towards story points. Ox MK. It will be used a reference point for future development however. Y. Xhan Empire - 2 factions (empire derived from an old demolition-focused megacorp that uses heavily armoured ships and AI designed ones. Choose your faction (or establish your own) and dominate the. The Ship/Weapon Pack seeks to flesh out the content of Starsector by adding ships, weapons, hull mods, and campaign missions. And a couple QoL mods like flux reticle, Autosave, and audio plus (for more tunes). Perks in the leadership tree also work to. For real though, best way to deal with Hostile Activity is to just ignore it completely. Tartiflette does good work as a starting point. Most popular faction mods have HVBs too. Goal: for Realistic Combat to run and work well with all other mods. Further nerfed Hurricane MIRV cooldown from 10 to 15 seconds (vanilla is 5)Hazard Mining is one that everyone else has mentioned, and for good reason. Sadly we are not getting many mods, even less mod updates. The goal of this Mod Pack is to put all of my private modifications to Starsector into one easy-to-install package. PrintChatterChars: List all remembered officers and their current chatter character. It's a mod that currently lacks a Forum page, but is readily available in the Unofficial Starsector discord server. The one that is in Nexerelin is just 3 planets orbiting a jump point. 7a - 11/14/23 A quick. r/starsector A chip A close button A chip A close buttonBeamNG. some people say no mods for a first playthrough, but personally i like to mod every game i own before playing it. Join a faction to gain useful support and represent them in war and peace, or start your own. With these skills, a fleet full of d-mod ships costs 45% less supplies per day to maintain. For example: blackrock, dme, iron shell, imperium, swp, nexerelin, tahlan mods, tartiflette's mods last three are the best imo. 96 versions are built off 0. - Mod Profiles allow swapping between different groups of mods/versions easily. Sort by: Open comment sort options. The goal of MagicLib is to create a community-built library of useful (and well documented) scripts and plugins that can be leveraged and contributed to by every modder. 4.