mechwarrior 5 lbx 10. MECHWARRIOR ONLINE. mechwarrior 5 lbx 10

 
MECHWARRIOR ONLINEmechwarrior 5 lbx 10  The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F

Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. Games. Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. MechWarrior 5: Mercenaries. 5 ( from 7. The 4A is just one comfy murder machine. Armor would be just that, it's armor. 2 Medium lasers and an SRM6 and you get a pretty neat and fast brawler that is great at legging and stuff. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. LB 10-X ACs, are very strong. i run quad LBX10 Anni and i put arms on #1 and torsos on #2. 30-> 9 pellets. just use them to find planets and biomes, and tech. Yeah Endo is a must and Ferro is practically useless on IS, maybe for a few Builds it can work, but not many mechs. Lots of fun close up, good for shooting down fliers even with bad aim. Leaves you a lot of weight to max out all the armor and stuff in some additional HVAC. Games. The only complaint against the Basilisk is the fact that you've got that Hellboy-style Right Hand of Doom, which hits like a ton of bricks, but if it get's shot off, you're in really rough shape. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. Gauss Rifles. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. If you enjoy the hero mechs Dragon DRG-SDW Sidewinder for its mobility and the Thunderbolt TDR-5S-T Top Dog for it's medium laser boat ability in a heavy chassis, you may find the QKD-5A/5K. In game though Burst Fire AC/10s can occasionally be a lot better than the LBX-10 in certain situations with better damage output. . All settings can be now changed and immediately applied in-mission. All other. other mechs that arnt 100 tons but you may wish. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. Use the existing (universal) ammo. Structure: 269. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. as others have suggested the 4 lbx 10 loadout is pretty good, though if you get lucky enough to find the energy variant ive had a lot of fun with a quad ppc build on it. Eats heavy mech torsos alive, and one shots most vehicles you can rapid fire pretty well at least a shot every second. MERCTECH v3. For a MechWarrior life is war and the only true peace is death. The LBX5 and 20 are worse on space, but have better heat. ago. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X-Pulse Lasers. H-Rifle - decreased to 1000 m/s. Members Online. 0 coins. Premium Powerups Explore Gaming. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. It fits quite nicely into the Boar's Head. Ironically, I am having a hard time finding rifle ammo. One warning: the cockpit hitbox must be huge, because both times I've died to headshots were in Mr. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. Left Alt + the weapon number will switch the ammo type. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Due to this, autocannons were grouped into generic "classes" of similar common. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). 0 %. I've soloed the final mission with just the atlas without losing any limbs or armor. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. LRMs+MLs for MW2 LLs for MW3. If you do go the ballistic route, lbx 10 solids are the way to go though at that point just go with KGB Car since you won't be moving at thr speed of snail through the mission. Quad LBX 10 on a KDK-3 can be an absolutely destructive brawler that will destroy anything in brawling range, except perhaps an annihilator. There are a lot of uniquely good assaults, like the victor bsk has ecm and can dual lbxac/10 easily with higher than normal assault speed, but it is only 80 tons. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. According to the official MW5 Mercs patch notes, the latest update added the new Hatchetman ‘Mech, 5 Mission Campaign, 9 New Melee Weapons and much more. 3. 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. 1. Autocannons are rated, as in TT, based on how much damage they do when they hit within optimal range. . It can snipe-shot particular areas (like the head) at mid ranges, and can beat an enemy down before it ever gets into range to hit you, if your aim is good enough. Twin tier 5 AC/20s, 3 tier 5 medium lasers. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. Has better reload speed. be half or more of your weapons load in tonnage or damage dealt per volley. Time/Burst represents the total firing time. The thing has such cooldown quirks for it that you're firing it nearly twice as fast. Some examples using the LBX and AC/5 (or AC/2) combination. My second PXH-1 has an ER large and a pair of ER. ago • Edited 2 yr. Primarily ballistics mechs don't really exist in vanilla below 70-80 tons. From MechWarrior 5: Call to Arms Expansion Pack: CN9-P. BFAC/5, BFAC/10, BFAC/20 all do the same damage per shot but AC/5 is 80/ton, AC/10 is 40/ton, and AC/20 is 20/ton. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. . Systemwork5. All vanilla game savegames and mechs / loadouts will be. Victor-BSK covers the same role but has the two ballistic weapons in one hand, so it's more vulnerable that way. YetAnotherWeaponClan ScaryTanks TableTopRulez_ AI Mod Mod. Kite the hell out of enemies. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. 5 ( from 7. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. But this thing feels like it has really low survivability, especially. LBX AC/10 SLD - from 800 m/s to 1100 m/s. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. 308 11. The autocannon/10 was a direct-fire ballistic weapon, firing HEAP ( H igh- E xplosive A rmor- P iercing) rounds at targets either singly or in bursts. The other centurion I'd recommend is the D variant with an LBX-10. Heavy Machine Gun: 450m optimal, 600m max, wide spread, high damage. LBX AC/10 - from 800 m/s to 1100 m/s. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. StarMapMouseOver_V3_07 -. The AC/5 BF has a spread of 2 at 350m. 8 (20% of missiles miss because of spread) 0. I thought LBX's were like shotguns, but. I rediscovered EASY mode like a noob. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. Image: Piranha Games. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. Timberwolf Classic. afrofrosch • 4 yr. MW5 Compatibility Mod. However, the LB 10-X AC-SLD always weighs one ton lighter. Buff Lbx-10 Please Started by SpiralRazor,. 9 (10% chance missiles will dodge into a wall) 0. PRICE: $14. All other trade-marks are the property of their respective owners; ® or ™ as indicated. Changed all LBX autocannons' names to new naming scheme: C-LBX/10, C-LBX/5 etc. 🥳 I have a KGC - CAR with 4x gold LBX10 Solid slugs. In industrial hubs after 3034- in virtually any random system by default, although tier level will vary from 0-1 in lower Rep level areas to 3-4 in higher areas. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Changed: moved CT destruction and mechlab permission level settings to savegame. Available after 3061 in both IS and Clan versions. I've checked every system I've visited since. MERCTECH v3. G♥mmy YuTamI. M Laser, 5 damage if ALL the laser ticks hit. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. Download for free. It spreads all that 500 DPM loving. • 2 yr. . Overview. 005) details released for PS4, PC, and PS5 players. Well. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. 0. king crabs make pretty viscous brawlers, dual ac 20 or dual gauss is the way to go. Games. However, in the interest of keeping the AC/10 viable, the LB10X should fire slugs at a 4. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Or something like it. This mod is the foundation for the equipment adjustments aspect of YARQE. Has better reload speed and velocity compared to an AC10, with less heat per shot and it weighs one ton less. About this mod. With the Sept. LBX/10 is a shotgun and you have to be point-blank for pinpoint hits, else damage is spread over multiple parts of the enemy. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. For its 60 tons It has a large slot with a reasonable bunch of supporting weapons and nice speed. ER version- unless its the PPC or the large laser you will not. Like LRM+Artemis IV launcher which requires LRM Artemis ammo to properly use it etc. The AI loses accuracy the faster you move. LBX AC/10 SLD - from 800 m/s to 1100 m/s. That thing is a monster with the right weapons. 5 (from 2) Delay between projectile reduced to . Sep 17, 2017 @ 5:44pm. 11 DPS and 1. Hero wolverine with lbx and 120 rounds or so of ammo for main and loaded up with srms and a bunch of ammo is deadly. Hilariously so. A 40% + cool down if you use LBX Autocanons on this beast!!. I feel the best AI loadout is AC5s or 10s, combined with LRMs. And as before the RAC5s melt stuff but can't be a sustained damage source from the weapons forever jamming if you have more than 1 target. Adds advanced Inner Sphere weapons to the game and configurable global overrides for all weapons even from mods. Victor Basilisk build. MechWarrior Online. Mechwarrior 5 Reply blaze53. Add-Ons. I also didn’t include any Hero ‘Mechs since those are almost always better than anything out there. I honestly, wanted to like dragons buy couldn't make them work until I got this guy. As for the mechs outperforming clantech? That's a pretty good joke. Anyway i might run AC/2. 99 USD . If I had it to change, their damage would be halved and their spread would be closer to an lbx. 1620 is laughable. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. ArtixViper • 2 yr. 3. I'm not the biggest fan of the Cyclops (not counting. 5. The closest comparison would be comparing the Agincourt to a Vulture A, which is 10 tons lighter, has 6 SRM6's and still has room for an LBX/5 and an ERPPC. 0 FEATURES: Mechs now have a "Knock-Down" feature. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. No mods needed. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. Testing rare weapon. You can engage the enemy from range with the PPC and LB-10X AC as you lumber up to them to use the lasers. ER for long range pokes along with the Slug variant with reload and damage upgrades for missiles and ballistics. Early on its worth it to invest in these mechs as its hard to get double heat sinks. Members Online • Silver_Wolf_X. The numbers indicate how powerful the weapon is; the AC/2 does comparatively light damage, but has enormous range, while the AC/20 does absolutely crushing damage (it’s the most. View Posts. I haven't found a mission where this thing wasn't useful. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. MECHWARRIOR UNIVERSE / GENERAL DISCUSSION / ARCHIVE; 2. UAC/5 - 1200 m/s to 1300 m/s. All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews. I like it. Mechwarrior 4: Vengeance Unofficial Strategy Guide and FAQ by Kasey Chang released May 5, 2004 0 Introduction This is an UN-official strategy guide and walkthrough for the game Mechwarrior 4: Vengeance from Microsoft. Everyone knows this to be the case. Available after 3061 in both IS and Clan versions. A 300k repair cost will net you exactly that 215,625. Level 4 LBX cannons will run you 2. ago. CTF-2P. I like the QKD-4G with the SRM 10, 4 ML, 2 tons ammo and 5 DHS. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. He was testing if flak can destroy missiles. Check every rare item on market icon on. For standalone mech mods that are NoT part of yaml ir something else how do they land. DRG-SDW with and lbx 10. Drop the AC 2 for a MG with half a ton of ammo and 450 MAX ARMOR. M Laser, 5 damage if ALL the laser ticks hit. Better. See full list on mwo. This for killing fliers/long range plinking. So early heavy rifles and lasers/srms. Created by 蛍Firefly. 632 Just lost the LBX-10 in a story mission and now off to find another one. MERCTECH v3. Games. Adds dozens of new, post-invasion weapons to the game. The LBX-10 Solid Shot is superiour to the AC/10 in virtually every way and for the UAC/5 there's arguably no reason to use it over the AC/5 if you stack ROF upgrades since if you factor in jamming then the AC/5 has vastly more effective DPS over it. In this video I will show you the gameplay of a full mission as well as the MechLab wher. 30-> 9 pellets. All of the components that make your mech work are strapped onto the structure. Posted 18 February 2013 - 09:11 AM. I haven't found a mission where this thing wasn't useful. 0. glevrk May 29, 2021 @ 10:38pm. Adds Clan weapons to the game. LBX/10 Half Ammo : Critical slots: 1 : 0. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. That extra ton you save (from the UAC 5) is another 400 total dmg for it in ammo. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. Melee mechs are the first mechs in MW5 that I don't immediately rip the jump jets out of since they can help get you into (or out of) melee range a bit faster and generally help mobility. 6Mpls, Lbx10 solid. 5) Medium Pulse Laser Heat reduced to 2. 5 12. 4 heavy rifles is great vs just mechs. MRM, AC/10, LBX/10, UAC/10 and Heavy Gauss. Yet Another Special Variant. Mechwarrior 5 Mercenaries LB 10-X Autocannon Nice WeaponAMD Ryzen5 3600x+EnermaxLiqMax II 240MSI MPG X570 Gaming Edge WI-FiKFA2 RTX 2070. close. I've played about 10 hours past where I was able to buy an LBX 10, but have never encountered ammo for the gun. Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. Until you can get a mech that has its main firepower in the torsos you'll need to focus on protecting that gun arm on the Centurion as much as possible. Reputation level unlocks better stuff from the Market, so if you don't care about the Date (13 days passed) then just backtrack to easier zones. Thanks for the recommendation pilots. Sure, Step 1; Navigate to this screen (The mechbay) . Configured by Khan Natasha Kerensky. The engine, the weapons, the cokpit, the gyro, all of it. LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. Subscribe to downloadYet Another Mechlab. Annihilator also is very sturdy and can deal huge dmg. You can now use the flamer without blinding yourself! The new flamer particle is a clone of the medium laser particle, but yellow. MechWarrior 5: Mercenaries. The LB/10-X is one of the few cases where it is a straight upgrade with almost no downsides (and if you are not using alternate AC ammo, there are no downsides) HA1-0F. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I was able to fit four medium lasers and an LRM 20 on it. I want an LBX shotgun since they are very good now and an excellent pair with melee mechs. MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. Standalone weapon pack that contains all weapons from the Yet Another Mech mod. 1X has DHS, 4x LBX-10's, 4 Medium Lasers, 2x Small Pulse and a Small Laser. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. Added mode switch to all LBX Autocannons. Short burst lasers do their damage with fewer ticks, making it easier. My favorite weapons in the game. They include megacities, like this one. 8. The best Medium Mech is the GRF-2N. I mean the LBX solid that fires a slug. Ultra-Autocannon 5 Heat Reduced to . In theory with double tapping you can do more damage for less weight with the UAC/5. But as things are, the AC/5 is distinctly underpowered for the Shadow Hawk's main gun. As others have mentioned, the damage coverage pays out however much money it would cost to repair the damage you took, unless you took more damage-cost than you negotiated to get. The gameplay loop in Mechwarrior 5, unlike the turn-based Battletech, simply doesn't lend itself well to ambushes, jump jet play, etc. There is a gatling machine gun w/ 400m range in the YAW mod irrc - very rarely found however it appears to be way overpowered. MechWarrior 5. RoboTrotsky • 10 mo. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. An LBX 10 would be a straight upgrade for the AC I suppose, but those don't grow on trees. " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. A. Lbx-10 mrmr40, lbx10 2 er med and 2x srms also great, or just lbx-10 and around 350-365 engine to run 120-125 with a shotgun that cools down every second Cicada 3m lbx-10, 4x er med las, and ecm. Range. True in table top but no longer true in MW5. But so far, I had not encountered it once on the battlefield, though I did find it for sale at one point as a rare mech. the LBX 10 or 20 make some sense at realy close range, especialy as the IS LB10 is lighter and takes up less slots than the IS AC10, and at longer ranges all the LBX sizes have a use to scare off Light Mechs but yes, otherwise I completely agree with that assessment. Majority of audio files for the game have been replaced with Mechwarrior Online audio with some tweaks and editing to make them work. This effect multiplies with mechs capable of carrying more than one, like a triple LBX Illya. The AI loses accuracy the faster you move. 1E is for energy based play and the rest are for ballistic hardpoints. LBX-10 in the right arm, 3 Medium Lasers in the left. MW5 Weapons tier lists (YAML included) SLas- Never actually used them. So the first thing to know about Mechwarrior is that “damage density” is the thing in Mechwarrior. All this firepower. Fixed Clan Gauss explosion damage (base damage * 2) Fixed: Clan equipment tags. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. #9. videogame_asset My games. The AC20 is good if you like a closer range cannon that. When you get good enough you can ine shot the Igors. 3) 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. MechWarrior and Battletech are registered trade-marks of Microsoft. Much like the LBX-10, which improved on 3/4, and is considered ok, but not great. It's not proportionate at all, it sucks, and that's what I had to do. ago. This effect multiplies with mechs capable of carrying more than one, like a triple LBX Illya. Next up is the 90 ton Hero Cyclops, the CP-S. Protip: if you see a special weapon on sale, be sure to buy the ammo with it, because it won’t be regularly in. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser Heat reduced to 6. Krabs. When the gyro is over 80% saturated for 5 seconds, the mech will stop and crouch while the reaction wheels spin back up. UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. If you’re gonna keep the UAC I’d probably keep a LRM 5 for soft targets, drop the other LRM, and upgrade to PPCs as those SB aren’t gonna have enough power against other assaults. Thank me later. 5. ; Weapon lock-on time modifier: -20. Optional - adds new items that take full advantage of YAML's EquipmentProperties, by the author of all the new YAML code. Probably didn't hurt that my gun skills (both in-game stat and also just *me* as a player) also improved a bit while trying to make that thing work. Member. fandom. 10-X AC SLD + 6 high tier medium lasers (regular, not pulse) + a good LRM launcher and Bob's your uncle. Use Bobbert's Mod Options to set variables. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Through 8 different runs of this game now, I think I've bought like 98% of the mechs I actually use and only managed to salvage and drive one or two from random salvage lists. It fits quite nicely into the Boar's Head. IMO, go with the AC/10 if you're driving a slower mech and the LB-10 X-AC if you. The LBX2 is effectively a long range machine gun. The ideal quickdraw hero mech, in my opinion, would be like the QKD-5A/5K with XL engine, more medium energy slots, an AMS, and an ECM. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. The starter guides all point to Hellbringers (used to be my favourite in Mechwarrior 2), hunchbacks or Timberwolves. close. I tend to use Gauss if it's a bigger mech or I am limited to one larger ballistic. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. The shotgun version corrects for my poor aim. The size of the shot caps the number of rounds stored in a. I usually go ammo so it’s always ready. I went around with 2 atlases and two other assaults (usually king crabs) for most of the endgame, and just finished the campaign tonight. Different manufacturers and models of autocannons had different calibers (25 mm-203 mm) and rates of fire. But outside of that I would say keep looking at industrial hubs in the Stiener/ FRR /. Might have upgraded the engine too. My favourite Atlas variant is the Hero AS-BH. Quintessa-K • 10 mo. Note: Rate of. Max. For a MechWarrior life is war and the only true peace is death. ago.