summoners war what runes to keep. Monster Stars Level HP Attack Defense Speed Resistance Accuracy Critical Rate Critical Damage Reduction; Wave 1: Medium Crystal (Pure) 1: 72: 23670: 1261: 857: 108: 60: 15I find 3* % runes are far more efficient than higher star % runes until 6* If the wiki is anything to go by, the increase on upgrades are still +2% per upgrade, and the only improvement is on the base%, which is a 1% difference. summoners war what runes to keep

 
Monster Stars Level HP Attack Defense Speed Resistance Accuracy Critical Rate Critical Damage Reduction; Wave 1: Medium Crystal (Pure) 1: 72: 23670: 1261: 857: 108: 60: 15I find 3* % runes are far more efficient than higher star % runes until 6* If the wiki is anything to go by, the increase on upgrades are still +2% per upgrade, and the only improvement is on the base%, which is a 1% differencesummoners war what runes to keep  5 Summoners War Runes – Dhalsim

Multiplier: 1. Archangel's Mercy: Revives the target dead ally and fills up its HP to the maximum amount and also. Except in some cases where a VIT rune must be used for slot 2. Runes #2/4/6 have different main properties. Basically whenever you get a legend grind put that filter in and look for the most appropriate rune/unit. Unicorn Form SKILLS: Dark Horn: Attacks and Stuns the enemy for 1 turn with a 25% chance. The video is great, but i guess that it would be more clear if you sum it up in some kind of bullet list. ACC and RES runes definitely have places they work, ACC on your Orions, Geminis, and Galleons whose other stats aren't usually as critical anyway, and RES on your secondary healers who aren't HP dependent like Bella and arguably even Chasun. Lv. Skill 1: Accurate Shot [315%]: Attacks accurately with a 30% increased chance of landing a Critical Hit. Support your man by leaving a like if you enjoyed the video, let me know what you enjoyed in the comments, and subscribe for more future content! Also come f. RTA (10/10): She's a strong pick in RTA due to her big damage and speed lead. GRADE ★★★★★ TYPE: Support: GET. This tool can only tell you which of your runes to keep or sell. If you barley farm gb12 you seem to be selling. if you find those monsters, keep them (do not feed them to other monsters!) expecially the Dark Yeti (altough he can. Lv. We'll go over the best monsters and team comps for Giants that are farmable and F2P friendly along with best rune builds. How To Determine if an Substats Are Worth It Did you know? • The average cost to max a 5 star rune to +15 is 683,649 mana stones. Add 10 for toa, 30 siege defense, and even ANOTHER 30 for siege offense. 3 Damage +5%; Lv. Leader Skill: Increases the Defense of ally monsters with Water attribute by 40%. Here is a little guide on how to rune veromos, the dark ifrit and also how you can counter herDON'T CLICK THIS: NEXT:Pocket I. The map has 5 rounds instead. You’ll received a lot of runes, the him simply have like much space – as it help to know which ones you have keep. Fully grinded and gemmed. to go to the original Reddit post. Summoners War - Rune - Rarity. Link to the dungeon guides in my discord: If the link doesn't work use:. You can get it in Necropolis and Chiruka Remains. Had him on HP HP HP for a while to mess around with slow Teams only on about +130/135 SPD. Flat stats are actually often underrated. If you want to craft runes, I only recommend focusing on the main sets Swift, Violent, Vampire, and Rage. Wind Yeti Rakaja is also apparently very good. So, im quite lost here. Summoners War Rune Farming Guide (Get Show Legend Runes) - SWMasters. I never though this guide be what keep/sell. There’s a lot of things to please though, so here’s some things for keep inches mind. Mei - Max Level: 30 - Can Be Obtained at Guild Shop. 1. Outside of that one case, flat 2/4/6 slot runes. Additionally his attacks doesn't land as glancing hits. Received crit dmg, spd/red dmg under inability, dmg by atk/hp/spd, those are. There's 5 different Rune Rarity! Each Rune, when created, will receive a Rarity. 2 Damage +5%; Lv. auto sell blue on slot 1/3/5, and atk% and def% blue on slot 2/4/6. Dungeons: 5/5 RTA: 3/5 Arena: 3/5 TOA: 5/5 Guild Content: 3/5. 96 worth of. ~ Patreon ~Stream & S. Summoners War Wiki I believe has a guide on runes. I prefer not to make arduous decisions on what runes to keep and sell, but rather just use a formula. Makes it clear what you. Reappraisal Stones can be used on +12 runes to give them new substats. The damage increases if the enemy is suffering a harmful effect. Add Veromos to your monsters! Veromos (Ifrit Dark) is only obtainable in Summoners War by fusing four 5 star awakened monsters in the Fusion Hexagram: Kumae-Dark Yeti, Argen-Wind Vampire, Mikene-Water Undine, Akia-Fire Succubus. For Energy : %HP + %DEF + SPD, etc. The. Only keep flat 4,6 if has sub speed and roll for speed. (Reusable. When a tower is destroyed, the dragon deals a deadly counterattack to the one that took the last blow. Lv. Rune 2: +15 Durable Destroy Rune. Nature's Protection: Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP. Note: Tyron and Shannon can share the same Despair set. Covers the enemy with poison, removes 1 beneficial effect, and prevents the target from receiving beneficial effects for 1 turn with a 75% chance. Buffs are common, and it really boosts Odin's abilities to constantly do big damage. How do you decide which runes to keep? : r/summonerswar r/summonerswar • 4 yr. This is about twice as much as the B12 dungeons. % Crit Damage 3. Attacks all enemies 3 times. Set Effect. 6 star runes drop from B7. RTA (8/10): She serves the same role in here as she does in Guild Content. 2 Damage +5%; Lv. resistances on slot 6 is immediate sell. The Giant’s Keep, Dragon’s Lair, and Necropolis dungeons can give. In this post I want to make a rough guidance -a rule of thumb- about which monsters that can use specific runes. ago. Multiplier - 250% of ATK stat before reduction. The runes (and rune quality) you needed will change as you fortschritte through the game. Mid/late game: Violent/Revenge - SPD / %HP / %HP with %ACC substatGiant’s Keep is a specific place to gain high level runes (rare,hero and legend types). Attacks the enemy and decreases the Attack Bar by 30% with a 50% chance. #5: Energy (2-Set) Ah, good ol’ Energy runes, the first runes that every player puts on at least one monster in the beginning of their Summoner’s War career because they don’t have access to better runes. (4+ mins) Veromos (Ifrit Dark) Cleanse, AoE stun and Violent Nemesis. With B12s now dropping crazy non-stop 6* runes, it can be confusing knowing what to keep or sell. Holy fuck. Skill 1: Serenity [165% x2]: Attacks the enemy 2 times and removes a beneficial effect with a 30% chance on each strike. Reverse Turn. these runes allow me to keep doing so instead of having to switch up looking for one or two runes. thanks for this, if possible try to make a "how to use" section in the excel just so noobs like me know how to use=)1-random locked runes 2-Gem/Grind Priority 3-Cleave runes 4-Efficient Bruiser runes 5-Efficient Support/Tank. The rune drop rate of 5-star runes has been decreased, and the drop rate of 6★ runes has been increased overall. See all the details of skills, best runes, stats, and places to use Lupinus (The Wind Magic Knight). •Aaliyah is an insane healer in Summoners War! •She is constantly healing or buffing up your team with DEF buff and Immunity. 3 Damage +5%; Lv. However, building such a team is quite a challenging task, especially for F2P (free-to-play) players. Like, Comment, and Subscribe to the channel!🌟 🎁Patreon: 🎮Twitch: 🌏Discord. Keep runes that are better than your current runes. Lapis can be used mainly as a early farmer in Faimon stages on Despair/Revenge build since he can stun targets with all his. Here is the criteria I used for determining the rankings: How many places you can use the. • The average cost to max a 6 star rune to +15 is 894,206 mana stones. Multiplier - 180% of the ATK stat and 12% of the MAX HP stat before reduction. 9 Summoners War Runes – Verdehile. Despite of beiing an attack type monster, he is mostly used for his third skill: his critical hits fill up the attack bar of all allies by 20%. 2023 Summoners War Wiki Database. Increases the Defense of ally monsters with Light attribute by 30%. Since Deva is light element, this skill will not glance and since it is a built-in AoE stun, it’s very good. As a rule of thumb, these are the most desirable substats: 1. It will be the HoH number 107. With good runes you can get the job done but it will take you more than 2:30 min to do it without a nuker. Giant's. Non-percentage runes in slots 2/4/6 are usually bad (except for speed on 2). Here’s a list of the best monsters in the current meta: 15. 2 - Rage slot 4 Crit Dmg +18% crit rate, 8% atk. He sells runes that are mixed subs, such as atk% and hp%, generally, unless really high rolls (think 20% and up)You need around 75%CR to be efficient. •Her 3rd skill has multi revives when you kill an enemy. Seems bad. summonerswar Rune Buy Tips in Beginners - Summoners War Rune-making Guide. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. 3. Use Compare Preset to view the difference in stats between the currently equipped Rune. So, it it likely not the best course of action to use this guide in full, but it should put you on the right track at least. (Reusable in 4 turns). These attachment stones come in sets of 2 or 4. Summoners War X Assassin's Creed Collaboration. Summoners War runes are crucial to improving your gameplay progression. Giant’s Keep B7 (dark element) is one of the dungeons in the Cairos Dungeon. •Her 2nd skill ignores DEF and can cool itself down. Runes are powerful items that can be equipped on. Runes grant effects and stats based on as many are equipped to a monster. If you can't do B9 or B10 then farm the highest level you can and craft/shop for the rest, till you can get the runes you need. See all the details of the skills, best runes, stats, and places to use Jamire (The Wind Dragon) in Summoners War!#SummonersWarToday in Summoners War we are back on my Main Account and we need to clean up my rune inventory! It is getting quite full and we need to sell so. See all the details of the skills, best runes, stats, and places to use Herne (The Water Dryad) in Summoners War!Fastest progression is gb12>rifts>tricaru. Take Bernard if it makes the difference in Amir being able to one shot waves with S3 (after Galleon buff). Firstly, you can acquire them from the magic shop. Before the auto-battle system was introduced,. Building a 100% success rate speed team isn’t about having overpowered natural 5-stars (nat 5’s), it’s. The closer you get to Summoners War endgame content, the harder it gets to clear levels. Skill 2: Predator’s Cry: Recovers the HP of all allies by 15% each and increases their Attack Speed for 2 turns. Make smart decisions. also nb12 give highest amount of mana. Keep it around, as it will come in handy in long fights. A purple rune that rolls 11% atk and 17% hp is barely a blue rune, definitely not worth keeping. again you and yourself alone are the only person that knows how good your rune depth is. Multiplier: 170% of the ATK stat before reduction. - Keep every natural 4 Star monster or higher that you summon, they are invaluable as family skill ups. Attacks an enemy 2 times with fast punches. We've spent much time collecting and reviewing ideas about new Rune sets. Water Warbear Dagora is also apparently very good. Rune 6: +15 Violent Rune. Lv. Strengths: •Eleni is a great combo as a damage dealer and crowd control unit in Summoners War! •Her 1st skill decreases ATK bar. Same with Slot 2 5* hero speed runes. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features NFL Sunday Ticket Press Copyright. 4 Damage +5%; Lv. Aside from spd, the main rule you should follow when deciding to keep a rune is stat synergy. Jordan Knights. Weakness:Description, multipliers, cooltime and powerup of Ahman's skills. So CR runes are always fine to keep around and will have plenty of uses. Yup, casual and even softcore players probably won't use too much dedicated data sites. Garen Forest, Giant’s Keep and also Crafting; Description: Increase is based on monster’s base HP. Before fusing Baretta, it is a requirement to fully awaken max 4 Lukan, Mei, Sharron and Fao. The best way to get Violent runes is to farm Dragons, and only if you can do B9 or B10 leveling powering up a sub-par or crap 4* runes can be a trap in itself. Not a single one of the new runes dropped. Description, multipliers, cooltime and powerup of Kumae's skills. Icy_Korra. . If you aren't happy with where the stats are going after one or two rolls, sell it. Although Runes are a great way to power up your monsters but don’t. oh nvm it's time for RUNE CRAFTS!RTA (9/10): She's a very strong pick in RTA. To get Lupinus easier checkout the detailed fusion guide that includes all required monsters and essences to fuse and awaken her in Summoners War!Monster Stars Level HP Attack Defense Speed Resistance Accuracy Critical Rate Critical Damage Reduction; Wave 1: Medium Crystal (Pure) 1: 72: 23670: 1261: 857: 108: 60: 15Yeah my issue for Wind units is I've really only built premium ones, Savannah, Taranys, Ethna etc. Base is 15% + 7% on each rune (prefix or not) makes 57%, you need 18% more. Also, some may not like so much CR on Praha anymore due to her recent skill 1 nerf. Racuni has a passive skill, the third one, that automatically removes 2 harmful effects of the ally with the lowest HP. [DARK] Inugami, Kro. Racuni is a healer, a cleanser and can buff attack bar/speed of your allies. Attacks an enemy 2 times with fast punches. BC people almost Always Focus him First and His s3 stacks damage pretty Well with ATK subs and artis. 151 monsters assuming every monster is used in one place only, that’s 906 runes. I want choose from among them which to build for long run. % Crit Rate 4. Fast-paced video, clipped from April 19 2021 livestream, looking at how I decide which runes to keep or sell. it's quite the opposite: your rng was way above average. You have to use Vampire runes on Susano. Obviously there's no real general rule on what to keep. Summoners War Guides. Rift as a whole needs an overhaul. -Roll every 6 Star Slot 2/4/6 Rune with %-Mainstat (I lack a lot there and dont really care about subs if the set and mainstat. 4 Cooltime Turn -1. Some missions can be redeemed on a daily basis while others can only be redeemed once. GRADE ★★★★★ TYPE: Support: GET. Basics of Summoner’s War Runes. . The third skill, like the other Chackram Dancers, has two aspects: first, it’s a passive that makes Deva attacks ignoring the enemies defense with 25% chance if the enemy is. How do I use this information. Jordan Knights. . See all the details of the best runes, stats, and places to use Seara (The Wind Oracle) in. Guild Wars (8/10): She's useful here in both offense and defense in some comps. Find out more about runes in this BlueStacks guide. Lukan - Max Level: 30 - Can Be Obtained at Tamor Desert & Flower Shop. Runes may be obtained through a variety of different ways, such as through Dungeons like Giant's Keep, Necropolis, and Dragon's Lair, as well as through Scenario areas such as. Nature's Protection: Creates a shield that's 30% of your MAX HP for 3 turns and creates a shield that's 20% of your MAX HP. For example: Lets take a fresh 6 star slot 5 rune has flat atk, flat def and spd subs. Current Version: Angry Artamiel (Alpha) Note: The tool itself has a full set of instructions on how to set it up, as well as a link to a 'picture guide' for the technical portion. However, building such a team is quite a challenging task, especially for. Also that way you can grind/gem op pred runes you get . If you’re doing mainly RTA I’d use pretty much all of your dimension hole energy on ancient runes but I’d you’re doing siege you realistically need to 2A a ton of dupes as well. This guide will get you to 100% success rate in Giants Abyss (GAN & GAH) in Summoners War. Get Theomars in and Shannon out. g. Skill 2: Check and Destroy [ (85%+12. For flats stat grinds, i just keep legends. 3 Damage +10%. This will prevent SWOP from using these runes as options when you're runing other mons. Skill 1: Vampire Bat [175% x2]: Attacks 2 times with a vampire bat and recovers HP by 30% of the inflicted damage. Defeating the Giant will award players with a random Rune, which can be of any set, although Despair Runes are primarily found here. To get these runes, it's best to farm lower floors of giants like GB6-8 until your monsters. Giant’s Keep is a specific place to gain high level runes (rare,hero and legend types). We will evaluate the possible options for the upcoming HoH. •Her Passive allows her to "Self-Revive," making her harder to kill. Skill 1: Deadly Blow [360%]: Unleashes a fatal blow on an enemy, disturbing the target’s HP recovery for 2 turns with a 50% chance. Description, multipliers, cooltime and powerup of Kumae's skills. In "Summoners War" you'll find about 90% of the time playing the game is spent farming for runes. The better your runes, the more likely it is that you’ll succeed in the CD where you can get valuable awakening mats for your heroes, but also when farming regular chapters for gear and experience. GAH only. Multiplier: {ATK}* (4. Every Monster Is Viable. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Support the channel. Discuss the game with fellow summoners around the globe!. Awaken name: Mao. 3 for runes that im saving legends grinds/gems for. It depends a bit on what gamesome you want to prioritise late game. attackers, bruisers, tanks, pure speed) and how you want your runes to fit to a certain one. 2 Damage +10%. When equipped with a specific set of runes, your monsters unlock. So you give up a 22% chance to get a turn for a 30% chance to stop someone else to get a turn. 3 - Violent slot 6 Atk% +12% crit rate, 14% crit dmg. . Differences by main stat are also. I need to see these runes. If you don’t have great runes yet then you can build one of our low rune quality requirement teams that will allow you to quickly increase your rune quality. But we all know, that we play Summoners War. I just keep: 5 legendary runes if the subs are good (at least 2) blue+ 6* if the Subs are good and high (not +4) If u struggle with your capacity u can try this - always upgrade the runes to +6 after getting them and just keep em if the rolls are right and high enough. Also disagree with the whole setting a rune efficiency% benchmark. Value slot 2/4/6 more than 1/3/5 as they are harder to get. The damage increases as the enemy's HP status decreases. I was just wondering if there was a system that you guys know of or use to help keep good runes, and reduce the amount of 'bad' runes that you keep. 141 votes, 19 comments. Understanding the Science Behind Rune Power Up Rates in Summoners WarRune power ups are an important aspect of Summoners War. Lv. This guide is rooted in expert knowledge, tried, and tested methods that consistently lead to a significant boost in rune quality. Community-run subreddit for the Com2uS game **Summoners War: Sky Arena**. Some missions can be redeemed on a daily basis while others can only be redeemed once. Roll blue runes with sub speed. Blue runes only need twin substats to start off with, press they gain another in +9 also +12. •She's one of few monsters who have 4 skills. Two are rune specific - this one and another that goes into the math of "what runes to keep". Throws a Light Ball and stuns the enemy for 1 turn. a. Keep in mind runes are equally important. Look at the stats and if they look promising, roll it a few times depending on what grade it is. I disagree with rule #1. Rune 1: +15 Resistant Violent Rune. In. Blue runes only have two substats to start off with, and they gain another at +9 and +12. Hope it helps. RuneScore - Value of the rune in its exact state. Speed tuning and team synergy are also important. 10 Sigmarus Runes. Increases the skill cooldown time by 1 turn if the target's Attack Bar is 0. 2y. Yes, that is the case, an ancient rune’s efficiency will be calculated based on the normal rune max stats, also 5* rune’s efficiency would be calculated based on the 6* base stats. You can also get these items as a reward from the Temple of Wishes. Skill 1: Flying Cards [320%]: Throws a sharp card to attack and disturbs the enemy’s HP recovery for 2 turns with a 70% chance. The latest update was shortly after Totemists were released. She is used especially in arena, both defense and offense, with lots of speed. I also talk about how I decide to keep or sell gems and grindstones from R5. Archangel's Blessing: Recovers an ally's HP by 50% and increases the Defense for 2 turns. The damage increases accordingly to your MAX HP. Understanding efficiency is the first step in knowing which runes to keep Nope, understanding stat synergy is more important. •His 2nd is AoE, Decrease ATK power, and leaves a brand. See all the details of the skills, best runes, stats, and places to use Okeanos (The Fire Sea. Spd, Hp, Def and Res are more important, as well as. Guild Wars (8/10): Nisha is good for many situations such as Theomars or Rica counter. Multiplier: 1. Burns enemies with a fire shower 3 to 5 times, inflicting Continuous Damage for 3 turns with a 35% chance and increases the enemy's skill cooldown time by 1 turn with a 10% chance each. That means if I put 4 Seal runes against 4 vio runes I have 0% chance to proc and my enemy still has a ~15. 2. I only want to emphasize on slot 2/4/6 only. These builds suffer a lot without a way to handle will runes/immunity. Skill 1: Snatch [ (135+ Spdx1. Blue Runes I only keep if it's 2/4/6 with an inbuilt and 2 key stats (like Vampire atk% slot 2 inbuilt cd, cr+speed or Vio slot 2 speed with any inbuilt and 2% stats) For swift: Any 6* purple with speed, blue ones need other good stats. Dragons B10. . * That's nearly 1 in 5 runes, and an average of more than 1 per monster. It definitely takes a lot of time and effort in Summoner’s War to finally be able to build a team for GB10. Menu. Multiplier - 25% of Max HP stat. 3 sets = +45% HP; Guard Rune. I only have 2 natural 4-star Mons so I will rely on your judgement in choosing which monsters to evolve. 100%+240% x3. •His 2nd skill increases his own ATK power and can hit up to 6 times. Furthermore, with a 12% chance of getting a legendary rune, we can calculate that we have a 12% * 50% = 6% chance to get a 6* legendary rune. As strong as some of the Nat 4 & Nat 5 monsters are, without good runes you won't get very far. Spd, Hp, Def and Res are more important, as well as. Crescent Blade. with. ago rtfree How do you decide which runes to keep? Discussion Returning player here. Tatu explodes all the DoTs causing massive damge. All of these are available in the Craft Building only: Fight – 8% bonus to. Therefore it's highly recommended to watch the vide. Leader Skill. Summoners War v6. Seems like the drop rates of Despair might have decreased. [DARK] Inugami, Kro. Other Monsters Best Runes Build: Loren. 5 Harmful Effect Rate +15%. Removes the harmful effects casted on yourself and counterattacks for 2 turns when attacked. One single legendary rune so far. You can use them, but you’ll want to substitute then for 6* runes later. At this time, the target's passive skill won't be applied. 2 Recovery +10%. This guide will get you to 100% success rate in Giants Abyss (GAN & GAH) in Summoners War. Recovers 15% of the HP of all allies in each turn for the next 2 turns. Builds x. •His 2nd skill ignores DEF and can cool itself down. Skill 1: Passing Time [125% x3]: Attack 3 times and recovers 15% of the Attack Bar each time the attack lands as a Critical Hit. •She can heal through heal block with her 3rd skill. Rune #1/3/5 come with fixed properties of ATK/DEF/HP, respectively. Slow, only 99 speed. ”. Skills. It depends a bit on what gamesome you want to prioritise late game. Water Magic Knight (Lapis) is especially useful as an exp farmer. . (Reusable in 4 turns). Created on 2017-04-11 by Summoners War Monsters. It require Crystal Stones. This tool can only tell you which of your runes to keep or sell. Among the entire data set, 19% of all runes are 5. (Reusable in 4 turns) Skill 3: Meteor Shot [90% x4]: Attacks all enemies 4 times with a volley of arrows. Giants now drops 5 types of runes, making it much, much easier to get the basic runes. 3 Damage +15%. Skills. 5 Damage +15%; Skill 2: Noble Agreement [525%]: Strikes a strong blow with a surprise. Zanza89. 151K subscribers in the summonerswar community. Shoots 4 magic bullets that seek enemies with low HP ratio. 3rd skill scales very well with attack. Strengths: •Colleen in Summoners War is one of the most useful monsters in the game. Loren starts with the Despair set, but then uses the Vio/Focus set from DB challenge in Summoner's Way. flat stats is immediate sell. Identifying Runes. 6 Harmful Effect Rate +15%. After analyzing this dungeon for the past week, here is everything I know about Giant Abyss Hard and how to beat it the best way possible without OP LD units. Attacks all enemies 2 times to decrease their Attack Speed for 2 turns with a 50% chance each. Basing rune keeping on rune efficiency is all together terrible. Lv. Trample. Strengths: •Ren in Summoners War has AMAZING Base speed. Blue runes aren’t worth keeping. Homunculus Skills. This guide will take your account to the next level. When you equip a certain set of runes, you will. This means you’re missing out on stat upgrades. i know that do a 50 mil mana but i dont have that. But on the reverse side of that logic, you may sell it. Attacks the enemy target 3 times to. •Her 2nd skill AoE Def break which is great for nuking down your enemies. Like, Comment, and Subscribe to the channel!🌟 🎁Patreon: 🎮Twitch: 🌏Discord. CONTENT INCLUDED Step-by-Step Progression: Resource Management: Beginner Dungeon Teams: Speed Teams Giant's Keep Abyss + B10: Summoners War · October 27. Lv. Green indicates : ideally to have on rune Yellow indicates : wont make rune bad, can be gemmed, not ideal There are a number of ways you can get your hands on Summoners War runes. Only use reapps. Only keep flat 4,6 if has sub speed and roll for speed. 2 Harmful Effect Rate +10%. 5 runes for every slot. Yup, no real reason why the highest achievable score in rifts should have worse drops than B12's. 3 Recovery +10%. I make this post with end-game stage on mind.