I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. It allows you to convert your heroic items to their epic versions. Description [ edit] With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary. Usually I have plenty of concentration/mostly cast SLAs with quicken on my PM. I was thinking of swapping to the level 15 anniversary acid stick + resplendent fury, but that means losing the +18 spellsight from the barovian scepter. +10 Artifact bonus to Ranged Power. Re: Yes, another fire sorc gear thread. +3 Artifact bonus to Spell DCs. Playing around in DDO builder, my biggest problem is trying to synergize all the spellpower stacking. Compare. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. The important thing to keep in mind about Savants is that they are SPECIALISTS. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma. Continue this thread. The most obvious upgrade would be to grab a legendary elders cap and fish for the set bonus on a gem of many facets and swap my slavers to a belt since it is not giving me much atm. An esoteric initiate has formed a supernatural bond with a set of the order’s writings collected into a book. +6% Artifact bonus to Fire, Cold, Lightning, and Positive Spell Crit Chance. Order's Garb from Best Laid Plans, Dusk Lenses from Thrall of the Fungal Lords and Aetherband from Roll Call. Good morning. Print Post. The Cogs is a Heroic level 15/Epic level 32 wilderness adventure area introduced with Update 42 / Masterminds of Sharn expansion. +15% Artifact bonus to Fortifiction Bypass. Acid/Poison is used for easier Gear tetris with the Legendary Dreadkeeper set at endgame and easier leveling since less resists acid than fire or ice, but perhaps more importantly, it lets you get Conjuration (not Evocation bonuses) from Draconic Incarnation, which better matches your alchemist spells. But there is the option to use something like a. +6% Artifact bonus to Electric, Fire, Force, and Repair Spell Crit Chance. Robe of Shadow (level 4)The journey to enlightenment is one governed by initiation. Hidden Hand Secret Visibility. The relics drop from heroic or legendary quests in the Vecna Unleashed quests. p. Good morning everyone, my name is Strimtom. Deathblock: The wearer of this item is immune to all death spells and magical death effects. Note - if you don’t want to go with medium armor use, then the Sharn Esoteric Initiate set is tailor made for the build In that case ignore EK and spend more in Feydark. From DDO Compendium. 2 weeks ago. Epic VoM in general. A set bonus provides additional effects when the appropriate number of items in that same "set" are worn together. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 86256 times) Linker. They are integrated in the Three Mountains (which are the three major stages of the path), each of those consisting of eight initiations, so there are 24 in total, and the last one being when the third mountain. You’ll probably want to go with esoteric initiate set. Esoteric Relic. Releases Tags. Insightful Dodge Bonus +10%. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Classes: 20 Alchemist, 10 Epic. in-game it is only artifact thus doesn't stack with mind over matterThe recipes require Esoteric Relics as ingredients. If the book is lost or destroyed, the initiate can replace it with another similar one, but doing so requires an 8-hour ritual that binds the. Items in the Legendary Esoteric Initiate Set (5 P) Items in the Legendary Feywild Dreamer Set (5 P) Items in the Legendary Flamecleansed Fury Set (5 P)An Alchemist guide for apprentice Alchemists. A heroic weapon costs 2 heroic weapons and 10 Esoteric Relics. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. Legendary Aetherband. Legendary Robe of Dissonance. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. It allows you to convert your heroic items to their epic versions. Done. Skills, except UMD ( Competence bonus ): +5 to +20. Insightful Resistance +8. Ghost Touch renamed Esoteric Touch and now also grants +1 Imbue Dice ---Primal Avatar: Shared Mantle now also grants +3 Imbue dice when the PA mantle is active U57: Miceellaneous Changes ---New feat: Second Wind auto granted to Fighters at levels 2,. I have been running Cold Sorcerer at endgame for a while now, and I wanted to go ahead and share this build, if you have feedback please feel free to share it below, this build has undergone a lot of different changes and it is an endgame build. When you accumulate enough experience, take your legendary levels by talking to a Fatespinner . 3 Pieces Equipped: +4 Artifact Bonus to all Spell DCs. The important thing to keep in mind about Savants is that they are SPECIALISTS. Character name: BoomBlast FVS. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. Insightful Resistance +8. Steel: Steel is the common metal used to make weapons and armor. Skills, except UMD ( Competence bonus ): +5 to +20. Level 10 Ravenloft - I like the googles from invitation. They are not though? Thats where the esoteric initiate set goggles are. 10K subscribers in the ddo community. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. But this gearset and build is very light on spell penetration, and i dont have any spell penetration past life feats either. Esoteric initiate seems like it'll do the trick. If you're a caster wizard, you'll definitely want the Esoteric Initiate set from Sharn. Best Alchemist right now. * All your augment slots are empty. Played around in DDO builder for a while. Legendary Dusk Lenses. I'm using a 3-piece Esoteric Initiate set (Dusk Lenses, Aetherband and Orders Garb or Enigma Core for Warforged) Weapon: Wild Flame (level 14), Epic Scepter of Combustion (level 20) with 4-piece Wreath of Flame of +50 fire spell power. Augments: Yellow Augment Slot: Empty. Cruel Cut 3pc is something newer players should work work towards. Efficient Metamagic - Embolden II: The additional spell point cost for using the Embolden. Initialstatuses: Str 10 / Dex 6 / Con 16 / Int 18 / wis 8 / cha 12. The big "spell cast fail" flashing on your screen is when you fail a concentration check while casting & being hit. Classes: 20 Alchemist, 10 Epic. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Presumably the same will happen if the feat is chosen (rather than granted with a class) and then. I find it is able to nuke the majority of trash and does exceptional single. Fire Over Morgrave (Legendary), End Chest. Esoteric initiate only has cloth armor and docent, so dreadkeeper is a lot better. It is a private esoteric society and is not affiliated to any other organization. Level 15 esoteric initiate. Head to the Hazardous Prototype Repository to prevent them from opening the vault. Ring1 The Legendary Shattered Onyx. But I, recently, had the hankering to throw some spells at goblins and I've rolled a…New Quest Pack: Grip of the Hidden Hand. For. Objectives. This new adventure pack offers five new quests for levels 16 in Heroic and 33. Insightful Faith items provide Insight Bonuses to the owner's effective level for. Elder's is the only practical source of +15% crit. The Sword of Redemption was a holy artifact forged by the dwarves of Ironroot Mountains during the Age of Monsters. Here's the gear I use on my Fire Sorc Equipped Gear Set : Standard-----Armor · · · · Legendary Order's GarbMythic Boost. Necrotic ray will be an important part of your dps. This upgrade is available for the following adventure packs: The Chronoscope. Feats : Maximize, empower, quicken. Most commonly used to make trinkets and docents. Race: Dragonborn Alignment: neutral. Please enable cookies to ensure the proper experience. It is the major line of approach for the student, and soul contact becomes his first great endeavour. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. So I settled on Legendary Boundless for the head piece to get the insightful wizardry. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 89058 times) Linker. Re: Endgame Gear Guide. +5% Artifact bonus to Negative and Force Spell Crit Chance. At the first initiation, the control of the soul (or Ego) over the physical body must be well advanced. For. I think last life I stuck with a double Ravenloft set; Adherent + Beacon. New Veteran I and Veteran II characters receive a Level 4 or 7 (as appropriate) gear package based on their class (or player's choice if multi-classed), and new Iconic characters receive their own specific Level 15 gear package. For the heroic items, each recipe costs 10x Esoteric Relic, and is available for each of these Heroic items: University Archer's Cloak;. This may seem like a terrible gear setup, but it lets you go deep in falconry. Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. The three founding members of the Golden Dawn were. The choices are as follows: Keep the data in the { { Named item sets }} template. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to. 220 and 73. +6% Artifact bonus to Electric, Fire, Force, and Repair Spell Crit Chance. Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 127694 times) Linker. DDO is best described as a dungeon delving experience - even if all the missions aren't dungeons they all have that same essence. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireLegendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to Character on AcquireVault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln). Race: Aasimar · · · · · · ·Alignment: Neutral. 2 Artifact (Esoteric Initiate) 1 Profane (Well Rounded) 1 Quality (Sharn) 2 Savant (T3+4) 1 Eldritch Knight (T3) 2 Racial (Core 2/4, not available on WF). The bonus item pack can be purchased separately, whether you already own the pack or are VIP. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireIn addition to the Keep on the Borderlands adventure pack, a collection of bonus items is available for Update 44. I have been playing a lot of favoured soul recently because it's super good and super strong. This is a material commonly used for bludgeoning weapons. This bleed does 2d10 damage per stack every two seconds, last for 20 seconds, and can stack up to 15 times. Gender: Female. Mythic items are a variant of named items with additional power compared to their non-mythic versions. Legendary Arcsteel Battlemage. Level 6 the magic conch. Good morning everyone, my name is Strimtom. Location: Morgrave University - Upper Commons, shopping alley. 1 - yugo potion. This upgrade is available for the following adventure packs: The Chronoscope. “Initiation is life itself, lived intensely, with rectitude and with love” ~ Samael Aun Weor. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. You absolutely should jump in and play one if you can since favoured soul hasn't felt this good for a long time and you gotta get in while the getting is getting in to getting the getting. We have detected that cookies are not enabled on your browser. Print Post. Posted by u/TheCatofDeath - 4 votes and 32 commentsDdo spell resistance Legendary AetherbandBracers Minimum Level: 29 Bound to Account on Acquire Enchantments: Augments: Green Augment Slot: EmptyLegendary Esoteric Initiate: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma +4 Artifact bonus to Spell DCs +20Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 104739 times) Linker. Brilliant Silver Scales: This helmet is fashioned from brilliant silver Dragonscale, and is warded against the cold. Good morning. r/ddo A chip A close button. -Goggles are esoteric initiate set. Here's the gear I use on my Fire Sorc Equipped Gear Set : Standard-----Armor · · · · Legendary Order's GarbGo to ddo r/ddo • by. Base Value: 500. Potency +98: Passive: +98 Equipment bonus to each Spell Power. And yes, I'd rather have it that the reaper bonus stayed on when crafting these items to have the. I find it is able to nuke the majority of trash and does exceptional single. I REALLY think that esoteric initiate would have been the best choice, and toee sets are also great choices being that they're so well fitting in theory in an EK imbue build as is, yet just aren't good enough to use currently for any "final builds. 136. r/ddo. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. Desire in the Dark. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. Wrap magic itself around your wrists. That's 77 before stats and savant t5 etc, so with 100 cha and sorc tree stuff, thats 118 DC on evocation spells. r/ddo. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating CapFrom DDO Compendium. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to Account on AcquireWe would like to show you a description here but the site won’t allow us. 3 - dragonborn racial tree (I think its t4?) 4 - esoteric set (but plus 2 due to stat increase as well for a total of +6) 4 - scion of air. I played the full Tetris, came up with the new gearset for a tanky warlock / nuky sorc. Yes, 100+ is high enough to do reaper legendary content. +30 Magical Resistance Rating Cap. You are a devoted follower of The Blood of Vol, and your zeal has been rewarded. Steel: Steel is the common metal used to make weapons and armor. Points (per rank): 1. AP Cost: 1 : Ranks: 1 Progression: 0 : Requires: Character level 1, Magical Training Note: Magical Training gained via enhancements will suffice; however, resetting that tree (and thus losing the Magical Training) will also reset Feydark Illusionist. That's what I do. I suspect i wont have enough spell penetration for stuff like Amrath devils. Character name: BoomBlast FVS. Gem: Items made of gem are generally extremely durable and have a very high hardness. I played the full Tetris, came up with the new gearset for a tanky warlock / nuky sorc. Epic Robe of Dissonance. Get app Get the Reddit app Log In Log in to Reddit. Level 15 esoteric initiate. Cruel Cut 3pc is something newer players should work work towards. Not a huge increase, but scrolls are not meant to replace someone actually casting the spell. This new adventure pack offers five new quests for levels 16 in Heroic and 33. I can't even find the files for Direct X 10 or 11 to download them. Best Laid Plans is the 3rd quest in the Masterminds of Sharn Part One story arc. Quicken spell will prevent this (or need a better skill check to save more often). In several blog entries I have presented data and documents from my very extensive Richard Höglund file. Description: Your melee and ranged weapons gain the Ghost Touch effect. Endgame is free when you play favoured soul ~ Caster FVS Build Guide. This bonus, and the set's name, are listed in the description of those items. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. 3 Pieces Equipped: +30 Artifact bonus to Fire, Cold, Lightning, and Positive Spell Power. Ring1 The Legendary Shattered Onyx. Their main options seem to be feywild dreamer (warlock set), esoteric initiate (meh), arcsteel battle mage (seems to be a alch/artifcer set) or feywild's eminence of autumn (sub optimal due to needing too many pieces). Legendary Arcsteel Battlemage: 3 Pieces Equipped: +30 Artifact bonus to Electric, Fire, Force, and Repair Spell Power. This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has been strong since it's release in 2020. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. Go to ddo r/ddo • by. Thread starter DeathTitan; Start date Today at 1:12 PM; DeathTitan Well-known member. Esoteric + Elder is 7% crit chance (3% armor, 4%. The walking ancestor set would be great except that it takes both a helm and cloak slot; which are two very. (except…Vault › General › DDO-Specific Discussion › Guides › Endgame Gear Guide (Moderator: Strakeln) ‹ No Topic | Next Topic › Pages: 1 [2] Send Topic Print: Endgame Gear Guide (Read 129523 times) Linker. Completionist (i. Game mechanics • Newbie guide • In development • DDO Store • Social Media. Cloth: Cloth is a very common material used in handwraps, robes, outfits. Switch everything again at clvl 15, but this time to poison to take advantage of Stygian Wrath and Esoteric Initiate. That's 77 before stats and savant t5 etc, so with 100 cha and sorc tree stuff, thats 118 DC on evocation spells. We have detected that cookies are not enabled on your browser. Can't remember which things right now. Deathblock. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. The item + esoteric relics will let you pick which set bonus you craft onto the item. p. in-game it is only artifact thus doesn't stack with mind over matterThe recipes require Esoteric Relics as ingredients. For casters generally having the Sharn Esoteric initiate set along with some supplemental Slavelords and RL (burnshar belt) is enough to get through epics. Exceptional Universal Spell Power +8: Passive: +8 Exceptional bonus to. Reddit gives you the best of the internet in one place. Dominant class []. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10. I find it is able to nuke the majority of trash and does exceptional single. Check on the status of Vecna's ritual. . -Sigil of Regalport - or Astute Alchemist set. For. The build is designed to capitalize on the flexibility of the wizard class and focuses on solid dps (force and cold spell power >1100), built-in crowd. OHHHH that's probably it. I'm not sure how this interacts with epic levels. Efficient Metamagic - Maximize II: The additional spell cost for using the Maximize Metamagic feat is reduced by 4 Spell Points. r/ddo. I still would go for the esoteric initiate. Efficient Metamagic - Empower II: The additional spell point cost for using the Empower Metamagic feat is reduced by 2 SP. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Character on Acquire Bound to Character on Acquire: This item is Bound to. A Celestial Topaz and Shattered Onyx for +8 Int and +3 insightful Int (and profane spell focus) are also good items. Gem: Items made of gem are generally extremely durable and have a very high hardness. Jun 19 th, 2020 at 10:01pm. Then 29 stuff at cap. Description [ edit] With the fearsome and powerful blood of dragons flowing through their veins, Draconic Incarnations have the ability to mimic their legendary ancestors in many ways. Attunement's Gaze. Please enable cookies to ensure the proper experience. Map of The Cogs. Classes: 20 Favored Soul, 10 Epic. Jump to navigation Jump to search. I ran around in crown of snow and esoteric initiate set as inquisitive 18 wiz/2 rog. Please enable cookies to ensure the proper experience. Vault › General › DDO-Specific Discussion › Builds › Fire Sorc (Moderator: Strakeln) ‹ Previous Topic | Next Topic › Pages: [1] 2 : Send Topic Print: Fire Sorc (Read 6529 times) 5 Foot Step. Stygian wrath is nice if you use an orb Altar of Epic Rituals. Curse of Strahd: Requires completion of all Ravenloft quests. If you want a more sturdy version, try this one. ; Frostbite Frostbite: On Hit: Applies a stack of Vulnerable (1% more damage. Best Alchemist right now. (Then I go TR and level up again. Legendary Enigma Core. Location: Morgrave University - Upper Commons, shopping alley. Thats not a whole lot of requirements :D I was running borderlands lvl 2 stick and random gen till 21 on my warlock life for context and i could run through quests blind basically. 165. a63ddca. Its got above-the-curve scaling for Sonic Power and Sonic Lore. Hardness: 49 Durability: 390. Bind: Unbound. Dampened Robe of Dissonance. Last Edited Item Type Enhancements ML Bind Quests Update 56. r/ddo A chip A close button. The most complicated and controversial UFO contact. I swap some stuff around pre-29 but the important part for max level play is getting all that legendary Sharn gear. 29. Yellow Augment Slot: Empty. However, some of its recipes are still useful. Legendary Esoteric Initiate Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +3 Artifact bonus to Intelligence, Wisdom, and Charisma +3 Artifact bonus to Spell DCs +30 Magical Resistance Rating Cap; 29 Bound to Account on Acquire Bound to Account on Acquire: This item is Bound to. +5 Enhancement Bonus: +5 enhancement bonus to Armor Class. Watch on. Scrolls are a bit clunky if you're trying to use them in the heat of combat. I'd turn that robe in for 5 reaper shards. Nov 16, 2022Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact. Occasionally, this destructive power comes to the surface, devastating enemies with overwhelming fire damage. Pansophic Circlet and Legendary Pansophic Circlet for off spell power. +15 Enhancement Bonus: +15 enhancement bonus to Armor Class. Can't remember which things right now. Law and Order (Legendary), End Chest. Cold Sorc Endgame Build. Good morning everyone, my name is Strimtom. 15. Several advanced character options provide instant "starter equipment" for new characters. Boots, 2 rings, gloves and head I think. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating CapThis is a pretty straightforward sorcerer build. If you want a more sturdy version, try this one. Fortification +142%: +142% Enhancement bonus to reduced chance of taking critical damage on a critical hit. If you want a more sturdy version, try this one. Expand user menu Open settings menu. Fire Over Morgrave (Heroic), End Chest. Best Alchemist right now. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Amongst others, Greater Transmutation, Conjuration and Illusion need to be slotted. Print Post. Insightful Spell Penetration +4: Passive: +4 Insight bonus to Spell Penetration checks. Mantle of Escher. Edit : I was trying to come up with something for an alch or fvs build. Print Post. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap This is a pretty straightforward sorcerer build. The shattering noise from mobs that die from cold is a little addictive. 1 - yugo potion. When I was running alchemist, my starter element was electricity. Base Value: 11,610 Where To Find: Reach for the Sky (Legendary), End Chest Related Items: Enigma Core >. Enigma Core Docent:. We have detected that cookies are not enabled on your browser. Good morning everyone, my name is Strimtom. In what situations do you use something other than. Relics: Esoteric Relic Legendary Esoteric Relic. While wearing three items from the Legendary Esoteric Initiate set, you gain: +50 Artifact bonus to Universal Spell Power +4 Artifact bonus to Intelligence, Wisdom, and Charisma. Lieutenant Zaira Dane has asked you to confront the mysterious invaders who are attempting to release Project Nemesis into the world. In addition, you probably want to run scion of fire or scion of earth anyway for the crit damage or the +6 conjuration DCs, so this goes well with scion of earth. Fortification +94%: +94% Enhancement bonus to reduced chance of taking critical damage on a critical hit. Consume/Stricken for longer range damage (I like the feat that doubles range for these). 1 - remanent potion. We have detected that cookies are not enabled on your browser. Subcategories. Legendary Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power. Pages in category "Items in the Legendary Esoteric Initiate Set". This build here is designed to be a more beginner friendly experience with the alchemist and get more people acquainted with this very strong class that has. This build is very glass cannony since this is not designed for hardcore. Legendary Dusk Lenses. +3 Artifact bonus to Spell DCs. 1) The H/L Esoteric Relics are only used to acquire Shining Reliquary weapons, and to add set bonuses. And filling in the rest with Sharn items. This build is my attempt to adapt to a lot of those changes while allowing for competitive play at the high end. +3 Artifact bonus to Intelligence, Wisdom, and Charisma. The body should be in the service of the soul. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Dragon Raider Offline It's all the same Posts: 212 Joined: Jan 29 th, 2019. Originally founded in 1866 by Robert Wentworth Little as an esoteric study organization for Master Masons. Forbidden Knowledge. Blow em up fast with favoured soul. Altar of Epic Rituals. Esoteric Initiate Esoteric Initiate: While wearing three items from the Esoteric Initiate set, you gain: +25 Artifact bonus to Universal Spell PowerWe would like to show you a description here but the site won’t allow us. Magical Efficiency 10%: You take a 10% Enhancement discount to. Type: This is a raw material used in crafting. Insightful Dodge Bonus +10%. 8 While most occultists learn to draw power from a variety of implements and objects, esoteric initiates have focused their study entirely on items of antiquity connected to the teachings of the Esoteric Order of the Palatine Eye, believing such items to be more powerful than mundane items. Creator of other alchemist builds such as Full Metal Alchemist and The Vilemaster of Flowers. Seasons stuff at 5, Beacon of Magic plus 5 piece Adherents at 10, Esoteric or Flamecleansed at 15, and then the same lv. Don't forget your self-heals, because you won't be a robot, you'll be an elemental. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to. Cold Sorc Endgame Build. Skills, except UMD ( Competence bonus ): +5 to +20. I'm Strimtom. Gear tetris in this game is complicated, but I generally find that starting with the Esoteric Initiate set (Heroic for 15-29, Legendary at 29+) works very well for most casters (and I do mean casters here, not caster-class but martial like an xbow artificer or a bear druid or whatever). Challenges • Classes • Collectables • Crafting • Enhancements • Epic Destinies • Favor • Feats. 1,079 fire spell power (not counting maximize/empower/etc), 63% crit chance, 65x crit damage. Blue: Empty augment slot. ddo. Project Nemesis. Cold Sorc Endgame Build. 10K Members. 2) by DDO wiki user Dywypi. Exceptional Universal Spell Power +15: Passive: +15. All you can do is increase effectiveness by up to 75%. Good morning everyone, my name is Strimtom. +8 INT and boon of undeath, which casts inflict light wounds on you every time you’re struck in combat. * You're giving up 10% exceptional universal spell lore by not using Esoteric Initiate 3pc. Alternative option for sentience is grabbing an acid stick from the Anniversary event which should begin in a few weeks. Although the epic past lives are generally better and easier to get so if you have a build you like dont be afraid to grab a few before tring. Esoteric Initiate: 3 Pieces Equipped: +25 Artifact bonus to Universal Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap But this gearset and build is very light on spell penetration, and i dont have any spell penetration past life feats either. Playing around in DDO builder, my biggest problem is trying to synergize all the spellpower stacking. The story of the Planar Eyes continues in a new quest pack - FREE to VIPs! Finish collecting the Planar Eyes for Morgrave University for a wealthy benefactor before the Cult of the Hidden Hand meddles in your plans. Log In / Sign Up; Advertise on Reddit; Shop Collectible Avatars;Blow em up fast with favoured soul.