Other weapons are mostly sidegrades, and you choose them for specific cases. I am very inexperienced with only about 20 hrs in the game and have been seeking a decent loadout for infiltrator designed around either sniping to assist with an assault or going behind enemy lines to pick off their supporting troops also with a sniper, the issue is I have absolutely zero frickin clue what weapons, implants, or equipment is good for that. RPG_Wrel Lead Designer. 00 seconds. ago. Test it,but now ive build the Spiker,its a difference. Infiltrator Guide. Infiltrator Loadouts in Planetside 2. Sorted by: 2. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. It's just asking for an enemy Infiltrator to hack the built in Infantry Terminal and come marching out in an AV MAX. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. 3. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Underboss is great up close but also loud and when you have to get close having a loud gun is very risky. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. The Eridani is the safe pick, it's basically a SMG version of the Orion. Reduces the range at which the aircraft can be detected by enemy engagement radars by 150/250/350/450 meters. Originally a specialist in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. but it's still got low velocity, low max damage range, low fire rate, bad accuracy, and a slow reload. All Discussions. CLASS-BASED COMBAT: Players can build their soldier to match wants and their allies' needs. 5 seconds. In this video I do a quick rundown of 4. . The device stays active for the listed duration while the user is. PlanetSide 2 Forums. Just like that, we have even more goodies coming to the game in the form of brand new Empire Specific Anti-Material Rifles. It has an enormous rate of fire and a whole 100 rounds in a magazine. Hidden locations, putting a router in a bush or under water makes it harder to find and therefore a safer location. The guy I was playing with works too much to play now so I'm back to mostly solo lol. This one takes 2 silos to properly set up, one by the orange boxes by the northern bridge, the other by the western cliff. One of the most fun playstyles is when you take the Commisioner, power knife, Catlike, and Stalker Cloak (bonus for Deep Operative but not required), ammo belt, grenades, aux spitfire or cortium bomb, and just crouchwalk around popping heads and murdering campers. Stalker Alert: Infiltrator Update. • 1 mo. Welcome to Balance, kiddo. And man, this thing is not messing around. Give a try, makes it that much easier to land 100% headshots etc. MAX Suits of Auraxis, beware. 1. Loadout tips: 1) You have only 2 implants: catlike 5 and sensor shield 4+. NC Infiltrator need sum luv De'vs, how about a better sidearm , something to go with rifles. if possible. EMPs were 25 nanites per use before. WidowIIMaker Right now I am playing NC Infiltrator, but not really that familiar with the game to know if there are better options available. Hello, I'm CMDRCyrious, thanks for stopping by soldier! Stay awhile, let's chat in the canteen, and find glorious battles Planetside!Lyyti's Faction Weapon. TRAP-M1 is not a sniper rifle, it’s more a scout’s rifle! Well yes, but actually no. It does require quite the investment into the Infiltrator class, especially the cloaks, but that can be said for all the classes in my opinion. And no, Infiltrator cloak is not “try hard” by any means. Vampire, critical chain,catlike. Last edited by ﮱﮔutex; Dec 1, 2017 @ 3:23am #14 < > Showing 1-14 of 14 comments . . Reaper DMR is a great medium-range. TEST every weapon in VR first before you buy, with different attachments. Why? Because it gets you back into the fight faster. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. 6- Tool 0. I'll put the link when I'll have done that. Really not seeing the point, I wouldn't call it better stats. This grenade is identical to the Frag Grenade except that it will stick to almost every surface and to enemies. 1 Answer. Go to Planetside r/Planetside. The Sirius has as a magazine size of 50, and has a firerate of 845 RPM. With this massive update, we've re-tuned many weapons, added more than 800 weapon attachments, revisited aspects of vehicle and infantry balance, and added new equipment that will expand your combat capabilities. Enemies will likely lose track of you if. Play Medic and Engineer (preferably Medic). Murgen. 1-Attachments on an SMG 1. The shield. Everything from the use of cloaking, weapons and their attachments, to equipment/implants and their effects. 2- Defence slot 0. Give a try, makes it that much easier to land 100% headshots etc. The 99SV is the default TR infiltrator weapon. 1. All PC servers will come down for the following update on Wednesday, December 7, at 6:00am PT (3:00pm CEST). It’s heavy to move with and takes an eternity to reload. Light Assaults have a large arsenal of close and medium range weapons. One of the three playable empires, the Terran Republic is the challenged government of Auraxis, striving to maintain peace and stability across the. PlanetSide 2 Forums. In fact it's perfect mid-range option. The gummy contains 15 grams of protein per gummy. 29, 2023 - MAX rebalance, New Abilities, Server Perf. Right so you only get 5 asp points max so pick asp skills based on what you play the most, maybe like your 2 most played classes or so, and yea there arent any max asp skills so your good on that. Operatives do not fight as their own standalone faction on Auraxis—rather, they are contracted out to fight beneath the three main empires: the New Conglomerate, Terran Republic, and Vanu. I play. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. SMGs are small automatic weapons for close quarters combat. Velocity is 550m/s. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. It has an enormous rate of fire and a whole 100 rounds in a magazine. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow Infiltrator Builds. Originally specializing in the assassination of high-profile political targets, the Infiltrator quickly found a home on the battlefield. MAX was not tested because honestly, I didn't think/care to check it. The Recon Detection Device fires recon darts which stick to any surface they hit and pulse periodically to detect enemies within the listed range, between 25 and 50 meters based on the rank of the device. T9 Carv is the closest representation of it you’ll get in Planetside 2. 6s/3. You get 1 certification point per 250 XP. ”. Each weapon has it's place and I'll be explaining that instead of it's power, velocity, or it's inability to be an all encompassing weapon. Lasers and Infravision implant or on the scopes. At range the hunter cloak is undeniably better since at range the cloak is more effective. I'll give some general sniping tips: lead shots with sway, hold shift, take shot. 3- Target priority 2. In the case of the infiltrator cheesing the base with cortium bombs from a stealth sundy, you will have to find. infiltrator's have the lowest survivability of any class and their SMG does less DPS than pretty much any other automatic weapon and most semi autos as well. 5- Utlity 0. Lovely. Intro BEST LOADOUTS for every Class in Planetside 2! | Infiltrator, Medic, Heavy, Engineer, LA & MAX Zealous 4. ago. However there are a lot of loadouts that will work well but not be "best," NC infiltrator has very little "bad" choices! 2. Havoc in this case. 2012 Archives. Firstly, ignore everyone that tells you to not go stalker inf. 4- Winning your encounters 2. The Hunter QCX + melee combo is very good behind the lines. With the blackhand at least you're restricted to a 4x scope and have larger coF. It allows you to get into position and remain undetected until the perfect moment. I’ve been doing a lot of practice in the VR landing quick headshots, not really “quick scoping”, just making sure the gun is pointed as close as possible to the enemy before ADS, and only making small adjustments to land the OHK. Equipped with a Jet Pack, Light Assaults can fly to bypass enemy defenses or scale natural obstacles, and attack enemies from unexpected angles, and in some cases even dodge enemy fire. Rather see the servers fixed, the audio system in this game long overdue for an overhaul, Esamir and Oshur are not finished they need traditional bases and you need to. However not all things are effective and that's fine as long as you acknowledge that. Replies: 0The Canis has a larger magazine size of 40 and you can kill a few enemies before having to reload. Its ridiculous. I finished the Canis, Sirius and now the Eridani. I sadly do not have access to the anti-radar implant yet. -1. If you're sprinting with deep op you are still very visible. 3. If you have. Infiltrators. . Edit: Assimilate + Sensor Shield (recon devices only detect you at spitting distance when maxed out) looks the best for me. daybreak POR FAVOR TE PIDO QUITA LA CAMARA DE MUERTE. Health seems to be even or very close between the non-infiltrator classes. The infiltrator is 2 classes in one. TEST every weapon in VR first before you buy, with different attachments. Engineer survived with 3 bars of health. C4 is a great trap tool, and great AV/MAX. So,the best pistols of three factions was,judjing to all ive tested and watched: Vanu have Spiker and Manticore,Spiker seems to have the worst rate of fire than the equivalents in NC or TR,but its a burst. stalker infil is just a stepping stone to understanding how cloak works. Hermes Cloaking (VS Infiltrator only) Provides a speed-enhancing cloak with added fall resistance to help you maneuver around the battlefield. 2nd, inf smg builds can be the greatest cheese. All classes and vehicles have two loadout slots by default, two more are unlocked at Battle Rank 5 and 15 respectively, three more are unlocked if the parent account currently holds a Premium Membership, and up to four additional loadout slots can be. Even when I know where the infiltrator is (-ish), I can't see him unless he is running during daylight. Rank 2: Cloak lasts for 7 seconds, increases sprint speed by 20%, and recharges in 12. It can be played as a sniper, long range and precision, but weak in close combat. Sometimes switch to Rams for further useless sniping. Scout rifles (4x Scope): VS: Nyx is nearly unhearable when silenced, has no bulletdrop and is 2 headshotkill,but bullet travels slow. Now they're a 3-shot kill at every range, 2HK infils within 50m and attachments that fix half of their issues. Stalker cloak is the stealthiest cloak in PlanetSide 2. Share. #11. Don't fall into the newb trap of running Infiltrator constantly. Infiltrator Guide. 42K subscribers Subscribe 23K views 1 year ago Combat Infiltrator Builds. So if u consider that ur playstyle was close range stalker (the close range stalker its the essence of infiltrator,because have "infiltrated" in enemy base) then consider the faction pistols or the other two revolvers. Exitus Acta Probat Nov 2, 2020. Has the Archer become worthy of more attent. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. I use nanoweave on both. Nanite Mesh Generator is an ability available to the Heavy Assault. Slightly faster TTK. The NC MAX is the best. TR Heavy assault: T9 Carv (great jack. I did already mention that it would make the darklight mechanic more complex, in the sense you dont have the "you get what you see" effect. But that’s not what people are whining about, it’s running a MAX solo and without support. and just for. . ago. Light Assault is a mobile infantry unit, proficient in flanking and harassing. There are three varieties of Phalanx turret ingame. My loadout doesnt really change besides the LMG. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. Passwords must match. Here's a preview we posted earlier in the week of the. Implants in Planetside 2 are something that I have had a my opinions about. It's outclassed by basically every other weapon that wasn't specifically designed to be gimped outside of 1/3rd of the bases on 1. 🥷 Subscribe for more & Support via membership: Our Community & 💜 Follow 2. I tried the Hunter Cloak+Default pistol loadout but I was better with a real Primary. It is unlocked through purchase with Certification Points or Daybreak Cash The AR-N203 is the longer-ranged option in the operative rifle arsenal, dealing higher damage-per-shot with a generous fall-off and low recoil, allowing it to threaten targets out to a considerable range, although this comes at the expense of rate. if you want to be useful go nanite-armor cloak: shield100hp ,35% dmg resistance while cloaked (which can even negate a sniper headshot) couple that with vampire and survivalist and an smg (eridani,armistice or cyclone) and a powerknife. Nothing is like playing planetside 2. 1. Rank 1: Cloak lasts for 6. Spear, an anti-vehicle cannon, Aspis, an anti-aircraft flak gun, and Xiphos, an anti-infantry chain-gun. Nano Cloak: Doesn't last as long and recharges slower but the damage you take is reduced while you're cloaked. PlanetSide 2. The Engineer is the only class with access to the Sticky Grenade 100. As someone who primarily plays NC I can say with confidence that a squad of 8 decent NC will do just fine against a squad of 8 decent VS/TR. It allows you to get into position and remain undetected until the perfect moment. Engineers can also build. but you also can snipe other infiltrators who are sniping. Kardest • 8 yr. Honestly the BAR-200 is a really good gun and you can stick to that for almost any kind of infiltrating though. 50 are also decent choices. . 6s/3. It will reduce the reliability of the darklight-flashlight, but you wont have a infiltrator uncloaking and then shooting you in the back, 25 meters away. Planetside 2 is. Share. 25/0. But stealing a vehicle which I gave the misnomer "hacking" could be done by cutting open the locks and using the technical knowledge to take control of the mechanical systems inside the tank to gain access. Not sure if that changes with another pistol. TR best Carabins: Jaguar (with laser for CQC is beast), T5 AMC (for medium combat) and Couguar (best 167 DMG for long range) TR best Medic Assault rifles: T1 Cycler (amazing in every way), TAR (for CQC) and good balanced TORQ9. The Terran Republic (often shortened to TR) is a major faction on Auraxis. Fast regen of our 12 second ability is probably better than the damage reduction while within cloak. I love Nano Armor Cloak but it's only good when maxed out so in the meantime ignore it. After the silo, start with pillbox at the southern bridge, offset left (east) and at minimum height. Sorted by: 2. These riffles are: SAS-R for NC, Ghost for VS, TSAR-42. Fear not, gentle reader, this guide will show you how to achieve your in game goals in an almost entirely pain free, easy to follow process. Planetside 2 is a "sandbox" game in the sense that there are a lot of goofy stuff that you can do to entertain yourself. Deep operative needs 3,675 Iso to be maxed and has a time frame needed to activate which resets when you are damaged. Either sniper, providing covering fire or get into an enemy base and cause havoc. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). This is my Infiltrator Guide I cover all factions TR NC VS and show you loadouts for the infil to excel at CQC point holding and working with a squad. If I didn't play in this manner, I likely wouldn't be playing Planetside 2 at all. The Canis used to be overpowered, but then got nerfed too hard, so that now it's not particularly good anymore unfortunately. After an hour of fighting alongside the same squad mates defending the same Amp Station, you start to feel invested. Medic: Combat surgeon, Response jacket formfront line reviving, mending field for the constant aoe heal. 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Password Requirements: Must be 8-15 characters in length. Planetside 2 has been kept alive by Outfits that take the game fairly seriously and push themselves to see how good they can get at the game. Vehicle: Wraith Flash w/ Fury or Renegade. Power knife - One hit kill if you can turn it on and hit them before they realise you just did that because it makes a load of noise both when you first get it out and even more without end when you turn it on. Implants are equipped from the Classes tab of the game menu, with two dedicated slots at the bottom-right of the loadout screen. Infiltrator is the stealthy ninja-sniper class of Planetside 2. Alot of people play Infiltrator because it's ''The easier'' choice, not because it takes skill to play. Mobility is good to keep from being shot. Nothing like diving in and out of large groups. Maybe the game needs a overhaul for infiltrator classes and it will really positively impact the player experience. You are. Planetside 2 is a big game with many edges and hard to perfectly. g. Use TSAR-42 on my infiltrator only. You are death from the shadows, whether with a knife from behind or a single shot from a sniper's. Always keep that distinction in mind. Eiruna •. Link to sign up for Planetside 2 : 1 : Server. Reviewing the SOAS-20, AF-18 Stalker, and Artemis VX26, the Automatic Scout Rifles for the Infiltrator class in PlanetSide 2. Significantly faster reload 1. It is unlocked and upgraded using Certification Points. Health seems to be even or very close between the non-infiltrator classes. #6. The PlanetSide 2 Development Team has implemented some new toys that make being an Infiltrator and stalking your prey more exciting! - Now, you can equip and place a Motion Spotter that will spot nearby moving enemy players on the mini-map. You just need to change your definition of "right" to exclude effective stealth gameplay, sniping players with the expectation of one-shot kills, and the ability to sabotage or otherwise interact with important objectives like capture points or Sunderers. did not reat, just here to say, Heavy assault shits on infiltrator any day of the week when it comes to cutting down zenos for the emperor ! Adrenaline shield + vampire + nightmare. It’s usually a crutch newer players use. Intro: The weapons available to the infiltrator can be broken down into several broad groups. First you need to find what build you like. Hunter Cloak: Lasts longer and recharges faster but doesn't reduce incoming damage while cloaked. Front grip is mostly useless for long range bolt action. Infiltrator: Stay silent. Certifications are obtained via Certification Points and grant access to equipment, improve the specifications of items, and unlock abilities. Infiltrator Loadouts in Planetside 2. I always thought this was another botched plan of the game trying to do to many things. Medic survived with 3 bars of health. I have one more to go until I unlock the Auraxium reward and I'm thinking about doing the Punisher again. Heavy Assault survived with 3 bars of health. Play Video. Infiltrator Certifications. I was wondering what people like to build their infiltrators for the more down and dirty combat play and not with a stalker cloak. One build is SMG-based, it's just for. I'll continue to think about that in a steam Planetside 2 guide. Cannot match the Daybreak Username. If you're getting killed by SMG infiltrators consistently to the point you're claiming they're "OP" you're doing something horribly, horribly wrong. Terran Republic: TRAP-M1 “Fastest gun in the west. Fear combined with their specialized. Suppressor mostly useless. Implants are a gameplay system that allow players to enhance their loadouts with a wide variety of perks that alter gameplay in various ways. 0- The infiltrator 0. Your goal is to figure out the shortest possible flank that puts you 90-degrees off the flow right BEFORE the enemy expects to engage the enemy. Makes use of Stalker Cloak, which can recharge itself even while cloaked if the infiltrator remains stationary, but depletes energy when moving. T9 Carv: 750 RPM, 100 bullets, the way President TR intended it to be. For the faction as described in official lore, see Lore:Terran Republic. . During this time get upgrades that both builds would love. I actually agree with your suggestion, but this would signficantly buff the infiltrator and reduce the skill required to use the infiltrator properly. 3- Implant 0. Not sure if that changes with another pistol. Password. build, vehicle can be considered op in some circumstances is brillant old school of design reminiscent of Brood War. After that pick a suit slot. For CQC sniping, use you faction's close range snipers (TR: TSAR-42, NC: SAS-R, VS: Ghost). #11. 2) What should be the first thing to buy/upgrade with my hard earned credits? I have a feeling that the pace you can unlock stuff is waaay to slow. Password Requirements: Must be 8-15 characters in length. Its a must especially in the morning fights where low. Medic and Jetpacks are life. Auraximas is here! The winter season brings with it the sights and sounds of Auraximas. 5 seconds. Infiltrator died. You should try them both in the VR. LMGs: MSW-R: The meta CQC LMG, part of the trinity. ago. I use nanoweave on both. Their presence alone has rapidly become synonymous with unease and paranoia, causing enemy soldiers to perceive even shadows in their peripheral as a very real threat. This is addressed on the PlanetSide 2 Wiki: All infiltrators are able to hack, and the speed can be increased through certing into the Advanced Equipment Terminal Hacking tree. Infiltrators job: Either sniper, providing covering fire or get into an enemy base and cause havoc. The shadow is the best short/medium weapon SEMI-AUTO in the game. Six distinct classes provide a wealth of squad options and combat tactics. The Eridani is the safe pick, it's basically a SMG version of the Orion. All these balance and weapon changes just made infil stronger. Sticky bombs imply a slightly superior weapon, which fits the operative nature of the infiltrator relying on equipment. Vanu Weapons tend to be energy-based, firing in straight lines with distance drop-off. Vandal is better, but it's still outclassed by bolt-action sniper rifles that are effective at the same ranges but can one-hit kill on a headshot, which the Vandal can't do. Also infiltrator is quite versatile class with multiple roles, so you should describe which role exactly you prefer. It allows you to get into position and remain undetected until the perfect moment. The railjack is. Primary: Shadow Attachments: Silencer, Laser Sight Scrop: x2 reflex. Could you give me some tips on what to buy on an infiltrator? I'm planning to make 2 builds, one for sniping and the other one for SMG infiltrating. Blackhand is great for range but it's loud and unforgiving. I did this at a Tech plant. In this video I do a quick rundown of 4 strong builds for the infiltrator class in Planetside 2. 75/1. . It also swings a little slower than a normal knife. Terran Republic Infiltrator Rear View. 107. All Phalanx turrets use a heat-based ammo pool rather than typical. All structures are much weaker while. How to Build a Stalker Infiltrator Loadout (Planetside 2) davidangel64 183K subscribers Subscribe 25K views 6 years ago A good number of questions come. Mirror Bay replacement base will be far worse than the already bad mirror bay. Sometimes I feel guilty cheesing my way to 10+ kill streaks. 7 TL;DR build 1. 6s (faster reload if you have bullets left in the clip). This build gives you two options for detecting enemy movements in an area by using the Detect Bolts of the crossbow for extended ranges as well as opening the option for the motion detector to surveil strategic points and quickly responding. Try to build a useful base, like blocking a road or giving artillery support to attack or defend a point. Infiltrator’s Roles Stalker. Today we explore the light assault class and all of its mobility. Nanite Systems Operatives are a 'faction' of unaffiliated, remotely-controlled combat units created by Nanite Systems, whose allegiance is sworn to no single empire. ago. I guess it's personal preference. Stalker cloak is the stealthiest cloak in PlanetSide 2. Increase the time required for lock-based weapons to establish a lock on the aircraft by 0. “So for a change of pace, I’m going to cert out a VS Infiltrator loadout centered around the Phaseshift. Apr 12, 2020 @ 12:22pm I agree the router is very powerful. Get Hunter to level 3. The reason why higher level players pick Infiltrator is for the bolt actions and being able to one shot everything. Subscribe. And probably most importantly, it's silent and you are undetected if you shoot with it. no idear who runs with that there is better options. Sure, the Infiltrator is good if you play it right. TORQ-9: midrange monster (with impact ammunition). Some of the ability ideas could be. It'd be more akin to CSGO/COD. The CQC bolts don't have sway, so if you don't like the breath holding and weapon sway mechanics, go with one those and slap a 4x on it. stalker infil is just a stepping stone to understanding how cloak works. Stalker cloak is the stealthiest cloak in PlanetSide 2. The main issue I have with how it currently is is that when the server is lagging with massive populations the decloak can sometimes take 2-3 seconds. The stalker infiltrator is unique in the ability for it to single handedly stall an offensive on a front. It comes with a 6x scope and can attach an assortment of long range scopes (7,8,10,12x). 5 seconds, increases sprint speed by 20%, and recharges in 13 seconds. Also don't bother trying to rely on NSO cloak to hide yourself. Reason: The shadow unlike the stalker dishes out a ton of damage. The Arsenal Update. The blitz and cyclone are beasts. The most effective use of this build is hunting people. NC start with a bolt action, the other 2 don't. The m77-b for TR or XM98 For VS (Or NCs default) are good choices too, they fire faster but have a bit less velocity. 0:00 / 25:50 Infiltrator Class Guide | Planetside 2 Gameplay CAMIKAZE78 56. I go for a shield build equip with a basilisk and a ranger. I've only played infiltrator for 2 months and I can easily say only A-hole wannabee aimhards play this class. For some reason, the other 2 Infiltrator cloaks work. Semi-auto snipers. Previous. However not all things are effective and that's fine as long as you acknowledge that.