Stellaris protectorate vs vassal. Honestly vassals as a whole need to be overhauled really badly. Stellaris protectorate vs vassal

 
 Honestly vassals as a whole need to be overhauled really badlyStellaris protectorate vs vassal vassal liberation/secret fealty wars are radically stacked in favor of the overlord

2x probably). Get support for the faction to at least 20%. If you arent a megacorp then you get the expropiate casus belis. You can declare war of independence then use the console to switch to overload and accept the independence. I believe that as a xenophile empire a way to peacefully incorporate aliens should be to enlighten them, wait until they become vassals and then annex them (a slower but more morally acceptable alternative to infiltration). There should be variations of integration, like in Hoi4. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. Tributaries pay another nation for their autonomy. ago. You might make someone a protectorate for economic as well as tech reasons. ago. Presets have a list of default terms, and can have. Content is available under Attribution-ShareAlike 3. Edit: Vassal claims on other empires in war should be granted to the overlord and the overlord should decide whether they deserve th e systems at the end of the war. Integration takes decades and (more importantly) costs a lot of precious influence. Stabilization vassal-relationships are for using Vassal A to empower the Overlord for further expansion against other empires B and C. 0 unless otherwise noted. 2. - Florence and Venice certainly had vassal states when they were major powers, while being quite egalitarian for the time. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. Legacy Wikis. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. It's 40%, and a research agreement is the best you can do besides maybe. Source: Video Game / Stellaris A third option is the tributary which is the opposite of a protectorate; whereas a protectorate is effectively subservient to it's overlord and a vassal can end up rivaling it's master, tributaries are essentially independent but. ago. ago. Thread starter Abdulijubjub; Start date Apr 14,. you will be stuck in a defense pact which you can't cancel (since you aren't independent), so you can never break free again, i guess. Disloyalty means that if given the chance they will try to get away from you - Not that they'll randomly try to rebel when they don't stand a chance. Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of. Imagine their perspective. Which in turn caused starvation. 0. Wether you consider it to be decent or not - is more of an opinion. ago. lubed_assassin. Previously we could form a Federation with a civ that had just proposed to become a vassal or protectorate, then accept the proposal after the Federation was formed, but right after I posted about how nice that combo was someone decided to remove it from the game. Protectorates do not assimilate with the protector due to independence treaty. • 5 yr. YobaiYamete • Nihilistic Acquisition • 1 yr. 4. (Friendly) You need to be way more powerful than them. sedmeister. How to expel a corporate branch from my planet? Specifically, a criminal syndicate. Things were nice, but they noticed we would eventually surpass them and started integration. 197 3. Use your huge federation fleet to crush the filthy xeno fallen empires. x. This page was last edited on 7 June 2023, at 04:39. Have an authoritarian faction. #2. It would solve the issue of vassal targets being too weak to be worth it, and it should be naturally balanced as a successful war against an equal requires significant investment. A tributary can't be customized in the same way, and simply pays you a tax of resources to maintain their freedoms. Which is really interesting in MP since it means there isn't much disadvantage in just being someone's protectorate or vassal if. Mar 1, 2011 265 498. However the POPS in the liberated empire won't change ethics that fast (obviously). • 1 yr. Never rely on them for anything. Either method could have certain conditions that if not met would then cause the level to decrease (in the federation model) or the 'rights' to be revoked. Creating a Vassal Out of A Sector. It may be faster to vassalize then integrate than to conquer an empire completely. Protectorates are also able to colonize planets, so they can expand their empire while they're still a protectorate. Vassals must spend influence to deny your contract negotiation request. Things were nice, but they noticed we would eventually surpass them and started integration. No. They also generate +1 influence per month for their overlord. Lets find out. Next to the “Demand Vassalization” button will either be a green tick or a red cross. so you're basically stuck as a vassal until your. Protectorate: usually a small empire asks you to protect them if you have superior tech power, and very often after being targeted by previous war(s) they lost. FC - A protectorate becomes a vassal at 60%, a vassal becomes a protectorate (automatically) at 50%. Protectorate is way much better, than vassals. I am playing as a machine empire, using the latest Wells update. My vassals have half of the power of the galaxy. You don't need them to survive, but it's a less "threatening" way to expand your empire. If they are in the middle of becoming a specialized vassal, it will change to protectorate. They cannot enlighten, covert infiltrate or any other method, to. In the default galaxy map mode, subjects have the same color as their overlord. Protectorates for the influence. bane_howlingmoon Mar 18, 2018 @ 5:42am. 3. If you don't have the influence to fully claim a large empire, then vassalize -> Integrate will let you absorb them afters some time. That said if you declared the war you should have had the option to choose between vassal and tributary. #3. A subject is an empire that has a special diplomatic relationship with another empire, called the overlord. It wen't horribly wrong. ReplyIf you use scaling difficulty, AI has 0% boost at 2200 and 100% at the end-game year. ”. [1] Ancient China Main article: Ancient Chinese states From the time of theA Protectorate is a subject protected by a (to them) technologically superior Empire. . They aren’t going to. Just make sure to status quo on vassal wars instead of fully win them, which will convert all captured enemy territory to your side as a vassal and make them your ideology so they love you. Ahhh! Thanx for explaining it. Stellaris Wiki Active Wikis. 5. I have a vassal (of type Vassal, not Protectorate). They give you a small influence boost and they research technology rapidly until they know 50% of the tech you know. 3. Yes, one vassal may be able to build a powerful enough laser, but. Four empires ceased to exist after my crusade. This is - in my eyes - pretty useless, because a nation which has just "inferior" values would never or at least hardly catch up to 40% of my tech, right? What exactly blocks the vassallization-option?Go to Stellaris r/Stellaris. ago. Hostile ships are bombarding you from orbit, an army of horrible alien terrors are devastating your forces. We slowly, methodically, build up our infrastructure. ago I think that both having vassals and being a member of the. They give you +0,25 influence if you accept and then gets -80% to research cost. This page was last edited on 7 June 2023, at 11:13. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. which likely won't happen unless you declare war on. Most are saying it must be a bug, because it wasn't like this in the version of Overlord the Youtubers were playing over the weekend. The progenitor hive can release vassals because your offspring is a hive mind in its own right rather then a part of you. Yeah. Saves you escalating costs of consumer goods, research and unity. Trouble is War declaration is NOT an event stellaris automatically pauses for by default. Ryuzenshi • 1 yr. Two ways to get a vassal. Allowing feudal civics to support stronger vassals. My standard modus operandi was to make protectorates out of smaller, peaceful empires and, well, actually live up to the word "protectorate" and protect them. Even in the context of a micro-vassal strategy, the real power comes not from 100 EC, but the overlord holding spam and federation member synergy for micro-members. This mod-collection is created to make playing with Vassals, Tributaries, Protectorates and Subsidiaries. ( I. min. mcsproot Apr 14, 2017 @ 1:41pm. I used to treat Feudal empires and their vassals as an ersatz-Hegemony before the Hegemony became an option. Conquering directly just gives you the planets and populations directly, and will generally be strongest. Create a 1-planet sector. I believe you gain +1 Influence per month for each protectorate you have. Tehnomaag • 6 yr. 6 comments. It. If you are ok micromanaging, you can incorporate them, gene mod and fix their planets, then release as a vassal again. Also vassels and protectorate will never rebel and always be loyal. . Edit: To correct myself: You can create a vassal of your own species, but only your homeworld. 53 Badges. Best. The wiki doesn't say immediately: Integration - Vassals and Protectorates that an empire possess for longer than 3,600 days can be peacefully "integrated" by paying influence, at a rate of 5 influence a month. until they declare war on you. Also, in my policy thingy my default vassal thing is set to "oppressive" which implies in the description that integration is automatically on there, but on the diplomacy screen it says that I have integration off. Integrating a vassal is almost always better than releasing it to attack it, because you can be integrating the vassal while also attacking someone else with the vassal's assistance. Well. If you use this CB, the former subject will join your side in the war. After that 12 month window you need to ask them again. 3. Vassal - the everyman. It's the only way that the AI will ever be enough to a human player in tech to be worth mentioning. 25 influence a month, and you can integrate them if you want. The total number of holdings you are permitted, defaults to one on my recent war to make a vassal, is empire wide. At first glance it seemed like a cost I would have to to pay all up front. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. 3. Unless they changed it, Protectorates gain additional research bonuses to technology you, their overlord, already has. ) Otherwise yes you would have to expand for them and gift systems, as you have done already. 4 Cepheus update. Release them, then declare a war to make them a tributary. which likely won't happen unless you declare war on. After that go in, capture claimed systems and release them as a vassal. However since Ai's loose 1 to their difficulty setting when becoming vassals to the player they essentially become non-competitors in the game and can never catch up. (Like 80/20) You need to have compatible beliefs. It didn't last long before we became a vassal, but having the biggest mofo in the region as our overlord meant we could just focus on economy and research 100%. Apr 28, 2021 1. Finally, the UNE would certainly accept a protectorate request from a state asking for help, or keep enlightened primitives as protectorates. All it takes is a garrison to counter the -4, and slap a friendly envoy on them to make them friendly, perhaps an trade agreement and that -100. 2. If you want a megacorp vassal you're going to have to vassalize a megacorp. - Nerf protectorate type vassals to only give +0. You can check the modifiers by hovering over the red x (or the green checkmark) next to the demand vassalization text. 4. The new vassal system lets you specialise subject empires, which then develop handy traits as they level up within the greater empire they're a part of, making that 30% research tax an easy pill. Members Online Breaking News- immortality will soon be possible in stellaris!That doesn't prevent the new vassal from starting with it on. If you win the war, you'll get the empire as your subject. See full list on stellaris. They right away asked me if they can become my protectorate because they are so weak. Tributary or Vassal - Stellaris - Games Crack Protectorate: usually a small empire asks you to protect them if you have superior tech power, and very often after being targeted by previous war(s) they lost. If you choose a specialist vassal contract, there's a minimum they have to contribute, the maximum can go up to 75%, but there's a minimum obligation the overlord has to contribute to the. So if they have more than four planets you cannot actually build holdings on each! If the empire you turn into a vassal has protectorates you get a really bad vassal agreement with those. 4. Which is stupid, but that's for another discussion. The alternative would generally to uplift into a protectorate, but influence isn't really required and doing so tends to give more. You didn't accept my offer of protectorate. Both types can be integrated after ten years. Plus they'll get to your technological level so that you get the scientist relay bonus if make them. A Protectorate State is not completely sovereign and in fact its sovereignty is taken by the country of which it becomes a Protectorate State. Vassalization request towards a Machine Intelligence empire. You will have to release, claim and conquer. I guess good vassals would need a proper diplomacy system and a competent AI, both of which Stellaris is unfortunately woefully lacking in. Their main function is to give you some military backup. You can potentially subjugate Driven Assimilators via them accepting vassal/protectorate status, but not through war since you cannot select a casus belli other than "End Threat". DoeCommaJohn • 2 yr. ) One option you may not have considered: if they're not Decadent, liberate! Liberation creates a new empire of the native species that shares your ethics and is initially friendly toward you. As I mentioned, Stellaris is a game where the strong get stronger and the weak fall further and further behind, and this makes vassal-based play a very dubious proposition. Make sure they're hemmed in. be prepared to wait a. Empire ID. So I have been warring and I have quite a few vassals now. 1 Answer. Go to Stellaris r/Stellaris. I don't understand why vassals drain influence. If you use this CB, the former subject will join your side in the war. 0 unless otherwise noted. When I "Negotiate Agreement" through diplomacy and click the little arrow in the top-right I see one option listed below the "Vassal" title - "Protectorate". 4 for 1, 1 for 2, 2 for 3, and 4 for 4). Tributaries are much better imo. Tributary state is a protectorate of the main state. After that go in, capture claimed systems and release them as a vassal. And maybe a vassal could be made to give you some tribute. Now, research has had some revamps but between when you could offset. I get the mechanic from the defensive agreement causing it. tributaries give you a significant portion of their economic output. 5% increase in trade output back to you. I tried taking off the claims manually, but it still doesn’t work. Weird enough it works with protectorate as well. If you win, the old empire will remain and will just change ethics. They do, however, behave pretty similar to the normal empires, which is what I consider to be AI part (scrips that govern priorities). If the total number is positive, you'll see a green checkmark and they'll accept the demand, otherwise they. Irbynx. unless the AI decides to release you for whatever reason or someone else wins a war vs. They always join your wars no matter what but they can't be declared on, they're the perfect buffer. You can't control them directly-outside of the tribute they owe, they're largely autonomous. This page was last edited on 7 June 2023, at 04:39. Primarily this would serve as a way to claim a large swathe of land, say Africa or. This highly depends on difficulty, but on Grand Admiral you can make far, far, faaaar more from the AI holding a sector than you holding it and having to pay all the upkeep and empire sprawl etc. Mr-H-Saether • 5 mo. I currently share a trade league with 6 other empires, and all of them have to vote with me. 1 This mod expands how vassals work. A Workshop Item for Stellaris. Once they attain a certain % of your technology, they will become a vassal, and you will no longer get the +1 influence. ago. If you're declaring war against them, it should be near the bottom of the wargoals list. Both lose research power for their own research (your cut you get from them) while they are themself not any closer to the stuff you research. subjects. So it looks like vassals in Stellaris are more like protectorates in EU4. Subjugation war type will automatically create vassals from the territories captured. If they're already protectorates then you're too powerful for them to be of any use to you. (This will be the case if you have 5* their. If you drop a 600 influence cost vassalage negotiation on current vassal that has only 400 influence in their stockpile, they won't be able to refuse. willldebeast • 4 yr. I turned a strong neighbor into a prospectorium, I'm in charge of a strong federation and about to synthetically ascend. So subjects have a super trash economy compared to player. Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. Plus, if you've gotten said protectorate by doing something like. You can only create the protectorate for nations that a far behind on tech. Now, research has had some revamps but between when you could offset the admin cap with bureaucrats and when you couldn't, a wide empire seems to generally have had a major advantage over a tall one, at least since 2. Razorblade May 18, 2022 @ 1:32pm. However, the real allure of a megacorp vassal is the ability to get 75% basic resource tribute from that energy. (which will probably make them immediately downgrade to a Protectorate), integrate it, delete its labs, fill those slots with commercial zones, and re-release it for huge net benefit. Yeah, having had a protectorate of my own swallowed by another empire, I'd actually like to see this changed, so that protectorates have the same restrictions vassals do. On my part, things were doing quite fine until I noticed that somehow I was getting -6 influence from something called "vassal specialization" or something like that (my game's not in english so I might have made a mistake with the translation). I'm playing a game of Stellaris for the first time in about 8 months or so. Protectorates are just vassals who have less than 50% of your techs, if you vassalize an empire with more tech than that then they won't be a protectorate. would like to know too!! #1. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. 1. You can try to declare martial law, distribute luxury goods, crack down on crime, build precincts. Just form a federation with any other non-vassal empire and enable the "Vassals can join" option. Thread starter Less2; Start date Mar 19, 2023;. It was fun seeing Sorann attack his ex-federation member. I found a way to get around it by Declaring war on an empire, and setting a war goal for them to cede a planet or planet/s with. What does a protectorate do Stellaris?. So I turned a sector into a scholarium while in a federation. The Greater Terran Union annexed, reorganized and subjugated most of its neighboring nations by the time of the War In Heaven. I can get the last of my independent neighbors to become my subject. The first strategy entails declaring war on a specific nation. Protectorates can do stupid things like claim fallen empire systems, but sometimes it is more important to accept the request if it denies your enemies an easy target to conquer. 3,600 days is 10 years in Stellaris. Vassalization request towards a Machine Intelligence empire. So the chance of me getting to 40% of his Tech and becomming a vassal seems rather low. If you want a protectorate, you need to either force it on an AI empire or enlighten primatives. 10. Protectorates become vassals when their tech level catches up to a certain percentage of the overlord’s tech level, and vice versa if the overlord has ludicrously fast research. And there's nothing at all on the Diplo screen about it. The Terran Protectorates are semi-sovereign states that are nominally independent of direct Terran control, but are still beholden to Terran foreign policy and military direction. Also there is an ascension perk called "shared destiny" that lowers the cost to integrate vassals into your empire by 50%. txt. " Ironically, 'Dissolve this Alliance' option is also grayed out, it says "We are a subject, it's not up. And I thought: "Robots don't make good merchants. I don't see an option to add…Couldn't find an answer so I bring it up - perhaps again: Sometimes I don't have the option "vassallization", all I can do is to install a protectorate. everstillghost • 5 yr. As suggested above, if it is a war goal, and they are forced at the end of a. The new empire that's created as a result of Liberation has a large bonus to their opinion towards you because of the Liberation, so you should be able to vassalize immediately. XBOX • 3 yr. [You are in both cases still obligated to protect them] 2. vassals under feudal empire would only have a modifier that weighs in its own strength as well as its vassal allies. Fluffy-Tanuki • 21 days ago. This would allow their overlord both exclusive colonization rights as well as total diplomatic dominance. Legacy Wikis. The second vassal everyone will want is the Scholarium, who provides a significant bonus to research potential and valuable science tribute. A vassal also run the risk of a full diplomatic integration by their Overlord. Vassal states accept the King as the head . usually protectorates never become vassals, since they need 50% of your tech and you can usually out-tech them. 4. #2. For everything else, you can manually change the terms of an agreement, but the other party has to accept those terms before. Wait. I don't really use the espionage system to know enough though. . I hope this is fixed because the potential for these systems is great!Stellaris 50480 Bug Reports 30904 Suggestions 19154 Tech Support 2899 Multiplayer 377 User Mods. 05 and that's it. It's very stupid, but you can't integrate them. for instance), but for every ratio of "your researcher. In general, specialize your subjects to feed whatever you need feeding on - if you're egalitarian, make them give you resources to. After hundreds of years of research he's still overwhelming in almost every aspect, I asked for protectorate early in the game and now the unbidden just spawned while I conquered some other normal start AI and control about 20 planets. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. Oct 2, 2022 @ 9:17am. It's honestly almost ALWAYS better to conquer and release as a vassal. Stellaris. Maybe I experienced a bug in pre-Clarke, then. On my part, things were doing quite fine until I noticed that somehow I was getting -6 influence from something called "vassal specialization" or something like that (my game's not in english so I might have made a mistake with the translation). Nothing much to say here, if you can't put a subject into one of the above, this is where they belong. I generally leave vassals as vassals unless I need the land or they are completely opposed to me. ago. Progenitor is best for late game, since you can do vassal silliness. However they will also be very disloyal because you will have like -350 opinion "relative power of vassals" with all of them, but this is basically only your former overlord. Protectorate no research cost discount NOR research agreement [v3. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by Paradox Development Studio. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. 0 unless otherwise noted. Depends but with the vassal system in place, I uplift them and let them grow to a nice size. If THEY are YOUR protectorate, they get the buffs, but can't attack you and will become your vassal. Tributaries themselves are kinda meh and supposedly pretty bugged in 1. You need to be neighboring to project the power necessary to protect your vassal/protectorate or threaten your tributary. Vassals can be absorbed into empire after 10 years. You can just stack that up. I believe that protectorate should be a sub-type of subject, like scholarium protectorate, vassal protectorate etc. in this case the summary is that vassal loyalty wars count the overlord as a defender and so the vassal that wants to either swap to a new overlord or break free outright, and a rival power trying to upset the. Megacorp yes, but I think I didn't get the casus belli because they're my subsidiary. But if you're worried about taking everyone on at once, this way the vassals fight on your side during the war. Puppets can be very useful. Protectorates ruin successfully managing vassals. They are always nice to have just for the influence gain. A vassal is probably overall more "useful" than actually own their territory (due to conquest or integration), even if they currently pretty dumb in terms of military actions (which is probably fixed at some time). Slightly increased the weight of technologies to protectorate modifier, from 0. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. 1. Appareson • 7 yr. Once they get enough tech they immediately turn into a vassal. ; About Stellaris Wiki; Mobile viewIf there are small empires in the areas, like rump states and pre-FTL planets that recently got FTL tech I'll make a protectorate/vassal rather than tributary. 0 unless otherwise noted. . Invading usually a better option. There is something to be said for 4X-style victory conditions, which usually allow for diplomatic, scientific, and cultural ways to win. You get secret fealty CB on their overlord. I can't really see why vassalisation wars against equals would be game breaking. I just technologically enlightened two races, immediately making them vassals. Reply. Either you lost a war that your overlord waged against you to make you a protectorate, or you had the Scion start, in which you start the game as a vassal of a fallen empire. Protectorate an uplifted pre-FTL species for an increase in monthly influence and a potentially powerful ally at the end of it all, or Vassalise an empire for some. They cannot be incorporated into your empire (a true vassal with a complete technological mismatch would be very difficult to incorporate into a multi-planet empire), will not join in your wars (though are protected by your guarantee), and receive 80% reduced tech costs (I believe that is the current number). I don't understand why vassals drain influence. A subject’s status will change from vassal to protectorate if there exists more than a 60% technological difference between them and your empire. So a vassal currently at +100 loyalty suffers a -2 loyalty per month penalty, while those at -100 loyalty will get +2 loyalty per month. You can let them be autonomous, but ultimate control of the sector still belongs to the player. But I cant push the agreement any more favorable than it already is. Protectorate does not have research cost discount NOR cannot form. Once that's figured out, you just have to type one line of code to allow protectorates to be integrated. ; About Stellaris Wiki; Mobile view If anything being in a federation should increase the willingness to become a protectorate if not a vassal if you have positive relations. Protectorates are tricky because usually the technology gap doesn't exist to create them but I've had luck doing it with newly self-enlightened races. Gain enough tech to turn them into a protectorate. For Stellaris 2. I get the mechanic from the defensive agreement causing it. If they don't switch to Protectorate for being too weak compared to you, you can change their type. In minimal they act as protectorate, in max they are little more than your autonomus sector. Also, when the rebellions happen, if I win the war, I own the systems directly instead of them going back to my vassal. 1. Tehnomaag •. paradoxwikis. Please note these costs are over and above a base cost of 20 influence points. If you win the war, you'll get the empire as your subject. ; About Stellaris Wiki; Mobile view Puppet is a modern term, and usually is just a state with teh same goverment as yours, and that is completly complient to you vassal is a medieval term and usually allows alot of autonomy, depending on the type of vassal it may be, some consider a tributary as a vassal, and some other consider the King of England (also the duke of normandy) as a vassal (he was, but he also wasnt) the term is. You can't integrate Tributaries until you vassalize them, which likely won't happen unless you declare war on them with the Demand of vassalization. Making federations baseline and replacing one or two of the points with something vassalization related could go a long way. Temporarily you can keep them as buffers between you and some powerful neighbor. This page was last edited on 7 June 2023, at 11:13. Then you can declare a war that makes them become your vassals when you win it. A tributary gives you a portion of income. They get a significant (i think 80%) boost to research if you already have the tech. . Then you can integrate them quicker. Protectorates that rise to become vassals will trigger the type selection at the beginning of the next month. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. If other empire is far behind your tech then you can "Offer protectorate" that will give them 80% research boost and once they reach ~50% of your tech they will become normal vassal. 0 beta patch I was sad to discover that having a vassal now automatically establishes a defensive act…Eventually, they ask to be my protectorate. Vassal Stole My Planet b/c of new Claim System. 5 influence. Every.