Mind Spike replacing Mind Flay. Developer note from the offical 10. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. SHAMAN In a future build, Mind Sear will tick every 0. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Shadow: Casting Mind Flay while your target is affected by your Devouring Plague causes your Mind Flay to deal 33% additional damage per orb consumed by Devouring Plague. Every 2 casts of Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. god shadow feels awful to play after the patch. Casting flay and cutting it short on the gcd whenever a more important spell becomes available is more flexible than spamming mind spike. Mind spike would be your casted filler spell when you have nothing better to do. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. These options are extremely close together. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. It also provides the priest with a. Keep in mind, the idea behind it is that if you will Mind Spiking, you will be Mind Spiking a lot - the spell will only reach its optimal damage if it's spammed; you won't be able to fit it in your normal rotation. Hotfix (2023-06-26): Damage increased by 10%. Please report the post above if it breaks one of our >rules<. Back at full mana, repeat. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Bolt, Mind Blast, X, Bolt, Mind Blast, X, etc etc etc. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (285. I haven't done the math, but I feel like Spike is. There is no using voidform. 2 Priest Patch Notes + Tier Sets. Mind blast always was just a face-fart and. It feels so lack luster. Thus it has always been. Idol of Y’shaarj increases damage done by 5% when Mindbender is summoned on a feared target (was 15%). those DoTs are so strong on DPS that Priest can NOT afford to lose them. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get into keys because Shadow brings the same exact toolkit. 8. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. The idols returned to proper capstone place (though still needs tuning). 5th Edition. Generic build, can be used for any key/affix. Then feedback was taken. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Aside the low damage mind spike has another problem. It feels so lack luster. Mind Spike seems to be a much better alternative than both Mind Flay and Mind Blast. Deathspeaker increases the damage of Shadow Word: Death by 10% in. next is spamming mind blast and DPs. [Mind Spike] x3,4 8. Patch changes [] Hotfix (2023-07-24): Damage increased by 12%. Mind Sear was the “fun button”, and now it’s gone. Most Warlocks will want to use Hex because of its good synergy with Eldritch Blast. Generates 16 Insanity over the duration. Hellar21 • 9 mo. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. I also hear there is heavy pvp happening in the Beta as well. It was a mistake to ever think it should be apart of normal gameplay and used all the time. I’ve been gearing up an alt shadow priest for raids and RBGs, and have a pretty decent idea for how the basics work. Spam Sear + SN as you would without voidform, just do way way more damage. active this was anywhere from 700-400 dps loss depending on reforging. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. Is this a common. You are always rolling dots. There is no using voidform. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). Single Target Build for Shadow Priest. Cast Mind Flay: Insanity. use void form with if you want to play mindflay. Mind Spike damage increased by 15%. They went from being a rare occurrence to being in almost 70% of the groups for high keys. For this reason it is suggested you take Mind Spike if you are looking for overall damage. Shadow Priest UI. 5k and mind spike hits for 23. 1) Remove those skills from the creator. Addons used: Weakauras: The entire center group is Weakauras and includes all the Spells, the Insanity bar and the Castbar and everything else you can think of. Mind Spike have slightly higher DPS, but will consume Shadow Word: Pain, Vampiric Touch, Devouring Plague on the target. Mind Flay, Mind Spike, and Void Torrent have a chance to spawn a Void Tendril that channels Mind Flay or Void Lasher that channels Mind Sear at your target. Cast Mind Spike with Surge of Darkness procs. Cast Mind Flay as your main filler. There’s a case of too many and too little. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. But you better get used to using Mind Spike properly. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. • • Edited. The best rotation depends a lot of factors like. Rayneon-illidan May 3, 2023, 4:19pm #4. For each additional spell slot level, Scorching Ray fires an additional beam for an additional 2d6 damage and another chance to trigger Hex. ago. (4) Set Bonus: Smite has a 100% chance to cast an additional time during Shadow Covenant, dealing Shadow. Generates 15. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. At the same time, being able to build your own Shadow Priest was a goal with this iteration and we believe the tree allows for that. However, an interrupted Mind Spike is. 20Cast Mind Flay: Insanity. It’s still based on time-gated RPG mechanics. Generate Insanity with Mind Blast, Void Bolt, Mind Spike, Mind Flay; Spend Insanity with Devouring Plague for Single-Target or Mind Sear for more than 3 targets. Ascended Blast, Ascended Nova, Devouring Plague, Holy Fire, Holy Nova, Holy Word: Chastise, Mind Flay, Mind Spike, Mindgames, Mindgames, Purge the Wicked, Smite, Unholy Nova, Unholy Transfusion, Void Torrent Modifies Damage/Healing Done +10%: Inescapable Torment Modifies Damage/Healing Done +46%: Flash Heal Modifies. You can read all changes to 10. Surge of Insanity generates 12 Insanity over its duration (was 16). GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Dungeon Pool 3. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. However, with MoP, the Shadow Mastery Mastery: Madness acts to add extra ticks to Mind Flay, directly increasing its damage (but not. Rip Mind Sear. 05 Nov. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Either right side tree with Mind Spike as your filler and you ignore Mind Flay, or you go left side of the tree and don't talent Mind Spike. The dot consumption just feels very dated as a mechanic and it works directly against our mastery. But we should always keep Mind Flay. We don’t have plans to make major changes to either spell for Dragonflight launch, but they will be on our radar for the future. It’s always been part of our core toolkit and I think it serves a great purpose as it frees up those “moments” during its use for us to look around for opportunities to use our other toolkit utility abilities like Mind Control, Shackle, Psychic Scream, Vampiric. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. It’s really unhealthy. Pact Magic spells are always cast at the highest level possible, which increases up to level 5. Try not to let evangelism fall off if these are low HP adds on a boss. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. Coalescing Shadows is interesting, but it could also synergize with Mind flay if that is picked. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Better mind flay focused talents. Please report the post above if it breaks one of our >rules<. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. At quick glance, besides being less appealing aesthetically, Mind Spike is a slightly more empowered filler spell. CryptoIf the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over. I really don't know how good it is right now. Buttons feel worthless. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Was dreading the idea of mind spike deleting any reason to use flay. mind flay and void torrent are counted as dots. Devouring Plague still has its terrible vanilla particles, Mind Spike still has its terrible Cataclysm particles, and Mind Spike: Insanity doesn’t even get unique particles like Mind Flay: Insanity does. . You also play Mind Flay: Insanity so you still need to cast flay to use those after every plague cast. For the time being, this seems to spell the demise of Mind Spike for burst damage. Mind Spike damage increased by 9 percent and now replaces Mind Flay. 1. Can accumulate up to 2 charges. And most of the time you had several abilities you could press. I’m having the same issue, and I have over the 50 instanity required to cast. Patch 7. I searched around and found this macro and then changed a little. Both of these spells are spammable filler spells, that require you to plant, existing at the bottom of your rotation priority and contribute little to your overall dps. Being essentially forced into taking, as you say, the higher damage Mind Spike probably does not sit right with many old school SP. It’s easily their most iconic ability. With T2, 50% pvp power and 65% res targets my mind flay ticks for 7. The Talent Clarity of Power lets you play with a rotation without dots. Mind Soothe feels better than ever. you should never be pressing mind flay. Or vice versa. Mind Spike and Mind Flay coexisting is something we’re going to try but are wary of. Easy. 2) Write out the primary spell together with the wanted spell. Cast Mind Blast on cooldown. Edit: your next paragraph, DR is actually 8% weaker on ST. After all, if the DoT doesn't have time to get off a couple ticks, it's a. Mind Spike is a Shadow priest talent. I have a hard time believing that Surge of Insanity is not thought about in the rotation. Whispering Shadows-Causes your Shadow Crash to apply Vampiric Touch (and Shadow Word: Pain if talented into Misery) to up to 8 targets. Cast Mindgames. Void Torrent damage increased by 15%. 3) Change the IDs in the bot on Mind Flay to do Smite. The math was kindly provided by Linelo. Lasts 20 sec. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. Coz ppl wanted spike back. Valdivion-malganis. The change. Flay is iconic and has a fairly intense visual for being filler. Can accumulate up to 2 charges. They went from being a rare occurrence to being in almost 70% of the groups for high keys. This as a whole declutters the filler rotation which is good in that sense. • • Edited. 1. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. I've done it countless times. When one of these tadpoles has sufficiently. 21Fully deplete all Mind Blast charges unless Mind Devourer is active. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. That’s really weird. Heartshade-echo-isles September 29, 2022, 8:52pm #2. Channel Void Torrent on your target to deal a large amount of damage and generate Insanity. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). However, being interrupted while casting a dual-school spell will still interrupt all respective schools as intended. • 6 mo. Mind Spike build probably handles movement better. It got like 7 buffs and boom many liked how it played. 23Cast Vampiric Touch to consume Unfurling Darkness. For this reason it is suggested you take Mind Spike if you are looking for overall damage. Just how the class feels losing mind spike procs and damnation. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. 19Cast Mind Spike: Insanity. Difference is 5 insanity vs. Your Mind Flay, Mind Spike, and Void Torrent damage increase the damage of your periodic Shadow effects by 1%, stacking up to 5 times. Mind Flay now that Mind Spike has no downside to hard casting it and the tuning between the two likely leads to Mind Flay only being our filler when you take the talents that buff it. One thing that I’m trying to figure out involves optimizing casts during high haste void form phases. Mind Flay has a base channel time of 4. In the current state of spriest u barely use mind flay (never). Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. When interrupted while casting a single-school spell such as Mind Flay or Frostbolt, players will now be able to cast dual-school spells such as Mind Spike (Frost and Shadow schools) or Frostfire Bolt (Frost and Fire schools). 5 (2017-01-10): Removed. You can read all changes to 10. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. 2022: Moved racials out of the rotation into their own section. It always feels like I’m doing something wrong, mostly because with all the procs I feel like i just have too much to press. Would be great if mind spike was acctually an enjoyable button to press but it’s caca-doodoo. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. That means you can skip it if you'd like to, and there won't be a super noticeable difference. This ability will trigger randomly and likely without you even noticing it - except that with the proper talents your Mind Blast and Mind Spikes will probably proc faster or twice at once (If the Shadowy Recall was from Vampiric Touch or SW:P). 25Cast Mind Flay: Insanity if available. This article outlines the PvE and PvP balance changes to all classes in WoW Dragonflight, focusing on some rather severe buffs and nerfs across the board, so let's get started. How can you say mind flay is a parodical damage. Yes, it absolutely is. Mind spike and mind flay are mostly fillers with nearly the same function. Lasts 10 sec. . If you spec mind flay: insanity and damnation for example, you could cast. Snozbeary-malganis 28 June 2019 10:20 #11. Add this to the fact that spike is objectively better in every way. 0 shadow was fun, there were too many players crying for a full redesign though when it was undertuned when all they needed to address was mind flay vs mind spike and shadow crash. Mind Flay: InsanityAssaults the target's mind with Shadow energy, causing (457. A Spike build has a lot of short and instant casts, a Flay build has a slow and generally slower gamemplay. I don’t think anyone has actually tested that. Mind spike would be your casted filler spell when you have nothing better to do. One of the most glaring issues that I am experiencing when using these two talents is that they both favor similar build paths/playstyles. $2. 18Cast Void Torrent. 1. A Month. Mind Blast only better for them if clip second tick away only do 3rd damage. e ) , tons of shadows flying out and everything kinda "resets" itself. Mind Flay: Insanity damage increased by 30%. Mind Spike is a Shadow priest talent. Can confirm as a lock main. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. Can accumulate up to 2 charges. 1. If none of these things are true, hit mind flay. Shadow has been FOTM since the MDI. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. *Examples that come to mind are searing pain and frost shock. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. -Original intent was to provide something to cast during shadow lockout, idea has since been scrapped. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. AOE is actually not that bad if you prioritize MB for the cleave. Currently for mandatory spells we have 4 dots (sw:p, VT, DP, mindgames). Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, , Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Is this the case for mind spike? *Or is the threat augmentation meant to make it a "shadow spec only" ability due to shadow's innate threat dampening (unless that's gone now too. Mind Flay is an old iconic SP spell. Priests have enjoyed the unique experience of being sought after in Season 2 of Mythic+ due to. cancelling a mind flay insanity cast early. According to the Priest discord taking flay over spike is a 1-3% DPS loss in most situations. Playing the burst style entails pumping as much damage into your Vampiric Embrace as possible. Do not mind spike the boss (except for extreme. "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Drain life looks much better; Mind blast vs Shadow bolt. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. ago. Mind Spike damage increased by 9% and now replaces Mind Flay. Personally I really dislike. Flay is actually better than spike next tier because we need the talent points to reach stuff for. Rezt-stormscale May 3, 2023, 4:08pm #3. If enemies are dying quicker, you should prioritize direct damage spells like Mind Flay, Mind Spike, and Mind Blast. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. Otherwise if you're not capped on insanity its Mind Blast > proc'd Mind Spike > MF:I > regular Mind Spike up to 2 stacks > regular Mind Flay according to Twicks' twitch chat bot. This was already done at the beginning of Dragonflight and every player gravitated towards the better dps option, which was mind spike at the time. The problem with this change, is unlike before when we had the option of when to use the instant Mind Spike proc, with the changes made to Shadowy Insight not giving another charge and reduction in procs and Insanity generation, we’re forced to cast our fillers MUCH more often. The second major point is around mind spike. Even when my instanity is 100 the icon remains greyed out. Building 3 shadow orbs and. There aren't many amazing Divination spells that are level 2 or above, and the only damaging one is- you guessed it- Mind Spike. 9. Anyway, I was in BH yesterday and after the fight one of the other members was trashing my rotation even though I had done more dps than him and the other spriestMind Spike damage reduced by 6%. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. So I’ve recently decided to main all 3 priest specs. There's no luck involved in proccing it It doesn't have anything to do. Getting rid of mind flay is an absolutely wild change. Shadow has many spells to press rotationally, and this isn’t helping that. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. IDGAF about balance, if Mind Spike is available and it isn’t optimal to channeling mind flay, I’d still use Mind Spike. If mind blast is instant cast from Mind melt then mind blast will glow, so you. The global cooldown is imposed on most spells in the game, preventing you from casting multiple spells simultaneously; the base global cooldown lasts 1. Balanced-boulderfist. Related. Surge of Insanity is a guaranteed proc after casting DP. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. They were super overpowered earlier this season but they are definitely much more in line now, and I’m saying this because I feel like Shadow is generally one of the more fun specs to play vs when its good But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch All of these. In the Priest Specialization Abilities category. 313% of Spell power) Shadow damage over 15 sec and slowing their movement speed by 30%. simc","path":"profiles/Tier29/T29_Death_Knight_Blood. They spent how long “redesigning” the class just to remove cd’s so you can mash more buttons. Mind Sear always goes with Mind Devourer, and speccing further into Yogg is pretty good for AoE. Mind Spike vs Mind Flay. Cast Mind Spike or Mind Flay; Cast Divine Star, Shadow Word: Death or Shadow Word: Pain if you are moving. With more than 20% mastery, Mind Flay therefore deals more damage than Mind Spike. Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. You have on-demand healing with Mind Flay (and to a lesser degree Mind Blast) which means that you can burst heal your locks. It also provides the priest with a. Mind Spike damage increased by 15 percent. Mind Spike: Insanity damage increased by 20%. Mind spike needs its own branch, in fact it needs its own trunk, the old mind spike single target rotation needs either proper support or it's not worth bringing it back. Mind spike for example used to have an animation but currently it's kind of not doing anything. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. 1 Class Set 4pc: Devouring Plague damage increased by 15%. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. In dungeons, you don’t take mind spike at all so don’t need to worry. Scorching Ray makes three attacks, for up to 3 chances to trigger additional damage from Hex. Priest. Cast Mind Flay instead of Mind Spike while DP is on the enemy target so that MS does not remove it. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. . (Some people use reset=2 for this, but I have found 0. Mind spike pushed to a branch on the tree instead of being in the core is a great choice. Mind Flay is somewhere between a 1%-3% dps loss over Mind Spike, according to people who do that type of math. Mind blast and mind spike were always small animations on the target. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Allow Class Ability Procs. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Allow While Banished Aura State. Mists of Pandaria spriest was top tier to me. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Dark Evangelism can now also be triggered by Mind Spike. Generates 16 Insanity over the. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Mind Blast deals 30% more damage and generates 4 additional insanity. dark ascension is great for a mindspike build. Dark Ascension, Voidform with something emulating the extension mechanic, Mind Spike, Surge of Darkness, Shadowy Insight, Mind Flay: Insanity, even a version of Shadow's Cataclysm mastery Shadow Orbs appears in this new version of the spec. Shadow is wonderful, easy damage. Buttons feel worthless. Endless micro CC (eg. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. is it part of the rotation or not?Psychic Link and improvements to rot build/flay feels fantastic (though from a pvp perspective still much weaker than Deathspeaker). 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you can go a full minute without ever having to resort to a hard cast mind spike. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Mind Flay: Insanity has been renamed to Surge of Insanity. Can use Dark Ascension if you prefer the 1 minute window. Wanting to keep the player involved and mindful of what is happening can lead to bloat and proc proc proc based reaction/priority based buttons vs spamming the same thing all over again. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Mind flay is still there. Surge of insanity does. Cool, thank you. Mind Flay and Mind Sear from Idol of C'Thun, Echoing Void from Idol of N'Zoth, and Void Torrent now have 5% damage variance. " Adding a secondary effect to Heroic Leap, like a Thunder Clap or letting you get out of roots might be a good role for a glyph. Dark Evangelism - Mind Flay, Mind Spike, and Void Torrent increase the damage of your non direct damage spells. Again, you’re limiting options by just having one set of talents that work with mind flay and another set of talents which work with mind spike. 0. A blue post stated they don't want Spriests using Mind Spike as a part of their normal DPS rotation, so if that starts to happen it'll probably get nerfed. Shadow Priest Talent Trees in Dragonflight Season 3 Dragonflight brought with it huge changes to talents, bringing new talent trees to life and allowing vast customization with them. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. This means that if you get interrupted casting a pure shadow spell (Mind Flay, Vampiric Touch etc), you are still able to cast Mind Spike. 1 patch you can reduce the cost of casting by 15% of it's already low cast, becoming extremely mana efficient as far as damage output goes. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Baseline we have mind flay, mind blast, SW:P, vampiric touch, devouring plague, mind sear, mind spike, shadowfiend, shadow word:death which is 9 abilities already! In the class tree we add in divine halo/star, power infusion and mind games (because they are throughput choices they are no choice at all) which is another 3 that are pretty much. Mind Flay damage increased by 15 percent (this includes Mind Flay: Insanity, but not the proc from Idol of C’Thun). It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. This is very. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Cast Mindgames if you have all DoTs on your target, you can delay for a few seconds if Dark Ascension is about to come off cooldown. . I haven’t had a chance to get on my priest but the patch notes say mind spike has replaced mind flay. Bro, the best range with the most damage and survivability in game right now is the Mage. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. this fact leave Mind Flay as the only choice as a filler in normal DPS rotation when every other spell is on CD. Alternatively, use it when shadow locked. dark ascension is great for a mindspike build. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. Maybe all rng with procs of other things like Mind. Demography-tichondrius. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. So the clock is ticking, and raid testing has begun. But thats not a bad thing. Be sure to make use of the 'Copy Export String' button to import the build directly into your game! 5. If Mind Spike stays better it will mean Mind Flay is only used to refresh DoTs or with other talents buffing its interactions like Mind Flay: Insanity. If you don’t have a mind blast or DP available, then you cast mind spike as a filler. Playing SP and DH in TW Arygos. 0". Where did you get your build from? The Discord theorycrafters have all been saying VF is at least 2% stronger than DA in all content, so I’m 2 paragraphs in and your breakdown is already throwing up gigantic red flags for me. this fact leave Mind. Same story on AoE. It actually adds a LOT of situational complexity that people are going to get wrong, and fillers are the first thing to suffer in high movement. Balanced-boulderfist. Mind flay is an objectively better filler spell for mobility / not turreting than mind spike. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. This as a whole declutters the filler rotation which is good in that sense. Interrupt this whenever another spell becomes available.