mat_specular 0 tf2. As a result, you'll have to turn mat_specular off in the console before you build. mat_specular 0 tf2

 
 As a result, you'll have to turn mat_specular off in the console before you buildmat_specular 0 tf2  quote • multi-quote • link

This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007… 6. Dandy Oct 1, 2016 @ 3:42pm. Typing in console mat_specular 0 will disable reflections and thus remove the annoyance. All the real Australium is with the Administrator or in space. 2. Note: Phong shading for LightmappedGeneric and WorldVertexTransition is only available in CS:GO engine branch. Create autoexec. try r_rimlights 0 and enable mat_phong 1 it gives a similar effect to mat_phong 0 but keeps the aussies a golden colour. ) PSA: The acronym PSA stands for Public Service Announcement, not Petty Subjective Assertion, as it would appear that many posters. The jayhyunpae tf2 settings page has been viewed for 5. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. I would join a trade server and ask someone to drop it for you so you could test it out. Restart SFM after this. One has to use the mat_specular variable instead, suffering from the delay caused by doing it for real. This will reset map without. All Discussions. However I absolutely hate the way aussies look with it so I downloaded a fix for it. Purple Reflections. Blast defense looks weird with mat_phong 0, it's a sort of yellow reflective color that looks like reflective piss. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. You probably have -dxlevel in your launch options, which resets many video settings. cfg","path":"cfg/aliases. it will most likely make the game seem as if it's crashing but this is normal unless it goes on for over a minute. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. R_spray_lifetime 2. mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None mat_monitorgamma: 2: Monitor gamma (typically 2. You could also try no phong/no rimlight mods. Coins. My problem is that the fix for it does not work on online games it only works offline. Never. Contains both the. Setting this to 0 will make ubersThis subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. General. The update will be applied automatically when you restart Team Fortress 2. (no, those arent reversed) #4. Type in the console mat_specular 0, followed by buildingcubemaps 1, followed by buildcubemaps. KONAN Sep 22, 2017 @ 8:12am. I can tell because there's a little freeze after changing from 0 to 1 and when going from 1 to any number other than 0 it won't do anything. mat_mipmaptextures 0. Eventualmente, esto también se puede verificar apagando los cubemaps, usando mat_specular 0 para deshabilitarlos, sin embargo, esto necesita confirmación. Ye, it does look like the 2006 trailer, but i don't understand why people say it looks like old tf2. msc, JKdefrag, whatever) // (This is where it gets less "I already know this. ago. buildcubemaps. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular. ; scale fits the texture into the material the given number of times. After the map has rebuilt the cubemaps, type mat_specular 0 again in console. -I connect to my favorite idle server cause it's less CPU intensive. In worst scenario: 1. #7. Uninstall TF2 and download. mat_motion_blur_enabled 0thanks, I only needed the specular and rim lighting ones i dont want to turn mat_phong off cause I dont like the look of mvm stuff and aussies when it's turned off. Cl_playerspraydisable 0. with dxlevel 90 the command mat_picmip -1 raises FPS by ~40% but lowers FPS by ~3% on dxlevel 80 (I'm guessing TF2 lags when trying to compress the textures for skins) Using mat_viewportscale 0. mat_phong is a convar, all you need to do is put mat_phong 0 in your fps config, you can put it directly in the console for comparison, though it takes a while to remove all phongs from the map. Go into the cfg folder. How to stop reflections in SFM. I've tried every combination of mat_phong and mat_specular, messed around with dozens of graphics options. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build. I've lowered my texture and model details and a bunch of other video settings quite low. Created by DTCC. mat_phong 0 works both on dx8 and dx9, not sure about mat_specular though, never used it before but I'm pretty sure it works for both as well. its thought to be a showcase map, not for competetive gameplay. Run your system defragger. I've tried debugging the issue extracting the vtx from the bsp and they're all black on every face. Do keep in mind to use the Linux versions, and avoid making changes to mat_phong, mat_bumpmap and mat_specular, as setting those ones to 0 can cause some graphical glitches on Linux. The reason this is an optional step is because it's not strictly necessary. Got a strong rig 9900K and 3070 but still suffer from some micro stutters ingame and insane Bloom (sometimes you can see who shot you)Now we'll create an "autoexec. You gotta go to your steam library, and on the "Zombie Panic Source" directory. Even though Team Fortress 2 was first released in 2007 using a modified version of the famous Source engine, it still looks totally modern and relevant in today’s gaming terms. Use the 'Create Server' feature and load your map. Or in the hands of a few players. poloide21 • 1 yr. You must have Team Fortress 2 for models, textures and sounds. Go into your Garry's Mod root directory. 2. Click properties and go to local files. SEOwned is a feature rich, hopefully decent cheat for everyone to use, for free. Specifically props and world items, as well as models of characters. Open the dev console and type those commands in the order I gave them and you will be all set after the last map change. . mat_specular 0 // Controls specularity. This might be a desired effect, but it is not intended. Without `sv_cheats 1', you're looking // at a range from -1 to 2, -1 being the best quality, 2 being the // worst. Other Team Fortress 2 SEOwned Free Hack information: The Team Fortress 2 cheat will most probably cause a false positive with your anti-virus. Used -default to compare, which led me to the cause. The mat_phong setting enables or disables Phong shading. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. #footer_privacy_policy | #footer. Remove any custom content you have in custom folder. . mastercoms. Q: I can't find it! A: the mod can be found under addons with the name "tf2 hex: blarp" Q: Why's it called that? A: Cause I the current title was too long for the workshopper, so once uploaded I renamed it to that. These are some of the commands I have in my autoexec. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. This makes ubercharges signifigantly. Shiny solution: mat_phong 1;mat_specular 1;mat_bumpmap 1. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007… Hi, I have had problems with the sprays in tf2 but in a post I found the solution. Also try mat_specular 0 for even more of a performance boost as well as (IMO) an aesthetic improvement. The Progressbar95 March update [ver. mat_bumpmap 1. cfg [ENG], if you think we. mat_colcorrection_disableentities "1" mat_colorcorrection "0" mat_disable_bloom "1" mat_disable_fancy_blending "1" mat_disable_lightwarp "1" mat_envmapsize "8" mat_envmaptgasize "8" mat_filterlightmaps "0" mat_filtertextures "0" mat_forceaniso "1". cl_ragdoll_fade_time 0. 5. Build your map as per normal and then start TF2. poloide21 • 1 yr. Sorry for making another one of these threads. Go to you config folder, make a text file, type in your phong command, and name the file "autoexec. The major changes include: Fixed missing material and sound issues for the Taunt: Bare Knuckle Beatdown. -Teddy. What it is. 5] Team Fortress 2 Hacks. cfg. Once there, go into the tf folder. mat_specular 0. UPDATE (08/23/22): Only added a small note to say thank you to all of you! UPDATE (04/05/20): Updated the FAQ AS WELL AS getting rid of all the purple checkerboards! Enjoy. . mat_maxframelatency: 1: None mat_measurefillrate: 0: Yes: None mat_mipmaptextures: 1: None. Changing it from 1 to 0 however did not change my video setting this time. . -mat_specular 1. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. Since then, all models have been like this. Having great gamesense with engineer (knowing ammo placement, winning 1v1s, etc) Voting closed. bug siins Sep 15, 2016 @ 10:43am. Thanks! Looks great. // competitive TF2 player, lowering the sound quality makes determination of // directionality and distance that much easier. tf is back after five years away 3 LAN Downunder 2023 viewer's guide 1 A new NTF2CL takes place this weekend 10 NOOBPANZER II: The Re-Panzering 10 2017 called, SVIFT are back 6 /for. People liked the highlights on the weapons, this command removes them. org launches tf2pickup. eu, a brand-new 6v6 pick-up game service for Europe 3 Insomnia71 is the debut of the "TF2 Zone" 9 hugs. So I've been fixing up and recompiling the old HL2 maps for our HLVR mod, but the cubemaps are really doing my head in : (. mat_specular "0" mat_fastspecular "0" mat_compressedtextures "1" mat_picmip "2" mat_filtertextures "1" mat_mipmaptextures "0" r_renderoverlayfragment "0"Mostly, if not completely unused in TF2. I've seen this with custom tf2 textures not being properly setup to use cubemaps. 2. mat_specular 0 buildcubemaps changlevel %mapname% mat_specular 1 buildcubemaps changlevel %mapname% sv_cheats 1 mat_reloadallmaterials changlevel %mapname%@hahagoni posted at #2213 on 2017-03-24T14:40:31 :. Edit: Enabling mat_specular didn't work either. GET TF2 THIS IS FROM TF2 TF2 IS FREE GET IT THEN TRY AGAIN THINK PEOPLE JESUS! #5. wikipedia. Only mat_phong 1 and 0 have any effect. JonDanJimSam. This is objectively a bug, and not something tha. google. mat_motion_blur_enabled 0: mat_parallaxmap 0: mat_picmip 1 // Higher = more mipmapping. Will cause a material. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-game // entities which support it. it's because mat_phong completely wrecks australium weapons. 0. . If you see purple textures you must type mat_specular 0 in the console. Being a spy that somehow doesn't die half of the time. A selection of maps handpicked by me and published for anyone looking for maps. It's interesting that both gentlemen have a similar flying device :) Cosmetics: 1. com] FAQ For common issues: Anyway, I think the commands you are looking for are "mat_phong 0" and "mat_specular 0". Mat_specular 0 plus mat_phong 0 actually fixes it. #6. Activity: 0%. This subreddit is dedicated to Team Fortress 2, created by Valve Corporation in 2007. r_propsmaxdist 1 // Sets the maximum visible distance from which you can see clientside props. And one more thing to help you out with the performance. So set it to 0 in your new cfg to. TF2 Performance Guide. -mat_specular 0. #13. Team Fortress 2 PC . 50 ratings. TF2 Low-Spec Config Custom. Hello, on any other server i play, i have about 220-250 fps and when i join mge i have about 60-70. This collection features TF2 items that i use. r/tf2 • PSA: Bots are now picking other classes and votekicking real players, only saying "f1 its a bot" in chat (they say. For those of you who do not know what a specular map or a bump map is, I shall try to explain. Take a look at this comparison. เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติyeah read the title lol mat_phong 0 -turns off the phong, which makes the game look slightly more cartoony and gives a slight fps boost, tho mvm props, trucks and australiums break (mat_specular 0 fixes the australiums tho they dont look shiny anymore, and all reflections are gone which could also help with the fps) mat_color_projection. Зависит от старости железа. So I have a australium rocket launcher and I use mat_phong 0. "In this video, I will give you some commands to improve your fps in tf2. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. -See Question 3 if you need to enable viewing of known file extensions. org], if you are interested. When I get into big firefights on certain maps, my FPS tends to drop a little lower than I'd. Create a file called "autoexec. The game has to have a specific option for that parameter. Use the first for good graphics, use the second for. R_decals 128. Description The mat_fastspecular cvar does nothing Checklist None of the open or closed issues document this problem. Try mat_phong 0 Then mat_specular 1 Then mat_bumpmap 0 I think you need all three of these settings to be changed to this for it to work. mat_wateroverlaysize. Mar 18, 2014 @ 12:56pm Originally posted by 005:. org launches tf2pickup. txt file to 'autoexec. I want to know how much fps would decrease if I change my config mat_specular and bumpmap. you can do 'mat_specular 0' in console to disable the missing texture reflections, but it takes a minute or so to reload it all, and it's only a temp fix. Toaster FPS autoexec. 1). Below is a screenshot with "mat_phong 0" and the other two unchanged: As you can see, the Solider looks a bit darker, but a bit more. r_shadowmaxrendered "0" // def. Disable Steam Cloud for TF2. 1:. 3 Frags – +. Nov 2, 2012 @ 7:46am. @Lak3 - Doing what Spook didn't, developing and maintaining this. henke37 opened this issue Dec 23, 2013 · 0 comments Labels. The default position is center . if mat_specular is 1 change it to 0) in console. quote • multi-quote • link. Premium Powerups Explore Gaming. jiink Aug 5, 2016 @ 7:32pm. The Pitiful State of Team Fortress 2. tf's [(better) Idle. im wondering if there are any mods that make water look HORRIBLE?Exponent for phong component of rim lighting. and ive seen that in other games that are related to source (gmod, tf2). if it's in launch options then-mat_phong 0 -mat_specular 0. All of the "steel" or "metal" texture on players (except map or weaps) are this fuzzy burned thingy. Are you sure this will help? i have a bad computer. mat_specular 1 or 0 i believe Reply. Suijin Map Fix for SFM Workshop, note that this is only the bsp file, i have included textures/models required to run the map, but there may be missing files with it. Team Fortress 2 has no default cubemaps. r_shadowmaxrendered 0 r_shadowrendertotexture 0 r_shadows 1 nb_shadow_dist 400. Wouldn't use it if fps is a big concern to you. A Team Fortress 2 (TF2) Mod in the Packs category, submitted by [N-Cognito] and Gearworks. Theorist_Reddit. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 1 // MAKES UBER SHINY. If you add a ton of commands like the ones in this thread and they fuck your game up, open your library, go to TF2 properties, and add -autoconfig in launch options. Setting this to 0 will make ubers // non-shiny, and will remove some specular effects from in-gameTeam Fortress 2. ive found if you have mat_specular 1 ( cubemaps on ) whilst building cubemaps it wont save them into the bsp so before doing buildcubemaps set mat_specular 0 then build if anyone still has that problem, I can confirm that this solution helped me (cs source) All the real Australium is with the Administrator or in space. Team Fortress 2 Mods Skins Packs *OUTDATED* [Mat_Phong 0] Australium Fix. Remove any custom content you have in custom folder. 0 pixel shaders and lower, Source computes diffuse illumination from up to two local light sources, either per pixel or per vertex. Because someone will ask, these are the steps I am doing and usually do. Needs mat_specular 0 in console for fix missing textures Map name: Gm_dachus Cool house on field Features: - Green russian house - Windows - Samovar - Trees. mat_parallaxmap "0" // Parallaxmapping mat_shadowstate "0" mat_softwarelighting "0" // Uses only software-supported lighting though certain areas will show glitching. it depends entirely on your cpu, i prefer mat_phong 0 for the looks, but mat_phong 1 gives me better performance. ragdoll_sleepaftertime 0. ago. Right click Garry's Mod, click browse local files ( should be under manage ) Then go into "garrysmod/cfg". All rights reserved. So I have a australium rocket launcher and I use mat_phong 0. mat_specular "0" // Set to 0 if you use mat_dxlevel 81, or else black briefcases in ctf_* maps, fix 404'd --specular highlighting. This isn't the answer but it helps framerate a lot. cfg and not . He appeared not only in Team Fortress 2, but many other games, shows, and movies, such as Star Fox 64, Age of Empires, The Chocolate War and director appeared in over 300 different shows. If you dont have an autoexec then create a notepad file and save it as autoexec. well mat_phong is made redundant in dx level 81, so i recommend you use 81 if you have bad lag. changelevel ctf_2fort. . When I start up a map everything is fine, but after a while, every reflection turns into the purple/black checker pattern, giving every reflective surface a purple color. Subscribed. 2, here's the issue on the mesa bugtracker. cfg" without the quotes, or if there's one there, skip it. The mat_fastspecular console variable doesn't work at all. Join. I have tried mat_phong and that does help but I would really like to play over 30fps and be able to deal with servers with lots of people quite well. -map <mapname> (Load a different level; clears texture cache) These are all the commands that maximize game performance, maximize graphic detail, and give the best network settings for TF2 (copy and paste these into the cfg file):-----cl_burninggibs 1 mat_phong 0 mat_specular 0 mat_bumpmap 0 r_lod 0 mat_picmip -10 mp_usehwmmodels 1 cl_new_impact_effects 1 bind w +mfwd bind s +mback bind a +mleft bind d. A Team Fortress 2 (TF2) Mod in the Packs category, submitted. func_break_max_pieces 0 // def. If you have a config, you can either set "mat_specular 1" which gives some cosmetics a wered fire effect which actually looks really bad, or you can have "mat_specular 0" which removes the shine from australiums and, more importantly, makes Uber charges look terrible. if using mastercoms, easiest to add the command to your custom. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs. How to Improve TF2's Performance on Weak Machines. 0 coins. Non shiny solution: mat_phong 0;mat_specular 0;mat_bumpmap 0. Quick PSA - remember how mat_phong 0 used to break australiums, turning them into an ugly yellow block? For some reason it stopped doing that. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. Essentially, this affects the lighting and shadows on weapons and characters. (Fixes Australium Weapons looking like they're made of solid gold when used with mat_phong 0. It requires the material to be lit by the sunlight from a env_cascade_light entity to work properly and uses the dynamic shadows generated by it as a mask on top of the traditional phong masking. To build the cubemaps, submit the following commands into the game's console: Command. Water on maps have missing textures ( pink and black squared ). As a result, you'll have to turn mat_specular off in the console before you build. Cat: The map has no cubemap. A. tried turning down all my video settings even though fps was fine, tried a bunch of console commands i read about and some performance ones i knew like. Status: Unknown. This allows you take off their default hats, hide their feet etc (to equip cosmetics). Also include is a custom one with custom posters made by my Discord server. Note: some props and items will "look weird" with these two settings. This issue started occurring after mesa 20. After nine years in development, hopefully it was worth the wait. More responsive? In TF2, technically, but that's not the blanket statement people think it is - it only applies at all when the game's update loop is tied to the render loop. I put Comanglia's Stability config in my cfg folder and autoexec. Mar 6th, 2020. 1 mat_bumpmap 0 mat_clipz 0 mat_filterlightmaps 0 mat_filtertextures 0 mat_mipmaptextures 0 mat_softwarelighting 1 mat_specular 0 mat_picmip 2 mat_parallaxmap 0 //r commands r_fastzreject -1 r_threaded_particles 1. It includes a brand new skin: BarOS 9, PB Mailbox, a popup with a shield for PB Defender and some other small features, tweaks and fixes. mat_vsync 0. Go to the Team Fortress 2 folder. mat_specular 0 - makes shiny things not shine. #3. Mar 18, 2014 @ 11:44am type mat_specular 1 in console #1. Hi I've been having this issue on Gmod for a few months now. Also at the end of all of this. it resets the game to factory install. Q: "Open command window here" is not an. Of course, this loadout is possible to set up in the game. Changing that value WILL freeze. mat_reduceparticles 1 mat_specular 0 // Controls specularity. Note: Your game will reload. 3. Making Team Fortress 2 faster since 2014. 2. mat_specular 1 mat_trilinear 1 mat_viewportscale 1 mat_viewportupscale 1 mat_wateroverlaysize 1 mp_decals 9. cl_phys_props_max "0" // Sets the maximum amount of clientside props your client can have at once. 05 - By default, TF2 makes sounds play 100ms later after they happened (0. Community News tf2pickup. For example: textures=high. Team Fortress 2 Tips. 10 GHz. This guide shows comparisons between various mat_phong, mat_specular, and mat_bumpmap settings. "mat_fullbright" = "1" ( def. Once done, open the map again and enter "mat_specular 1". I wonder if things will be better in Source 2 after some fans finally finish that fanmade tf2 game but in source 2. mat_reducefillrate 1 mat_reduceparticles 1 mat_specular 0 // Controls specularity. 7. cfg. NOTE: If you for some reason are having issues, you can try to use the bare BSP file here [drive. Essentially, this affects the reflections of the environment on weapons, characters, or environmental objects. cfg, include mat_phong 0 in this file. 25 mat_specular 0 mat_bumpmap 0 r_shadowmaxrendered 0 r_shadowrendertotexture 0. just having high models/textures with phong/bumpmaps on with 1-2 worldlights gets you pretty solid visual quality without a massive hit to frames. This guide provides methods used to improve TF2's performance by reducing visual features like extra lighting, ragdolls and decals. She comes with a Red skin, a Blue skin, and two uber skins. #12. -map <mapname> (Load your map) -buildcubemaps. Includes: koth_suijin. 2. Does anyone know the reason why this happens or can help? If so please leave a comment below. cfg. posted about 9 years ago. A: Go into the console and put in "mat_specular 0" without the quotes. You must have Team Fortress 2 for models, textures and sounds. bsp. However, the non-gold. Yep, that's it. For those of you who do not know what a specular map or a bump map is, I. If it looks rusty, that means you have Mat_specular 0. add it to your autoexec file in: WINDOWS (C:) > Program Files (x86) > Steam > Steamapps > common > Team Fortress 2 > tf > cfg. Features: HUD streak counter! (can be toggled off). {"payload":{"allShortcutsEnabled":false,"fileTree":{"":{"items":[{"name":"launch-scripts","path":"launch-scripts","contentType":"directory"},{"name":"tr_walkway. Setting this to 0 will make ubers I set mat_phong to 0 and mat_specular to 1, and it gives me the all-gold aussie, which is exactly the opposite of what Star_ says in the video linked there. . Getting an extra 5 fps from disabling some random material effect only serves to. Some of those VPK's will change the look of the game. A: Go into the console and put in "mat_specular 0" without the quotes. r_dynamic 0 //. Team Fortress 2 Texture Problems! Briefcase without any texture and when it drops became invisible with only the timer on top. Setting this to 0 on dx9 will cause // a strange `shine' effect to appear on all players. I know some people that turn off Phong and it. HDR compatible. mat_specular 1 // Controls specularity. Hello, ive been out of the TF2 loop for a while (about 8 months) I was wondering if there has been any new advancements in terms of configs that will help crappy computers run the game at high FPS. ago. By «BBQ» Prophet #CorruptionAfoot. mat_forceaniso 0 . Well, for one, you were in the motion editor when you took that pic and that can affect how things look. 34 votes, 28 comments. CryptoYou can find out what module levels your preset uses by viewing their respective cfg file. Converted & Re-uploaded from the Team Fortress 2 Workshop. cfg in SteamsteamappsYOURACCOUNT eam fortress 2 f.