I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Does not require shapeshift. 3/day: mind spike, shadow blade. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. Mind Spike now replaces Mind Flay. It is shadow and frost. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. These adjustments will be applied to the live game with scheduled weekly maintenance on Tuesday, June 27 in this region. Caithyra-bleeding-hollow. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to the dependence on utility spells like Mass Dispel and Mind. In the Priest Talents category. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Mind Spike should also replace Mind Flay per your suggestion for sure. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. I might be wrong, but I think the intent is that you don't use Mind Flay unless you get an Insanity proc in a Mind Spike build. Cast Mind Blast on cooldown. That X being either DP, or a tick of flay if you can’t cast DP yet. I am moderately geared at an ilvl of 349 and I am specced and glyped in a way that supports the Mind Spike rotation. You are always rolling dots. Personally I really dislike. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. New Talent: Mind Flay: Insanity – Casting Devouring Plague transforms your Mind Flay spell into Mind Flay: Insanity for 5 seconds. The problem with this change, is unlike before when we had the option of when to use the instant Mind Spike proc, with the changes made to Shadowy Insight not giving another charge and reduction in procs and Insanity generation, we’re forced to cast our fillers MUCH more often. Mind Melt - Mind Spike now increases the critical strike chance of Mind Blast. " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. How can you say mind flay is a parodical damage. This is actually unnecessary button bloat. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. we’ve lost so many things that made the spec flow. . I agree to bring back Mind Spike as a burst tool. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay. 5k and mind spike hits for 23. For each additional spell slot level, Scorching Ray fires an additional beam for an additional 2d6 damage and another chance to trigger Hex. Assume a Shadowform, increasing your spell damage dealt by 10%. Balanced-boulderfist. Back at full mana, repeat. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. However, being interrupted while casting a dual-school spell will still interrupt all respective schools as intended. save your mana on all those expensive dots spells. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. Now you may say hey numbers schumbers. Priest. Dragonflight Mythic+ Talent Builds for Shadow Priest 4. Mind Flay with Mind Melt and Idol of C'Thun. Cast Mind Spike with Surge of Darkness procs. The second major point is around mind spike. You can insert any available ability here, the point being you are pressing something. dark ascension is great for a mindspike build. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Two tick 11430 and take 1. , one incapacitated humanoid grappled by the mind flay. And Shadow changes like Mind Flay/Mind Spike damage and Insanity tuning, Deathspeaker bug fixes and Surge of Insanity tuning. Mind Spike vs Mind Flay. There's so many combinations available which never existed back then, which is exciting, and. Mind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. Mind Spike should also replace Mind Flay per your suggestion for sure. Mind Spike damage increased by 9 percent and now replaces Mind Flay. When doing the rotation normally, Mind Flay or Mind Spike is your filler spell. mind flay and void torrent are counted as dots. Allow While Banished Aura State. Endless micro CC (eg. The number of spells/rotation spriest has is intimidating at first glance. World of Warcraft ForumsI’ve read them and don’t feel like its a good direction for the class. And what i mean by wasting is you arent able to use every ability on cooldown when it comes up or. At the end of the day when the difference is only a couple percent with optimal play, as in the case of flay Vs spike, most people can get away with playing what’s more comfortable to them. For this reason it is suggested you take Mind Spike if you are looking for overall damage. Shadow has many spells to press rotationally, and this isn’t helping that. 10. Then letting your mana regen while your. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Spending insanity is higher prio than using your insanity flay procs i believe. Dark Evangelism can now also be triggered by Mind Spike. There's no luck involved in proccing it It doesn't have anything to do. After all, if the DoT doesn't have time to get off a couple ticks, it's a. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. The only talent that affects Mind Spike but not Mind Flay is the talent immediately after Mind Spike, Mind Melt. ago. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. use void form with if you want to play mindflay. They’ve gone way overboard. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Where you play the way before Shadow Orbs or Voidform was a thing. Mind Flay: Insanity damage increased by 30%. A Month. Mind Flay (Spammable) - Allows you to spam the keybind without the spell overlapping. Making you have 3 orbs for each Mind Spike and Mind Blast. The WeakAura only loads while level 80 inside a 10/25 normal. All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. For the time being, this seems to spell the demise of Mind Spike for burst damage. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. Feels like a button mashing simulator to do mediocre damage. And most of the time you had several abilities you could press. Mind Flay: Insanity deals 80% more damage than Mind Flay. Mind Flay damage increased by 20%. 24Cast Mind Spike: Insanity if available. You continue to spam Mind Flay / Insanity until there’s less than 1 second left on the insanity buff, then let go of shift. The Talent Clarity of Power lets you play with a rotation without dots. 17Cast Mind Blast if capped on charges. You should fully channel this. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). The change. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. lol its on my action bar now. -Original intent was to provide something to cast during shadow lockout, idea has since been scrapped. If its damage is equal to mind flay, it could very. at leas in channelign you can castle part way and not really lose too much. Namely the idea that the caster knows the location of the target for the duration of the spell. Hello Priestfwen. All processes are up, no cooldowns which to care of--Mind Flay damage increased by 15% (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). 2022: Added extra note about Mind Spike vs. Mine Talent spec is 2/1/1/2/2/1/1. Hellar21 • 9 mo. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Some things I don’t so much like:So far it seems that blizzard doesn't want Mind Spike to be used in PvE. World of Warcraft ForumsThis means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Surge of insanity does. If none of these things are true, hit mind flay. Generates 8 Insanity (was 6). So I’ve recently decided to main all 3 priest specs. I think that changes depending on build though. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. If you cancel flay half way through, you get half its damage. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. it's seems quite strong because of. If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. It’s easily their most iconic ability. I played it a bit in BFA, but I can see it has changed since then. ) Get shadow focus, imp. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Dark Ascension also has its original Cataclysm particles, but people seem to like them even if they are super dated and we could have. The spec also has access to the brand new tier set for Season 3: 2-set bonus: Priest Shadow 10. Cast Mind Flay as your main filler. Can accumulate up to 2 charges. I still wish we could build into one filler and completely drop the other, but this isn’t as bad as I thought. Buttons feel worthless. However, the side effect of these changes is that it now feels like Mind Spike is lacking purpose. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Dots dots and more dots. then mind spike/mind blast it down. Dark Accession should increase damage of everything except dot. they could make a choice - mind flay vs spike, could allow forking tree with 2 different playstyles one fast with spikes, another slower with flay. use void form with if you want to play mindflay. ) 17Cast Mind Blast if capped on charges. Mind Flay damage increased by 10%. god shadow feels awful to play after the patch. So it not matter if clip unless clip first tick before second tick, then lose lot of DPS. Isuckatdots-kurinnaxx 6 August 2020 16:25 #19. Also use mind flay to fake kicks, you can often get some value off of that, where faking kicks with mind blast gets you no value. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. Getting rid of mind flay is an absolutely wild change. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Mind Spike provides a quick nuke to use in situations where the priest doesn't have time to set up the normal rotation, such as when adds are dying too fast or you have to swap targets a lot. But thats not a bad thing. For Teir 1 you can pick whatever is suited with your play style. Bluffwatcher. Now you may say hey numbers schumbers. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you can go a full minute without ever having to resort to a hard cast mind spike. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. 557%. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. I would say somewhere between 5% to 10% of the casts. Pain of death for SW Death in rotation (only in escapeable torment or when target below 20% hp) Most buffs/CD's will glow while active. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. 5 or 1 to be more consistent) - This can be a little buggy sometimes, yet to find a. Mind spike would be your casted filler spell when you have nothing better to do. Improved pathing in the general tree. Can use Dark Ascension if you prefer the 1 minute window. It is the spell with the best damage/mana ratio for the priest, and it has the additional bonus to slow runners by 50% Glyph of Mind Flay Talents Insanity Power Infusion Shadow abilities Shadowform Vampiric Embrace Mastery: Mental Anguish Its debuff has no classification,. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. These options are extremely close together. I don’t want to build and slow burn, it doesn’t work. Fillers are mind spike procs (if talented), mind flay insanity, mind flay/mind spike (depending on build). Cast Mind Spike with Surge of Darkness procs. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. They went from being a rare occurrence to being in almost 70% of the groups for high keys. In the Priest Specialization Abilities category. Building 3 shadow orbs and. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). I haven't done the math, but I feel like Spike is. Cast Mind Blast whenever available to generate Insanity. One thing that I’m trying to figure out involves optimizing casts during high haste void form phases. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. Dragonflight Beta | Shadow Priest | Mind Spike vs Mind F…Generally speaking use Mind Spike in pvp only when flashing showing its instacast, before Mind Blast to buff Mind Blast. we’ve lost so many things that made the spec flow. Not sure what its role will be though as it looks like it would simply replace mind flay entirely. those DoTs are so strong on DPS that Priest can NOT afford to lose them. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. Deathspeaker increases the damage of Shadow Word: Death by 10% in PvP combat (was 25%). TalentMind spike x2, insta mindblast with 60% crit, paralysed for 4s, flay, death, death. Surge of Insanity is a guaranteed proc after casting DP. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. Yep, I’m still not able to use Mind Sear at all, even with the talent selected and a full bar of insanity. I don’t want to build and slow burn, it doesn’t work. Mind Spike damage increased by 9% and now replaces Mind Flay. Useful for quick fights when you want quick burst. . Business, Economics, and Finance. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. casting in general regardless of the form is not optimal in pvp. World of Warcraft Lore Trivia Game - Stump Sean Episode 2Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. Can accumulate up to 2 charges. Dark Evangelism can now also be triggered by Mind Spike. (Get gravestone scepter ASAP, 24'ish is good for a BFD run as priest. Void Torrent damage increased by 15%. Mind Spike and Mind Melt are roughly 3-5% better than Mind Flay builds depending on the setup. For the time being, this seems to spell the demise of Mind Spike for burst damage. The only talent that affects Mind Spike but not Mind Flay is. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. In the current build, Dark Accession only help mind blast, which is extremely weak. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Haste reduces the duration and time between ticks, but does not add additional ticks. Snozbeary-malganis 28 June 2019 10:20 #11. I have a tough time believing it, though. Ilyon-silvermoon October 31, 2022, 9:14pm #1. I feel like there’s no room in the rotation to fit a full Mind Flay before using another Devouring Plague, especially with the increased duration. Unfortunately blizzard brought it back…but put it into the talent tree…so now to justify spending the talent points on that…it has to be stronger than flay…. New Talents. SWD or a proc when moving. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Additionally it blurs the lines of when to use Mind Flay and when to use Mind Spike. Generates 16 Insanity over its duration (was 12). Cast. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. World of Warcraft Forums I’ve read them and don’t feel like its a good direction for the class. Demography-tichondrius. Shield, Mind Blast, SW:P, Wand to death. You hard cast mind spike as your filler if you have it selected in prepatch, and you will probably do the same at level 70 as well if nothing changes. Cast Mind Spike to reduce the cast time of your next Mind Blast. Hey guys! I had a comment from Ru L on a previous video asking if Mind Spike was a viable source of filler damage over mind flay now that it doesn't consume. Developers’ notes: These changes are aimed at improving Shadow’s single target DPS. I was critical striking with Mind Blast for over 100k when most non tank Hp pools were hovering around 150k. you should never be pressing mind flay. 3 hours ago. Note that in AoE, when talented into Distorted Reality, you can try and maintain Devouring Plague on multiple targets to increase overall damage. Cast Mind Flay (or mind spike if talented) as filler AoE: Dot everything with Shadow Crash Cast Mind Sear with enough insanity Cast Mind Blast on cooldown Cast Mind Flay (or mind spike if talented) as filler Then you have cooldowns like PI / Shadowfiend, but every class has a burst rotation. Then, after building up to 4 shadow orbs, you hold down the ctrl key. so you are supposed to use this in place of mind flay, which is your spammable/filler, but only in certain situations. Shadow has been FOTM since the MDI. In the Priest Talents category. Right now it feels thoughtless. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. Mental Decay - Spell - 10. However it's always good to use these instant cast mind spike while moving. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. /use [nochanneling:Mind Flay] Mind Flay Wand (Spammable) - Allows you to spam the wand button without it cancelling. This means you should cast it always when the talent procs. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. Allow While Banished Aura State. Mind spike would be your casted filler spell when you have nothing better to do. Mind Spike is a Shadow priest talent. The unfortunate part here is that you need to have a 90 on Wisdom in order to recruit Flay properly. Mind Spike is primarily for enemies which will die soon so that dots will not tick longer. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. Patch 7. the animation is underwhelming and the sound it makes is irritating. If you're looking to burn real fast, Mind Spike is helpful. 86% or higher, Mind Flay is better than Mind Sear for 3 or fewer targets; if it is below 50. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind. Then feedback was taken. Stacks up to 3 times. Can be used while sitting. We have moved to Warcraft Wiki. Lasts for 18 sec. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. Shadow is wonderful, easy damage. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. For any spell that requires ground targeting, I will almost always use a cursor macro. Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. and this will prevent MF being clipped no matter how hard you mash the key. is it part of the rotation or not?Psychic Link and improvements to rot build/flay feels fantastic (though from a pvp perspective still much weaker than Deathspeaker). [Mind Flay]x1 - This will help you to enter in normal rotation right after pet disappear. Just have mind blast on a different button and make a macro for each each ability in your rotation: Code: #showtooltip /use [nochanneling:Mind Flay]Ability Name. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. +7 to hit, reach 5 ft. Before Mind Spike appeared to be the default AoE filler interacting with Psychic Link, which was fine by me. Spike is just a random cast with basically 0 aesthetics. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. If mind blast is instant cast from Mind melt then mind blast will glow, so you. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. New macro still uses damnation/Mind Flay: Insanity to keep dots up but uses Mind Spike/Mind Blast to build up Insanity/ also allow for crazy AOE crits via Mind Melt/Surge of Darkness talents with Psychic Link. WOTLK-WEAKAURA. Your Mind Flay has a X% chance to refresh the duration of your Shadow Word: Pain on the target, and reduces the damage you take from your own. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Lasts 6 sec. We don't like to glyph new high level. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. (2) Set Bonus: Smite and Penance damage increased by 20% and Smite extends the duration of an active Atonement by 2 seconds. Generates 15. Mind spike and mind flay are mostly fillers with nearly the same function. But we should always keep Mind Flay. Nobody that’s actually good excluding a few likes the mind spike playstyle. Targeting virtually all CC takes so much depth out of the game. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Higher values of mastery lowered the dps gap, highest I went to was around 2k mastery which resulted inSo in theory if you get kicked on it you also can't cast any frost spells (which you probably none of). 8. mind flay and void torrent are counted as dots. triple DR stun, knockbacks on casts) is a problem and needs to be targeted. Vampiric Touch and Mind Blast do a little purple spark, mind flay does a purple string. I also hear there is heavy pvp happening in the Beta as well. • • Edited. *Examples that come to mind are searing pain and frost shock. In the current state of spriest u barely use mind flay (never). Feels like a button mashing simulator to do mediocre damage. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. As for mind flay, the talent choice mind flay: insanity means you can use it after Devouring Plague as it’s quicker, does more damage, and builds more insanity than regular mind flay. The main thing about Mind Spike is that it's a dual school spell. Related. It also provides the priest with a. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. This prefers targets without. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. I'm really wondering what good mind spike is for, to be honest, other then the few times we get school-locked in pvp. Generates 12 Insanity over the duration. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Mind Flay would be broke as heck if you could move, but it’d give some sort of perk vs Mind Spike. Mind Spike replacing Mind Flay. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. Love that build. Bro, the best range with the most damage and survivability in game right now is the Mage. I searched around and found this macro and then changed a little. The Glyph of Mind Flay underwent a major change at the end of last year. After. Patch changes [] Hotfix (2023-07-24): Damage increased by 12%. Mind Spike: Insanity damage increased by 20%. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. Activated by casting Void Eruption. This is honestly convoluted as hell. So the clock is ticking, and raid testing has begun. You can read all changes to 10. Valdivion-malganis. I’m fairly certain you don’t just overcap and ignore it over and over for other spells, letting stacks rot. Valdivion-malganis. Add back Cascade instead of halo and. Feels like a button mashing simulator to do mediocre damage. Love that build. XBL: Edge4o7. Rather than focusing on loaded definitions, let’s just talk about what Mind Flayers are and what they do. 1. Generates 16 Insanity over the duration. Icy Veins - News and detailed class guides. But here's a compromise: make a glyph that allows Shadow Word: Pain to stay on the target when we use Mind Spike. Mind Spike: InsanityBlasts the target for (276. The second major point is around mind spike. That cannot change till they remowe it from the tree. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. Cast Mindgames. It's like a destro lock getting kicked on chaos bolt and being unable to cast anything at all but as far as I know if they get kicked on shadow they can still cast chaos bolt. 09 Nov. • • Edited. i read the guide it mentioned to use it sometimes, but never said when. Dark Evangelism can now also be triggered by Mind Spike. We prepared dedicated. The duration of your Shadow Word: Pain and Vampiric Touch is increased by 1 sec when enemies suffer damage from Mind Flay and 2. Fast explaination of results: Regular rotation is always better. Mind Spike now replaces Mind Flay. 2 Class Set 2pc Developer note from the offical 10.