how to achieve war goals stellaris. 2240 complete Ecumenopolis. how to achieve war goals stellaris

 
 2240 complete Ecumenopolishow to achieve war goals stellaris I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy

. if you press status quo - the war ends and you get what you've got. Instead if you declare war on someone and decide to exceed 100 warscore and want to grab all of the enemy's planets, then other empires should have a diplomatic penalty with you since you are being too expansionist and aggressive. Hell, capital planets alone are normally worth 66points at the start of the game. 1 Answer. Even grand admiral AI's can get overwhelmed by such a huge commitment to military right off the bat. A wargoal of imposing ideology forces the defeated empire to adopt the victor's government and ethics. You have one year to set wargoals, if you don't then when the war is over you get nothing. The empire in question had an uprising after I had declared independence from a different empire, and taken their claims. This is enough fleet power to guarantee a war, but not enough to actually win it. In many 4x strategy games,. Do not know which of the 20+ Empire's I've beaten into submission we're meant to be vassilising. I even went to deplomatic screen to see how many planets they have. Changing the tributary system to work better within the war system of 2. Tributary war goal. When I hover over the Achieve War Goals acceptance in the war UI it states "Humiliate Wargoal -25". so i was. I'm going to quickly explain why liberation wars are really cool, and why you should try them out. The most desired outcome for an attacker, of course, is victory. Start a new game with only 1 FE and yourself as a purifier type empire 2. Every war I get into ends in a "white peace". You might have to occupy some of their territory. Yea, that would be good. r/victoria3. If this theory is true, I will have to declare war on this empire and boot them out of these systems to take control to achieve my war goals. But I can't select the option. 1 comment. A Weapon of. Total War can only occur under specific war goals - any wars with Fanatic Purifier type civilizations, the War in Heaven and Machine Uprising event chains, and wars regarding the existence of a planet. #1 Elitewrecker PT Dec 29, 2016 @ 6:57am Answer is no. Your starting empire ID is always 0, so this would cause empire with ID 9 to declare war on your empire. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. Which makes no sense. By occupying more stuff, and primarily your actual goals. Last edited. For conquest wars, "achieve war goals" is rarely useful as you are discovering, since by the time you get the enemy's acceptance high enough you probably already. as for the op, don't worry about it, just go for any claims you have(or make some if you can afford it) and force the ai's war exhaustion to. Welcome to war goals and casus belli. then the next time around the hive mind was busy with other wars, but the xenophobe to my west declared war alone. Edit; sorry, this wasn't supposed to be a new post on this question but a response to OPs response. use the "Play X" command. In this case, you're in a Total War. Which makes no sense. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. I declared war against an empire without realising that it was a vassal of an empire that was "overwhelming" in economy, military and technology and got absolutely destroyed, after which point I wound up being a protectorate of them because I was surrounded by hostile empires on all sides except for the the overwhelmingly powerful one and needed to if I. Best. A mouse over of the "Achieve War Goals" button would be very helpful in a situation like this. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Trials of advancement is a war goal to replace someone on the Imperial Council. wg_allegiance:11. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Go to one of your planets and go to the army tab. A status quo peace gives you ownership of each system that you both claimed and fully occupied. When one side reaches 100% war exhaust a timer starts, after 2 years a status quo can be forced. superiority of claim should be a score based system which gives more points to who took it and even more who. then its like -100 warscore to win the war, and -100 for vassel/tribute demand, and w/e else relative power modifiers there are. g. The war goal was never actually attainable,. I have bombarded every planet, and captured the capital and the main colonies. Still suffer from the occupation unhappiness and such, and a bummer when it splits into multiple sectors, but a nice second option. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". Unless you're very close to winning, the war will end before you can achieve your goals/destroy the enemy empire. This guide was made for basic Stellaris Version Adams 1. Thats why you can destroy 5 fleets and end up with more exhaust, because that was 5 of the enemy's 37 combined allied fleets. Please look at the list of modifiers of Opinion in the Stellaris Wiki and hope for some big events like War in Heaven to show and then pick the same side as your allies. ; About Stellaris Wiki; Mobile viewTo hit the "Achieve War Goal" option, you must conquer all the enemy planets or star systems and destroy all their fleets and keep them from being able to build more by bringing all their starbases under your control. In my game of Stellaris I have a Pacifist government ethos and it has become a problem because somehow a tiny civilization took over a bottleneck system on my border and it is preventing me from expanding or interacting with other civs. How do I know when the. No matter how much I conquer my "occupation" war score is 0%, and my total war score is 60+%. 408K subscribers in the Stellaris community. A 25k bastion requires 0 minerals per month. 4. so you fight for keeps on anything. Barbaric despoilers. r/Stellaris • 3 yr. Every war I get into ends in a "white peace". That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. You have 12 months in game to set your war goals in a defensive war before you can no longer set them. What does the "Achieve War Goals" button say in the war status window? If you can meet all of the negative conditions (claim all territory, etc. #9. Stellaris. Easy solution is blow up a few planets ai generally surrender after some time. I go to war with my Federation, we attack another federation or empire. As long as there is at least one empire present that is not Fanatic Pacifist, war is an almost inevitable aspect in any game and can be anything from a small border skirmish to a massive interstellar war of conquest. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. I don't recall ever using Impose Ideology as a war goal. Similar to how system ownership transfers via claims. Content is available under Attribution-ShareAlike 3. But that was back when the first patch for 2. I bombed. However, it literally seems impossible without the ability to claim systems because of pacifist. Ending a War. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The acceptance scope for "Achieve war goals" in a subjugation war is the sum from the following parts: Demanding Surrender: -100 (constant) Vassalize Wargoal: -100 (constant) Penalty for demanding unoccupied systems: -10 x systems (optional) War Exhaustion: 0 to +100 (percent of war exhaustion of enemy) Occupation: 0 to +100 (percent of. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. War: Everything conquered and they still can't force war goals? So i was in a war to get that one neighbor as a vassal. Steps to reproduce the. I searched that screen like a dozen times before. In my opinion this is better than Achieve War Goals because the new nation created will mirror your ethics. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. ago. I have an Empire listed as inferior that has kind of cut off my expansion. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. If you are close to achieving your war goal then you might not need to occupy much of it. X being the Empire ID of the empire you want to takeover to either force a surrender or status quo. I can't seem to win a war no matter what I do. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I ask them, they say no and i start the war with the goal of vassalization. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. The usual way you force somebody to share their tech is by blowing up their stuff and researching the debris, but getting some kind of forced way to either contribute research points directly or enter a research agreement. 8 no DLC. It is absolutely 100% possible for both sides to conquer a bit of territory from each other when the war ends. If you reach 100% war exhaustion, the enemy can force a Status Quo peace, which will end the war early for you (but you will keep whatever you took that you also have a claim on). It is literally impossible to keep this vassal. Where? There is an option to make it so that council seats in the galactic imperium are determined by someone attacking the current. After invading every planet and capturing all their systems the war ends with status quo. The vassalization war goal was changed in one of the patches so that on status quo any unclaimed occupyed systems will be used to make a new empire that will be your vassal. This command requires you to specify two empire IDs and the war goal as arguments. Do you have to achieve all your war goals to declare peace. I would say it sticks. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. It doesn't mean the rest of the Alliance has to give up though; the war goal should simply change. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. I was in a war with an empire much weaker than mine (probably as a result of two previous wars) and after a 9 year war I was occupying ALL of their systems and all but one of their planets, and they were at 100% war exhaustion. So there is massive federation of ai in galaxy and it has several vassals. this means that. Basically, it screws over everyone involved and. If you make this offer then the enemy will always accept it. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. In an offensive war, your goal should be to take whatever systems you have a claim on while avoiding getting yourself to 100% war exhaustion. Great job ruining a great game, im ♥♥♥♥♥♥♥ done. I tried sending my fleets into their territory, the starbases and outposts change to green, although the galaxy map's territory borders don't change, but the value on the "achieve war goal" button in the war screen never seems to change in my favour to a point where I can select it. If you achieve them, your enemy will want to make peace. I had the enemy at 100% in the war, I pressed sue for peace, and it said click how we should achieve war goals. The war exhaustion in this game does not work well. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. Step 6: crash your economy because you choose a conquer war goal insteed vassalizing and enjoy micro manging all. Enter the name of a war goal to filter the entries in the table. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. White peace means that only held territory is considered in the resolution. Depending on your warscore & enemy's war exhaustion(?) select Achieve war goals on the new war with 0% warscore giving you control of even unoccupied systems and planets. So, I haven't played in a long time, but it seems to just be impossible sometimes to achieve war goals. But I cannot press the claims as "Achieve war goals" button has negative rating due to "demanding unoccupied planets" and "demanding unoccupied systems". At least that's for wars of conquest anyway, not sure about other types of casus belli wars. If you end a war via Achieve War Goal, the opponent gains nothing, whereas Status Quo counts for both sides, each gets the systems that they have claims on and are occupying. In any total war, claims are not needed, and ownership of each system is transferred immediately as soon as the system is fully occupied, even while the war is still ongoing. Content is available under Attribution-ShareAlike 3. Which makes no sense. You can declare victory once a Wargoal has been met. Achieve your goals, you win the war. It's time to start planning how to do better on the next war. ago. If the vassal doesn't like it they should get help from another empire and rebel. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. i tried sending "achieve war goals" but they refused and said im losing the war!!! i ocupy all my systems and thiers too. Achieve your goals, you win the war. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Executing the above command would make the empire with an ID of 9 declare war on the empire with ID 4. Now I'm trying to finally push the last of the ♥♥♥♥ bigots out of my area with the help of my federation but they're currently. HugsAndSnuggles Sep 18, 2019 @ 4:51am. Do you have to achieve all your war goals to declare peace. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. End Threat CB works the same as a total war cb, which means that with this goal when you take a system, you will notice that the borders change to you owning it straight away instead of border changes occuring after peace is made. Because this empire I'm at war with is also at war with another empire which I am not federated with, this other empire has occupied planets and systems which is not contributing to my %100 occupation rate. He also had. com Every war I get into ends in a "white peace". In case of total war the war ends with whatever each side has at the moment of the status quo. and vice versa. Just wondering if I should list every option such as vassalize,. I recall a message saying I had not set my war goals and I opened that scree selecting Vasselize for 60% war score IIRC. I'm trying to vassalize them and the only thing I can do to get them to surrender is increase their war fatigue, but I don't know how to increase it. First time facing endgame crisis. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. im on 53%. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. If you go domination tree, you can demand vassalization (even with an X) and then force it with a war, and then integrate them. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. A Weapon of Mass. The left part of the war screen is you and your allies. As the war goes on, as battles are lost and won, Empires will experience a level of exhaustion depending on how. When an AI empire is about to declare war it will. Depends on the war goal. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. I'm currently in a war of Vassalization vs an empire. Seaghauwn Aug 11, 2018 @ 8:15am. to be honest wars in stellaris except those done in total war are just frustrating. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. Status quo won't do a thing for those. It indicated that I would gain the claimed system, plus the influence for humiliation, and my enemy would recieve the penalty for humiliation. The AI attacked me, and I selected a humiliate war goal. Decleared war on an empire to make them my tributary. War is almost inevitable in Stellaris . 8champi8 • 3 mo. Irbynx. You can claim 10 system of an enemy and manage to occupy all relevant systems and planets except 1, so being forced into a status quo means winning 9 out of 10. YET I am 23 points from my goal. If they back down, you only get the first one. both sides gain exhaustion, which is your timer for when the war will be manually stopped by the game. 99. Usually what you want to do is claim some of their systems go to war and force a status quo. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. The person that has been declared a crisis was allied to another player. e. So first you need to recruit the army on your planets. them surrendering or you enforcing war goals during a claim war = you get everything you have claims on regardless of if you've fully occupied it or not. The awakened empire could achieve their goals (+43 to accept) but they haven't done so. I find my self not able to see the war goals set up by the war leader on the war panel. If you purge the galaxy of all other races, you will get a victory screen. See full list on stellaris. I figured that would work. If you hold those systems you claimed by the time you sign the peace treaty they are now yours. Your war goal is to “end threat” because that’s the default you get against awakened empires. But it cannot be represented in Stellaris because it's stateless and because some dev decided that it's either capitalism or totalitarianism. In general, use your navy to occupy solar systems and use your army to occupy planets. it's a total war casus belli. - Both Surrender and Achieve War Goals have been removed. Which makes no sense. There is actually something to be said for paying attention to the game giving you a red warning flag. Too Few Crisis, and too few variety in crisis's. I killed about half his population, destroyed his fleet, took all his systems and I haven't archieved my war goal? In that case, is there any way for me to achieve my original war goals without forcefully taking systems back from the slavers? I vaguely remember reading that the only way to achieve war goals was to actually achieve them by just taking every territory that you've claimed, so is that option locked out for now? This page was last edited on 11 January 2022, at 23:01. Generally the AI seems pretty good at avoiding pissing off FEs, but they do seem to issue random insults to FEs which puts the two countries on the path to war. MJim. how can i be losing?! will they surrender eventually? or did i miss something?Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Achieve War Goals means that your enemy will surrender to you. yeah wiping out their fleet, conquering your war goals, all while losing as little as possible both ships and systems of your own to keep your own war exhaution low helps you achieve total victory more easily. of. wpflug13. I have fought two vassalization wars. 5. This could be territory control, imposing ideology, volitional subjugation and so on. Reset. humiliation of your enemy or to make them have the same ethics as you do. It says I need to get animosity casus belli in order to wage a war of humiliation. But "occupation" indicator for the enemy shows this as 58% for unknown reason. Having unoccupied claims gives you -10 for each system and -100 for each colony. The more claims you have on them, the more difficult to achieve a victory. #2. Achieve War Goal also gives you all systems you have claims on, independent from whether you occupy them or not. If you occuppy 90% of the required claims and won 90% of the battles that should be considered a win in my book, and if you lose 1 battle it shouldn't lead to an immediate forced white peace. Best. Got dragged into a war by an ally. I think it might have something to do with the fact that during the war, another AI was fighting the same enemy (Lokken) as I was. You might be experiencing a bug. On the right side of the war screen is your enemy. A place to share content, ask questions and/or talk about the 4X grand strategy…Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The first is to go find their buddies and show them who is boss. otherwise you'll end up. A Weapon of Mass. If you want more detail about what they would accept,. #10. Lastly, bombardment is done by your regular battle fleets, not armies, simply place them in orbit over an enemy planet and they will begin. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. We took down the crisis but the war is still going on with the allied player now being the main target. g. to achieve anything from your war goal this is the basics of what you need to do. Essentially, it's a way to end a war or conflict with a particular nation in the game, without having to achieve the. Since you satisfy both of those requirements, it should still be an option. This is one of those really finicky parts about war in Stellaris and waging two or more simultaneous wars. That means if you're in a war against a Federation or a Defensive Pact, you need to fully occupy every planet and star owned by both. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. It is compatible with all other mods as it only adds new files. An enemy empire managed to capture some backwater colony with 3 pops, and THEIR occupied percentage went up 12%. I had claims on about a third of a neighbors systems and then declared a subjegation war. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. How can I stall for time during a war, to maximize my chances of claiming enemy systems before the war fatigue clock runs out? Does continuing to insult them make them less or more likely to capitulate automatically? I thought for sure there was an edict or ascension perk that would affect this, but I can't find it. step 5 : repeate step 3 to 4 untill you win the war. How to achieve war goals? Question I've been at war twice with this empire and every time I claim a few systems there's a -700 or something next to achieve war goals. Which is why colossus is heavily recommended for warmongers to get total war option. Will you expand through war alone or walk the path of diplomacy to achieve your goals? Main Features Stellaris. rules pretty harsh now: -must have domination tradision. Stellaris Real-time strategy Strategy video game Gaming. LOL, I was wondering about that. Destroying as much of their fleet (s) as possible, to make them weaker the next time you attack (presuming you will) You can make claims on systems during a war, but they charge you more Influence to do it. Which makes no sense. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Vassalization wars are impossible to win. 2240-2250 Finish Battleship tech and Neutron launchers and begin my first war to fill my Bio-Trophy worlds. Which makes no sense. I just like how it sounds and in my opinion,communism is absolutely individualistic. 3K subscribers Join Subscribe 6. #7. Easy solution is blow up a few planets ai generally surrender after some time. how can i be losing?! will they surrender eventually? or did i miss something?To invade enemy planets you have to use armies you actually built yourself. war goal IDs. 3. War Conclusion. That's how we lost the Vietnam war, too. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. The UFP should be able to "pacify" aggressors, but an unprovoked "Impose Ideology" war of aggression is completely against the UFP lore. Superior in relative power. to which. It says demanding unoccupied systems and planets but its a secret fealty war over vassals so I am not. enemy is at 100% war attrition. Stellaris Wiki Active Wikis. It’s also possible to end a war by declaring a Status Quo. This is accomplished in a variety of ways but is often affected by War Fatigue. Netanyahu said. wg_absorption: Allegiance War. Stellaris War Goal IDs. The game let me choose hostile takeover, so I assumed I would be able to achieve my war goals. Showing 1 - 9 of 9 comments. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. Stellaris wars aren't like EU4. I'd love to see that chance based on the magnitude of the act (eating 4 pops vs eating 80 in a given period) and the target (eat 4 primitives in. But I did notice non-military stations give war score, as you wrote, and it seems like a good way to get those last few points. Yes, but only for the final stage, or if the Galactic Community declares a preemptive crisis war. They have 2 planets left and I'm occupying both of them. Novel War Goals - completely new wargoals [ENG/GER] This mod adds several new war goal types to Stellaris to give you (and the AI) more options for your offensive diplomacy. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. 2: Claimed. I have 95% occupations (can’t reach the other 5%) 100% war exhaustion and a 50 point modifier for a stronger navy. ago. 6K 315K views 3 years ago Stellaris In A Nutshell - How To Master The Essentials Warfare is efficient. My United Earth needs to create the UFP and make it the largest federation. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. It doesn't look like there will be a casus belli system per se. Now I'm trying to finally push the last of the nazi bigots out of my area with the help of my federation but they're currently. If the war caused you to lose your commercial pact with their ally, you may very well have started a. so I have achieved all my war goals the enemy have nothing, all systems occupied by me war exhaustion is 20% 40% and rising like 1% per year nothing else happens, at this rate it will take another 60 years before this AI "morons" finaly surrender so wtf is going on there? any way to make them give up? btw achieve war goals is -198 and status quo at +87. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. So, yeah this happened. ago. You will now be able to declare war on empires with opposing ethics to force them to adopt your own. 1. Report. I have 16 robot troops landed on their homeworld currently and still 0% occupation. It stayed on -2 for achieve goals for about 5 years before going to 0, and eventually 3. If you hold those systems you claimed by the time. . A Weapon of Mass. Exactly as happened to France in WW2. You do not (despite what you might think), require 100 warscore in order to end the war. Sohei May 23, 2016 @ 6:25pm. However, I’m still missing 55 points in my war goal to vasalize someone. Let’s take a look at three tips for setting personal goals. if you press surrender - you loose everything. Stellatis is tough. it is meant to when you declare a Status Quo victory in liberation wars; and in Stellaris, "status quo" consistently means the status quo as of the moment of the peace agreement, not the pre-war. Right now, I have conquered every single planet and taken every single system they own. However, I’m still missing 55 points in my war goal to vasalize someone. Comparing IRL wars to Stellaris’s, I realize that Stellaris could have a mechanic that monitor’s the public’s approval of the war and become a modifier to army and alloy production. Stellaris. The first war, I was stuck at -10 warscore to achieve war goals, at the time I thought this was due me not inflicting damage to the ally of the enemy. choppo Jan 25, 2022 @ 3:47am. In the worst case, you might have to occupy every system of the entire opposition. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. Or either of you having a colossus. that's the conditions for winning. One thing to give it a quik fix is to set it to a higher number and scale vassalage/protectorate accordingly. War is ineveitable. So I go in, I take all his systems, smash all his fleets, occupy all. I though having a colossus and cracking a few planets would help, however, that just increases the war exhaustion. DPT Feb 25, 2018 @ 1:51am. Depending on the goal you selected (or they selected ) when declaring war, you generally want to get them to surrender before that happens tough. -must be superior in relative power. 2 days ago · Israel and Hamas have agreed a deal for the release of 50 women and children hostages held in Gaza in return for 150 Palestinian women and children to be freed from. But he is weaker but not that much weaker than me. ) You should be able to declare victory. Furthermore, there is a second weighted value based on 'how much you lost vs how much you had' in value. I'm holding out for Achieve War Goals because the enemy holds two unclaimed systems that I'd like to retain. I bombed every planet he had into a tomb world except his homeworld. Legacy Wikis. For example, I just decimated this AI's entire empire. You don't. Status Quo and Achieve War goals; if you can ever get that; all result in them keeping their capital. Enormous procedural galaxies, containing thousands of planets. this is where the bug seems to occur. First Traditions: Expansion, Unyielding. O The only problem is, they are also at war with a fallen empire who has captured a system I had a claim on and have taken a planet and two habitats in a system with a total of 1 planet and 7 habitats. Prefacing by saying that I've been tryna play as a peaceful, xenophilic species of gay frogs. The uprosen empire, being just 2 systems with 3 colonies, will not let me conquer them, despite being in a Conquer war (yes, this is the second war because I crushed them in the first war but didn't let me conquer their systems), having. 11. and as long as that number is negative, your goal should be to increase that score until your side wins. When their WE hits 100%, focus your fleet to occupy their critical systems (i. Then if you select that planet and go to the armies screen, in the top left of that panel there is a button named "embark all" this will move all your armies to the orbit of the planet where you can then move them like regular ships. Stellaris gives you multiple ways to achieve goals, but you'll almost certainly fight other empires, but war is not easily mastered. Not only that, but I've taken out my opponent's fleets,. Answer is no. im on 53%. That hasn't worked too well so far considering that I've already eaten two empires for breakfast and indirectly caused the death of another one. But "occupation" indicator for the enemy shows this as 58% for unknown reason. Which makes no sense. Exactly as happened to France in WW2. check the tooltip of the button in the lower left. In an offensive war, your goal should be to take whatever systems you have a claim on while avoiding getting yourself to 100% war exhaustion. Which should be easy tasks but being not able to see what the war goals are I am hardly able to help. Which makes no sense. In my current Stellaris save two systems rebelled from their owners and decided to go to war with them. A war of ideology works similarly, where if you achieve wargoals, their whole empire shifts to your ethics, but if not any fully occupied systems that are not claimed become an empire with your ethics. The number that appears next to it is the number to care about, and if you hover over it, it'll show you what you still have to overcome in order to win the war. I invaded his territory with a strong fleet and took (and claimed) a bunch of his systems, bombarded two of his colonies to 100% devastation, and defeated a ton of his fleets that were around 15k fleet power or higher. Allies can effectively share the burden of war amongst themselves. We are winning, except that a few system and planets are still unoccupied. You can only get a warscore of 100, a few planets maybe 3-4 will easily max that out late game. Simply bring up diplomacy with your enemy and select your single wargoal. The hostile player managed to reconquer one of the war goal planets which then, shortly after, turned into a new empire.